heinrich5991
25e86851d3
Add mapbug "stoppers-passthrough@ddnet.tw"
...
This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991
e2d3e353cf
Fix stoppers while retaining backward-compatibility
...
Stopper behavior is only changed when the player would otherwise go
entirely through the stopper. Players can still enter a stopper as far
as the stopper can still affect them. One-way blockers have a bigger
range, and thus allow tees to enter furtherly.
A possible (manual) test map for this is test_stoppers.map, sha256sum
ed8be386e54a03d7bd7ed69fdd962c86f51f654427972d58d492c8905c8fbdb7, crc
48812a51.
2018-08-16 17:54:55 +02:00
heinrich5991
4ee5c5a781
Rewrite stopper code a bit
...
Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
heinrich5991
2ad4c86632
Fix a typo
2018-08-13 21:35:49 +02:00
fokkonaut
53e4bd44b7
fix #1226
2018-08-13 20:54:01 +02:00
Aerll
520aa7dd0d
naming & eol
2018-08-13 16:46:53 +02:00
Aerll
f79bf5d03b
selecting multiple quads
2018-08-13 11:11:56 +02:00
Aerll
9951b2a187
optimize automapper a bit
2018-08-11 03:01:25 +02:00
bors[bot]
22ff46e204
Merge #1245
...
1245: Fix automapper bug r=def- a=Aerll
There is some weird bug caused by my last changes, looks like automapper is working only fine for tiles without rotation.
![unknown](https://user-images.githubusercontent.com/31746984/43928232-73d9e8f4-9c30-11e8-802f-e4d239fdf8d4.png )
![unknown2](https://user-images.githubusercontent.com/31746984/43928244-793a25d4-9c30-11e8-9c37-e1fc5c3fd39b.png )
I'm not really sure why it doesn't work with -1, so I did some workaround.
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-10 08:17:37 +00:00
Aerll
abc55396d0
fix flag test bug
2018-08-09 23:45:04 +02:00
Dennis Felsing
0b539df741
bw
2018-08-09 13:05:36 +02:00
Dennis Felsing
dda2b06672
Merge pull request #1235 from fokkonaut/master
...
block worlds zoom + eye wheel
2018-08-09 13:04:07 +02:00
Bojidar Marinov
80c829681e
Don't copy alpha when coloring the brush
2018-08-09 13:07:49 +03:00
Dennis Felsing
461a83871b
Version 11.3.1
2018-08-07 09:43:52 +02:00
def
0518769500
fix cl_show_nameplates_own with antiping off ingame
2018-08-03 23:40:03 +02:00
Aerll
a7a8db4dcb
fix crash when deleting layer
2018-08-03 14:14:25 +02:00
Jupeyy
29ecaa2c2a
brace
2018-08-02 20:58:43 +02:00
Jupeyy
bc013513bc
don't restore the config variable in this case
2018-08-02 20:56:29 +02:00
Jupeyy
7ce29e7a1a
Properly reset context attributes, if OpenGL3 context failed to create
2018-08-02 20:52:51 +02:00
Jupeyy
d7bb03ee19
don't render all border all the time
2018-08-02 18:26:12 +02:00
bors[bot]
8194274352
Merge #1236
...
1236: Copy tile layer color to brush and picker r=heinrich5991 a=bojidar-bg
![Comparision](https://user-images.githubusercontent.com/5276727/43340641-aaebcfc4-91e5-11e8-9d43-c18aff8cd6fc.png )
Before is on the left, after is on the right.
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:25:11 +00:00
bors[bot]
b82930b56a
Merge #1227
...
1227: Allow multiple layers to be selected and edited at the same time. r=heinrich5991 a=bojidar-bg
Resolves #486 .
Please test, I'm still not completely sure it won't crash or mess up a map from time to time.
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:12:49 +00:00
def
18529fa082
Revert "Implement recvmmsg"
...
This reverts commit de5fe64be5
.
2018-07-29 23:07:59 +02:00
def
5d8d900643
Revert recvmmsg
2018-07-29 22:49:34 +02:00
fokkonaut
2dafafd75b
oops, tab instead of spaces
2018-07-27 23:32:10 +02:00
fokkonaut
cd5d69bfc5
added bw to isddnet
2018-07-27 23:28:02 +02:00
Bojidar Marinov
0f6bd99d12
Copy tile layer color to brush and picker
2018-07-27 21:38:36 +03:00
Bojidar Marinov
333572acd4
Polish; disable picker and quad/sounds popup menus in multi-select
2018-07-27 16:54:52 +03:00
Dennis Felsing
409abf1b90
Simplify code a bit
2018-07-27 07:51:16 +02:00
Dennis Felsing
4f18d7f9b8
Merge pull request #1213 from Aerll/automapper
...
Add 2 new commands for automapper
2018-07-27 07:49:04 +02:00
Aerll
292f0a2b09
no need for all pos rule tests
2018-07-27 00:23:53 +02:00
Aerll
52fbade30c
remove unnecessary tiles overwriting
2018-07-26 22:58:05 +02:00
fokkonaut
b8730b3653
block worlds zoom + eye wheel
2018-07-26 21:34:24 +02:00
Aerll
56a5ee6d1b
formatting..
2018-07-26 18:59:29 +02:00
Aerll
2e7a0be516
wrong naming for pointer
2018-07-26 18:26:12 +02:00
heinrich5991
e8c7dca035
Fix storage.cfg reading broken by the str_startswith
change
2018-07-26 15:46:54 +02:00
Aerll
3c07a2b35b
fixes #1213
2018-07-26 14:49:43 +02:00
heinrich5991
9fcf5480f8
Return a pointer from str_endswith
as well
2018-07-26 14:18:23 +02:00
heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
heinrich5991
746d3d6b1a
Add str_startswith
and str_endswith
...
Also add a couple of tests for both.
2018-07-26 14:06:56 +02:00
heinrich5991
57d3a61c3f
"termineted" -> "terminated"
2018-07-26 14:06:56 +02:00
bors[bot]
bfbeba54f5
Merge #1224
...
1224: vanilla skins only list now only shows vanilla skins r=Learath2 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-07-26 11:49:24 +00:00
Dennis Felsing
3277caaac1
Merge pull request #1228 from timakro/pr_fix_automapper_crash_no_section
...
Fix automapper crash without [section] line
2018-07-26 08:30:17 +02:00
Dennis Felsing
876ecc7909
fix
2018-07-26 08:30:00 +02:00
Tim Schumacher
1e3b8c7db5
Fix automapper crash without [section] line
2018-07-26 01:21:20 +02:00
fokkonaut
32b6bd44f6
heinrich styling
2018-07-25 23:36:52 +02:00
Bojidar Marinov
aa091bb8f7
Allow multiple layers to be selected and edited at the same time.
2018-07-25 23:57:58 +03:00
fokkonaut
e621a4a8a2
fixed, thanks heinrich
2018-07-25 22:41:24 +02:00
fokkonaut
59272476d6
fixed #1225
2018-07-25 21:14:10 +02:00
Dennis Felsing
0336b662c5
fix
2018-07-25 16:33:26 +02:00
Dennis Felsing
d5dc951747
fix
2018-07-25 16:24:12 +02:00
Dennis Felsing
9f8b962e5d
fix
2018-07-25 16:10:33 +02:00
Dennis Felsing
de5fe64be5
Implement recvmmsg
2018-07-25 16:06:00 +02:00
fokkonaut
63f2a091b6
vanilla skins only list now only shows vanilla skins
2018-07-25 14:13:07 +02:00
Dennis Felsing
473048dac0
Update credits
2018-07-25 09:04:47 +02:00
heinrich5991
6b1a037415
Add some UI for the skin prefix stuff
...
This displays four buttons below the edit box, one for resetting the
skin prefix, and the other three for activating the shipped variants
"kitty", "coala", "santa".
The "none" string is translatable, the variants names are not because
they correspond to file names.
2018-07-25 08:16:57 +02:00
Aerll
d235036f7d
Merge branch 'master' into automapper
2018-07-25 00:25:30 +02:00
bors[bot]
71c38d829a
Merge #1221
...
1221: Allow entering automapper rule probability as percentage r=heinrich5991 a=bojidar-bg
Fixes #837
Took a while to guess the right `sscanf` usage (since it does not detect unmatched input past the last format specifier).
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-24 19:21:27 +00:00
Bojidar Marinov
a635d4a121
Allow entering automapper rule probability as percentage
...
Fixes #837
2018-07-24 21:44:33 +03:00
Bojidar Marinov
d08f03fecf
Changing vanila skins option no longer requires restart
...
Fixes #1216
2018-07-24 19:56:09 +03:00
fokkonaut
b8b97eb740
added skin prefix ( #1218 )
2018-07-24 17:26:39 +02:00
Dennis Felsing
2b1df782d3
Version 11.3
2018-07-24 08:03:02 +02:00
Aerll
d5572dcb23
add 2 new commands to automapper
2018-07-19 17:09:29 +02:00
bors[bot]
e571dc8d93
Merge #1200
...
1200: Share libcurl resources across requests r=def- a=heinrich5991
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-07-19 09:15:10 +00:00
bors[bot]
f761330d0b
Merge #1204
...
1204: Add Teleportation gun/grenade/rifle (finished) r=def- a=Ryozuki
As i made some changes and force-pushed i can't reopen the old pr: https://github.com/ddnet/ddnet/pull/1075
Features:
- Teleport gun: Teleports you where it collided (tees included, in a special way). Doesn't teleport if the collided tile is an untele tile.
- Teleport grenade: Teleports you where it collided (tees included, in a special way). Doesn't teleport if the collided tile is an untele tile.
- Teleport rifle (laser): Teleports you where the laser runs out of energy or if it collides with a tee. Doesn't teleport if the laser bounced in an untele tile.
Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Tim Schumacher <tim@timakro.de>
Co-authored-by: Edgar <edgar@ryobyte.com>
2018-07-17 17:32:02 +00:00
Edgar
ee756f2b1a
apparently 0 is used and NULL not...
2018-07-17 19:25:38 +02:00
Edgar
ef4505e96d
we don't use nullptr in tw code
2018-07-17 19:24:10 +02:00
Isaac Zhao
83ae953b21
Fixed hidpi resolution issue on macOS
2018-07-17 07:46:17 +00:00
Ryozuki
4d7e493391
another style fix
2018-07-16 18:57:33 +02:00
Ryozuki
9cf0a60e3a
remove useles brackets
2018-07-16 00:53:36 +02:00
Ryozuki
97ecd62214
fix timakro review
2018-07-16 00:43:54 +02:00
Tim Schumacher
a3a4d4f519
Fix teleport rifle "backtracking" logic, now pretty sure about this
2018-07-15 23:33:49 +02:00
Tim Schumacher
ea68ef201f
Initialize m_TeleGunTeleport to false
2018-07-15 23:03:30 +02:00
Tim Schumacher
bbcc9aca0c
Fix stopper teleport gun bug
2018-07-15 12:02:48 +02:00
Ryozuki
890c3a511e
remove unused telegun function
2018-07-15 10:22:04 +02:00
Ryozuki
b811d18422
make laser telegun use the new function
2018-07-15 10:22:03 +02:00
Ryozuki
2bee4a9807
remove comments and stuff that shouldn't be there
2018-07-15 10:22:02 +02:00
Ryozuki
c074fdd30f
fix all known bugs
2018-07-15 10:22:01 +02:00
Ryozuki
747946b291
fix style a bit
2018-07-15 10:22:00 +02:00
Ryozuki
50c84a60f7
add teleport gun/grenade/laser
2018-07-15 10:21:59 +02:00
Learath2
e2314a33c8
Let the receiver decide instead
2018-07-12 12:58:33 +02:00
Learath2
5a5c563a20
Require DNSBL check on /modhelp
2018-07-12 12:50:27 +02:00
heinrich5991
8d04e7e5e1
Share libcurl resources across requests
...
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
2018-07-11 20:17:21 +02:00
heinrich5991
fe1c54c11e
Update modhelp.py
...
Make a couple of things customizable using environment variables.
2018-07-10 18:59:40 +02:00
yangfl
81a39c229b
Fix typo
2018-07-10 17:29:02 +08:00
bors[bot]
1cebe615dd
Merge #1195
...
1195: Fix votespec on /pause (Fixes #1193 ) r=heinrich5991 a=ChillerDragon
I also thought about using a `` if (str_find(m_aVoteCommand, "set_team"))`` in front of the pause reset.
But then i thought its ok to unpause the VoteVictim every time.
I didn't test but i could belive that this can cause some unwanted unpause for a player with the id of the last VoteVictim on a server type vote for example. Thats why i also reset the ``m_VoteVictim`` to -1 to avoid this.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-07-10 07:26:08 +00:00
ChillerDragon
819ae338d8
Improved pause fix (thanks to heinrich5991)
2018-07-10 00:08:57 +02:00
ChillerDragon
e9807fe47c
Fix votespec on /pause ( Fixes #1193 )
2018-07-08 04:39:36 +02:00
heinrich5991
925aff21d4
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
bors[bot]
7c3e4e7f09
Merge #1187
...
1187: fix projectiles not rendering on mods based on ddnet r=heinrich5991 a=ZombieToad
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-07-06 12:27:33 +00:00
ChillerDragon
0ebf7b614d
Oop! forgot one
2018-07-06 11:37:33 +02:00
ChillerDragon
4e9eac432c
Better button id for dummy settings (thanks to deen)
2018-07-06 11:24:57 +02:00
ZombieToad
93cb1d8479
oops missed 1
2018-07-04 04:44:35 +01:00
ZombieToad
712fca8adc
fixes
...
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
ZombieToad
5e723f6199
fix projectiles not rendering on mods based on ddnet
...
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
2018-07-04 04:19:36 +01:00
def
af2d86765c
Version 11.2.1
2018-06-30 09:49:42 +02:00
Dennis Felsing
051a84ea2d
Merge pull request #1178 from heinrich5991/pr_ddnet_editor_dontembedvanilla
...
By default, don't embed vanilla images
2018-06-30 09:48:41 +02:00
def
5e1f62fe7c
Fix http map download...
2018-06-30 09:47:45 +02:00
heinrich5991
c07412b6c8
By default, don't embed vanilla images
...
Previously, when you added an image to the map in the editor, it would
start off as embedded, i.e. included in the map file. This does not make
sense for vanilla images as every client has those.
That's why we now only mark non-vanilla images as external by default.
2018-06-29 23:28:49 +02:00
Dennis Felsing
35a26290db
Mac OSX: Don't use desktop resolution ( fixes #1174 )
2018-06-27 11:01:59 +02:00
Dennis Felsing
abb959eef4
Fix C89 compilation "for loop initial declarations"
...
/ddnet-master/src/base/hash_libtomcrypt.c:45:5: error: ‘for’ loop initial declarations are only allowed in C99 or C11 mode
for(int i = 0; i != 8; ++i)
2018-06-27 09:43:22 +02:00
Dennis Felsing
9e9a344197
Version 11.2
2018-06-27 08:32:21 +02:00
Dennis Felsing
2adff3eca8
Merge pull request #1136 from heinrich5991/pr_ddnet_sha256
...
Use more secure hash function for map downloads
2018-06-27 08:15:19 +02:00
Dennis Felsing
079322899f
Merge pull request #1173 from ZombieToad/patch-3
...
fix Pain weapons bug
2018-06-27 08:08:13 +02:00
def
89ca2cfe8b
Allow some key binds in editor when GUI is hidden
2018-06-26 22:51:43 +02:00
def
daf83470cc
Add cl_nameplates_own for demo recording
2018-06-26 22:30:28 +02:00
def
38767df2a4
Update credits
2018-06-26 21:19:17 +02:00
ZombieToad
4d2ee25bfb
fix Pain weapons bug
...
https://cdn.discordapp.com/attachments/293493549758939136/461236206131478538/PainWeaponBug.gif
because I'm new to coding it took me 2 hours to find this bug. I spent a while looking at the POWERUP_ARMOR and RemoveNinja() code wondering why it didn't work.
this bug is funny to some players so maybe you don't want to fix it. i wont mind because it was a challange for me to find it
2018-06-26 19:45:40 +01:00
Piepow
9f61424860
Fix pain emote immunity with jetpack
2018-06-25 21:11:22 -04:00
Pavel Titov
e0ee4ffe8a
Fixed dyncam
2018-06-25 15:34:31 +03:00
heinrich5991
ab55bcd9c8
Also search for maps with sha256 in downloadedmaps
...
Additionally, forget the extra map details after disconnecting, they
shouldn't be used for the next server.
2018-06-24 17:04:50 +02:00
heinrich5991
ca8fcc823c
Use more secure hash function for map downloads
...
SHA256 was chosen because it is reasonably standard, the file names
don't explode in length (this rules out SHA512) and it is supported by
basically all versions of OpenSSL (this rules out SHA512/256 and SHA3).
The protocol is changed in a backward compatible way: The supporting
server sends the SHA256 corresponding to the map in the `MAP_DETAILS`
message prior to sending the `MAP_CHANGE` message. The client saves the
SHA256 obtained from the `MAP_DETAILS` message until the next
`MAP_CHANGE` message.
For servers not supporting this protocol, the client falls back to
simply opening maps like in the previous scheme.
Remove the `map_version` tool, it is not being used and would have been
a little bit effort to update.
Use the OpenSSL implementation of SHA256 if it is supported, otherwise
fall back to a public domain one.
Fix #1127 .
2018-06-24 17:04:50 +02:00
heinrich5991
125377bf2d
Use <stdint.h>
instead of <cstdint>
2018-06-24 17:00:21 +02:00
bors[bot]
ebb9481857
Merge #1157 #1160
...
1157: Add a way to call for external moderator help r=Learath2 a=heinrich5991
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
1160: Fix warning about incompatible function pointers r=Learath2 a=heinrich5991
This comes at the cost of one allocation per started thread. This should
be okay because we're about to invoke a syscall anyway.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-06-24 14:12:48 +00:00
heinrich5991
7b76208431
Use m_ModhelpTick
to store the last modhelp action
...
This addresses @Learath2's comment.
2018-06-24 11:15:16 +02:00
heinrich5991
57e26450b2
Unify spelling of Modhelp
...
Since the command name is `/modhelp` it should be written `Modhelp` in
camel case.
2018-06-24 11:03:18 +02:00
heinrich5991
cdffd7616f
More style fixes
2018-06-24 09:57:30 +02:00
heinrich5991
e5e05081a7
Make port and client ID integers on /modhelp POST
2018-06-23 19:39:38 +02:00
heinrich5991
56876c7516
Add information about whether a moderator is present to the /modhelp POST
2018-06-23 19:38:27 +02:00
heinrich5991
1b4a16233d
Fix warning about incompatible function pointers
...
This comes at the cost of one allocation per started thread. This should
be okay because we're about to invoke a syscall anyway.
2018-06-20 22:26:43 +02:00
heinrich5991
33acd36b81
Add shebang line to the modhelp script (thanks @ChillerDragon )
2018-06-20 22:18:07 +02:00
bors[bot]
af1f9d198a
Merge #1152
...
1152: send password to first connected server r=heinrich5991 a=ZombieToad
https://github.com/ddnet/ddnet/pull/1149#issuecomment-397538132
fixes issues with connecting to servers with reserved slots
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-20 09:05:56 +00:00
ZombieToad
f6d107b264
Update client.cpp
2018-06-20 07:44:44 +01:00
ZombieToad
dfaa8d1f46
Update client.cpp
2018-06-20 07:43:55 +01:00
ZombieToad
1c88ffd663
Update client.h
2018-06-20 07:36:10 +01:00
heinrich5991
36694d3852
Add a way to call for external moderator help
...
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
2018-06-19 23:27:35 +02:00
heinrich5991
c739aef60e
Some style fixes
2018-06-19 14:28:53 +02:00
Dennis Felsing
45cf274fa9
Merge pull request #1153 from ZombieToad/patch-1
...
fix server browser bug
2018-06-18 09:03:44 +02:00
bors[bot]
048176d043
Merge #1155
...
1155: fix sv_skinstealaction r=Learath2 a=ZombieToad
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-17 13:03:09 +00:00
bors[bot]
6850fa98bf
Merge #1154
...
1154: Rename 'credit' -> 'credits' r=Learath2 a=ChillerDragon
It's named ConCredits and there are many people credited so i guess the plural is fitting better c;
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-06-17 12:53:18 +00:00
ZombieToad
79c3327199
fix sv_skinstealaction
2018-06-17 07:28:32 +01:00
ChillerDragon
bc89e1644d
Rename 'credit' -> 'credits'
2018-06-17 05:42:41 +02:00
ZombieToad
7da716e3f0
fix server browser bug
...
ddnet client has the server browser while online
2018-06-17 03:26:23 +01:00
ZombieToad
13722d849d
fix server browser bug
...
it loaded favourite servers into ddnet serverlist if you used add_favorite or remove_favorite
2018-06-17 02:47:18 +01:00
ZombieToad
57d1c37fb4
send password to first connected server
2018-06-16 00:44:24 +01:00
ZombieToad
45a9d96a76
send password to first connected server
2018-06-16 00:41:55 +01:00
bors[bot]
d52143ffd5
Merge #1151
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1151: fix veto r=heinrich5991 a=ZombieToad
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-15 07:44:28 +00:00
bors[bot]
ffb77f5962
Merge #1150
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1150: fix pause messages r=heinrich5991 a=ZombieToad
they were reversed
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-15 07:25:06 +00:00
ZombieToad
4544d02639
fix veto
...
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
2018-06-15 00:49:09 +01:00
ZombieToad
99d0360947
fix pause messages
...
they were reversed
2018-06-14 22:41:28 +01:00
ZombieToad
e05bd9c6c8
remove unused thingy
2018-06-14 20:44:14 +01:00
ZombieToad
a858b7ddcd
fix /settings stuff
2018-06-14 00:33:07 +01:00
ChillerDragon
4b6133003b
Fix help for showall command
...
current ddnet doesn't support the '/help showall' command.
This commit should fix that.
2018-06-12 00:30:21 +02:00
Dennis Felsing
e72413c43b
Merge pull request #1137 from ChillerDragon/UpdateCredits
...
Update credits
2018-06-06 09:49:31 +02:00
Dennis Felsing
08c45ced0f
Merge pull request #1133 from ChillerDragon/ConsolePages
...
Add commands for switching pages in console
2018-06-06 09:48:00 +02:00
ChillerDragon
522c893812
Update credits
2018-06-06 02:40:37 +02:00
Dennis Felsing
0a7284913b
Merge pull request #1134 from ChillerDragon/DummyHammerflyFix
...
Fix unwanted dummy fire
2018-06-05 09:04:29 +02:00
ChillerDragon
0fe419589e
All hail teeworlds convention
2018-06-04 11:16:04 +02:00
ChillerDragon
6564b93a35
Fix unwanted dummy fire
...
If the latest fire input and the current differ in any way it causes firing.
So if you switch dummy after hammerfly was used it causes a weaponfire.
This unwanted fireing caused many unlucky fails for me already.
So i swap the fire status on dummyswapping so the server doesn't see any difference even if hamemrfly was used.
2018-06-04 11:06:54 +02:00
ChillerDragon
8a761bfedf
Add commands for switching pages in console
...
For now they were just hardcodet on page up and down keys.
The new command allows it to bind it for example on the f-keys for laptop users.
2018-06-03 11:48:08 +02:00
def
626de24d65
Version 11.1.9
2018-05-29 22:10:33 +02:00
Ryozuki
21d6f4f39b
use cstdint also in gamecontroller.h
2018-05-29 11:38:52 +02:00
Dennis Felsing
69667d4537
Also use cstdint on non-MSVC instead of stdint.h
2018-05-29 09:15:00 +02:00
Ryozuki
d539331c64
use includes first in msc in eventhandler.h
2018-05-29 09:01:35 +02:00
Dennis Felsing
ae3d91cf17
Set cl_refresh_rate to 0 by default to get higher fps and faster input processing
2018-05-28 08:03:31 +02:00
def
5726d5647c
Version 11.1.8
2018-05-13 22:23:11 +02:00
bors[bot]
eca23e45b7
Merge #1128
...
1128: Remove superfluous parameter from `CServer::NewClientNoAuthCallback` r=Learath2 a=heinrich5991
The `Reset` parameter was only ever set to true, at the only call site.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-05-12 15:47:29 +00:00
def
59675fe63c
Rate-limit /lock ( fixes #1122 )
2018-05-11 22:05:32 +02:00
def
a7b778977a
Add sv_sql_validservernames ( fixes #1123 )
2018-05-11 21:57:47 +02:00
heinrich5991
9454dfbff9
Remove superfluous parameter from CServer::NewClientNoAuthCallback
...
The `Reset` parameter was only ever set to true, at the only call site.
2018-05-09 23:50:25 +02:00
def
121c3b8076
11.1.7
2018-05-09 22:07:03 +02:00
Dennis Felsing
bffa406e2c
Version 11.1.6
2018-05-09 09:10:46 +02:00
Dennis Felsing
44a8752929
Merge pull request #1126 from Jupeyy/master
...
Text fix
2018-05-09 08:53:05 +02:00
Dennis Felsing
05c41efcea
Version 11.1.5
2018-05-07 08:29:27 +02:00
Dennis Felsing
722087ba29
Merge pull request #1091 from heinrich5991/pr_ddnet_mapbugs
...
Add infrastructure for preserving bugs
2018-05-07 08:27:29 +02:00
jupeyy
88acd47c99
reset font texture at window resize
2018-05-07 06:02:44 +02:00
jupeyy
62352a78dd
respect text alpha channel correctly ( fixes #1124 )
2018-05-07 05:52:02 +02:00
bors[bot]
00dd1be3bf
Merge #1120
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1120: Allows low mousesens r=heinrich5991 a=ChillerDragon
Lower minimum mousesens value to avoid confusion. Responing to GG Kid's request:
https://forum.ddnet.tw/viewtopic.php?f=45&t=5807&p=58207&hilit=mousesens#p58207
I did some testing and found no bugs... but i wonder why it was set to 5. So maybe it had some reason i don't understand so please only merge if you know what you are doing ;p
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-05-01 19:15:33 +00:00
ChillerDragon
e31f53f651
Fix ui for low mousesens
2018-05-01 17:51:36 +02:00
ChillerDragon
4fe6a23d0c
Allow low mosesens in menu
2018-05-01 17:23:14 +02:00
bors[bot]
97ce07a1ab
Merge #1118
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1118: Add vote_ban rcon command r=heinrich5991 a=ChillerDragon
Works the same as muteid.
Vote banned players aren't allowed to start or participate in votes.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-05-01 15:04:27 +00:00
ChillerDragon
d4b0ad462b
Allow vote muted players to vote...
...
It is a feature not a bug lol. Vote muted players are still not able to call own votes but they now can vote yes or no.
2018-05-01 16:58:03 +02:00
heinrich5991
81aeb30654
Also add a console command to enable map compatibility mode
2018-05-01 12:38:33 +02:00
def
8225077d17
Explicit type conversion
2018-04-30 18:22:31 +02:00
def
c594a59569
/timeout without parameter: Try to reclaim using already set timeout code
2018-04-29 16:01:01 +02:00
def
5473012a6d
/showall: Only print message if state changed
2018-04-29 15:57:57 +02:00
def
6793acafc4
Allow longer server settings in editor
2018-04-27 21:36:29 +02:00
ChillerDragon
589749c2cf
Allows low mousesens
...
Lower minimum mousesens value to avoid confusion. Responing to GG Kid's request:
https://forum.ddnet.tw/viewtopic.php?f=45&t=5807&p=58207&hilit=mousesens#p58207
2018-04-27 01:40:59 +02:00
Dennis Felsing
e561498617
fix...
2018-04-25 14:12:49 +02:00
Dennis Felsing
96ecbfcfa8
Add cl_show_hook_coll_always
2018-04-25 12:03:27 +02:00
def
3f7b18322c
Set up DB by default
2018-04-24 23:07:51 +02:00
ChillerDragon
d6be41d7ab
Fix style and imporve performance
2018-04-21 18:45:33 +02:00
ChillerDragon
32189f8485
Pointer naming convention
2018-04-19 11:51:10 +02:00
ChillerDragon
c1952d3ff1
'VoteBan' -> 'VoteMute'
2018-04-19 11:49:18 +02:00
ChillerDragon
6b26751eba
Fixes style and shows ban message only in console
2018-04-19 11:01:27 +02:00
ChillerDragon
835f560013
Add vote_ban rcon command
2018-04-18 19:26:49 +02:00
Edgar
2ece3f36b7
remove periods
2018-04-17 19:35:25 +02:00
Ryozuki
07bc652896
add showall message
2018-04-17 17:52:35 +02:00
def
160b4df81c
Version 11.1.4
2018-04-15 20:15:13 +02:00
bors[bot]
73a65a7026
Merge #1116
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1116: Don't send buffer cmds to non OpenGL 3.3 backend r=def- a=Jupeyy
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-15 18:00:54 +00:00
Jupeyy
5b4a889ae0
quad positioning to center of text
2018-04-15 19:35:56 +02:00
Jupeyy
27d9440751
don't create buffers, if OpenGL 3.3 is not used
2018-04-15 19:34:56 +02:00
def
666b1a9576
Another SDL GL try
2018-04-13 21:34:12 +02:00
def
920597d48e
Revert "Revert "Don't use aio logging to stdout on Windows""
...
This reverts commit 26b3be58bf
.
2018-04-13 20:04:40 +02:00
def
d0bb180473
Only run glewInit when using OpenGL3.3
2018-04-13 20:03:51 +02:00
bors[bot]
d77d18c98a
Merge #1114
...
1114: Some text positioning r=def- a=Jupeyy
To be clear, the entity text was meant to be a bit higher, so the text of the overlay is not overwritten("FROM", "CFROM")?
Because there was -4.f added to the y coordinate. Atleast it looks pretty much the same as the old renderer now.
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 10:27:07 +00:00
Jupeyy
8cc0de8d31
Some text positioning
2018-04-11 12:19:30 +02:00
bors[bot]
23f560f3d2
Merge #1112
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1112: Fix default dyncam values r=def- a=Jupeyy
Since dyncam is disabled by default:
these are default static values.
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 09:35:40 +00:00
Jupeyy
3118ad4069
Fix default dyncam values
2018-04-11 11:27:30 +02:00
bors[bot]
73cc3a147b
Merge #1110
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1110: Fix killmessage flag render r=def- a=Jupeyy
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-09 20:28:24 +00:00
Jupeyy
2a6050eaf4
use killer team not victim
2018-04-09 22:11:51 +02:00
Jupeyy
52ff132e56
reset color after text is drawn
2018-04-09 22:02:16 +02:00
heinrich5991
26b3be58bf
Revert "Don't use aio logging to stdout on Windows"
...
This reverts commit 8f291ce528
.
2018-04-09 15:02:34 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def
b504ae60fb
Improve wording in moderation messages
2018-04-07 16:51:17 +02:00
Jupeyy
fbaedff1e6
reset color for the gameflags
2018-04-05 20:46:22 +02:00
def
c95e1a61c6
More conservative config saving
2018-04-05 17:24:49 +02:00
Dennis Felsing
f426fef7f5
Version 11.1.3
2018-04-05 13:48:38 +02:00
Dennis Felsing
fc355797a5
Merge pull request #1101 from Jupeyy/pr_mem_fix
...
Make mem_alloc, mem_free thread safe (fixes #1087 )
2018-04-05 09:10:55 +02:00
yangfl
46b7e4198b
Allow specifying DATA_DIR by compiler option, retry #1042
2018-04-05 11:11:31 +08:00
Jupeyy
a83a89703e
change position of mutex lock
2018-04-05 04:42:03 +02:00
Jupeyy
1208bcc562
Make mem_alloc, mem_free thread safe ( fixes #1087 )
2018-04-05 04:17:21 +02:00
def
bd1653a91b
Editor: Fix debug client crash
2018-04-04 21:41:14 +02:00
def
6d3b8f2d36
fix2
2018-04-04 20:41:05 +02:00
def
03ee53eaf1
space
2018-04-04 20:11:24 +02:00
def
30679364f5
Fix
2018-04-04 20:03:05 +02:00
def
8d98bd4e9f
Projectiles explode per team
2018-04-04 19:48:46 +02:00
Dennis Felsing
30588918c4
Merge pull request #1100 from Jupeyy/master
...
More GUI text positioning fixes
2018-04-04 08:40:22 +02:00
Dennis Felsing
e78c0b6085
Version 11.1.2
2018-04-04 08:39:13 +02:00
Jupeyy
c7114e734c
more ui text positioning fixes
2018-04-04 02:40:30 +02:00
def
c8c4fd5617
Fix reconnect timer display...
2018-04-03 21:32:21 +02:00
def
910b507903
Version 11.1.1
2018-04-03 19:20:34 +02:00
def
a9a71094dd
Revert "Allow specifying DATA_DIR by compiler option"
...
This reverts commit 3c488ff5c7
.
2018-04-03 19:18:27 +02:00
Dennis Felsing
dbc8321c56
Merge pull request #1098 from Jupeyy/master
...
Some text related fixes (color, positining)
2018-04-03 19:11:19 +02:00
def
07460ede9e
cl_control_dummy -> cl_dummy_control
2018-04-03 18:12:27 +02:00
Jupeyy
1a74d8c039
ui fixes: text positining
2018-04-03 17:41:11 +02:00
Jupeyy
15f0efc2bd
fix text color if opengl3.3 is off
2018-04-03 17:40:21 +02:00
Ryozuki
722b003d6b
fix command typo
2018-04-03 16:28:02 +02:00
Dennis Felsing
43bb77af05
Version 11.1
2018-04-03 10:30:08 +02:00
Dennis Felsing
5a53e4c54d
Fix compilation
2018-04-03 10:27:19 +02:00
Dennis Felsing
f8a00ad8af
Merge pull request #1000 from Ryozuki/pr_modhelp_chat_cmd
...
Add /modhelp chat command
2018-04-03 10:21:01 +02:00
Dennis Felsing
256845c824
Merge pull request #1072 from ChillerDragon/Broadcasts
...
Add broadcast importance (fixes #669 )
2018-04-03 10:15:01 +02:00
Dennis Felsing
ed33557a97
Merge pull request #1081 from Jupeyy/master
...
New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Dennis Felsing
b3a8cef274
Merge pull request #1086 from QingGo/patch-1
...
Provide more controlable command for dummy
2018-04-03 10:10:35 +02:00
Jupeyy
53622f56b4
respect the area width in any case
2018-03-26 05:08:21 +02:00
heinrich5991
b9cdacbb37
Try to unfix the grenade bug for the map "Binary"
2018-03-24 14:01:01 +01:00
heinrich5991
4576dae6aa
Add infrastructure for special-casing maps
2018-03-24 14:00:41 +01:00
Jupeyy
abb9ba5572
use debug variable in a better way
2018-03-21 16:07:03 +01:00
Jupeyy
375b127f4e
style fix
2018-03-21 16:02:11 +01:00
Jupeyy
887bcb52ff
add window event listener for the client
2018-03-21 15:54:51 +01:00
Jupeyy
2cbb8af75b
add window resize event, and fix some ui things
2018-03-21 15:53:29 +01:00
Jupeyy
16894155e5
add attributes for screen state check
2018-03-21 15:49:15 +01:00
Jupeyy
53a93c077e
add window resize listener
2018-03-21 15:48:48 +01:00
Jupeyy
70c06be87e
allow non pixel alignment rendering, instead fo changing texture filter
...
add window resize event, and remove the font size limitation
2018-03-21 15:45:08 +01:00
Jupeyy
9b8da90151
check screen state
2018-03-21 15:41:45 +01:00
heinrich5991
6d88a29910
Add LATIN SMALL LETTER L
confusable
...
This makes `LATIN SMALL LETTER L` confusable with `LATIN SMALL LETTER I`
because `CYRILLIC SMALL LETTER PALOCHKA` "ӏ" (mapping to i) wasn't
confusable with `LATIN SMALL LETTER L` "l" (mapping to l) before.
Also add tests for `str_utf8_comp_confusable`.
2018-03-20 21:11:44 +01:00
heinrich5991
5be3e1ca84
Update confusable data to Unicode 11.0.0
2018-03-20 20:54:29 +01:00
bors[bot]
1e15b97543
Merge #1088
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1088: Only count distinct client IP addresses for minimum player vote count r=heinrich5991 a=heinrich5991
2018-03-20 10:21:49 +00:00
heinrich5991
08e2c843a1
Only count distinct client IP addresses for minimum player vote count
2018-03-18 20:53:05 +01:00
Chiller Dragon
74ecdea3ab
Add assert on unimportant broadcasts to all players
2018-03-16 13:30:47 +01:00
Chiller Dragon
cc70628a49
Static broadcast delay (10 sec)
2018-03-15 22:35:25 +01:00
Jupeyy
91b1699994
remove unused and check freetype version
2018-03-15 14:22:08 +01:00
Jupeyy
71a4a20812
team name position fix
2018-03-15 03:59:57 +01:00
Jupeyy
da311d03c4
use a different texture filter instead of correcting text coordinates
2018-03-15 03:33:22 +01:00
heinrich5991
aa85c5b4a8
Add string and nameban tests with Unicode characters
2018-03-14 14:20:15 +01:00
清歌
06143eb273
Register more controlable command for dummy
...
Which is cl_control_dummy, cl_dummy_jump, cl_dummy_fire and cl_dummy_fire.
if i want to contol my dummy to jump,
first, press f1 in game, and use "cl_control_dummy 0",
second, use "bind mouse1 +toggle cl_dummy_jump 1 0".
finally, i can contol my dummy to jump by pressing left mouse button.
2018-03-14 20:20:41 +08:00
清歌
c976e6d017
Provide more controlable command for dummy
...
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
bors[bot]
c65ffeb4ae
Merge #1082
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1082: Fix a bug with name bans r=Learath2 a=heinrich5991
Overlong nick names could be used to circumvent name bans.
2018-03-14 02:00:42 +00:00
heinrich5991
11304661db
Put name ban stuff into a separate file
...
Fix a bug when overlong names could be used to circumvent name bans. Add
tests for name bans.
2018-03-14 02:35:31 +01:00
heinrich5991
d7f6cf2892
Fix some system.c insanity
...
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.
Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.
Add tests for the three functions
2018-03-14 02:27:15 +01:00
Jupeyy
c1a962b870
add ui fixes to work with new text renderer
2018-03-13 21:59:07 +01:00
Jupeyy
0930a3b7de
buffer quads, and use the new backend system (+ fix a bug when
...
rendering)
2018-03-13 21:57:46 +01:00
Jupeyy
790201f751
add buffering for the ingame visible components of the hud
2018-03-13 21:56:37 +01:00
Jupeyy
db48a03898
add text buffering for nameplates and killmessages
2018-03-13 21:55:47 +01:00
Jupeyy
6919a9da40
add new sprite functions for easier sprite quad buffering, and add this
...
to teerendering
2018-03-13 21:53:54 +01:00
Jupeyy
a59d7401b5
add buffering for dmg indicator, map items, particles and players
2018-03-13 21:52:44 +01:00
Jupeyy
59f9d021ce
buffer ingame chat
2018-03-13 21:50:49 +01:00
Jupeyy
62c3074c88
add new text renderer engine to support text buffering, cursors, text
...
marking and less character texture updates
2018-03-13 21:49:07 +01:00
Jupeyy
75eddfec7a
add new shader programs
2018-03-13 21:47:45 +01:00
Jupeyy
898af39311
add new functions to support the new backend layout and the new
...
rendering system
2018-03-13 21:47:07 +01:00
Jupeyy
35f3dd5bc2
add new shader programs in the backend
2018-03-13 21:44:58 +01:00
bors[bot]
cc6449bcd6
Merge #1055
...
1055: Keep track of lost frames and update time r=heinrich5991 a=Jupeyy
The problem a friend was occuring was, that on a fresh Windows install settings like cl_refresh_rate are set to 480.
Since the render calls take longer time than no render calls, it happened that client was sleeping on one update cycle and then took to long in another, where it called the render functions, leeding to less FPS than the cl_refresh_rate. this caused mouse lags and rarely frame drops.
another thing is, that select on Windows is non microsecond accurate, or just often returns too early, which caused that the refresh rate is much too high, or even ignored, (probably windows can only sleep on milliseconds, or again, is extremly inaccurate).
Another things on windows is that time_freq might be a "very odd" number ^^
i mean like on unix it's one microsecond (1,000,000 = 1s), but on windows the time_freq depends on the CPU leading to inaccurate calculation of the sleep time and render time.
This wasn't insanly huge issue, but probably skipped a few microseconds here and there.
This fix should stabilize the frames. I'd like to hear your opinion on this tho.
2018-03-13 19:41:38 +00:00
Learath
729a42adec
More style
2018-03-13 00:13:50 +01:00
Learath
b7610901e3
Handle empty reason. Fix formatting
2018-03-12 23:29:46 +01:00
Learath
22c21f73ae
Actually display the reason
2018-03-12 19:09:53 +01:00
Learath
c1a7c30f0f
Add reason to name bans
2018-03-12 19:05:49 +01:00
Jupeyy
3858a930a9
merge mac and linux impl into one
2018-03-12 17:10:11 +01:00
Jupeyy
5b56e5b2c4
move the keyboard state back into the gfx update
2018-03-12 16:51:31 +01:00
Jupeyy
72c38bca0c
devide by the time_freq
2018-03-12 16:41:02 +01:00
Jupeyy
c6a9aadbb0
add missing return statement
2018-03-12 16:21:21 +01:00
Jupeyy
e0b8ecabe4
move time fetch to time_get_impl
2018-03-12 16:12:06 +01:00
Jupeyy
081057d6b9
style fixes and remove float cast
2018-03-12 15:43:31 +01:00
Jupeyy
5e1bee2760
clean up a bit to and descripe it better
2018-03-12 15:10:49 +01:00
VeH-c
748007d525
Fixed typo
2018-03-09 22:24:56 -08:00
heinrich5991
31a3e8d4c0
Add possibility to ban players by name
...
This uses the Unicode confusable data together with judging how close
two strings are by using the Levenshtein distance.
Adds the commands `name_ban`, `name_unban` and `name_bans`. Kicks
players who join using a banned name and doesn't allow ingame players to
change their names to the banned ones.
2018-03-09 20:30:27 +01:00
ChillerDragon
8d1e60d5a6
Fix code style
2018-03-07 18:10:57 +01:00
ChillerDragon
ab2876743a
Make broadcast importance delay configurable
2018-03-07 18:06:39 +01:00
ChillerDragon
052e67c541
Add broadcast importance ( fixes #669 )
2018-03-07 17:22:41 +01:00
ChillerDragon
57cb136c55
Remove teamkill message on solo teams
...
For speedrunning alone in a team this "Everyone in your locked team was killed because '%s' %s."
is very annoying. So better only print it if more than 1 tee is in the team.
2018-03-06 14:08:04 +01:00
bors[bot]
eef5131b0d
Merge #1065
...
1065: Proper negative top5 calculation (fixes #1064 ) r=heinrich5991 a=def-
2018-03-05 11:00:57 +00:00
Dennis Felsing
93f0cd8933
Proper negative top5 calculation ( fixes #1064 )
2018-03-05 11:53:55 +01:00
bors[bot]
fb69fa1815
Merge #1042
...
1042: Allow specifying DATA_DIR by compiler option r=heinrich5991 a=yangfl
2018-03-05 10:50:38 +00:00
bors[bot]
e64919ddcb
Merge #1058
...
1058: Add /pausevoted and /specvoted r=heinrich5991 a=def-
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-02 14:41:31 +00:00
Jupeyy
ced0ea3f82
set the gfx refresh rate limit higher for the console
2018-03-02 03:29:02 +01:00
Jupeyy
cc7371c1cd
set upper limit, for the case, if the refreshrate is smaller than the gameticks
2018-03-02 03:12:30 +01:00
def
ad99c58528
Add /pausevoted and /specvoted
...
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-01 19:46:07 +01:00
heinrich5991
1387ee9a3a
Regenerate version file on git changes
...
Previously, this file had to be manually deleted if you wanted to have a
new version compiled in.
2018-03-01 16:50:29 +01:00
Jupeyy
089cb1ea44
this must be inactive ofc
2018-03-01 08:25:34 +01:00
Jupeyy
a808ee07d3
add accedentially removed cast
2018-03-01 08:07:48 +01:00
Jupeyy
3458ee0976
check if gfx_refresh_rate is non zero
2018-03-01 07:50:52 +01:00
Jupeyy
6f0509cfae
the actual description to the problem
2018-03-01 07:44:22 +01:00
Jupeyy
edaf632c04
Merge branch 'master' of https://github.com/ddnet/ddnet
2018-03-01 07:38:50 +01:00
Jupeyy
238c8847c0
keep track of lost frames and updates, to ensure FPS stability and
...
better CPU sleep times
2018-03-01 07:34:14 +01:00
Jupeyy
3dabb5c2bd
ensure right internal image format, to prevent unsupported reformatting
2018-03-01 07:31:09 +01:00
ChillerDragon
c1e3dec980
Remove unused teams function
2018-02-27 16:40:52 +01:00
heinrich5991
61c7e9307d
Don't log out on sv_rcon{,_mod,_helper}_password
if not changed
2018-02-26 18:01:02 +01:00
Dennis Felsing
03792c1d0f
Merge pull request #1047 from Learath2/dd_pr_ctrldelete
...
Add ctrl-delete to chat. Closes #1032
2018-02-22 21:58:51 +01:00
Dennis Felsing
4cebe86ad8
Merge pull request #1049 from Learath2/dd_pr_scoreboardclan
...
A little more space for clan name. Fixes #724
2018-02-22 21:58:10 +01:00
Learath
7d1aaa735a
A little more space for clan name. Fixes #724
2018-02-22 21:17:10 +01:00
Learath
4031e15fc8
Remove extra conditional
...
Stricter scope on temporary var.
2018-02-22 20:48:47 +01:00
Learath
20cac1c2bb
Fix dyncam confusion. Closes #783
...
Remove "vanilla" dyncam toggle.
2018-02-22 20:40:14 +01:00
Learath
1f2e398819
Add ctrl-delete to chat. Closes #1032
2018-02-22 20:11:56 +01:00
yangfl
3c488ff5c7
Allow specifying DATA_DIR by compiler option
2018-02-22 00:12:52 +08:00
heinrich5991
f7b7054152
Fix crash on startup due to sound initialization
...
Of course `WavpackOpenFileInputEx` is subtly incompatible to
`WavpackOpenFileInputEx64` in that it requires the userdata for the main
steam to be nonnull.
Fixes #1041 .
2018-02-18 12:45:03 +01:00
heinrich5991
73c03544b4
Support older wavpack versions
2018-02-17 01:35:07 +01:00
heinrich5991
99fe1d7bcf
Revert "Fix bundled wavpack when system wavpack is available"
...
This reverts commit 0d9265b1fa
.
2018-02-17 01:31:40 +01:00
def
0d9265b1fa
Fix bundled wavpack when system wavpack is available
2018-02-15 19:30:40 +01:00
bors[bot]
b14370e6ad
Merge #1035
...
1035: Fix #1031 r=heinrich5991 a=Learath2
Not sure if this is the best way to do this though :D
2018-02-14 13:08:15 +00:00
heinrich5991
c2aaef2adf
Remove vendored libwebsockets
2018-02-14 12:55:37 +01:00
def
e9bc42a63c
Update websockets implementation ( fixes #1022 )
...
seems to work with libwebsockets 2.4
2018-02-14 12:30:14 +01:00
Learath2
ff872b39cd
Forgot to add GameID to the col-list
2018-02-14 01:17:40 +01:00
Learath2
61f0461d46
Style
2018-02-13 17:15:16 +01:00
bors[bot]
6338a05fd3
Merge #1025
...
1025: Add Teehistorian UUIDs to every record r=heinrich5991 a=Learath2
For statistic collecting purposes, don't merge before updating the SQL Schema.
ALTER TABLE record_race ADD COLUMN GameID VARCHAR(64) AFTER cp25;
ALTER TABLE record_teamrace ADD COLUMN GameID VARCHAR(64) AFTER ID;
2018-02-13 16:01:20 +00:00
Learath2
8cfebaa0b2
Fix #1031
2018-02-13 03:45:43 +01:00
bors[bot]
c0fa444f3a
Merge #1034
...
1034: Try to find external GLEW, pnglite and Wavpack r=Learath2 a=heinrich5991
Allow for newer versions of Wavpack, fixes #1023 .
Fixes #1016 .
2018-02-13 02:02:07 +00:00
heinrich5991
94818ec1f0
Try to find external GLEW, pnglite and Wavpack
...
Allow for newer versions of Wavpack, fixes #1023 .
Fixes #1016 .
2018-02-12 23:29:45 +01:00
heinrich5991
797581502a
Remove spurious engine/server
include in game
2018-02-12 23:29:45 +01:00
heinrich5991
9e9b57ec62
Move generated files to the CMake build directory
2018-02-12 23:29:45 +01:00
def
5587e6dc96
Remove unused inp_grab
2018-02-11 16:40:08 +01:00
bors[bot]
6283ad2012
Merge #1015
...
1015: Fix typo r=heinrich5991 a=yangfl
2018-02-07 16:22:48 +00:00
Learath
bc11fc2a35
Add GameUuid to teamscore aswell
...
Also get GameUuid through an interface.
2018-02-07 16:43:36 +01:00
Dennis Felsing
f62833b699
Always keep same resolution on macosx
2018-02-07 13:21:18 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
Dennis Felsing
4c8a770ba6
macosx highdpi try #123456789
2018-02-07 08:22:57 +01:00
Learath
94d98e833a
Fix mistakes. Fix CREATE TABLE
2018-02-07 01:10:02 +01:00
Learath
0aeb912db2
Escape the UUID just in case
2018-02-07 00:44:03 +01:00
Learath
4a52bca55d
Include the teehistorian uuid instead
2018-02-07 00:35:21 +01:00
def
864ff1ac74
Remove highdpi stuff
...
This reverts commit d234c55dfa
.
2018-02-06 23:21:17 +01:00
Learath
4748d5f065
Add client version to the record
2018-02-06 20:07:42 +01:00
Dennis Felsing
d234c55dfa
Try macosx highdpi fix
2018-02-05 14:37:26 +01:00
def
a00d4112a7
Version 11.0.3
2018-02-03 21:47:09 +01:00
def
c73e2a7ba8
New year is on January 1, not February 1
2018-02-01 20:22:18 +01:00
bors[bot]
4b84d7558f
Merge #1007
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1007: Record rcon authentication stuff into teehistorian r=Learath2 a=heinrich5991
This allows to check moderator actions after-the-fact.
2018-01-30 10:38:01 +00:00
bors[bot]
250dd81e2e
Merge #1009
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1009: Scrub more references to bam r=heinrich5991 a=Learath2
2018-01-29 13:23:02 +00:00
Learath2
98209fb0f4
Remove bam compatibility symlinks for osx
2018-01-28 22:53:51 +01:00
heinrich5991
1c3dc8c316
Record rcon authentication stuff into teehistorian
...
This allows to check moderator actions after-the-fact.
2018-01-28 03:13:05 +01:00
heinrich5991
a744fe53a2
Remove CPlayer::m_Authed
...
This can't get out of sync now.
2018-01-27 23:13:17 +01:00
bors[bot]
f48a2a395b
Merge #947
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947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
def
4377c5d707
comma
2018-01-27 10:54:24 +01:00
def
3672efb6fe
Can't change GAME_VERSION after all
2018-01-26 22:12:12 +01:00
def
151da9af97
Remove Emojis
2018-01-25 20:03:18 +01:00
Ryozuki
214a8ba10a
fix votes
2018-01-25 19:36:40 +01:00
Dennis Felsing
cb0209d6e3
Reapply "Only make grenades explode once (fix by timakro)"
2018-01-25 02:32:34 +01:00
Dennis Felsing
f3256f0b6c
Revert "Only make grenades explode once (fix by timakro)"
...
This reverts commit b9a93a18fb
.
2018-01-24 07:50:15 +01:00
def
dd7281ef86
Limit m_NumTimelineMarkers (reported by GG Kid)
2018-01-23 16:04:24 +01:00
def
39cb6ad8b7
Version 11.0.2
2018-01-22 20:55:24 +01:00
Tim Schumacher
b3f7864ecf
Don't change map release time when updating map stars/points
2018-01-22 20:47:26 +01:00
Dennis Felsing
fac054275c
Merge pull request #992 from Jupeyy/master
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RAM usage reduction for map buffering and foreground layer count fix
2018-01-22 20:44:56 +01:00
Dennis Felsing
8f2ce84f4e
Merge pull request #996 from Ryozuki/pr_cmd_vote_no
...
Add vote_no command
2018-01-22 20:36:20 +01:00
Dennis Felsing
b9a93a18fb
Only make grenades explode once (fix by timakro)
2018-01-22 14:15:53 +01:00
def
3033fbb466
Also pass negative numbers
2018-01-21 19:13:20 +01:00
def
a731482152
/top5, /top5team, /top5points, /times also show worst results with negative numbers
2018-01-21 19:08:52 +01:00
Ryozuki
79fedff12d
add /modhelp chat command
2018-01-21 01:32:55 +01:00
Ryozuki
0f328d6c52
wrong side..
2018-01-18 18:41:37 +01:00
Ryozuki
e039145628
fix pointer naming
2018-01-18 18:30:38 +01:00
Ryozuki
e59387a304
revision changes
2018-01-18 16:17:23 +01:00
Ryozuki
6413cab702
forgot newline
2018-01-18 07:58:22 +01:00
Ryozuki
1e88ad92a0
add vote_no command and show auth rank in force vote
2018-01-18 07:56:07 +01:00
Ryozuki
6bf4a6e2ee
fix style in ddracecommands.h
2018-01-18 01:25:45 +01:00
Jupeyy
15cc8e2dc8
use type that can hold any pointer size
2018-01-16 10:18:14 +01:00
Jupeyy
99bb1cc7db
add parentheses
2018-01-16 09:41:06 +01:00
Jupeyy
e9a2fc1d6e
reduce RAM allocation for map buffering, and fix forground layer count
2018-01-16 09:35:28 +01:00
def
c295ffbb6f
Version 11.0.1
2018-01-15 20:19:23 +01:00
Dennis Felsing
d174509f50
Merge pull request #990 from Ryozuki/pr_add_output_mutes_muteid
...
Add more output to mutes and muteid
2018-01-15 19:41:19 +01:00
Ryozuki
05ece01690
Add more output to mutes and muteid
2018-01-15 19:31:14 +01:00
def
949bb2d9fc
Fix crash in emoji on map change, clear emojis
2018-01-15 19:08:51 +01:00
def
9139737aa7
Minor style cleanup
2018-01-15 19:08:33 +01:00
Dennis Felsing
31bbbaf512
case sensitivity
2018-01-15 09:10:20 +01:00
Dennis Felsing
272e14357c
Fix SQL code for points/top5points
2018-01-15 09:08:51 +01:00
def
7ae5f33bdd
fix cl_show_direction (thanks jupeyy)
2018-01-14 20:51:02 +01:00
def
c8d4b605bf
Improved cl_showfps, don't need average/current anymore
2018-01-14 17:21:50 +01:00
def
325371331d
Version 11.0
2018-01-14 15:04:18 +01:00
def
2af80de4ea
Teeworlds game version update
2018-01-14 13:57:57 +01:00
def
80cf5eff45
Update credits
2018-01-14 08:11:48 +01:00
def
9d5976a07d
Fix version number...
2018-01-14 07:37:03 +01:00
def
dee03a4f2e
Version 11.0
2018-01-14 07:34:46 +01:00
def
48980efa2e
Disable OpenGL 3 by default
2018-01-14 07:33:00 +01:00
bors[bot]
861849c924
Merge #981
...
981: Fix some bugs related to asynchronous IO r=Learath2 a=heinrich5991
Since `aio_thread` was crashing with #964 on an address that we didn't hand to `io_write`, I hope that this was just a bug with concurrently writing to stdout on Windows, and not a bug in the `aio` stuff.
Fixes #914 . Fixes #964 .
2018-01-14 02:20:29 +00:00
def
4bc0d176d3
More reverts..
2018-01-13 22:22:55 +01:00
def
3ee76bc5ff
Revert voting change
2018-01-13 21:40:29 +01:00
heinrich5991
8f291ce528
Don't use aio logging to stdout on Windows
...
This should fix #964 .
2018-01-13 20:43:41 +01:00
heinrich5991
a5ab0faee7
Simplify aio
stuff a little
...
This hopefully gets rid of the uninitialized writes CI and I sometimes
see.
Fixes #914 .
2018-01-13 19:17:33 +01:00
def
16117f74d7
People don't like my vote changes
2018-01-13 16:46:31 +01:00
def
4dc118c752
Mutes work independent of port, don't announce IP in chat ( fixes #908 )
2018-01-13 10:50:31 +01:00
def
4682eaff56
Add option to turn off emojis ( fixes #936 ) and add options in settings menu
2018-01-13 10:37:24 +01:00
def
484325f493
Fix nameplates with antiping ( fixes #943 )
2018-01-12 19:24:44 +01:00
heinrich5991
9d9bfee53f
Move to ISO 8601-compliant timestamps
...
https://en.wikipedia.org/w/index.php?title=ISO_8601&oldid=819129098
2018-01-11 16:01:19 +01:00
heinrich5991
22080c840f
Move teehistorian UUIDs into engine
2018-01-11 16:01:13 +01:00
heinrich5991
6c378b972b
Add support for extra chunks in teehistorian
...
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
def
2ebc993379
Oops
2018-01-11 15:26:41 +01:00
def
e29de3295f
Vote faster when all press yes
2018-01-10 23:46:14 +01:00
def
37b7f058b2
Fix voting
2018-01-10 23:44:40 +01:00
def
0cc4763a43
Fix crash: Switch tiles with number 0 are handled like non-switch tiles
...
Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
bors[bot]
4a3b280fbb
Merge #979
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979: Add a missing call to `lock_wait` in test function r=Learath2 a=heinrich5991
This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-10 15:50:58 +00:00
Dennis Felsing
d4f5b6ae69
Remove redundant code
2018-01-10 14:36:04 +01:00
Dennis Felsing
ea85e0669a
Keep vote running until everyone presses f3 or time runs out
...
Gives enough time for mods to react and for players to save
2018-01-10 14:33:03 +01:00
bors[bot]
94e43509cc
Merge #977
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977: Active moderator mode r=heinrich5991 a=Ryozuki
This PR adds a RCON command called "moderate", which enables a active moderator mode for the caller, so this will happen if a vote kick/spec is made:
- Vote will last atleast x seconds defined by CGameContext::m_VoteCloseTime (35 seconds on ddnet, according to @heinrich5991) even if there is majority.
- If a active moderator votes, it will be a force vote.
- If the active moderator doesn't vote, it will pass normally
- This is only for kick and spec votes.
I also added `access_level moderate 1` to autoexec_server.cfg
If there are any spelling errors on the code tell me.
Maybe needs to be tested more.
2018-01-09 09:14:17 +00:00
bors[bot]
5b2a929bc1
Merge #976
...
976: fixed rand init error message r=heinrich5991 a=ChillerDragon
the ``dbg_msg()`` func doesn't work until the
``IEngine *pEngine = CreateEngine("DDNet", Silent);`` line gets executed.
I used a bool to leave the code order untouched c:
2018-01-07 17:02:44 +00:00
Chiller Dragun
52a7f84583
code styling
2018-01-07 03:03:33 -08:00
def
4813a4b857
Add cl_shownotifications ( fixes #949 )
2018-01-05 20:20:39 +01:00
def
77a999c0b1
Add cl_showemotes
2018-01-05 20:17:22 +01:00
def
f1af7cff98
Still render chat input even when chat is disabled
2018-01-05 20:11:05 +01:00
def
3025ed35c9
Introduce cl_show_chat_system
...
Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
heinrich5991
c9fc487c43
Add a missing call to lock_wait
in test function
...
This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-05 16:06:24 +01:00
Ryozuki
d6eb604718
add rcon moderate mode
2018-01-05 15:23:08 +01:00
Chiller Dragun
654dd597fe
fixed rand init error message
2018-01-04 06:33:21 -08:00
bors[bot]
c15f52bf5f
Merge #957
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957: Add manual locking to `ASYNCIO` for transacted writes r=Learath2 a=heinrich5991
Previously, e. g. it was possible that newlines are separated from the
printed line in `logger_file`.
2018-01-02 15:31:09 +00:00
Learath2
8353701789
Add sv_rcon_vote. Fix punctuation.
...
Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
def
627291c510
/pause <name> always switches to watching name
...
Old behaviour switched you out of pause if you were paused already
Thanks to fokkonaut for suggestion
2017-12-23 20:42:54 +01:00
Emir Marincic
08d7fc173c
Merge pull request #967 from heinrich5991/pr_ddnet_address_logging
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Add address logging server
2017-12-21 16:35:47 +01:00
Dennis Felsing
be9a5fc8c8
Update save command description (by marcelherd)
2017-12-21 13:58:09 +01:00
heinrich5991
eb31a52b83
Add very basic test for Unix sockets
2017-12-20 16:56:44 +01:00
heinrich5991
1a236dbefc
Send connection information to external server
2017-12-20 16:56:34 +01:00
bors[bot]
1d55bbda0e
Merge #948
...
948: Remove deprecated multi commands r=Learath2 a=heinrich5991
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-12-08 14:48:32 +00:00
bors[bot]
a2f010c1fe
Merge #941
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941: Add cross-compiled DMG archives r=Learath2 a=heinrich5991
Currently they only contain the client and the archives are a lot larger
than the current release artifacts.
2017-12-08 14:20:49 +00:00
Jupeyy
9228e632e9
remove spaces
2017-12-03 11:50:43 +01:00
Jupeyy
e314802c9c
Initialize m_LastLoad in Constructor and reset it when a new map is
...
loaded(%current% can be loaded directly)
2017-12-03 08:01:17 +01:00
Jupeyy
060f6fd36e
Load shaders through IStorage class
...
Fixes #939 .
2017-12-02 22:19:57 +01:00
ChillerDragon
3acb650a6f
removed unused comment
2017-12-02 18:26:53 +01:00
bors[bot]
bad105c5e4
Merge #953
...
953: Overhauled job system r=Learath2 a=heinrich5991
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
heinrich5991
8d47638a29
Add manual locking to ASYNCIO
for transacted writes
...
Previously, e. g. it was possible that newlines are separated from the
printed line in `logger_file`.
2017-11-27 01:04:55 +01:00
heinrich5991
fd36b8c8c8
Remove unused header file src/engine/shared/storage.h
2017-11-27 00:58:30 +01:00
bors[bot]
41f6140179
Merge #945
...
945: Don't use nonstandard `#pragma pack` r=Learath2 a=heinrich5991
It's not needed in that place anyway.
2017-11-26 16:27:50 +00:00
bors[bot]
5bfb25c9c8
Merge #954
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954: Change some config variable defaults to official server values r=Learath2 a=heinrich5991
2017-11-26 16:13:23 +00:00
bors[bot]
f9e0b6b3fe
Merge #931
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931: Add Speedup tiles correctly at the border creation & remove tile layer extension restriction & fix the LastIndex buffer initlialization & setup non mipmap textures up correctly(texture completness) r=heinrich5991 a=Jupeyy
Allows speedups to be drawn on extended range(out of map range) too.
2017-11-26 13:32:05 +00:00
Jupeyy
b1d99de87a
s_
2017-11-26 14:10:47 +01:00
Jupeyy
bff1186d3b
is now s_
2017-11-26 14:08:00 +01:00
Jupeyy
14297ae45c
code pattern
2017-11-26 13:28:41 +01:00
heinrich5991
c10db436b4
Change some config variable defaults to official server values
2017-11-24 11:59:45 +01:00
heinrich5991
23734deb14
Call net_init
in tests
2017-11-24 10:51:46 +01:00
heinrich5991
3f43624d21
Add a couple of tests for CJobPool
2017-11-24 10:33:42 +01:00
heinrich5991
01d81fc4cc
Make m_Shutdown
variable atomic instead of volatile
2017-11-24 09:23:23 +01:00
heinrich5991
a3cdfac84e
Fix lookup job being zeroed in CMasterServer::Load
2017-11-24 02:13:34 +01:00
heinrich5991
94acac91a0
Overhauled job system
...
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991
f0c647dba5
Change os_compare_version
to os_is_winxp_or_lower
...
This stops leaking OS details in non-`system.c` files.
2017-11-23 03:10:15 +01:00
heinrich5991
7fc4a21565
Remove deprecated multi commands
...
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-11-18 16:36:34 +01:00
heinrich5991
be80ccb7d6
Don't use nonstandard #pragma pack
...
It's not needed in that place anyway.
2017-11-18 00:24:44 +01:00
heinrich5991
dcbd8197a4
Stop using deprecated APIs on macOS in server launcher
2017-11-17 14:57:42 +01:00
heinrich5991
dd5c26f81c
Build the server launcher on macOS, package it
2017-11-17 14:37:29 +01:00
bors[bot]
27722633a3
Merge #940
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940: Put shaders into the data/ directory r=Learath2 a=heinrich5991
Simplifies a lot of things
2017-11-15 23:29:55 +00:00
heinrich5991
17d3f4afa4
Put shaders into the data/ directory
...
Simplifies a lot of things
2017-11-08 22:19:47 +01:00
bors[bot]
71d77ae778
Merge #937
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937: Fix `3 / 2` using integer division r=Learath2 a=heinrich5991
2017-11-08 20:08:59 +00:00
bors[bot]
fdb2e330ce
Merge #904
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904: Fix use-after-free r=heinrich5991 a=Learath2
Not sure if this is the best way to go about this, but it works :/
2017-11-08 17:30:34 +00:00
Jupeyy
78c06e180f
remove dublicated GL queries
2017-11-04 05:38:48 +01:00
Jupeyy
78a9fbb9b5
use the write buffer slot, instead of elementarray slot to create the
...
index buffer
2017-11-04 04:57:58 +01:00
heinrich5991
ef0c1b266f
Fix 3 / 2
using integer division
2017-11-03 22:10:04 +01:00
Jupeyy
d367f94d7c
invalidate all index buffer bindigs, when index buffer is resized
2017-11-03 19:48:17 +01:00
Jupeyy
c22af4bb4d
fix index buffer bindig for normal quads(fixes startup crashes) and
...
initialize non mipmap textures as linear(texture completness)
2017-11-03 19:33:23 +01:00
bors[bot]
3fdc87047b
Merge #935
...
935: removed dead function prototype r=heinrich5991 a=ChillerDragon
2017-11-01 14:15:56 +00:00
ChillerDragon
a013a59aa6
removed dead function prototype
2017-11-01 14:57:34 +01:00
bors[bot]
5528cde5f6
Merge #869
...
869: Complete rework of the ghost and race recorder r=Learath2 a=Redix
This PR fixes a lot of issues with the ghost and race recorder, introduces a new ghost file format and implements some pretty useful features.
**A quick overview:**
- When you cross the start line multiple times, both (ghost and recorder) will only restart if it is a non-solo server
- If available, both will use the race timer to recognize the start instead of searching for the start line
- Fastcap support for both
- The recorder immediately starts when the Tee spawns, so the preparation steps (which are quite important for speedruns) will be included in the demo. If you do not cross the start-line within 20 seconds, it will stop the demo until you really start.
- Better ghost menu (colors, reloading, deleting and saving ghosts)
- The ghosts are more resistant against lags (old ones were sometimes completely useless due to small lags)
- New ghosts files are significantly smaller
- Cleanup, bugfixes..
**About the new ghost format (version 4/5):**
This format is used by Teerace for over a year now. The code for handling the binary files was moved to the engine. It includes an auto updater which creates a backup of all ghosts and converts them to the new format afterwards. The major differences from the format used by DDNet right now (version 2), are the ability to store multiple types of data, the usage of delta-encoding and a more portable header.
For whatever reason, the ghost stores values for every predicted tick, but without tick information, so lost snapshots can make them unusable. The new code uses the original values from the snapshots including ticks but it can also handle the old ones without. Since hardly any server uses the high bandwidth option this practically reduces the file size.
Like the demo recorder the ghost recorder directly stores the data to a file (every 50 snapshots) instead of writing the whole file at the end of the race. Indeed this can be changed with only a few lines if the old behavior is preferred.
The updater can handle version 2 (DDNet) and 3 (old teerace format, only slightly different from version 2) files. The updating already happens when the files are scanned for generating the list in the menu and not only when you activate them. The change from version 4 to 5 was only needed due to a bug in the implementation, the ghost loader can read both.
Some numbers about the file size: (map: hotrun, both about 30 seconds)
- Old ghost: 30.4 kB (converted: 10.7 kB)
- New ghost: 5.4 kB
**One thing about the race recorder:**
The old implementation compared the new file only with the first file it found for the particular map. The new one compares with all related demos and deletes them possibly, so that only the best demo is left. Since DDNet can also store the demos without name, this might also delete demos from other players, that you might have in your directory.
To prevent this I at least check whether the demo contains the player name if `cl_demo_name` is on.
In my opinion the better solution would be to remove `cl_demo_name` and always use the player name.
2017-10-30 20:27:10 +00:00
Redix
de1c0cf24d
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
def
04820b44f8
Simplify emoji
2017-10-28 09:08:17 +02:00
Michał
ebe894faef
Fix duplicate
2017-10-28 09:08:17 +02:00
Michał
f7e64fe99e
Quick fix
2017-10-28 09:08:17 +02:00
Michał
2e353beec2
Rendering fix, better offset calculation, optimizations
2017-10-28 09:08:17 +02:00
Michał
58b0ae5fc7
Possible emoji rendering fix
2017-10-28 09:08:17 +02:00
Michał
3c3c7abd3c
Removed alias->utf replacer, added alias lookup instead, modified CEmojis class
2017-10-28 09:08:17 +02:00
Michał
07db85d806
Removed string.h, replaced some C functions with system.h ones, renamed variables
2017-10-28 09:08:17 +02:00
Michał
bb419c43b7
Linux build fix + cleanup
2017-10-28 09:08:17 +02:00
Michał
e85898a4b6
Fix includes + small clean
2017-10-28 09:08:17 +02:00
Michał
35fb1ddb41
Add emoji support
2017-10-28 09:08:17 +02:00
Jupeyy
f15f41e654
remove extension limit for tile layers
2017-10-28 02:04:53 +02:00
Savander
fa544dc0e6
Localize Date, Demo
2017-10-28 01:22:11 +02:00
Savander
b2b82eb3dd
Localize friend message
2017-10-28 01:21:32 +02:00
Jupeyy
493d2dc9d8
add speedups correctly to the border tiles, to allow them beeing
...
displayed on extended range
2017-10-28 00:52:54 +02:00
Learath2
a6eb1b94f2
Add lock around m_Destroy and m_PastCB
2017-10-27 15:26:39 +02:00
bors[bot]
d5b6b30f95
Merge #929
...
929: Don't draw invalid tiles r=heinrich5991 a=Jupeyy
I just forgot to fix that, when i was changing the buffer creation.
It just prevents invalid tiles, e.g. speedup without force, to be drawn
2017-10-25 14:21:45 +00:00
Jupeyy
863385e208
fix the code layout
2017-10-25 15:42:06 +02:00
Jupeyy
3c8f937b79
Don't draw invalid tiles
2017-10-24 20:41:11 +02:00
ChillerDragon
86f4deef8c
fixed boardcast
2017-10-24 13:40:35 +02:00
Dennis Felsing
bf2edba73f
Merge pull request #918 from heinrich5991/pr_ddnet_test_info
...
Add `CTestInfo` class, add test for create-close-remove process
2017-10-24 12:20:46 +02:00
Jupeyy
442a1767d4
reset lastindexbuffer at object deletion
2017-10-24 03:12:48 +02:00
Jupeyy
5c9fc3d19b
remove unused variable
2017-10-23 18:31:44 +02:00
Jupeyy
37c5102928
only delete VBOs when the VAO, which uses the VBO, is deleted(AMD driver
...
bug under windows). And only allow true fullscreen under supported
display resolutions, to enable prevention of DPI scaled opengl viewport
2017-10-23 18:02:18 +02:00
heinrich5991
b463197348
Add CTestInfo
class, add test for create-close-remove process
2017-10-23 00:13:53 +02:00
def
cb00a294b8
Enable gfx_opengl3 by default
2017-10-20 22:52:38 +02:00
def
342c6048bf
Use new opengl by default
2017-10-20 22:47:59 +02:00
def
02aeae416b
Infinity = no limit
2017-10-20 22:47:59 +02:00
Dennis Felsing
2dec3d771a
Merge pull request #916 from heinrich5991/pr_ddnet_fix_aio_test_leak
...
Fix file descriptor leak in aio tests
2017-10-20 22:32:31 +02:00
def
2b7809befd
Switch cl_showfps 1/2
2017-10-20 22:27:53 +02:00
heinrich5991
5d783895e4
Fix file descriptor leak in aio tests
2017-10-20 18:46:31 +02:00
Dennis Felsing
4afe702985
Merge pull request #913 from heinrich5991/pr_ddnet_fix_warning
...
Fix `-Wtypedef-redefinition` for `struct ASYNCIO`
2017-10-20 14:12:49 +02:00
Dennis Felsing
6c7f6e3a7e
glew on macosx as well...
2017-10-20 11:49:00 +02:00
Dennis Felsing
5a75dc7f27
New glew try
2017-10-20 11:35:44 +02:00
heinrich5991
c654d82fd2
Fix -Wtypedef-redefinition
for struct ASYNCIO
...
Fixes #912 .
2017-10-20 11:24:45 +02:00
Dennis Felsing
88c0778b21
Bundle glew instead
2017-10-20 11:12:27 +02:00
Dennis Felsing
07db95ed59
Mac build fix
2017-10-20 10:20:29 +02:00
Dennis Felsing
d7eabb0ea9
Further macosx fixes
2017-10-20 09:31:42 +02:00
Dennis Felsing
db46d18e71
No GLEW on OSX necessary (untested)
2017-10-20 09:08:49 +02:00
Learath2
b8b4f7771d
Rename the callback
2017-10-19 18:13:28 +02:00
Redix
9289deb5c7
Stop ghost rendering when touching the start line again
2017-10-18 21:37:25 +02:00
Dennis Felsing
d6999bb726
Merge "Pull Request using OpenGL 3.3"
2017-10-18 12:49:27 +02:00
Dennis Felsing
cc9bcb5b9f
Merge pull request #900 from Learath2/dd_pr_authname
...
Reset the username on disconnect
2017-10-18 12:43:08 +02:00
Edgar Luque
3408d4f016
MinGW putenv workaround.
2017-10-17 16:38:40 +02:00
Learath
30aebc9cf4
Destroy() implies Abort()
2017-10-17 15:42:17 +02:00
Learath
96acddb57f
Fix the other use after free
2017-10-17 15:39:20 +02:00
Learath
7f8356e37e
Fix a heap-use-after-free
2017-10-17 14:23:56 +02:00
bors[bot]
5aca38e50e
Merge #902
...
902: Fix victim handling r=Learath2 a=heinrich5991
2017-10-16 23:41:15 +00:00
heinrich5991
dfc53b48cf
Fix victim handling
2017-10-17 01:32:40 +02:00
Learath
9ae2c16235
Allow changing UsernameReq while connected
2017-10-16 20:08:39 +02:00
Learath
81135d17de
Reset the username on disconnect
2017-10-16 20:01:33 +02:00
Jupeyy
cc54c4acdf
also out the LOD to the fragment shader to make sure we use the same LOD
...
on every hardware
2017-10-14 23:27:14 +02:00
heinrich5991
16694a0d7b
Use a random token for serverbrowse requests
...
This alleviates the risk for spoofed servers.
2017-10-14 21:58:23 +02:00
Jupeyy
5389dd9666
fix border amount for right and bottom border lines
2017-10-14 16:37:48 +02:00
heinrich5991
525b643e18
Fix a syntax error
...
Sorry. :/
2017-10-13 16:33:23 +02:00
heinrich5991
c439b04a2d
teehistorian: Hide chat from teehistorian
...
There was a missing check that allowed chat messages to be written to
disk.
2017-10-13 16:25:26 +02:00
Learath2
4394933d6c
Merge pull request #887 from heinrich5991/pr_ddnet_async
...
Add asynchronous output system and use it for teehistorian and `dbg_msg()`s
2017-10-13 15:30:24 +02:00
heinrich5991
e989ffad78
Rename async_*
to aio_*
and add test for nondivisible buffer lengths
2017-10-13 02:48:42 +02:00
heinrich5991
8e778cd9ab
Address pull request comments
2017-10-13 02:29:18 +02:00
heinrich5991
d5008d87a3
Add a test that checks for correct order in async IO
2017-10-12 00:58:47 +02:00
heinrich5991
13f0655cba
Don't reset ASYNCIO_CLOSE
flag on async_wait
2017-10-12 00:53:12 +02:00
Jupeyy
add339d210
not needed, because of restrictions before
2017-10-11 11:18:03 +02:00
Jupeyy
1814fa8d19
make OpenGL 3.3 experimental option, and don't initialize it as default
2017-10-10 15:35:20 +02:00
Jupeyy
4fc7187a14
adjust sprite texture coordinates to respect texel offset
2017-10-10 12:20:20 +02:00
Jupeyy
966b388b0e
clamp speedup arrows images
2017-10-10 12:08:36 +02:00
heinrich5991
4d05a2379b
Make teehistorian asynchronous
2017-10-10 04:11:14 +02:00
heinrich5991
2fc018aac3
Add asynchronous file output, port dbg_msg()
s to that system
...
Also add tests.
2017-10-10 04:11:14 +02:00
heinrich5991
be0b52eddc
Fix teehistorian crash on startup
2017-10-10 02:39:29 +02:00
heinrich5991
7de42a1414
Couple of thread fixes
2017-10-10 00:08:24 +02:00
Learath
1855992014
Fix style
2017-10-09 20:51:16 +02:00
Learath
f4b3bc63b3
Forgot classes need to be initialized with new
...
Also matched the function signatures to the ones in the interface
2017-10-09 20:04:23 +02:00
Learath
26efee9506
Forgot the virtuals
2017-10-09 19:22:44 +02:00
Jupeyy
26bd800d63
calculate the LOD on CPU side and restrict mipmap levels for huge
...
textures to remove bad looking mipmap generations at high zoom levels
2017-10-09 18:58:44 +02:00
Learath2
70ee5d9645
Properly free CFetchTask in case of abort
2017-10-09 18:47:02 +02:00
Learath2
9bce7e8630
Use a proper interface for CFetchTask
2017-10-09 18:47:02 +02:00
Learath2
d15dcd3c58
Merge pull request #871 from heinrich5991/ddnet_teehistorian
...
Teehistorian
2017-10-09 18:42:27 +02:00
Jupeyy
43fa2fd1a7
use wrap mode for every individual texture
2017-10-09 15:59:16 +02:00
Jupeyy
92edbf4d37
allow viewing average or current fps
2017-10-09 15:58:12 +02:00
Learath
1b0ab87015
Get rid of unnecessary queue in CFetcher
2017-10-08 00:57:56 +02:00
Redix
134a79a225
Move RaceHelper to src/game/client
2017-10-06 22:13:35 +02:00
Redix
612fe15a32
Fix a possible issue with the ghost
2017-10-06 22:05:54 +02:00
Redix
d4509111d5
Clean up ghost and race recorder
2017-10-06 22:01:33 +02:00
def
b368234dae
Delete editor before graphics ( fixes #881 )
2017-09-30 06:27:05 +02:00
Redix
1638f39557
Use the same ghost path everywhere
2017-09-29 23:15:47 +02:00
Redix
245afcb4b2
Fix warnings
2017-09-28 19:27:15 +02:00
Redix
2586c001b7
Use demos/auto/race for the race recorder
2017-09-28 19:14:36 +02:00
Redix
e9a0271c29
Improved ghost and race recorder file handling
2017-09-28 19:13:20 +02:00
Redix
66cc527af4
Do not restart ghost and race recorder when the race timer is turned on with /timer
2017-09-28 16:57:39 +02:00
Redix
0891ce2812
Use move instead of copy assignment operator for the ghost
2017-09-28 16:42:47 +02:00
Redix
c832beca63
Remove 30 min limit from the ghost
2017-09-28 16:02:01 +02:00
Redix
a3a82b6571
Move filename clearing function to base lib
2017-09-28 16:02:01 +02:00
Redix
5721612761
Clean up trailing whitespaces
2017-09-28 16:02:01 +02:00
Redix
d37bb5e65a
Fix ghost menu localization
2017-09-28 16:02:01 +02:00
Redix
0c6026c22e
Hide ghost menu buttons if there are no ghosts
2017-09-28 16:02:00 +02:00
Redix
0b4d629dab
Improved ghost memory management
2017-09-28 16:02:00 +02:00
Redix
216e5654e8
Added config variables for server controlled ghost and race recording
2017-09-28 16:02:00 +02:00
Redix
17f1978740
Use the race timer for the demo recorder as well
2017-09-28 16:02:00 +02:00
Redix
491cfdb93e
A few fixes in ghost and race recorder code
2017-09-28 16:02:00 +02:00
Redix
1efa8023ea
Use race timer for ghosts if available
2017-09-28 16:02:00 +02:00
Redix
4c8c546c35
Improved ghost start accuracy
2017-09-28 16:01:59 +02:00
Redix
ac234ad3ee
Write the correct player name into ghosts that are saved from menu
2017-09-28 16:01:59 +02:00
Redix
ffaa077c72
Improved ghost skin handling a bit
2017-09-28 16:01:59 +02:00
Redix
456a67fe2d
Start race recording immediately so we can also record the preparation steps
2017-09-28 16:01:59 +02:00
Redix
0721b895ae
Make sure that we have a free ghost slot for new records
2017-09-28 16:01:58 +02:00
Redix
353190588b
Disable ghost and race recorder during demo playback
2017-09-28 16:01:58 +02:00
Redix
1e845a4020
Added reload button in ghost menu
2017-09-28 16:01:58 +02:00
Redix
5b3e9e4bbf
Improved ghost file management
2017-09-28 16:01:58 +02:00
Redix
d09e825065
Use existing code for rendering the ghost
2017-09-28 16:01:58 +02:00
Redix
5cc0d16029
Reworked the race recorder
2017-09-28 16:01:57 +02:00
Redix
9e52957423
Only restart ghost and race demo on non-solo servers when crossing the start line again
2017-09-28 16:01:57 +02:00
Redix
1c377ed00f
Added Fastcap support for ghost and race demo
2017-09-28 16:01:57 +02:00
Redix
bd3e81d5e0
Use snapshot values instead of predicted ones for the ghost and also save the tick
...
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix
3c8217b39c
Mark own ghost with color
2017-09-28 16:01:56 +02:00
Redix
4f57b33524
Use static array for active ghosts
...
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix
c189678e44
Cleaned up the ghost component and made it use the ghost recorder and loader
2017-09-28 16:01:56 +02:00
Redix
b1e7138847
Added ghost file handling classes
2017-09-28 16:01:56 +02:00
Redix
e8d3469465
Fix fs_rename on windows
2017-09-28 16:01:56 +02:00
heinrich5991
f16059c0b8
teehistorian: Add a couple of tests, fix uninitialized vars and asserts
2017-09-28 02:42:35 +02:00
heinrich5991
f43480aeed
Add testing infrastructure for teehistorian
2017-09-28 02:03:30 +02:00
heinrich5991
1913106f15
teehistorian: Fix a bug with implicit ticks
2017-09-27 20:15:41 +02:00
heinrich5991
be79f14e38
teehistorian: Use m_pController->m_pGameType
directly
2017-09-27 19:38:54 +02:00
Jupeyy
baa69676ea
fix warnings
2017-09-27 15:06:47 +02:00
Jupeyy
7aa547946b
more warning fixes
2017-09-27 15:01:38 +02:00
Jupeyy
463944b143
fix code pattern mistakes and warnings
2017-09-27 14:52:06 +02:00
Jupeyy
e820a36899
don't use average FPS
2017-09-27 12:21:29 +02:00
Jupeyy
6185c05be4
for tilelayers, go thorugh them layer by layer to reduce GPU overload by
...
only render visible areas
2017-09-27 12:20:23 +02:00
Jupeyy
9fd1290734
auto adjust font size for entity overlay
2017-09-27 12:19:39 +02:00
Jupeyy
745d77ffeb
remove functions, that aren't needed anymore
2017-09-27 12:18:46 +02:00
Jupeyy
91216fb90c
reduce upload size by normalizing color values, fix slow upload for some
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iGPUs and force old opengl context, if issueinit fails
2017-09-27 12:16:34 +02:00
Jupeyy
a85f542d1d
only use 4x2 matrix
2017-09-27 12:15:30 +02:00
Dennis Felsing
4fe6dc51f7
Fix non-random announcements (thanks noby)
2017-09-26 14:20:37 +02:00
Ryozuki
f472b02b17
fix little typo
2017-09-25 14:25:23 +02:00
Dennis Felsing
5b05e558dc
Fix grammar (thanks noby)
2017-09-25 09:07:12 +02:00
heinrich5991
a201352b29
Fix a grammar mistake in bot client message
2017-09-24 21:11:23 +02:00
heinrich5991
9d5ba770e9
teehistorian: Only record non-default config vars
2017-09-24 21:11:04 +02:00
def
b7f4ab4d80
Move comment
2017-09-23 22:49:01 +02:00
def
553c97b52d
Fix crash with broken ddnet-info.json
2017-09-20 22:25:55 +02:00
heinrich5991
3efa490cb7
teehistorian: Remove global buffer
...
This removes the possibility of the buffer filling up and discarding
data.
2017-09-20 02:23:28 +02:00
heinrich5991
9761e9606a
Make most user input teehistoric
...
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991
6ef9c8dbcd
First working version of teehistorian
...
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
def
03fa475b5e
Implement /pause [name] and /spec [name]
2017-09-18 19:12:01 +02:00
Redix
43f246f174
Made int packing functions safe
2017-09-17 02:36:50 +02:00
heinrich5991
42934fe102
Remove statically detectable float divisions by zero
...
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
heinrich5991
9911759314
Revert "Don't divide by 0"
...
This reverts commit 03faa51e28
.
Dividing floats by zero isn't undefined behavior and results in +inf or
-inf depending on the sign of the first operand.
#include <math.h>
#include <stdio.h>
#define PRINT(x) printf("%s = %f\n", #x, x)
int main()
{
PRINT(1.0 / 0.0);
PRINT(-1.0 / 0.0);
PRINT(atanf(1.0 / 0.0));
PRINT(atanf(-1.0 / 0.0));
return 0;
}
prints
1.0 / 0.0 = inf
-1.0 / 0.0 = -inf
atanf(1.0 / 0.0) = 1.570796
atanf(-1.0 / 0.0) = -1.570796
The changed function was problematic for values like (0,1), (-1,0),
(0,-1) where it always returned an angle of 0°.
2017-09-16 18:33:10 +02:00
def
03faa51e28
Don't divide by 0
2017-09-16 12:06:07 +02:00
Dennis Felsing
43d0299a45
Merge branch 'master' into pr_ddnet_fix_msvs_warnings
2017-09-16 11:17:39 +02:00
Jupeyy
fc706a820c
only check gametiles for DDNet server type
2017-09-16 03:45:24 +02:00
Jupeyy
26607cfd47
at texture upload, check if we have enough space in the command buffer
...
too
2017-09-15 03:50:06 +02:00
Jupeyy
31844d3353
set max width for custom text texture upload and fixing alignments for
...
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy
f2820ea392
use 4*4 array instead of declearing a full matrix class
2017-09-14 19:47:04 +02:00
Jupeyy
f48e186bfd
use CLineReader instead of fgets, also delete program at destruct
2017-09-14 19:35:31 +02:00
Jupeyy
b6e4b4b4a6
detach shaders automatically after linking
2017-09-14 19:34:14 +02:00
Jupeyy
4fec86a354
support old opengl version with only 2 vertex coordinates
2017-09-14 08:03:33 +02:00
Jupeyy
3bdd8c19ac
delete primitive index buffer at shutdown too
2017-09-14 03:54:22 +02:00
Jupeyy
1df1731b01
use glDeleteVertexArrays instead of glDeleteBuffers
2017-09-14 03:50:42 +02:00
Jupeyy
211f8a6b11
only allow changing to use single/multiple texture units at restart
2017-09-14 02:58:13 +02:00
Jupeyy
1167ab822c
reduce upload since of vertices if drawing quads
2017-09-14 02:50:31 +02:00
Jupeyy
77b3c39553
allow disabling texture unit optimization by command, also use
...
drawelements instead of drawarrays for quads
2017-09-14 02:49:35 +02:00
Jupeyy
5c7c09d380
fixing most wrong code pattern
2017-09-13 20:33:58 +02:00
Jupeyy
a3658e5526
store alpha textures always as RGBA
2017-09-13 18:32:08 +02:00
Jupeyy
fd83d2834d
dont draw layer if our view is out of the layers range
2017-09-12 23:16:01 +02:00
Jupeyy
c437b5bb89
use 64 bit variable
2017-09-12 21:06:12 +02:00
Jupeyy
629bf2c5f9
Merge branch 'master' of https://github.com/ddnet/ddnet
2017-09-12 20:24:58 +02:00
Jupeyy
0caa70f0a1
support buffering of tile layers, draw them with the buffer objects and
...
some optimazations to border drawing
2017-09-12 20:22:18 +02:00
Jupeyy
9d2a625363
create overlay textures for entity overlays, instead of rendering glyphs
2017-09-12 20:15:37 +02:00
Jupeyy
6dc4d1e578
only allow a maximal zoom factor to make sure no bufferoverflow happens
2017-09-12 20:14:34 +02:00
Jupeyy
93138c1fba
make background class inherited from maplayers and change some things in
...
maplayers instead, so the background class can profit from buffering
2017-09-12 20:13:53 +02:00
Jupeyy
96694fb399
make new opengl version optionally
2017-09-12 20:12:37 +02:00
Jupeyy
92bf979467
add new functions to interface to support buffering and rendering
...
visual objects(opengl objects)
2017-09-12 20:11:47 +02:00
Jupeyy
2af3393810
add glyph upload for custom textures
2017-09-12 20:11:14 +02:00
Jupeyy
6a7e3d5836
add a glyph upload for custom textures
2017-09-12 20:10:27 +02:00
Jupeyy
bcb5f0ca8d
add new programs for various gpu render tasks, and some more uniform
...
setter
2017-09-12 20:09:40 +02:00
Jupeyy
a477540358
add new commands to buffer objects and draw them
2017-09-12 20:08:45 +02:00
Jupeyy
5f2ccf2960
add support for buffer objects and vertex object, and its draw calls
2017-09-12 20:07:38 +02:00
def
73d9ad7615
Really only download ddnet-info.json at correct time
2017-09-08 22:16:00 +02:00
def
715ac673ec
Version 10.8.6
2017-09-08 22:01:51 +02:00
def
e7e1070adf
WinXP: Use http://info.ddnet.tw
2017-09-08 20:06:48 +02:00
def
c2c453bd45
Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes
2017-09-07 20:51:46 +02:00
heinrich5991
4d96090770
Fix MSVS warnings
...
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
Jupeyy
9bd6d0c6f9
Merge branch 'master' of https://github.com/ddnet/ddnet
2017-09-04 16:13:26 +02:00
def
58d1294b3c
oops
2017-09-03 23:50:27 +02:00
def
d5fc3210fd
Version 10.8.5
2017-09-03 23:46:58 +02:00
def
8b1470c31f
Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION"
...
This reverts commit 5cfd779c68
.
2017-09-03 23:46:15 +02:00
def
4b39a39e10
Version 10.8.4
2017-09-03 19:30:29 +02:00
def
278c1ee198
Add Toggle ghost control ( fixes #823 )
2017-09-03 19:23:59 +02:00
def
5cfd779c68
Merge GAME_VERSION and GAME_RELEASE_VERSION
2017-09-03 18:54:43 +02:00
def
caec69abc1
RequestDDNetInfo in ingame menu too
2017-09-03 18:17:21 +02:00
def
89ed22e8d8
Introduce ddnet-info.json
...
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def
27b7549bba
Make --silent stop stdout logging
2017-09-03 10:37:24 +02:00
def
2e537684d5
actually don't need the family
2017-09-03 09:20:46 +02:00
def
f2a7f5f8dd
User agent in http fetcher
2017-09-03 09:18:00 +02:00
def
0a09af4b33
str_format instead of sprintf
2017-09-03 09:01:25 +02:00
def
42bc38227d
Request server list and ranks at better location
2017-09-03 09:00:57 +02:00
def
7b6317a5d6
buffer sizes
2017-09-03 08:53:54 +02:00
def
862e26dd08
Clean up time handling a bit
2017-09-03 08:48:21 +02:00
Jupeyy
1053bc735d
initial port to opengl3.3 (without any optimazations)
2017-09-02 15:24:07 +02:00
def
e64e59a839
semaphore instead of busy waiting in CJobPool
2017-09-02 12:30:55 +02:00
Dennis Felsing
ed59b0f4a2
Fix binary dirs for installed locations on POSIX
...
Also rename them from teeworlds to ddnet
2017-09-01 13:37:01 +02:00
Dennis Felsing
f8b98c6366
Version 10.8.3
2017-09-01 08:01:45 +02:00
Dennis Felsing
6c21738d9d
Try to fix Windows crash
2017-09-01 08:01:26 +02:00
def
f5edf53fd7
Version 10.8.2
2017-08-31 23:43:00 +02:00
def
7c6c2f5d9b
Fix graphics init to be later so that user resolution is available
2017-08-31 23:42:21 +02:00
def
9b214db85f
Force version.ddnet.tw and update4.ddnet.tw
2017-08-31 23:28:10 +02:00
def
8ebac31c03
Use old ddnet-ranks.json when new one can't be fetched currently
2017-08-31 22:40:55 +02:00
def
e36d7ce9a1
Version 10.8.1
2017-08-31 22:07:43 +02:00
def
583421b42d
Revert "fixed sprite rendering. Closes #834 "
...
This reverts commit 43af1fdb5f
.
2017-08-31 22:03:33 +02:00
def
fe208fb631
Cleaner logger
2017-08-31 20:07:43 +02:00
def
31ecbc3cf1
Don't skip items when logging
2017-08-31 19:51:58 +02:00
def
03399994b5
Remove duplicate semaphore
2017-08-31 19:36:27 +02:00
def
a58895291c
Only trust ddnet ca
2017-08-31 19:33:20 +02:00
def
97380494e6
Version 10.8
2017-08-31 19:24:17 +02:00
def
705349f2e5
Clean up and fix semaphores and threading
2017-08-31 19:18:07 +02:00
Learath2
cd386488e2
Rename semaphore_* to sphore_*
...
Previous naming conflicted with Mach kernel definitions.
2017-08-31 19:18:07 +02:00
Learath2
cd3038315b
Forgot the include
2017-08-31 19:18:07 +02:00
Learath2
abb9891947
Use the pointer address to ensure uniqueness
2017-08-31 19:18:07 +02:00
Learath2
573b75b1b2
Forgot the / for semaphore name
2017-08-31 19:18:07 +02:00
Learath2
fd17477f06
Enable threaded logging on OSX
2017-08-31 19:18:07 +02:00
Learath2
a8e19205dc
Fix conceptual mistakes
2017-08-31 19:18:07 +02:00
Learath2
153c6871c8
Try (ab)using named semaphores on OSX
2017-08-31 19:18:07 +02:00
Savander
1741df43cd
Add gametype support to exclude field
2017-08-31 12:35:01 +02:00
heinrich5991
659e1ff527
Merge pull request #853 from Redix/pr_ghost_time
...
Ghost and Race demo time extraction fix
2017-08-31 12:31:20 +02:00
Dennis Felsing
f5e1ba7638
Merge pull request #855 from heinrich5991/pr_ddnet_tests_travis_linux
...
Run tests on Travis on Linux
2017-08-31 08:15:02 +02:00
Redix
affa3faeec
Only use integers for ghost and race demo handling
...
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
heinrich5991
fc44bfcc76
Run tests on Travis on Linux
...
Fix the style of our only test.
2017-08-31 01:39:08 +02:00
Redix
cf09b6b08b
Use -1 as invalid for time parsing functions
2017-08-31 01:13:26 +02:00
Redix
a396e40c5e
Move race helper functions to own cpp file
...
Fix some style issues
2017-08-31 00:17:16 +02:00
def
bff1c12b83
Don't try to load ddnet-ranks.json while fetcher is downloading it anyway
2017-08-31 00:07:59 +02:00
def
a20db6ec56
Don't shutdown sound twice ( fixes #851 )
2017-08-30 23:19:33 +02:00
def
7d71dae87f
Fetcher: sephamore instead of spinlock, exit thread gracefully
2017-08-30 23:14:00 +02:00
def
040fc9ca32
Implement right click and middle click on country and type filters
...
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
def
58c5303262
Change unit test layout
2017-08-30 22:18:48 +02:00
Redix
b6a3a42aa6
Use the time parsing functions for race demo name parsing
2017-08-30 22:10:43 +02:00
Dennis Felsing
eb2634ab0a
Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
...
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
heinrich5991
de2fd75a16
Add possibility to write tests
...
Also add a test for `IStorage::StripPathAndExtension`
2017-08-30 21:57:55 +02:00
def
a1d2ecb6de
Empty when no rank
2017-08-30 21:50:09 +02:00
Redix
f1f7e4e30b
Fix ghost and race recorder time parsing
2017-08-30 21:44:27 +02:00
def
16f3ddc5a7
Show if user has rank on map in browser (+filter)
...
UI implementation by timakro
2017-08-30 21:34:04 +02:00
def
e480b651e7
Fix fetcher write function to return size
2017-08-30 21:01:19 +02:00
def
7f0eb53ff4
Initialize in order to ensure destruction in order ( fixes #848 )
2017-08-30 17:22:36 +02:00
Dennis Felsing
25a5eff1f8
Merge pull request #847 from heinrich5991/pr_ddnet_uncompressed_datasize
...
Rename `GetUncompressedDataSize` to `GetDataSize`
2017-08-30 16:34:02 +02:00
oy
43af1fdb5f
fixed sprite rendering. Closes #834
2017-08-30 16:32:39 +02:00
heinrich5991
22be1be389
Fix and rename the CEditor::ExtractName
function
...
Fixes #846 .
2017-08-30 13:59:42 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
root
7cd95f63cf
Fixing spaces and globals
2017-08-30 00:34:14 +02:00
root
2c748ebf70
Fixing PR over heinrich revision
2017-08-30 00:21:41 +02:00
sctt
0849fa6024
fixing map_resave and adding map_replace_image
...
Update datafile.h
Update datafile.cpp
Update datafile.cpp
Update map_resave.cpp
Update datafile.h
Update map_resave.cpp
Update datafile.h
Update datafile.cpp
Update config_store.cpp
Update config_retrieve.cpp
Update io.cpp
Update gamecontext.cpp
Update config_store.cpp
Update CMakeLists.txt
Create map_replace_image.cpp
Update map_replace_image.cpp
fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def
40b145fe20
More utf8mb4 in database connection and database default
2017-08-26 10:12:47 +02:00
def
ac2943a49b
utf8mb4 in database for real utf8
2017-08-26 09:00:33 +02:00
def
fb252c4940
Fix compilation
2017-08-25 13:27:37 +02:00
heinrich5991
1ae004ba46
Make a copy of the input only after sanitizing it
...
This fixes a physics bug that allowed players to set their mouse
direction to (NaN, NaN), resulting in funny effects.
2017-08-25 13:20:10 +02:00
def
0e1cc205ef
Fix formatting for server chat messages with time in already
2017-08-21 20:48:11 +02:00
def
98520bb407
other kind of fix
2017-08-19 09:36:13 +02:00
def
d40dd4f362
Don't try next SQL server when /times returns empty
2017-08-19 09:32:14 +02:00
def
0b1842d438
Use filesystem paths for -f command line param
2017-08-11 21:07:20 +02:00
def
0b5dcdc478
Disable vsync by default and warn about possible delay
2017-08-08 19:53:16 +02:00
def
5d8a0ddc1e
Add time in console
2017-08-04 22:38:22 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
0a28556481
A bit nicer birthday message
2017-07-31 18:24:16 +02:00
def
d6143cb26f
How come no one notices that we're missing the day in our logs?...
2017-07-30 15:40:37 +02:00
def
d9aeeae3fc
Fix sql_score.cpp formatters
2017-07-30 14:23:25 +02:00
def
c12082c2ef
Not too many messages
2017-07-30 14:15:45 +02:00
def
3eb079bd64
Correct type in printf
2017-07-30 12:43:54 +02:00
def
d6deb707c8
no pragmas in functions
2017-07-30 12:35:54 +02:00
def
c6a5a7dcb3
Try using more modern SDL audio interface
2017-07-30 12:33:51 +02:00
Learath2
4622ab4cb6
Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
...
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
def
7a3b7c6228
oops
2017-07-29 23:13:04 +02:00
def
f3d4fcf012
Print message when team starts playing to team members
2017-07-29 23:11:33 +02:00
HMH
19a8e7add6
removed some spaces
2017-07-28 20:44:03 +02:00
HMH
04e2946efc
mem_free is safe on null pointers
2017-07-28 15:42:32 +02:00
HMH
6655b35bdd
minior style issues
2017-07-28 14:49:09 +02:00
HMH
d03e91153c
removed unused Dest function for layers
2017-07-28 14:43:03 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd
d513af6a42
Removed default bind for home key (kill)
...
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
def
adef38a574
Revert "We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map"
...
This reverts commit bf0e67a34a
.
2017-07-26 18:12:41 +02:00
heinrich5991
98f229c48b
Fix a -Wunused-value
warning in map_diff
2017-07-26 11:53:21 +02:00
heinrich5991
ed0949cb2e
Remove unused function gui_messagebox
...
The Mac implementation was causing problems and it wasn't used anywhere.
2017-07-26 11:38:26 +02:00
heinrich5991
fd8bccb0f4
Fix the CMake Mac build
...
Fixes #805 .
2017-07-26 04:30:56 +02:00
def
5a437b110f
Nicer formatting for task fetcher
2017-07-25 19:23:10 +02:00
def
379f060126
Version 10.7.1
2017-07-25 19:09:05 +02:00
def
a9d3f45b25
Add ui_close_window_after_changing_setting
2017-07-25 19:08:16 +02:00
def
8d621dfc00
Add kitty skins (by Ravie + fuzzy ninja by patwo.*)
2017-07-25 00:11:37 +02:00
def
a9498b15cb
Fat skins
2017-07-25 00:11:37 +02:00
heinrich5991
1ebb4f89a6
Reopen: Add a flag for rcon login via username ( #800 )
...
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.
Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def
cf08239e58
no plenk
2017-07-24 20:58:51 +02:00
def
147005ea42
ask before overwriting demo file when slicing ( fixes #806 )
2017-07-24 18:33:11 +02:00
def
bcec0f1bb1
ctrl-f to search, ctrl-x to exclude, ctrl-r to reason
2017-07-24 18:05:19 +02:00
Dennis Felsing
402a71527a
Merge pull request #810 from H-M-H/stat_csv
...
use str_append for appending strings
2017-07-24 16:01:06 +02:00
HMH
f2ac4a02ce
use str_append for appending strings
...
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def
4c98c4bdd6
typo
2017-07-23 21:34:36 +02:00
def
79d29b1e31
Fix: Finish score should always show the fastest time
2017-07-23 21:33:55 +02:00
def
bf0e67a34a
We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map
2017-07-23 21:20:12 +02:00
def
ec885f3e25
Fix layout
2017-07-22 22:43:20 +02:00
def
af5b903944
Version 10.7
2017-07-22 22:32:35 +02:00
def
f09a0f640f
Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804)
2017-07-22 22:31:14 +02:00
def
60d7388d9f
Fix demo slicing
2017-07-22 22:03:05 +02:00
def
34c8b047ea
Oldschool C please
2017-07-22 21:20:15 +02:00
def
e37d895399
Version 10.6.9
2017-07-22 17:35:45 +02:00
def
d50b39c530
Fix controls rectangle overlapping topbar and being clickable outside of scope
2017-07-22 17:35:30 +02:00
def
fd732e43bd
Version 10.6.8
2017-07-22 13:55:56 +02:00
def
2d68aed009
More settings in controls menu. use listbox ( fixes #802 )
2017-07-22 13:41:18 +02:00
def
6e5375da71
Moving mouse is not a key
2017-07-22 12:28:06 +02:00
def
7428dd0637
Editor: Don't show server settings when picker is active
2017-07-22 12:18:53 +02:00
def
2fb5835980
Update json-parser to 1.1.0, zlib to 1.2.11
2017-07-22 11:07:29 +02:00
def
be8a149d12
We want Y axis falloff on both speakers
2017-07-22 09:15:28 +02:00
def
0b5942fc04
Add special handling for infClass class selection ( fixes #794 )
2017-07-21 21:43:56 +02:00
HMH
5877b17f5a
cleanup freetype
2017-07-21 20:45:23 +02:00
HMH
476d57c5c5
Also cleanup CEditorMap on destruction
2017-07-21 20:02:46 +02:00
HMH
1f7d216f28
also delete Kernel in map_version
2017-07-21 20:01:39 +02:00
def
b57ffa429e
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
HMH
bfc5700314
Yes the Kernel and Interfaces need to be deleted too...
2017-07-21 19:46:31 +02:00
def
35befec54c
Clean up key binding a bit
2017-07-21 19:32:32 +02:00
def
f352daf00d
Allow moving mouse while spectating and typing ( fixes #798 )
2017-07-21 19:24:18 +02:00
HMH
ae411710ba
unload fonts that are not in use anymore
2017-07-21 19:10:50 +02:00
HMH
7f7fa06dd6
free the Client created by CreateClient
2017-07-21 16:46:29 +02:00
HMH
7486ee867e
also Unload Sound
2017-07-21 16:37:23 +02:00
HMH
7b3aba8fdc
fixed memoryleak in CCollision
2017-07-21 16:02:24 +02:00
HMH
d3714f7efa
close workerthreads on shutdown
2017-07-21 15:52:42 +02:00
HMH
80fac31175
fixed memory leak in console
2017-07-21 15:51:56 +02:00
def
bf6c91a25c
Oops, update4
2017-07-17 00:08:15 +02:00
def
5785267a39
Version 10.6.7
2017-07-16 23:54:22 +02:00
def
4a13d47637
Use update4.ddnet.tw...
2017-07-16 23:54:07 +02:00
def
a30323d986
oops
2017-07-16 21:27:18 +02:00
def
b05693e9cd
Version 10.6.6
2017-07-16 12:00:37 +02:00
def
4a8f3b083d
Use new update server that runs on Let's Encrypt
2017-07-16 11:46:38 +02:00
def
e4364983ab
Use https for map downloads by default
2017-07-16 11:29:10 +02:00
def
191eefbb2f
Only trust our own custom-selected CAs for our maps download server
2017-07-16 11:25:38 +02:00
def
c7c9c3c4dd
Possible to use https:// for map downloads, but still use http:// by default
2017-07-16 10:45:41 +02:00
def
a736a27430
No need for writing to tmp config file anymore
2017-07-16 06:54:02 +02:00
def
f3a44995cf
Don't stop movement after opening player list
2017-07-15 19:53:29 +02:00
def
440ee9397f
Version 10.6.5
2017-07-15 19:01:17 +02:00
def
f9170fd031
ugly workaround for dummy input when frozen with grenade and getting hammered
2017-07-15 18:59:33 +02:00
def
4b4f9992d4
Fix disappearing switches in editor
2017-07-15 18:11:01 +02:00
def
9a0706f8b1
Support ctrl-l to load map in editor
2017-07-15 18:08:34 +02:00
def
5ad633ef26
No success with Windows fixes, have to delay until someone with a
...
Windows computer can look into it
2017-07-15 17:29:57 +02:00
def
fba3815ddc
Only send password on connection when explicitly asked to ( fixes #788 )
2017-07-15 17:29:20 +02:00
def
49eb0128f2
Windows cleanup
2017-07-15 16:38:40 +02:00
def
1e3476e8bd
Opposite manifest setting
2017-07-15 16:18:18 +02:00
def
9bf84fd4be
Don't keep enabling input in menu all the time ( fixes #706 )
2017-07-15 15:37:05 +02:00
def
78dc5aa959
Another Windows DPI try
2017-07-15 15:31:53 +02:00
def
f627a72ebb
Refcount IME usage ( fixes #577 and #738 )
2017-07-15 15:25:36 +02:00
def
a5bd671e55
Show X and Y coordinates in map editor
2017-07-12 20:25:48 +02:00
def
f2444b0de7
Add map_diff tool to compare tile layers of map versions
2017-07-12 20:15:00 +02:00
def
ff8d22e335
Audio volume on right speaker should depend on x coordinate, not y...
2017-07-11 22:10:23 +02:00
Dennis Felsing
38eacf21b7
Next try for Windows
2017-07-11 14:37:12 +02:00
Dennis Felsing
6a90b00b0b
Types
2017-07-11 14:25:53 +02:00
Dennis Felsing
d6f6095358
Types
2017-07-11 14:24:28 +02:00
Dennis Felsing
81c6d0b33c
Who doesn't enjoy fixing Windows stuff?
2017-07-11 14:08:03 +02:00
def
8b5ee98193
Handle input reset on chat correctly on DDNet servers and other servers
2017-07-10 22:24:40 +02:00
Dennis Felsing
bcb30c860e
Merge pull request #761 from Learath2/dd_pr_vanillapause
...
Can't spectate yourself when /pause'd
2017-07-09 23:15:57 +02:00
def
d0f4ffdaad
SDL_HINT_VIDEO_HIGHDPI_DISABLED
2017-07-09 19:53:02 +02:00
def
53565aa937
fixes
2017-07-09 14:56:57 +02:00
def
afe8b4dfbe
Or we just disable stupid highdpi...
2017-07-09 14:50:10 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
def
66f6f16e81
Windows DPI fixes #2
2017-07-09 09:44:07 +02:00
def
2a1bf93165
Try to fix Windows DPI issue
2017-07-09 09:24:08 +02:00
def
35dcb4d6cf
Don't open map file again if we have it open already
2017-07-08 22:09:03 +02:00
def
42b07441a5
Try to make SQL connections a bit more hardy
2017-07-08 14:14:50 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
heinrich5991
409bc0e019
Ensure null-termination in str_escape
...
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def
33927f6397
Version 10.6.4
2017-07-08 11:06:59 +02:00
def
36d5c8d608
string toggling supports escaped strings; also some code cleanup
2017-07-08 11:03:51 +02:00
Dennis Felsing
80565b646c
Merge pull request #790 from Learath2/dd_pr_togglestr
...
Add toggling for string options
2017-07-08 10:03:47 +02:00
ChillerDragon
727b9f84b6
fixed scoreboard update for slow racers (less hacky) ( #765 )
...
* fixed scoreboard update for slow racers (less hacky)
* Fix some style issues
2017-07-05 23:01:57 +02:00
def
37a08e8ef0
Support pageup, pagedown, home, end buttons in menus
2017-07-04 22:07:02 +02:00
Dennis Felsing
fd73fdd942
Fix set_team_ddr doc
2017-06-26 16:00:03 +02:00
Learath2
5941755832
Add toggling for string options
2017-06-20 11:27:14 +02:00
heinrich5991
1a50d405cb
Use str_find
from src/base/system.h
and check for C:
on Windows
...
Previously, using drive-relative paths could be used to escape the
Teeworlds directory on Windows.
2017-06-18 16:26:29 +02:00
def
59b33b95e4
Stronger catch for ..
2017-06-17 23:07:02 +02:00
def
d3daa51486
Correct filter
2017-06-16 22:19:36 +02:00
def
624fd38188
Oops
2017-06-16 20:46:41 +02:00
def
1b0de108c6
Forbid escaping base directory
2017-06-16 20:22:43 +02:00
Tim Schumacher
2ef05c2def
Use sv_teleport_hold_hook also for checkpoint tele
2017-06-15 16:07:27 +02:00
Tim Schumacher
47fecc8659
Add sv_check_teleport_hold_hook map setting
2017-06-15 15:49:07 +02:00
def
3aaf38cefb
Fix map_extract usage a bit
2017-06-12 21:18:21 +02:00
def
c34482a9c4
Version 10.6.3
2017-06-12 21:12:57 +02:00
def
c943efbec0
Add tool to extract images and sounds from maps
2017-06-12 21:00:33 +02:00
Learath2
49e4501cc7
Merge pull request #785 from Ryozuki/pr_ddnet_fix_dbgassert
...
Get rid of wrong dbg_assert that can crash server
2017-06-12 18:54:48 +03:00
Ryozuki
5f23a68caf
get rid of wrong dbg_assert
2017-06-12 17:49:01 +02:00
def
73c61e4169
Let's not save maps that are ok already
2017-06-11 20:18:28 +02:00
def
2bd6316ce7
Add code for fixing old maps by removing unused tiles
2017-06-11 19:53:55 +02:00
heinrich5991
743c58e4ae
Revert "Fix OSX cmake build"
...
This reverts commit 3406f01ff9
.
2017-06-09 19:34:01 +02:00
Learath2
3406f01ff9
Fix OSX cmake build
...
A little crude but it works.
2017-06-09 16:05:04 +02:00
eeeee
0497cdd49d
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
Learath2
ca4da73b75
Update the range of sv_default_timer_type. Fixes #760
2017-06-08 14:35:48 +03:00
eeeee
9c5ade24da
remove ConDnsblStatus copypasta
2017-06-07 11:04:04 +02:00
def
e4b3c17829
Add option to disable long pain sound (used when shooting in freeze)
2017-06-06 18:58:23 +02:00
Learath2
b04876361d
Fix indentation
2017-06-06 10:13:19 +02:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
ec5ede7633
Version 10.6.2
2017-06-04 21:00:42 +02:00
def
b592d6af55
ms not µs for thread_sleep
2017-06-02 23:28:47 +02:00
def
7e503a306b
Revert "Back to cl_cpu_throttle_inactive"
...
This reverts commit c217040319
.
2017-06-02 23:27:35 +02:00
def
c217040319
Back to cl_cpu_throttle_inactive
2017-06-02 23:18:14 +02:00
def
7a83af4d1b
Fix Mac build
2017-06-02 22:10:58 +02:00
def
d6e5df0023
oops
2017-06-02 21:58:16 +02:00
def
45acda1a66
Fix compiler warning
2017-06-02 21:49:53 +02:00
def
b8d61e9b7d
Change some defaults
2017-06-02 21:49:30 +02:00
def
8553ed727b
Replace cl_cpu_throttle with cl_refresh_rate
2017-06-02 21:33:45 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
def
fe89b65368
Stupid C90
2017-06-02 20:31:37 +02:00
def
a6e144ea72
Let's not crash the client and server on dbg_assert
2017-06-02 20:12:20 +02:00
def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
9b48e902f0
Prevent data race when initializing loggers
2017-06-02 18:47:26 +02:00
def
814feede33
Don't copy strings into themselves
2017-06-02 18:37:29 +02:00
def
533ae0aaf8
Fix login crash ( fixes #771 )
2017-06-02 18:13:56 +02:00
def
a117e3a6e7
Version 10.6.1
2017-06-01 21:28:49 +02:00
def
ac481a972c
Heuristic to speed up ghost loading on map change
2017-06-01 21:26:59 +02:00
Dennis Felsing
ca9cca4c94
Merge pull request #770 from heinrich5991/pr_fix_events_uuid
...
Fix unpacking of net events
2017-05-27 16:21:37 +02:00
heinrich5991
3b88d78736
Fix a possible out-of-bounds read in snapshot.cpp
2017-05-27 15:52:05 +02:00
heinrich5991
9e7020368e
Fix UUID formatting - the last field only has 12 hex digits
...
It didn't cause misprinted UUIDs because the string buffers had the
correct size.
2017-05-27 15:02:32 +02:00
heinrich5991
5ae37e6c72
Add protocol extension with UUIDs
...
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.
Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.
This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
def
c49aa0671f
Revert "A bit faster"
...
This reverts commit 1428c25083
.
2017-05-24 23:16:10 +02:00
Learath2
6a6666abc4
Keep pause state when killed
2017-05-24 22:30:28 +02:00
def
1428c25083
A bit faster
2017-05-24 21:39:04 +02:00
def
02995bf72f
Oops
2017-05-24 21:36:14 +02:00
def
1f86e6c8df
Save fixes
2017-05-24 21:32:26 +02:00
def
1b2a85af58
Fix m_Jumped loading
2017-05-24 20:23:54 +02:00
def
562dee6e38
Clean up server messages a bit
2017-05-21 01:20:25 +02:00
Valentin Lorentz
191f0e7f3d
Hide empty broadcast messages.
2017-05-20 13:59:39 +02:00
def
63c1d75458
When frozen and afk, show normal eyes to be able to tell non-afk from afk
2017-05-19 19:12:52 +02:00
Learath2
cf81ef8ce6
Can't spectate yourself when /pause'd
2017-05-19 00:21:01 +02:00
def
c1c2c1575f
Fix some vanilla pause issues
2017-05-18 23:52:54 +02:00
def
d7d0520f79
Another try
2017-05-18 20:04:29 +02:00
def
819187f376
Fix unweapons
2017-05-18 20:01:10 +02:00
def
0f14307e8f
oops
2017-05-17 22:37:54 +02:00
def
7e7d56048b
New try at loading in team only
2017-05-17 22:30:13 +02:00
def
569f17e3f3
No need to localize icons
2017-05-17 19:11:32 +02:00
def
bd75e6e1f6
Actual fix
2017-05-17 18:56:58 +02:00
def
a8966c680e
Revert "Prevent vote spam"
...
This reverts commit 526a23b191
.
2017-05-17 18:55:45 +02:00
def
b48005fe40
Revert "Fix last map vote"
...
This reverts commit 42f3b0d7a8
.
2017-05-17 18:50:01 +02:00
def
42f3b0d7a8
Fix last map vote
2017-05-17 18:45:45 +02:00
def
a7ee59804b
Reverse...
2017-05-16 17:52:29 +02:00
Dennis Felsing
666d1585b7
Fix crash on invalid pause state in save
2017-05-16 17:02:28 +02:00
def
74e19b26a7
Version 10.6
2017-05-15 22:32:31 +02:00
Learath2
b4b5d6cc9e
/pause'd players stay in player list
2017-05-15 13:56:54 +02:00
Dennis Felsing
87adba55ad
Allow voting again if no map could be found for random map vote
2017-05-15 11:15:04 +02:00
def
8c9995f166
oops
2017-05-14 22:44:52 +02:00
def
413f96b43d
Prevent some save/load cheating
2017-05-14 22:42:49 +02:00
def
f4112e3bcb
Revert "Tees must be teamed up before loading"
...
This reverts commit d29f2306ef
.
2017-05-14 22:36:44 +02:00
def
f57f1d0d17
You can't invite someone to team on solo server...
2017-05-14 22:16:58 +02:00
def
f2232b8026
Fix compilation
2017-05-14 22:14:02 +02:00
def
c2400c79cf
Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own ( fixes #741 )
2017-05-14 12:03:09 +02:00
Dennis Felsing
278b17b460
Merge pull request #721 from Learath2/dd_pr_pause
...
Rework the pause system
2017-05-14 11:55:09 +02:00
Dennis Felsing
58207926ac
Merge pull request #726 from Learath2/dd_pr_load
...
Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Dennis Felsing
a0a1276b6a
Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
...
Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing
728e548f55
Merge pull request #754 from SheikhZayx/master
...
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
Dennis Felsing
610195f21e
Merge pull request #753 from Learath2/dd_pr_voting
...
Fix vote spam
2017-05-14 11:49:12 +02:00
Dennis Felsing
45fa2a8586
Merge pull request #752 from d3fault/show-angle-in-debug
...
Add show angle in debug
2017-05-14 11:48:34 +02:00
def
6d81f1f188
Fix cl_cpu_throttle_inactive
2017-05-14 11:01:48 +02:00
def
7a9f316dd1
cl_cpu_throttle_inactive can be set higher than 1
2017-05-14 10:58:01 +02:00
SheikhZayx
451e5dfcf4
Sticking to naming convention. Freeing allocated memory.
2017-05-08 21:55:03 +02:00
SheikhZayx
80737e9c57
Fixed formatting & Removed function call for testing purposes
2017-05-02 18:55:05 +02:00
SheikhZayx
53e5150317
Altered string/memory function calls
2017-05-02 18:40:54 +02:00
SheikhZayx
6c0f889b95
Removed std::string
2017-05-02 18:27:04 +02:00
SheikhZayx
114eb81224
Changed loop variables
2017-04-28 11:28:18 +02:00
SheikhZayx
0d7a93326b
Fixed includes
2017-04-26 19:08:31 +02:00
SheikhZayx
ea0e4948b4
CSV file instead of statboard screenshot
...
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
Learath
58d3d5251a
Fix a mistake. Kill on kick
2017-04-25 20:27:23 +02:00
Learath
526a23b191
Prevent vote spam
...
Apply the timeout even after a successful vote
2017-04-25 19:53:18 +02:00
Learath
a1d2212696
Change behaviour for kick votes in teams
2017-04-25 19:10:22 +02:00
d3fault
592d2d7556
Add show angle in debug
2017-04-24 14:11:22 -07:00
Learath2
3878d6fb56
Reset invites when the team is empty
2017-04-24 21:28:02 +02:00
def
4b376d239c
rename
2017-04-24 17:36:13 +02:00
Learath2
1d84d0db07
Get rid of trailing spaces
2017-04-24 14:05:09 +02:00
Learath2
c1a4a95d61
Add ratelimiting and config options for invite
2017-04-24 14:04:50 +02:00
Dennis Felsing
716b61df23
Merge pull request #750 from d3fault/more-precise-coords-in-debug
...
Add show more precise coords in debug
2017-04-24 13:36:04 +02:00
Learath2
aa3690a632
Reset invites when the team is empty
2017-04-24 13:31:05 +02:00
d3fault
f5c4a6b578
Add show more precise coords in debug
2017-04-24 04:15:17 -07:00
Learath2
89199d04d0
Fix invite spam by abusing lock.
2017-04-24 11:03:16 +02:00
Learath2
309d47e933
Revert "Remove invite system entirely since no one wants to fix it"
...
This reverts commit 99cc9d2c0b
.
2017-04-23 22:50:07 +02:00
def
99cc9d2c0b
Remove invite system entirely since no one wants to fix it
2017-04-23 17:51:29 +02:00
def
8dcad29138
Also update timestamp in team rank (fixes discord bot to show team ranks when they exist)
2017-04-23 14:08:58 +02:00
Learath2
c091eb6cc9
Fix indentation
2017-04-22 19:04:16 +02:00
def
9da2655ea7
Add own time to /mapinfo
2017-04-21 20:13:51 +02:00
Dennis Felsing
63ca2f8749
Show nr of skipped log messages
2017-04-21 10:50:16 +02:00
def
d84911618a
Don't block when logging queue is full, instead ignore message
2017-04-20 21:25:20 +02:00
Ryozuki
3a4738560b
Don't show ips to non-administrators, Fixes #694 ( #739 )
...
People with non-administrator rights won't be able to see ips (mod, helper).
2017-04-17 12:13:58 +02:00
def
762ca52b59
Version 10.5
2017-04-16 09:30:53 +02:00
def
9e7eb9c142
Remove /uninvite
2017-04-13 10:34:19 +02:00
def
3c9b178e73
Fix /times ratelimit
2017-04-13 09:38:53 +02:00
def
d4ed1310d2
Configurable rate limit for SQL queries
2017-04-13 09:33:26 +02:00
def
407943a0a0
A bit more cautious SQL code
2017-04-13 09:26:12 +02:00
def
d450678bf3
Quit even if score-threads didn't complete
2017-04-13 08:38:27 +02:00
heinrich5991
921cfb29f8
Fix use-after-free on unbind
2017-04-13 02:09:42 +02:00
heinrich5991
1b88017fc5
Fix crashbug in bind system
...
Restore old behavior around the bind's Get() function, return "" if
there is no bind. Fixes #730 .
2017-04-13 02:09:42 +02:00
Learath2
38cd5e89a5
Revert "Missed a case. Fixes #730 "
2017-04-13 01:51:00 +02:00
Learath
c8acc2d286
Swap /pause and /spec around
2017-04-13 01:33:56 +02:00
Dennis Felsing
6f93be03cc
Merge pull request #733 from Learath2/dd_pr_chatoverlap
...
Fix chat overlapping
2017-04-13 01:30:54 +02:00
Learath
0b6c6f353d
Fix chat overlapping. One to go #723
2017-04-13 01:14:53 +02:00
Dennis Felsing
72e9571d57
Merge pull request #732 from Learath2/dd_pr_bindfix
...
Missed a case. Fixes #730
2017-04-13 01:13:24 +02:00
Learath2
30a9469df2
Missed a case. Fixes #730
2017-04-13 01:06:40 +02:00
Learath
0cafa8b813
Random tees can't load saves
2017-04-12 16:59:46 +02:00
Dennis Felsing
40d3b4071d
Merge pull request #729 from Learath2/dd_pr_friendcoll
...
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath
9d2fb7dfda
Missed one check
2017-04-12 11:13:54 +02:00
Learath
ec1581f13a
Strict checking for friends. Fixes #539
2017-04-12 11:04:20 +02:00
Learath
47f405e160
Remove tees that don't belong
2017-04-12 10:33:02 +02:00
Dennis Felsing
d146b51189
Merge pull request #728 from Learath2/dd_pr_bindlen
...
Allow arbitrary length binds
2017-04-12 10:12:05 +02:00
Learath
6895b5a180
Check if the allocation succeeded.
2017-04-12 10:05:22 +02:00
Learath
ae23924e81
Add arbitrary length binds. Fixes #642
2017-04-12 10:05:22 +02:00
Learath2
568b5e5603
Pointers should be set to NULL
2017-04-12 01:20:39 +02:00
Learath
389b432758
Take a blind stab at #718
2017-04-11 21:47:27 +02:00
Learath
d29f2306ef
Tees must be teamed up before loading
2017-04-11 21:18:26 +02:00
Learath
611b66e503
Fix a case reported in #723
2017-04-10 03:06:16 +02:00
Learath
45bc79b94b
Fix alignmend... Fixes #687
2017-04-09 03:46:02 +02:00
Learath
95690a1cf7
Reimplement sv_pause_frequency
2017-04-09 01:16:48 +02:00
Learath
5626259b27
Rework pause. Fixes force_pause
2017-04-09 00:20:41 +02:00
Henritees
33cdfee821
Handle multi-line motd correctly in the console
...
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.
Closes #711 .
2017-04-03 12:29:31 +02:00
Learath2
079c53471c
Remove unnecessary check. Fixes #714
2017-04-02 19:39:22 +02:00
trml
1211746491
Don't use predicted position for the hook when spectating
2017-04-02 18:41:55 +02:00
HMH
4a0abf6747
Access the correct Flags variable for saving maplayers
2017-04-01 18:16:02 +02:00
Learath2
9d0e054a06
Remove heart from on reset messages. Fixes #710
2017-04-01 15:19:20 +02:00
east
bffb989a11
add generated rcon password as default auth key
2017-03-29 14:56:44 +02:00
heinrich5991
1d81d56850
Introduce new, vanilla-compatible server info protocol
...
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.
The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).
The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.
Also fixes #130 , the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2
ed30c0b636
Clear only on a dc. Let rcon work during map change
2017-03-28 14:24:53 +02:00
Learath2
b52ed30618
Reset input when server/map changes. Fixes #633
2017-03-28 14:24:53 +02:00
Learath2
93ac8a97b1
Only reset auth on server change
2017-03-28 01:47:24 +02:00
Learath2
80f9d7a2ca
Reset the username input on server/map change.
2017-03-28 01:47:24 +02:00
HMH
7ef108c818
Fix style in some places which the previous fix missed
2017-03-23 22:28:06 +01:00
Learath2
d3bf89d7d3
Handle double click on server browser correctly. Fixes #597
2017-03-22 23:14:09 +01:00
Learath2
6377355d4a
Use %g. Get rid of comparison
2017-03-22 23:11:03 +01:00
Learath2
625433ed42
Fix double slowdown. Display the correct speed. Fixes #607
2017-03-22 23:11:03 +01:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
Learath2
55c5c3eac6
Properly calculate the width. Fixes #699
2017-03-22 12:10:22 +01:00
Learath2
2849e23003
Fix line width. Closes #687
2017-03-22 09:56:28 +01:00
heinrich5991
f5446ca3b0
Fix unsigned/signed comparison warning when interacting with freetype
2017-03-19 17:19:59 +01:00
def
125764815b
Update credits (I probably missed a few)
2017-03-16 19:17:24 +01:00
heinrich5991
b904822d57
Merge pull request #680 from necropotame/pr-i586-killborder
...
Fix #586 (display the killing clipping rectangle)
2017-03-16 17:00:57 +01:00
necropotame
c63c54d68e
Changes after heinrich5991's review of #586 - Fix code alignment
2017-03-16 16:51:52 +01:00
necropotame
5ddf0a5421
Changes after heinrich5991's review of #586 - Fix some more comments
2017-03-16 16:41:58 +01:00
necropotame
9bae313929
Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping
2017-03-16 16:39:29 +01:00
heinrich5991
f7dde1e061
Partially revert #681
...
The refactoring can cause a gameplay change, laws of associativity like
`x * (1 / z) == (x * 1) / z` don't hold for floating point numbers.
2017-03-16 10:19:08 +01:00
Ryozuki
d0c317d7c7
Fix a typo and refactor the normalize function
2017-03-16 07:55:49 +01:00
necropotame
4027b3dc01
Add error message in case of invalid argument for /timer
2017-03-15 12:22:13 +01:00
necropotame
6f58c49f7d
Fix #586 (display the killing clipping rectangle)
2017-03-15 12:06:13 +01:00
necropotame
e4345307c1
Fix #662 (timer command displays the wrong state)
2017-03-15 11:11:01 +01:00
Dennis Felsing
32a1fa0c07
Merge pull request #672 from Learath2/dd_pr_hearts
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Forgot m_Friend isn't initialized, also align the messages
2017-03-13 12:04:47 +01:00
Learath2
3bd94b9ada
Forgot m_Friend isn't initialized, also align the messages
2017-03-12 22:32:05 +01:00
heinrich5991
54c5faa64c
Complete the refactor
2017-03-12 19:52:29 +01:00
Alexandre Díaz
3589ed0b0f
Start refactor...
2017-03-12 19:30:55 +01:00
heinrich5991
ccb9db9899
Merge pull request #652 from Learath2/dd_pr_invite
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Add /invite for locked teams. Fixes #647
2017-03-12 19:04:55 +01:00
Learath2
c81f53ab6b
Forgot CID can be -1
2017-03-12 17:37:16 +01:00
heinrich5991
d91cca728d
Partially revert warning-fixing, it caused warnings on other systems
2017-03-12 16:47:37 +01:00
heinrich5991
94e8e26f8d
Merge pull request #664 from Learath2/dd_pr_friends2
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Just color the heart preserving team information. Fixes #606
2017-03-12 15:18:04 +01:00
Ryozuki
84726547aa
Fix warning also for server.cpp, and fixed client.cpp
2017-03-12 14:49:18 +01:00
Ryozuki
79f5b26cf7
Moved _WIN32_WINNT to the top instead
2017-03-12 14:45:57 +01:00
Ryozuki
1614e59e8f
Fix some warnings
2017-03-12 12:12:39 +01:00
Learath2
9919173ceb
Just color the heart preserving team information. Fixes #606
2017-03-10 18:49:39 +01:00
Learath2
0b0783f13c
Fix styling issues, use uint for bitmask
2017-03-10 14:52:49 +01:00
Dennis Felsing
1d67e29c74
Merge pull request #663 from heinrich5991/pr_ddnet_fix_default_pws
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Fix handling of default passwords
2017-03-10 12:45:01 +01:00
heinrich5991
87596c30ac
Fix handling of default passwords
...
It was horribly broken before. :) Only the first password set via
`sv_rcon*_password` worked, and that only due to a bug in `AddHashKey`
-- `AddHashKey` incorrectly assumed that only key slots greater than 0
are valid, but 0 is valid too.
Fix default passwords on password removal, fix no admin password being
generated if you only had `sv_rcon_mod_password` or
`sv_rcon_helper_password` set. Add an assert that would have caught our
mistake.
2017-03-10 12:33:34 +01:00
heinrich5991
f2b2eb8639
Allow easier login for passwords with spaces
2017-03-10 12:30:41 +01:00
Dennis Felsing
4e39aea2f7
Version 10.4.3
2017-03-09 14:23:40 +01:00
heinrich5991
72f2eb32ee
Fix wording in scripts/hash_passwords.py, fix brace in other file
2017-03-09 13:37:54 +01:00
Dennis Felsing
761c3c9be1
Merge pull request #646 from heinrich5991/pr_ddnet_brace_style
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Fix the brace style in some places
2017-03-09 13:31:21 +01:00
heinrich5991
d98abf35db
Rename WEBSOCKETS
to CONF_WEBSOCKETS
2017-03-07 13:03:37 +01:00
heinrich5991
c201d7959c
Enable -Wdeclaration-after-statement for compat with MSVC
2017-03-07 13:02:37 +01:00
heinrich5991
5b63a33095
Merge pull request #639 from Learath2/dd_pr_rconauth2
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New auth system for rcon.
2017-03-06 20:57:42 +01:00
heinrich5991
6302e4d7e0
Fix some style issues and a > to >=
2017-03-06 20:11:23 +01:00
heinrich5991
e08ca70b1f
Fix dummy input reset
2017-03-06 19:45:39 +01:00
Learath2
0d4499a027
Rename bind_print to dump_binds.
2017-03-06 18:06:55 +01:00
heinrich5991
c1e826e853
Fix key slot indices after removing a key
2017-03-06 18:02:19 +01:00
Learath2
759799953f
Remove dump_binds. Let bind_print dump all. Fixes #634
2017-03-06 15:32:11 +01:00
Learath2
8c79f28802
Fix a crash on malformed input
2017-03-06 15:18:52 +01:00
Learath2
b49c13e617
KeySlots are 0 indexed...
2017-03-06 14:14:45 +01:00
Learath2
a87edad978
Move to a cpp file
2017-03-06 14:04:09 +01:00
Learath2
cbb5891263
Introduce ugly workaround to allow empty usernames
2017-03-06 13:49:08 +01:00
Learath2
71fb030443
Fix a comparison. Hate backwards compatibility...
2017-03-06 13:46:02 +01:00
Learath2
4d0f036b4f
Forgot to negate the comparisons
2017-03-06 13:22:17 +01:00
Learath2
9800360340
Check the return from str_hex_decode. Remove comment
2017-03-06 12:59:47 +01:00
Learath2
3c6a21ace2
dbg_assert felt more appropriate
2017-03-06 12:58:49 +01:00
Learath2
c5a12e3eba
Fix the status command for logged out people
2017-03-06 12:35:37 +01:00
Learath2
6f1f348715
Fix c&p fail
2017-03-06 12:35:09 +01:00
Learath2
939a7f0d3f
This time actually add error checking to str_hex_decode
2017-03-06 12:33:29 +01:00
Learath2
9319a82c6e
Add /invite for locked teams. Fixes #647
2017-03-06 12:14:38 +01:00
Learath2
4101acd747
Add rcon_login
2017-03-06 10:31:05 +01:00
Learath2
5317be824e
Fix coloring of team chat. Fixes #648
2017-03-06 10:24:00 +01:00
def
de7587b8b5
Version 10.4.2
2017-03-05 20:19:46 +01:00
Learath2
95bb9894a7
Get rid of pw generation in CServer, Err out in CAuthManager instead
2017-03-04 23:16:02 +03:00
Learath2
3a22a4b62d
Fix some issues
2017-03-04 23:06:22 +03:00
Learath2
ed5824589c
Make str_hex_decode a little more friendly
2017-03-04 23:06:07 +03:00
heinrich5991
ba5af42b1f
Fix the brace style in some places
2017-03-04 15:43:49 +01:00
heinrich5991
a13cdc25b2
Merge pull request #632 from Learath2/dd_pr_friend
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Put hearts before friends names. Closes #606
2017-03-04 15:37:24 +01:00
Learath2
cf9f3e3d38
Forgot one block
2017-03-04 10:58:02 +03:00
Learath2
d475eddb88
Add key ident to status command
2017-03-02 19:02:57 +03:00
Learath2
adfd6ca644
Enable the username prompt on client side
2017-03-02 18:16:50 +03:00
Learath2
b7cbaedea0
New auth system for rcon
2017-03-02 18:16:29 +03:00
necropotame
2c24fbce25
Fixed #636
2017-03-02 09:27:03 +01:00
Dennis Felsing
4c1053c6c4
Merge pull request #635 from heinrich5991/pr_dummy_input_demo_filter
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Refactor dummy input and demo filtering
2017-03-01 07:59:24 +01:00
heinrich5991
b841fdc203
Bump version requirement for warmup race timer
2017-03-01 00:08:56 +01:00
heinrich5991
6517567e7e
Merge pull request #602 from necropotame/gametick
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Send the race time using warmup timer
2017-03-01 00:05:22 +01:00
heinrich5991
305a67d492
Initialize variable in the demo recorder
2017-02-28 17:16:22 +01:00
heinrich5991
e3f2316106
Revert "Revert "Refactor dummy input and demo filtering""
...
This reverts commit 187560c8c0
.
2017-02-28 10:08:14 +01:00
Dennis Felsing
45c27e8b10
Version 10.4.1
2017-02-28 08:16:08 +01:00
Dennis Felsing
187560c8c0
Revert "Refactor dummy input and demo filtering"
...
This reverts commit 8375f4888e
.
2017-02-28 08:15:35 +01:00
necropotame
6a9406dc81
Fixed merge conflict
2017-02-28 07:31:39 +01:00
necropotame
b6548aa8cf
Fix wrong code convension, add enum for timer display type
2017-02-28 07:31:24 +01:00
necropotame
4cfe96801b
Send the race time using warmup timer
2017-02-28 07:31:24 +01:00
Learath2
7af41f6765
Actually use the color chosen
2017-02-28 01:23:10 +03:00
Learath2
fa22425f26
Add a checkbox to disable friend heart
2017-02-27 23:56:22 +03:00
Learath2
c783122301
Do not override the team color
2017-02-27 23:42:48 +03:00
Learath2
c76849c51a
Add sliders for friend chat color
2017-02-27 23:39:06 +03:00
Learath2
3b2d707f31
Add a second page to HUD page
2017-02-27 23:38:24 +03:00
Learath2
cd1f337bf5
Put hearts before friends names. Closes #606
2017-02-27 22:38:08 +03:00
Dennis Felsing
16f04d8989
Version 10.4
2017-02-27 16:33:10 +01:00
Dennis Felsing
eb36f421c5
Merge pull request #630 from heinrich5991/pr_ddnet_cmake_basic
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Add overly simple CMakeLists.txt
2017-02-27 16:28:19 +01:00
heinrich5991
8375f4888e
Refactor dummy input and demo filtering
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Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Learath2
09552a6d9f
Get rid of trailing whitespaces
2017-02-21 19:11:43 +03:00
heinrich5991
1a103081b8
Merge pull request #623 from Ryozuki/pr_ctrl_backspace_fix
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ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-18 10:41:42 +01:00
Ryozuki
9af59fe8f3
tiny style changes
2017-02-18 09:02:29 +01:00
heinrich5991
0f50356e2d
Merge pull request #624 from Redix/pr_stats
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Statboard fix
2017-02-18 02:36:33 +01:00
Redix
abcb074dcc
Fixed statboard
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- FPM value
- reset when a player leaves
2017-02-15 16:43:45 +01:00
Ryozuki
141a256cb3
Delete useless brackets
2017-02-14 17:06:51 +01:00
Ryozuki
ec957fc00e
ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-14 17:00:50 +01:00
Learath2
9cd5fa53e5
Fix horrible indent.
2017-02-09 13:01:19 +01:00
heinrich5991
67062d8d84
Merge pull request #613 from marcelherd/feature/printbind
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New command bind_print
2017-02-02 14:32:03 +01:00
east
0acad1a28b
dnsbl fix: HostLookup check result properly
2017-02-01 12:13:50 +01:00
Marcel Herd
7737129ed6
Fixed code style
2017-01-28 18:34:24 +01:00
Marcel Herd
b09bcb90a3
Added check for unbound key
2017-01-28 17:02:39 +01:00
Marcel Herd
1f58595033
Added command bind_print
2017-01-28 16:29:03 +01:00
def
1f636fe875
Fix team for echo
2017-01-06 00:30:21 +01:00
def
224b9d5443
echo command for clients prints to chat instead of mostly useless console
2017-01-06 00:17:53 +01:00
Dennis Felsing
fd7561f869
Merge pull request #604 from necropotame/clipfix
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Skip clipped groups that are outside the screen
2017-01-05 18:11:40 +01:00
necropotame
b9e7728e2e
Skip clipped groups that are outside the screen
2017-01-05 10:24:52 +01:00
heinrich5991
b42a59f290
Fix a crash with semicolon handling and timeout codes
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Timeout codes lead to deallocation of the player structure, the
semicolon code tried to access it, resulting in a segmentation fault.
2017-01-04 18:14:08 +01:00
heinrich5991
80ea4c8590
Disallow usage of semicolons in chat commands
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This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.
Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
heinrich5991
e94c0260d7
Implement /rules in a less copy-and-pasty way
2017-01-03 13:57:22 +01:00
Dennis Felsing
57c04cf988
Version 10.3.5
2016-12-16 15:56:22 +01:00
Dennis Felsing
7296dd2b53
Merge pull request #590 from Redix/pr_finish_buffer
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Fix buffer overflow in race recorder and ghost
2016-12-16 15:54:02 +01:00
BannZay
c6e7ad5e45
map details button name fix
2016-11-27 20:55:05 +02:00
def
49127a251a
Initialize int to fix compiler warning
2016-11-19 01:42:20 +01:00
Kevin Mersch
22753c2026
fix laser rendering on high gameticks
2016-11-18 21:28:14 +01:00
heinrich5991
b510db9ee9
Add the VITAL flag to fastdownload packets
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This lets 0.6.4 clients connect to DDNet servers again. Instead of doing
our own resend logic, just always send `sv_map_window` packets ahead and
let the Teeworlds network deal with possible resends.
2016-11-18 15:12:48 +01:00
Redix
22e2489377
fixed buffer overflow in race recorder and ghost
2016-11-15 15:28:11 +01:00
Dennis Felsing
243ed93fdf
Merge pull request #578 from heinrich5991/pr_ddnet_better_confusables
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Implement the confusable algorithm from Unicode more closely
2016-11-15 13:43:26 +01:00
heinrich5991
ba8f2feb8b
Improve performance of str_utf8_skeleton
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Break out of the loop early if possible.
2016-11-07 21:42:19 +01:00
Dennis Felsing
c21399c4c5
Merge pull request #567 from d3fault/master
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dummy copyMoves/hammer disabling when dummy connecting
2016-11-07 10:20:11 +01:00
Dennis Felsing
dc18f16623
Cleanup
2016-11-07 10:19:32 +01:00
Dennis Felsing
b7cb4ee017
Merge pull request #573 from ddnet/pr-demo-speed
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Refactor demo speed setting, add 1.5x speed (fixes #568 )
2016-11-07 10:19:05 +01:00
Dennis Felsing
3bf925f5d7
Version 10.3.4
2016-11-04 13:27:01 +01:00
Dennis Felsing
ab6ed4c589
Discard invalid snaps
2016-11-04 13:26:46 +01:00
def
79c37ce0fe
Version 10.3.3
2016-11-03 22:13:37 +01:00
def
34531c0696
cleanup
2016-11-03 22:10:31 +01:00
heinrich5991
cd3b0ae855
Implement the confusable algorithm from Unicode more closely
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See UTS#39 "Unicode Security Mechanisms":
http://www.unicode.org/reports/tr39/
This means that characters with accents or other things around them are
now considered the confusable with the base character.
Fixes #557 . Fixes #575 .
2016-10-30 13:45:55 +01:00
Dennis Felsing
c92e10914a
Refactor demo speed setting, add 1.5x speed ( fixes #568 )
2016-10-28 09:31:22 +02:00
d3fault
d6b732113e
dummy copyMoves/hammer disabling when dummy connecting
2016-10-26 15:00:02 -07:00
BannZay
a96ebde93a
getting jetpack through remote
2016-10-10 15:18:06 +03:00
east
3b8c17d9d6
fixed VS compilation
2016-10-06 13:03:48 +02:00
east
823e330a76
Merge pull request #554 from heinrich5991/pr_ddnet_random_timeouttoken
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Generate server-specific timeout codes
2016-10-05 12:21:51 +02:00
ChillerDragon
944752b78a
Fixed typo.
2016-10-04 20:08:39 +02:00
heinrich5991
fce9ec6cda
Replace UI elements for the timeout code
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Now you can regenerate your timeout seed with the click of a button.
2016-10-03 13:56:15 +02:00
heinrich5991
89b6d0c3da
Fix C89 compilation and a copy&paste mistake
2016-10-03 12:31:11 +02:00
heinrich5991
7ca2697135
Generate server-specific timeout codes
...
This way, servers can no longer hijack the timeout codes of clients.
Timeout codes are generated from md5(seed + dummy + server address).
If `cl_timeout_seed` is set to the empty string, the old config options
are used instead.
2016-10-02 11:36:42 +02:00
heinrich5991
e950351346
Put the password generation into base
2016-10-01 23:04:16 +02:00
Dennis Felsing
1db5d72879
Version 10.3.2
2016-09-29 13:50:51 +02:00
Dennis Felsing
67ef498573
Merge pull request #549 from heinrich5991/pr_ddnet_improve_pause
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Don't show player HUD during `/pause`
2016-09-29 13:48:12 +02:00
gjdaniel1999
142ae25e5d
Fix #267
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Fixes crashes caused by dns timeout.
2016-09-28 10:48:51 +05:30
BannZay
d4ea20001c
tee size fix
2016-09-26 21:56:13 +03:00
def
3ed6692ad7
SQL string cleanup
2016-09-25 10:41:34 +02:00
heinrich5991
c08206dd96
Don't show player HUD during /pause
for vanilla clients
2016-09-20 21:40:40 +02:00
heinrich5991
f49d60945d
Don't show player HUD during /pause
2016-09-20 16:34:49 +02:00
Dennis Felsing
5a29fa8fca
Merge pull request #544 from east/dnsbl
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Basic DNSBL implementation
2016-09-19 11:57:07 +02:00
Dennis Felsing
98a2f459b6
Merge pull request #533 from BannZay/openCurrentMap
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Load Current Map button added
2016-09-05 18:27:54 +02:00
BannZay
66c44cea79
MAX_PATH_LENGTH instead of pure magick
2016-09-05 18:54:35 +03:00
east
c6efc85a80
dnsbl_status added
2016-09-05 14:05:07 +02:00
east
c9a50916b3
sv_dnsbl_vote option added
2016-09-05 11:53:26 +02:00
east
678a69bf5b
basic DNSBL implementation
2016-09-05 11:38:11 +02:00
Dennis Felsing
504e01fb74
Version 10.3.1
2016-09-05 09:30:56 +02:00
Dennis Felsing
2291625305
Merge pull request #542 from ACTom/master
...
Fix lost first character when quickly input in chat
2016-09-05 09:28:36 +02:00
H-M-H
1a311585be
escape strings before applying FuzzyString
2016-09-03 18:28:11 +02:00
ACTom
3da2ba1f38
delete comment code
2016-09-01 21:17:27 +08:00
ACTom
c06e2d71cd
fix lost first character when quickly input in chat
2016-09-01 21:12:13 +08:00
Speedy Consoles
39704a04a7
made 1-tick unfreeze reliable
2016-08-27 18:03:50 +02:00
ACTom
363d0f81a4
Fix editor cannot input
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fix bug that press ctrl+shift+e enter editor and cannot input anything.
fixed by TsFreddie
2016-08-27 02:29:57 +08:00
Dennis Felsing
1b9c695652
Version 10.3
2016-08-24 11:11:20 +02:00
BannZay
6f99d05ef6
Merge remote-tracking branch 'upstream/master' into openCurrentMap
2016-08-23 14:40:13 +03:00
BannZay
c658411f15
Load Current Map button added
2016-08-23 14:29:53 +03:00
Dennis Felsing
d3f04a9470
Remove accidental code
2016-08-23 12:42:01 +02:00
Dennis Felsing
5b419914fa
Merge pull request #534 from BannZay/disabling-dCopyMoves-after-disconnect
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dCopyMoves disabling when Dummy disconnecting
2016-08-23 08:09:43 +02:00
def
c91ef1ea81
str_append instead of strcat
2016-08-21 21:14:41 +02:00
def
2aa3303884
Longer team ranks
2016-08-21 21:06:12 +02:00
BannZay
d78c565f8a
dCopyMoves disabling when Dummy disconnecting
2016-08-21 16:22:46 +03:00
BannZay
52d8efdfde
editor searchBar added
2016-08-21 03:06:01 +03:00
Freddie Wang
7aa7e463e0
fix keystroke hold after send the chat
2016-08-14 23:02:07 -07:00
Freddie Wang
e5f23cd87c
Added full IME support
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Now with display of editing text.
2016-08-14 22:16:06 -07:00
Freddie Wang
51a7b01190
temporary ime fix
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Fixed Asian IMEs which need to press enter to confirm candidate text.
Disabled keyinput while editing candidate in IME.
2016-08-14 21:01:31 -07:00
Dennis Felsing
1990707d68
Merge pull request #527 from heinrich5991/pr_no_compressed_control
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Disallow compressed control messages
2016-08-13 00:39:42 +02:00
heinrich5991
884ad25204
Disallow compressed control messages
2016-08-12 18:41:03 +02:00
def
320c299b68
Fix laser code
2016-08-07 22:38:45 +02:00
def
28f50e4440
Revert "Implement comma in search and exclude queries to separate search terms"
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This reverts commit 3341e18d13
.
2016-08-07 00:52:00 +02:00
def
5b19be992d
C89 fix
2016-08-03 00:24:58 +02:00
def
c308c348cb
Merge branch 'Display tee position in editor proof'
2016-08-03 00:11:10 +02:00
def
3341e18d13
Implement comma in search and exclude queries to separate search terms
2016-08-02 22:16:02 +02:00
def
3b4381cf8e
Version 10.2.1
2016-07-26 20:29:02 +02:00
def
af250dd74e
Fix colors in tele number selection
2016-07-26 20:28:30 +02:00
def
e8dac3346a
Fix veto
2016-07-20 20:56:22 +02:00
Tim Schumacher
a99a9fecfc
Display tee position in editor proof
2016-07-18 08:55:35 +02:00
H-M-H
a4a841c0f9
fix timer on macOS
2016-07-10 16:07:21 +02:00
def
aab3beb3b0
Veto right for start and join time
2016-07-08 18:28:33 +02:00
Dennis Felsing
8b10d15845
Merge pull request #509 from timakro/pr_no_disconnect_timeout
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Don't send disconnect on timeout
2016-07-08 17:25:43 +02:00
Tim Schumacher
46b75886c9
Don't send disconnect on timeout
2016-07-08 17:00:47 +02:00
def
0688229f0d
Forbid names starting with /, as they can be abused to make people write chat commands
2016-07-08 16:38:05 +02:00
def
d5a2df5e63
Version 10.2
2016-07-03 23:33:53 +02:00
Dennis Felsing
3960dc36d8
Merge pull request #497 from BannZay/Int_step_edition
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PROPTYPE_INT_STEP mixed to PROPTYPE_INT_STEP + PROPTYPE_INT_SCROLL
2016-07-03 23:31:12 +02:00
Dennis Felsing
45bf601570
Merge pull request #495 from heinrich5991/pr_ddnet_smaller_dummy_map
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Reduce dummy map size from 549 bytes to 191 bytes
2016-07-03 23:26:42 +02:00
Dennis Felsing
d68672009a
Merge pull request #511 from heinrich5991/pr_ddnet_osx_monotonic
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Use the monotonic clock on OS X
2016-07-03 23:25:39 +02:00
def
992c148dce
Fix messages a bit
2016-07-03 23:23:33 +02:00
Dennis Felsing
c323e178d9
Merge pull request #510 from timakro/pr_unlock_team_tile_msg
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Send chat message when team is unlocked by a tile
2016-07-03 23:22:51 +02:00
def
866ffe8ef2
Fix mouse when opening editor with cl_editor 1
2016-07-03 23:16:43 +02:00
heinrich5991
d8e27027f8
Use the monotonic clock on OS X
2016-07-03 12:56:29 +02:00
Tim Schumacher
96d05e3370
Send chat message when team is unlocked by a tile
2016-06-30 17:55:34 +02:00
def
4681f69b1b
Introduce cached ticks for client again, this time with workaround for
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particles. Hopefully not many other parts of the code will need this.
2016-06-28 23:36:34 +02:00
def
071822d281
Use clock_gettime(CLOCK_MONOTONIC) instead of gettimeofday().
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Seems to work fine. (The initial bugs I had with this were caused by my
system's clock being wrong)
2016-06-28 23:30:35 +02:00
def
19feacb2ad
Revert "Cache time on client as well"
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This reverts commit 987fad55cd
.
Broke too many graphics animations, couldn't find a fix
2016-06-28 02:51:26 +02:00
def
987fad55cd
Cache time on client as well
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- Fixes FPS for me after suspend from 40 to 500 fps
- Should generally improve performance
- Might lead to a few problems where we need to call set_new_tick() in a
few more positions, so test please
2016-06-28 02:16:55 +02:00
H-M-H
35bd378a62
fixed RandomUnfinishedMap
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do not execute this function several times even after success
2016-06-22 02:00:29 +02:00
def
aeec3c6396
Add support for mousewheelleft and mousewheelright
2016-06-21 15:31:28 +02:00
def
8753620e42
Also use cl_reconnect_timeout on 'Too weak connection'
2016-06-19 02:17:23 +02:00
def
e518a701a3
Clean up sql dbg_msg calls
2016-06-15 11:52:40 +02:00
def
3740deb89c
Merge branch 'master' of github.com:ddnet/ddnet
2016-06-10 03:05:55 +02:00
def
e0ec97174a
Try to fix broken /map
2016-06-10 03:05:47 +02:00
heinrich5991
0244640aca
Also don't send the token magic to unsupported clients
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Since only the client can initiate the secure session, there's basically
no reason to send this magic to clients which didn't advertise the
feature.
2016-06-08 09:57:17 +02:00
Dennis Felsing
3dd2f23d45
Merge pull request #499 from heinrich5991/pr_ddnet_no_tokens_for_vanilla
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Don't send token to harmless vanilla clients
2016-06-07 16:22:29 +02:00
heinrich5991
a2e64f0a16
Don't send token to harmless vanilla clients
2016-06-07 15:52:57 +02:00
def
eef3980b18
Revert "Highlight own whispers in F1"
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This reverts commit 8d081140b0
.
2016-06-03 22:47:38 +02:00
def
f1cdbe8696
More accurate ping by refreshing servers on second frame instead of first (might be caused by intial font rendering)
2016-06-03 19:50:49 +02:00
def
d137d0c19d
Merge branch 'master' of github.com:ddnet/ddnet
2016-06-03 11:30:33 +02:00
def
097b6cabf3
Fix cut off names in scoreboard (still overlap with clan though)
2016-06-03 11:30:20 +02:00
Andrew
e6eb607cc8
PROPTYPE_ANGLE_SCROLL mixed
2016-06-02 17:53:52 +03:00
Andrew
a624db90b4
editeable proptype_int_step
2016-06-02 14:50:06 +03:00
HMH
bb9d23bb73
sql-save: forgot a line
2016-05-31 12:32:09 +02:00
HMH
28d116217b
fixed resetting of saving-state of teams (was not reset always)
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destructor of CSqlTeamSave takes care of that now
while doing so the allocation of CSaveTeam has been moved to the stack
2016-05-31 00:03:28 +02:00
H-M-H
ada3b9a5db
Merge pull request #378 from H-M-H/sqlmasters
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separate sqlwrite and sqlread server
2016-05-28 23:00:16 +02:00
rbmz
8d081140b0
Highlight own whispers in F1
2016-05-27 08:33:43 -03:00
heinrich5991
4d6657e3f1
Fix CRC of dummy map
2016-05-26 11:06:56 +02:00
heinrich5991
b075f1ff1b
Use a dummy map with background
2016-05-25 23:47:34 +02:00
heinrich5991
702ed7e023
Reduce dummy map size from 549 bytes to 191 bytes
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Also include a tool to generate said map; the map is generated without
any hacks. It could likely be made smaller using a few tricks.
2016-05-24 01:47:04 +02:00
heinrich5991
e353aa80b2
Don't send uninitialized memory over the network
2016-05-23 11:48:23 +02:00
def
63b92b729e
Fix completion rendering on new input
2016-05-22 21:31:35 +02:00
def
0217a76771
accept input when opening, but not at first frame to discard the input that caused the console to open ( fixes #443 again)
2016-05-22 21:23:33 +02:00
def
d1770e4aa5
Version 10.1.1
2016-05-22 12:17:59 +02:00
def
c437170856
Fix cl_showhud_score
2016-05-22 12:12:02 +02:00
def
f193099f94
Version 10.1
2016-05-22 02:20:51 +02:00
def
1d98ff031c
Immediately accept input while console is still opening ( fixes #484 )
2016-05-22 02:12:52 +02:00
def
3d3827a57d
Don't render brush when picker is shown
2016-05-22 02:01:22 +02:00
def
668b0b887d
Clean up modifier button
2016-05-22 01:43:33 +02:00
Dennis Felsing
ba012a353b
Merge pull request #483 from BannZay/mixedButtons
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Switcher,speeduper,tuner,teleporter mixed to one button
2016-05-22 01:30:17 +02:00
def
86495bbad0
Add support for old race server racetime messages in HUD, including checkpoint time difference
2016-05-22 01:26:15 +02:00
HMH
ea5892b1ce
don't clear sql-mapstring twice
2016-05-21 22:53:49 +02:00
def
af8317c2e9
Don't allow restarting after touching finish line on solo server
2016-05-21 21:51:38 +02:00
H-M-H
b648b530d5
Merge branch 'master' into sqlmasters
2016-05-20 23:40:29 +02:00
def
3c54f443b2
Make sv_join_vote_delay work for /map votes and make the number of seconds configurable
2016-05-20 20:05:47 +02:00
def
aff85462aa
Update messages a bit
2016-05-20 18:36:32 +02:00
def
ede6a9f93f
More uniform /times output (thanks Soreu)
2016-05-20 18:28:33 +02:00
Tim Schumacher
22ad56486a
revert automatically add linebreaks in broadcasts
2016-05-19 21:53:01 +02:00
Tim Schumacher
96bcedec29
just set first char of ddnet filter to zero
2016-05-19 15:54:52 +02:00
Tim Schumacher
dae855ee9f
clear ddnet filter strings before appending
2016-05-19 15:51:48 +02:00
def
1645310750
Keep reading packets after invalid control packet
2016-05-17 23:44:57 +02:00
def
bb634d7641
Reconnect to last server address, not the one selected in browser
2016-05-17 18:56:33 +02:00
HMH
c4843868c4
do not log the sql-passwords
2016-05-16 15:41:52 +02:00
HMH
a073d22509
set timeout for sql-reads/writes
2016-05-16 15:37:51 +02:00
Andrew
adab934c99
Switcher,speeduper,tuner,teleporter mixed to one button
2016-05-15 18:17:57 +03:00
Tim Schumacher
aeadffa585
calculate type height in ddnet browser type filter
2016-05-15 10:19:15 +02:00
Tim Schumacher
434b9345d8
automatically add linebreaks in broadcasts
2016-05-15 10:19:15 +02:00
def
d2f5714042
Sort file names case-insensitively
2016-05-15 00:06:32 +02:00
def
475df14134
Fix editor popups a bit
2016-05-14 15:16:52 +02:00
def
d6ca9dcb7b
Version 10.0.3
2016-05-14 01:17:51 +02:00
def
d1275f239a
cl_show_ids also shows ID in chat ( fixes #454 )
2016-05-14 01:17:18 +02:00
def
ff747953b4
Make envelopes unsynchronized by default and explain the setting better ( fixes #479 )
2016-05-14 00:42:40 +02:00
def
b0b2774695
Clean up other paste code a bit
2016-05-11 18:00:27 +02:00
def
b7d4beccea
Fix buffer overflow when pasting text (thanks to Im 'corneum)
2016-05-11 17:51:27 +02:00
H-M-H
2bcbe52d14
fixed /load message
2016-05-11 15:54:09 +02:00
H-M-H
42fc8a0fe2
fixed use of Str and ClrStr
2016-05-11 15:26:16 +02:00
H-M-H
6a2438e1cf
fixed includes
2016-05-11 15:01:53 +02:00
def
03a48dd09f
Add code to remove unused tiles on game and front layers (commented out)
2016-05-11 12:13:54 +02:00
def
695bf346ac
Make gfx_refresh_rate functional ( fixes #255 )
2016-05-10 17:43:27 +02:00
def
2fc2515e0f
Fix DDNet server browser to refresh only once on start, not twice
2016-05-10 12:40:33 +02:00
H-M-H
3b6baaa8d3
made CSqlData const for threadfunctions and added a class for sqlstrings
...
CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.
To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.
sql_string_helpers got an own source file now.
A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
heinrich5991
fe3e05cee5
Merge pull request #474 from Henningstone/pr-ddnet-chat-input-jump
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Jump to special characters with CTRL+arrowkeys in chat input
2016-05-09 18:07:41 +02:00
def
37e822ba0f
Version 10.0.2
2016-05-08 19:41:06 +02:00
def
f3a4069867
Set gfx_highdpi to 0 as default (needs someone to fix it on Win >= 8.1 and Mac)
2016-05-08 19:40:53 +02:00
Dennis Felsing
6c771f6bff
Merge pull request #475 from east/timeoutprotfix
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Copy resendbuffer on timeout protection
2016-05-07 23:41:54 +02:00
def
461a09451d
Improve handling of multiple screens and missing screens
2016-05-07 23:19:46 +02:00
def
642e7f7671
Still hide window at start (fixes fullscreen in Gnome)
2016-05-07 21:16:31 +02:00
east
1cbaa0c4ef
copy resendbuffer on timeout protection
2016-05-07 19:28:16 +02:00
def
9bd30ce447
Make high-dpi screen support optional
2016-05-07 17:47:05 +02:00
def
4631a7cfa6
Try to enable HighDPI (untested)
2016-05-07 16:35:31 +02:00
def
e0ee7a2bb9
Merge branch 'master' of github.com:ddnet/ddnet
2016-05-07 16:12:41 +02:00
def
bfcf0c4067
Fix auto reconnect abortion
2016-05-07 16:12:23 +02:00
def
25fda2751c
Fix "vanilla skins only" setting in menu
2016-05-07 15:59:58 +02:00
def
340c4d2398
Leave it up to the WM where to position windows
2016-05-07 15:59:40 +02:00
def
c325b08087
Add inp_mouseold for warped mouse input
2016-05-07 15:59:13 +02:00
Henningstone
6a10c96e02
Fix cursor behaviour when skipping backwards
2016-05-07 01:01:56 +02:00
Henningstone
cdc37493c2
Removed the check for uppercase letters
2016-05-06 19:48:36 +02:00
Henningstone
997713f9a1
Jump to special characters with CTRL+arrowkeys in chat input
2016-05-06 17:16:31 +02:00
Tim Schumacher
d80d2de134
fix tab
2016-05-06 16:45:30 +02:00
def
f2100fbad7
Change window focus handling (disable input grab when focus lost)
2016-05-06 11:29:34 +02:00
def
939f2136c0
Nicer way of handling Mac fifo rewinding (just don't use high level file streams)
2016-05-05 23:32:55 +02:00
Dennis Felsing
838364b713
Merge pull request #469 from H-M-H/fifo_mac_fix
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always read fifo from start
2016-05-05 21:23:52 +02:00
H-M-H
319729e207
ifdef for rewind as it is only required of OS X
2016-05-05 21:15:15 +02:00
H-M-H
491d878a64
always read fifo from start
2016-05-05 20:29:31 +02:00
def
41f34aa187
Add vanilla check for entities_clear
2016-05-05 20:21:34 +02:00
def
072eadbb99
Use DDNet entities by default, fixes seeing unhookable from start (thanks to kamillentee)
2016-05-05 20:17:13 +02:00
Dennis Felsing
bc907f319d
Merge pull request #467 from timakro/master
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rename some auto game tile placers
2016-05-05 18:59:53 +02:00
Dennis Felsing
47455fa78b
Merge pull request #468 from timakro/pr_fix_editor_gametiles_automapper_overlap
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fix editor gametiles automapper overlap
2016-05-05 18:59:41 +02:00
Dennis Felsing
e7af8cfdd7
Merge pull request #466 from Ryozuki/pr_showpred
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Fixed cl_showping (now cl_showpred)
2016-05-05 18:59:01 +02:00
def
513c742197
Fix cl_antiping_players to be off on solo (thanks HMH)
2016-05-05 18:57:35 +02:00
def
14f1670fda
Fix fifo console to remove newline character at end
2016-05-05 18:48:15 +02:00
Tim Schumacher
78f8c9978d
fix editor gametiles automapper overlap
2016-05-05 18:40:38 +02:00
Tim Schumacher
afd0e5a3eb
rename some auto game tile placers
2016-05-05 18:23:04 +02:00
Ryozuki
82d2a994ed
Fixed cl_showping (now cl_showpred)
2016-05-05 18:07:00 +02:00
H-M-H
4bf1a68292
do not write nullbytes to failed_sql.sql
2016-05-05 13:23:35 +02:00
Henningstone
77b584c12f
Forbid showing /top5 from rank 0 on
2016-05-05 01:33:28 +02:00
H-M-H
931d99e4c2
also destroy locks created by CSqlServer
2016-05-04 23:39:16 +02:00
H-M-H
30ca8d8774
made writing to sql-failurefile threadsafe
2016-05-04 23:37:34 +02:00
gamertyp
b479dd412c
Removed a tab
2016-05-04 23:37:02 +02:00
gamertyp
e9378973de
Re-ordered the Gametiles-menu
2016-05-04 22:33:10 +02:00
gamertyp
7a3f96431a
Re-ordered the Gametiles-menu
2016-05-04 22:30:16 +02:00
def
2df9c79483
proper str_copy size ( fixes #461 )
2016-05-04 18:43:54 +02:00
def
1b668047c8
Clean up auto reconnect and make it independent of rendering
2016-05-04 18:23:00 +02:00
H-M-H
5dc47ede58
put sql_string_helpers into an own namespace
2016-05-04 16:51:18 +02:00
H-M-H
a7c0cd58ee
fixed birthdaycheck and the format of sql-inserts for the failure-file
2016-05-04 16:47:53 +02:00
def
45971ee8e9
no player antiping when appropriate tunings set
2016-05-04 16:01:58 +02:00
H-M-H
cd41220a44
wait for score-threads on shutdown
2016-05-04 15:32:24 +02:00
H-M-H
13688bbb2a
fixed indentation
2016-05-04 00:27:03 +02:00
H-M-H
e351080dd3
removed double semicolons
2016-05-04 00:24:54 +02:00
H-M-H
a93e845e6d
checkbirthday now also sends a broadcast to the 'birthdaychild'
2016-05-03 23:50:42 +02:00
H-M-H
94f163f094
added CSqlPlayerData for simple tasks like getting best time
2016-05-03 23:24:44 +02:00
H-M-H
c9e65c7931
Merge branch 'master' into sqlmasters
2016-05-03 23:07:24 +02:00
H-M-H
c9b64053d0
cleaned up structure of sql_score.cpp
2016-05-03 20:45:58 +02:00
H-M-H
d0cebb576d
sql-score can now handle mapchanges/reloads
2016-05-03 20:36:17 +02:00
Henningstone
be010ff370
Fixed crashbug in fifo.cpp
2016-05-03 19:17:44 +02:00
Dennis Felsing
230784d234
Merge pull request #458 from Ryozuki/pr_showping
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Added cl_showping
2016-05-03 16:12:30 +02:00
Ryozuki
5c7856ee59
Added cl_showping
2016-05-03 16:06:10 +02:00
def
43479e3768
Comment m_InpuIgnoredModifiers a bit
2016-05-03 15:30:46 +02:00
def
bad26a3a8a
Pressing shift makes slider move slower ( fixes #455 )
2016-05-03 15:11:52 +02:00
def
a954241169
style
2016-05-02 23:37:40 +02:00
def
21ac41bfae
Clean up fifo console
2016-05-02 23:36:21 +02:00
def
61e47422f6
Clean up debug messages a bit (lower case, no useless errors)
2016-05-02 21:35:32 +02:00
def
a8ce73dffa
Comment m_InpuIgnoredModifiers a bit
2016-05-02 18:21:54 +02:00
Tim Schumacher
50f9e37282
disable deepfly patch applied at wrong position
2016-05-02 16:25:34 +02:00
def
8af1e59fc6
Version 10.0.1
2016-05-01 23:11:11 +02:00
def
a9ed7035ee
Add inp_ignored_modifiers to ignore set of keyboard modifiers
2016-05-01 23:07:19 +02:00
def
7e7bfcddd2
Fix console autocompletion ( fixes #451 )
2016-05-01 20:30:34 +02:00
def
28571e9cb5
Damn Windows XP
2016-05-01 20:23:14 +02:00
def
0bab90aa20
ALT modifier has no special meaning for key input
2016-05-01 19:57:38 +02:00
def
487de16200
Anotehr WinXP fix
2016-05-01 19:56:18 +02:00
def
dc45ecbe6d
Try to fix du.bat
2016-05-01 19:56:13 +02:00
def
c683703df0
Fix system.c for C89
2016-05-01 19:35:21 +02:00
def
2a92a171da
Merge branch 'master' of github.com:ddnet/ddnet
2016-05-01 19:34:40 +02:00
def
f6518e4d25
Remove unesed cl_version_server
2016-05-01 19:34:33 +02:00
def
a4840cdfd3
Fix ed_showkeys with mousewheel
2016-05-01 19:34:16 +02:00
Dennis Felsing
07aa6c6d9b
Merge pull request #449 from timakro/master
...
added auto game tile placer for hookthrough & show button to mapper when placing unused tiles
2016-05-01 18:18:30 +02:00
Tim Schumacher
aeea3777a3
show button to mapper when placing unused tiles
2016-05-01 18:12:20 +02:00
Tim Schumacher
e61456f381
added auto game tile placer for hookthrough
2016-05-01 17:44:02 +02:00
def
b6733a1827
Update credits
2016-05-01 17:14:02 +02:00
def
faa576e73d
Another mouse fix try
2016-05-01 15:34:36 +02:00
def
981533e177
More mouse fixes with SDL2
2016-05-01 15:20:52 +02:00
def
143fd88c2a
Ignore relative mouse movement when in absolute mouse mode
2016-05-01 15:02:08 +02:00
def
644a23ba57
Fix folder creation
2016-05-01 14:45:47 +02:00
def
ab13a0086d
Updater: Support downloading files into new directories
2016-05-01 14:20:55 +02:00
def
779c6d2508
Only move cursor when window has mouse focus
2016-05-01 14:00:53 +02:00
def
32db2e6915
Updater: Support DLLs for win32 and win64
2016-05-01 13:11:51 +02:00
def
88780b8fbc
Use new ddnet update server
2016-05-01 12:09:02 +02:00
def
29a26a6633
Version 10.0
2016-05-01 12:07:16 +02:00
def
15fa9f7b74
minor fix: false instead of SDL_FALSE
2016-05-01 11:39:40 +02:00
def
6b3e0981a1
Case-insensitive
2016-05-01 11:23:56 +02:00
def
53a7623191
Updater special handling for ttf files (same as dll)
2016-05-01 11:23:32 +02:00
def
a1151fd296
ban -> Timeout
2016-05-01 11:15:45 +02:00
def
13143eac23
Reconnect for timeout instead of bans, some simplification
2016-05-01 11:12:07 +02:00
Dennis Felsing
bd40eec54f
Merge pull request #446 from timakro/pr_improve_hookthrough_shortcut
...
hookthrough shortcut now works for game and front
2016-05-01 10:13:33 +02:00
def
f6399654c1
Merge branch 'master' of github.com:ddnet/ddnet
2016-05-01 03:28:52 +02:00
def
cc002d244d
Fix gfx_resizable to be on by default with X11
2016-05-01 03:28:41 +02:00
Dennis Felsing
1ccbc7a69b
Merge pull request #447 from timakro/pr_dont_remove_unused_tiles
...
dont remove unused tiles
2016-05-01 02:50:09 +02:00
Tim Schumacher
01024252b5
fix editor buttons for 5:4 resolutions
2016-05-01 02:34:06 +02:00
Tim Schumacher
04887e44f8
remove useless function
2016-05-01 01:54:37 +02:00
Tim Schumacher
70ffbbbbf9
hookthrough shortcut now works for game and front
2016-05-01 01:47:29 +02:00
def
915bce38fc
Toggling console with custom bind doesn't print that key on console ( fixes #443 )
2016-05-01 00:26:03 +02:00
def
72a6e20ba8
Split CInput::NextFrame() from CInput::Update() ( fixes #444 )
2016-05-01 00:18:25 +02:00
def
a0a7d96ca0
Fix statboard bind
2016-04-30 23:39:42 +02:00
def
d1b87e6794
Fix resolution on Mac OSX ( fixes #445 )
2016-04-30 23:10:09 +02:00
def
f79bdf69a5
typo
2016-04-30 22:55:21 +02:00
Tim Schumacher
f1b6848d85
dont remove unused tiles
2016-04-30 22:37:17 +02:00
Dennis Felsing
44d16d2374
Merge pull request #441 from timakro/master
...
fix hooktele on unhook, broke with new hookthrough
2016-04-30 21:29:27 +02:00
def
2cc236cb8c
Make spectator work again
2016-04-30 21:28:44 +02:00
Tim Schumacher
3378811ecf
fix hooktele on unhook, broke with new hookthrough
2016-04-30 21:13:54 +02:00
Dennis Felsing
f016a0eb1f
Merge pull request #436 from timakro/pr_other_gametype_entities_clear
...
added entities clear for other gametypes
2016-04-30 20:28:27 +02:00
def
0385c3b520
Workaround for global hotkeys causing SDL keydown events
2016-04-30 20:27:47 +02:00
def
4761608329
Input fixes from TW master for mouse wheel
2016-04-30 20:11:26 +02:00
def
1446adee2c
Window resizing only with X11 (not on Windows and Mac OS X)
2016-04-30 19:19:19 +02:00
def
0667864657
Fix double click in demos menu
2016-04-30 18:18:22 +02:00
def
df12171040
Merge branch 'master' of github.com:ddnet/ddnet
2016-04-30 18:00:08 +02:00
def
644fec7e55
Resize window without restarting client
2016-04-30 17:59:58 +02:00
Tim Schumacher
0a972185dc
prevent placing unused entity tiles in game layer
2016-04-30 11:02:00 +02:00
def
74f4ad77d6
fixed utf8 text input from tw master
2016-04-30 04:02:32 +02:00
def
502c5aa3cb
Ignore keys after window regained focus
2016-04-30 03:32:23 +02:00
def
26c9c39004
Disable HighDPI displays
2016-04-30 03:32:01 +02:00
def
9b20d3a0ad
Fix relative mouse
2016-04-30 02:06:41 +02:00
def
2a7aa33830
Normal mouse speed again
2016-04-30 00:52:43 +02:00
def
7a5b79e48a
More SDL2 graphics goodness, partially from TW master
2016-04-30 00:43:11 +02:00
def
11e3fd55db
seperated ingame input handling from rendering (from TW master)
2016-04-29 23:05:20 +02:00
def
abbf2f7e69
Merge branch 'master' of github.com:ddnet/ddnet
2016-04-29 22:56:20 +02:00
def
1727dd5a72
Some early SDL2 Android fixes
2016-04-29 22:56:13 +02:00
Dennis Felsing
09284c3ba9
Merge pull request #434 from timakro/pr_prevent_unused_tiles
...
Prevent placing unused tiles in the editor
2016-04-29 22:36:35 +02:00
def
2e0ca0f4b4
Fix SDL2 compilation
2016-04-29 21:58:24 +02:00
def
e8965bee68
Some keyboard input changes from teeworlds master
2016-04-29 21:56:38 +02:00
def
354696afb7
switch between fullscreen and windowed mode without restarting the client (by oy)
2016-04-29 21:56:38 +02:00
def
6c4e6c5c44
setlocale for XOpenIM with compose key
2016-04-29 21:56:38 +02:00
def
8e3550f9c6
Fix keyboard segfault
2016-04-29 21:56:38 +02:00
def
10d6f69d32
Fix Mouse buttons 4 and 5
2016-04-29 21:56:38 +02:00
def
0155c75cf4
Keyname for mouse9
2016-04-29 21:56:38 +02:00
def
cc1f80471b
Use same key limit as SDL2 does
2016-04-29 21:56:38 +02:00
def
a089d3d36d
Fix issue with keys not being recognized on non-English keyboards
2016-04-29 21:56:38 +02:00
def
a1403ef457
Make sure GetClipboardText's null returns are handled properly
2016-04-29 21:56:38 +02:00
def
bd2b61f0e5
Initialize m_pClipboardText
2016-04-29 21:56:38 +02:00
def
c5db3ef5f4
Use SDL_free instead of free
2016-04-29 21:56:38 +02:00
def
ea45173612
Fix NotifiyWindow on Windows
2016-04-29 21:56:38 +02:00
def
3e9b8a62ce
Add includes for windows' getenv/putenv/free
2016-04-29 21:56:38 +02:00
def
632db36fe4
Add clipboard copy&paste support (by swick)
2016-04-29 21:56:38 +02:00
def
9918ada2d8
Add comment about mouse sensitivity on X11
2016-04-29 21:56:38 +02:00
def
4111acd309
Add WIP
2016-04-29 21:56:38 +02:00
def
8bfc0008b7
Hide window until OpenGL context is created
...
Fixes aspect ratio distortion when using multiple screens with different
aspect ratio and switching between them while starting the client
2016-04-29 21:56:38 +02:00
def
6efd028393
Make NotifyWindow work with SDL2
2016-04-29 21:56:38 +02:00
def
38cfe32385
Fix stuck mouse
2016-04-29 21:56:38 +02:00
def
5cdb36ecb0
Debugging with text input handling
2016-04-29 21:56:38 +02:00
def
ff2a7272fa
Improved window grabbing: only when relative mouse mode is active
2016-04-29 21:56:38 +02:00
def
63a4c804de
Grab window, fixes mouse moving out of window and losing control
2016-04-29 21:56:38 +02:00
def
2d70c3e292
Try to get SDL2 on Windows working
2016-04-29 21:55:48 +02:00
def
db8a126315
Merge swick's SDL2 branch
2016-04-29 21:55:48 +02:00
def
97743b8e70
Also ctrl-r to refresh and in demo browser as well
2016-04-29 20:39:25 +02:00
Tim Schumacher
4a22e762ff
added entities clear for other gametypes
2016-04-29 19:29:19 +02:00
Tim Schumacher
d69133c877
prevent placing unused tiles in the editor
2016-04-29 19:23:34 +02:00
def
e0e7f20196
added sv_deepfly (default 1) to disable deepfly (by timakro)
2016-04-29 18:08:53 +02:00
Henningstone
8279855bb0
Show ingame Ghost tab only on race servers
2016-04-28 22:40:46 +02:00
def
7dd593a35e
A bit nicer ingame browser menu corners
2016-04-27 23:54:26 +02:00
Dennis Felsing
12fa78ca75
Merge pull request #316 from Learath2/pr_dllupdate
...
Allow for the update of dll files
2016-04-27 22:18:30 +02:00
def
86a0f46937
Add a connection limit ( fixes #408 )
2016-04-27 22:09:18 +02:00
def
d3a411afa6
Key up/down only change selected server, not friend list
2016-04-27 20:26:33 +02:00
def
dc162d02fc
F5 to refresh server browser
2016-04-27 20:17:10 +02:00
def
ec7d28ed86
Change ingame menu layout a bit: Browser, Ghost directly instead of Network tab
2016-04-27 20:14:03 +02:00
def
b495b1681c
Double click works on votes (and vote window disappears after server setting vote)
2016-04-27 20:04:31 +02:00
def
c473689be7
Remove VITAL flag in fastdownload map packets (as suggested by heinrich5991)
2016-04-27 19:54:43 +02:00
def
740868c938
Add cl_show_local_time_always ( fixes #319 )
2016-04-27 19:22:55 +02:00
def
67bff95a72
Merge remote-tracking branch 'timakro/new_hookthrough'
2016-04-27 18:59:51 +02:00
def
d019eb87c6
Use default page when ingame browser uses invalid page ( fixes #345 )
2016-04-27 17:59:12 +02:00
def
618dc9a6b0
Alert if layer size too big in editor (thanks to Lady Saavik, fixes #404 )
2016-04-27 17:49:14 +02:00
def
ccbdf1d073
Add demo_speed command ( fixes #354 )
2016-04-27 17:21:40 +02:00
def
0f5611c2f0
Add function to filter chat out of demo when slicing ( fixes #382 )
2016-04-27 17:05:30 +02:00
def
11a07f2c69
Merge branch 'master' of https://github.com/timakro/ddnet into timakro-master
2016-04-27 16:11:14 +02:00
Dennis Felsing
8e69f9ac90
Merge pull request #338 from east/mapvital
...
Added vital flag for mapdata (includes fast download)
2016-04-27 15:57:14 +02:00
def
3aeb1ae23c
Version 9.3.1
2016-04-27 01:29:20 +02:00
def
ecd7b48339
Version 9.3
2016-04-26 23:07:15 +02:00
def
378a713b1d
No antiping in demo player
2016-04-24 01:57:01 +02:00
Dennis Felsing
4cb9c85738
Merge pull request #429 from east/antispoof_fix
...
Antispoof: vanilla connection default map fallback
2016-04-23 23:34:10 +02:00
east
a5de7596fa
comments added
2016-04-23 17:44:42 +02:00
east
32ba1c9239
Antispoof dm1 fallback on flood added
2016-04-23 17:23:01 +02:00
def
750f30b6b9
Don't use hardcoded table name
2016-04-23 16:42:54 +02:00
def
93ce3c84c3
Add fake tuning for hammer hit
2016-04-20 11:59:14 +02:00
def
8fdeb9df58
Don't use antiping when spectating
2016-04-17 18:36:33 +02:00
def
f524c71c38
Fix a few default binds
2016-03-26 01:09:34 +01:00
def
2f170c4d1c
Actually call new birthday function
2016-03-26 00:36:54 +01:00
def
fc2bf86174
Birthday check when player joins
2016-03-26 00:20:18 +01:00
def
52fcc6e550
Fix sv_hide_score
2016-03-26 00:19:44 +01:00
def
b2105ef3ec
Revert "Nicer formatting for SQL stats"
...
This reverts commit c36b7efe1d
.
2016-03-09 23:45:48 +01:00
def
64e4f99102
Revert "Further improvement on ranks formatting"
...
This reverts commit fad318e86f
.
2016-03-09 23:45:43 +01:00
def
fb03247580
muteid and muteip are in seconds, not minutes
2016-03-09 01:48:17 +01:00
def
fad318e86f
Further improvement on ranks formatting
2016-03-08 17:53:49 +01:00
def
c36b7efe1d
Nicer formatting for SQL stats
2016-03-08 17:36:14 +01:00
def
ce7eb0aac1
Add UNLOCK_TEAM tile (someone draw a tile please)
2016-03-07 18:04:59 +01:00
H-M-H
e39829ef7c
killer of locked team will get strong hook on respawn
2016-03-04 22:55:12 +01:00
heinrich5991
e8be975f5b
Merge pull request #417 from awaysoft/add_simplified_chinese_support
...
Add font support for chinese, japanese, korean.
2016-03-03 16:48:28 +01:00
Tom
ff1c6705d6
fix compile warning
2016-03-03 23:40:19 +08:00
def
f1ff7e80ea
Version 9.2
2016-03-02 22:47:50 +01:00
def
e577c8e9ae
Fix web links
2016-02-23 01:05:37 +01:00
def
a93e7710e1
Remove hacky security against rcon spoofing because we have a better one now (client-side)
2016-02-22 19:56:30 +01:00
def
91df0a2af0
Remove hacky security against rcon spoofing because we have a better one now
2016-02-22 19:54:45 +01:00
H-M-H
53a004fa74
reset preferred sql-server to the first specified
...
on map load
2016-02-20 15:33:35 +01:00
H-M-H
2bd6d0c381
do not always try to connect to unreachable sqlservers
...
but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H
783c2161f1
sql_score init is threaded now
2016-02-20 15:33:35 +01:00
H-M-H
f6be7e20fb
updated sql-command usage
2016-02-20 15:33:35 +01:00
H-M-H
8dacd88755
more generic format of saved sql-inserts
2016-02-20 15:33:35 +01:00
H-M-H
e35de5a371
whether to setup a db can be configured for each server now
2016-02-20 15:33:35 +01:00
H-M-H
1e302aeb70
'r' and 'w' instead of 0 and 1 for sql read/write servers
2016-02-20 15:33:35 +01:00
H-M-H
88ed7391da
handle exceptions from sql properly
...
- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H
1314085928
restructured sqlconnection
...
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H
2d41ce3527
try next sqlmaster also if the current write fails
2016-02-20 15:33:35 +01:00
H-M-H
7199ae3f22
ConAddSqlMaster will not block the main thread anymore
2016-02-20 15:33:35 +01:00
H-M-H
c4ab59e4c3
fixed use of locks for threading:
...
each sqlserver has its own lock now
-> it is required that every connect call is followed by a disconnect call
2016-02-20 15:33:35 +01:00
H-M-H
15f2e07c48
moved sqlserver stuff into CServer-class
...
as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
H-M-H
6ba10d2719
mastersqlservers are working now
...
TODO: move the sqlserver objects somewhere else
so they wont be destroyed on every reload
2016-02-20 15:33:35 +01:00
H-M-H
5e4456584f
started with sqlmasters
...
+ added #ifdef for sql_server.cpp
(fixes compilation for release mode)
2016-02-20 15:33:35 +01:00
H-M-H
9ed66f7adc
Cleanup of Sqlconnection
...
-moved all connectionstuff to a new class
-moved sqlstring functions to an own file
-do not give threads access to CSqlScore
2016-02-20 15:33:35 +01:00
Tim Schumacher
6e7dbec76e
made fading border in menu more customizeable
2016-02-16 17:04:46 +01:00
Tim Schumacher
e183a17117
removed other gametypes files and gametype setting
2016-02-16 14:29:11 +01:00
Tim Schumacher
9e6e062793
added cl_skin_filter_string for skin quick search
2016-02-14 19:51:49 +01:00
Tom
26a1a9f331
replace strstr to str_find
2016-02-13 18:51:21 +08:00
Tim Schumacher
94f3da4a47
removed localize for search symbol
2016-02-12 21:31:58 +01:00
Tim Schumacher
438720959b
added quick search for skin selection
2016-02-12 18:52:10 +01:00
Tim Schumacher
7276aeb15b
move kill messages down when fps is shown
2016-02-12 15:53:57 +01:00
Tim Schumacher
ef94797c02
forbid placing hookthrough shortcut in front layer
2016-02-09 17:02:14 +01:00
Tom
7f95961078
fix a compile problem in linux
2016-02-06 00:38:19 +08:00
Tom
96510284e3
Add font support for chinese, japanese, korean.
...
Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
H-M-H
42a68636b5
tweaked respawndelay a bit
2016-02-02 21:14:46 +01:00
H-M-H
cb1c63c652
Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
...
Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
def
aded433400
Fix client version number (a bit too late, oops)
2016-01-27 02:18:10 +01:00
Dennis Felsing
269bd3df4b
Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
...
Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def
0a49428e21
Veto considers time on server not in current race
2016-01-27 02:14:46 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
...
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
def
52224875b4
Style cleanup
2016-01-23 21:44:45 +01:00
def
51504d2bd2
Switch dummy snapshots as well to prevent snapshot accumulation ( fixes #400 )
2016-01-23 21:42:35 +01:00
def
56ca49f1de
More conservative default for sv_server_info_per_second
2016-01-23 15:14:22 +01:00
def
b77e95090e
Reset m_ServerInfoFirstRequest on map change
2016-01-22 17:53:46 +01:00
heinrich5991
90ba4c5986
Make join vote delay the default
2016-01-22 17:44:53 +01:00
heinrich5991
96f0eddbb8
Add sv_max_server_info_per_second
...
This controls how many complete server info responses are sent per
second.
2016-01-22 16:42:54 +01:00
heinrich5991
b29a733c4f
Add DoS protection to server info requests
...
Only allow 10 requests per second before falling back to smaller server
info responses.
2016-01-22 16:42:46 +01:00
heinrich5991
957844e234
Add comment about when sv_join_vote_delay
doesn't apply
2016-01-21 00:09:11 +01:00
def
8636e6004a
Print client ID as decimal number, not hexadecimal
2016-01-20 16:33:02 +01:00
heinrich5991
384668928b
Add sv_join_vote_delay
...
This is a new delay that specifies how many seconds you have to wait
before making your first vote. In case the server was only recently
filled (e.g. by a map change or if people start joining an empty
server), this delay is disabled (in the first case, because it's normal
to join after a map change, in the second case because you might have
joined the empty server to vote for a different map).
2016-01-19 23:52:28 +01:00
heinrich5991
bb35e57f6c
Clarify that the unit for ban time is seconds
2016-01-19 22:26:20 +01:00
heinrich5991
c0a90f98b8
Fix length of vote reason display in chat
...
Fixes #407 .
2016-01-19 15:00:41 +01:00
heinrich5991
294a962141
Fix a few style issues in voting code
2016-01-19 14:58:52 +01:00
Väinö Mäkelä
f1038b0092
Obey the Teeworlds code formatting rules.
2016-01-18 18:20:47 +02:00
Väinö Mäkelä
cb84cf2216
Improve the handling of invalid skins.
...
CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.
CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
def
ac61c8fed5
Format cl_showid a bit nicer
2016-01-10 22:35:14 +01:00
H-M-H
2b99131907
Version 9.1
2016-01-04 15:21:59 +01:00
H-M-H
e41b4f463d
Merge pull request #389 from H-M-H/command_usage
...
added (console-)command usage fixes #387
2016-01-03 20:59:32 +01:00
def
c78ade00c1
Fix bug where timed out people can connect more than sv_max_clients_per_ip times
2016-01-03 01:42:28 +01:00
def
7223d0ecc1
Use a do-while loop instead
2016-01-02 19:51:22 +01:00
east
5267dfa9ac
secure_rand: range [0, RAND_MAX]
2016-01-02 15:51:21 +01:00
east
f3f33904f7
secure_rand() as replacement for client source port generation
2016-01-02 15:37:44 +01:00
H-M-H
cc2bbd62ca
if there is no matching ']' do not attempt to read
...
beyond the given string
2015-12-29 00:45:51 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
...
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
927c9d1999
forgot to adjust one usage
2015-12-23 14:51:55 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
H-M-H
80531130e5
made it beautiful ^^
2015-12-18 13:17:45 +01:00
H-M-H
830726f392
prevent serverlogspam
2015-12-17 16:27:35 +01:00
H-M-H
bd0c496837
FIRST trim the name and THEN compare it to others !
2015-12-16 20:15:43 +01:00
H-M-H
c38cba9bd0
Merge pull request #373 from H-M-H/eyewheel
...
Eyewheel (by Chairn and CytraL)
2015-12-01 14:02:22 +01:00
H-M-H
019fb0ea07
Merge pull request #359 from Schwertspize/patch-1
...
Fix vulnerability, see official teeworlds news
2015-11-21 15:40:28 +01:00
H-M-H
b3b38dd0d3
minior cleanup of eyewheel
2015-11-16 21:15:37 +01:00
timgame
2874e18ce0
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
H-M-H
2fbccb8133
Merge pull request #366 from nzyuzin/master
...
Reset statboard after a game restart
2015-11-15 19:09:43 +01:00
heinrich5991
31d9b8d001
Cleanup of #369
2015-11-15 14:40:07 +00:00
user578
403114906a
Changed comment.
2015-11-15 02:44:40 +03:00
H-M-H
0af5af2f0f
fixed eyewheel (originally from Chairn)
2015-11-15 00:31:24 +01:00
H-M-H
8d9dd65f0b
Merge branch 'master' into pr/317
2015-11-15 00:05:04 +01:00
timgame
ba60cf509a
use index 5 for a shortcut hookthrough tile
2015-11-15 00:00:43 +01:00
user578
2c48229370
Fix wrong calculation of weapon Angle in demo player. Changed constants to pi.
2015-11-14 19:34:48 +03:00
user578
670a028815
Fix wrong calculation of weapon Angle in demo player
2015-11-13 23:38:49 +03:00
Nikita Zyuzin
e63e9eed54
Replace diff > 2 with != in RoundStartTick comparison
2015-11-13 14:40:02 +04:00
timgame
e5f6356899
allow hookblocker in front layer
2015-11-12 19:46:52 +01:00
timgame
a6a4187fb1
add new hookthrough and hookblocker
2015-11-12 19:46:27 +01:00
timgame
9f45090ca6
added chat msg to reveal killer of locked team
2015-11-12 18:59:58 +01:00
Nikita Zyuzin
d7f2fc95e7
Reset statboard after a game restart
...
Fixes #335
2015-11-12 13:06:05 +04:00
H-M-H
f0d10ac62d
better get dummyinput directly from CControls
2015-11-10 20:29:12 +01:00
H-M-H
50c80a1cfb
classmembers shall start with m_ !
2015-11-09 20:27:18 +01:00
timgame
dc89301292
clean up intersect line code
2015-11-08 10:20:44 +01:00
timgame
988a8f591a
remove colflags
2015-11-08 10:20:10 +01:00
Tim Schumacher
201782dbfc
changed setting==0 to !setting
2015-11-07 20:17:41 +01:00
Tim Schumacher
cbffcd4126
Merge pull request #340 from rbmz/master
...
cl_text_entities (show/hide text in entities) for performance
2015-11-07 20:13:21 +01:00
H-M-H
a496bee27c
fixed/improved objective-c++ includepath (mac osx only)
2015-11-07 19:29:48 +01:00
Schwertspize
bc0578f786
Fix vulnerability, see official teeworlds news
2015-11-02 15:04:59 +01:00
Tim Schumacher
d99660f20e
Merge pull request #356 from H-M-H/helper_pw
...
Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H
4ffbd60347
fixed two lines I forgot
2015-10-27 02:00:15 +01:00
H-M-H
cd6c297cb0
removed some code duplication and updated autoexec_server.cfg
2015-10-27 00:46:28 +01:00
H-M-H
1b8a201a48
increased max sv_rules_line<x> length
2015-10-24 18:41:30 +02:00
H-M-H
0e532adb67
Implemented Helper accesslevel
...
basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame
74d3855bf1
change brace styling
2015-10-22 17:51:02 +02:00
timgame
7fafd2db2f
added sv_reload_when_empty
2015-10-22 17:27:30 +02:00
H-M-H
bf8aea3857
Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
...
Don't reset `cl_antiping` subconfig on restart
2015-10-22 00:01:28 +02:00
Tim Schumacher
7bf36ac174
Merge pull request #334 from heinrich5991/pr_error_string
...
Only clear the error string if none is given
2015-10-21 02:56:06 +02:00
Tim Schumacher
878f8ef872
Merge pull request #343 from cinaera/pr_layer_render
...
Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-21 02:50:03 +02:00
timgame
4b07927213
Added possibility to discard settings
2015-10-21 00:54:10 +02:00
Henningstone
6fa6190f84
Fix menus music playing ingame, closes #349
2015-10-16 19:31:01 +02:00
heinrich5991
71991eeb42
Set cl_antiping_* to 1 by default
...
This would also happen anyway as no config is treated as config
version 0, since cl_antiping is 0, all the subconfigs would be set to 0.
2015-10-08 09:46:07 +01:00
H-M-H
60e6b87130
Merge pull request #339 from H-M-H/EnvelopesFix
...
fixed Envelopes-Bugs
2015-10-07 21:55:17 +02:00
Tim Schumacher
edb2270ca1
removed include iostream
2015-10-07 20:10:19 +01:00
timgame
fb8778c717
only reload servers when changing tab
2015-10-07 20:10:02 +01:00
heinrich5991
e6959e116e
Only update cl_antiping_* if cl_antiping is 0
...
If cl_antiping is 1, the previous version of the code would have set all
other antiping variables to 1 anyway, so with this commit the user can
retain their antiping config if they configured after the last start of
the old client.
2015-10-06 15:59:11 +01:00
BeaR
37c6454473
Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-05 12:51:19 +02:00
rbmz
1e47102aef
cl_text_entities (show/hide text in entities) for performance
...
Signed-off-by: rbmz <rbmz@users.noreply.github.com>
2015-09-28 01:04:57 -03:00
def
24f973613a
Fix menu
2015-09-26 01:15:08 +02:00
fisted
522c41330d
support NetBSD
2015-09-23 16:47:20 +02:00
fstd
d276f2c0e7
add /usr/pkg to the list of paths searched for data files (this is the default installation prefix on NetBSD (pkgsrc))
2015-09-23 16:47:01 +02:00
def
05fcc58b2f
Oops, next SQL server compilation fix
2015-09-23 14:05:54 +02:00
def
97152e5cbf
Hopefully fix SQL server compilation with Visual Studio
2015-09-23 11:54:20 +02:00
H-M-H
930dd8f2ad
set colors to 1.000 instead of 0.001 for new colorenvelopes
2015-09-18 23:47:07 +02:00
H-M-H
e6cf2241b2
fixed Envelopes-Bug see here: http://forum.ddnet.tw/viewtopic.php ?
...
f=5&t=2277
2015-09-18 21:05:44 +02:00
def
aa4bbed178
Hopefully fix editor crash with RGB (no transparency) images
2015-09-18 17:15:30 +02:00
east
6affc4e1ef
added vital flag for mapdata (includes fast download)
2015-09-17 09:55:09 +02:00
def
336e916548
Add option not to create sql tables
2015-09-15 09:28:18 +02:00
Chairn
947cca37d6
Added cl_eye_duration to set the duration of eye emote.
2015-09-11 15:41:53 +02:00
heinrich5991
19e9f4e2fb
Only clear the error string if none is given
2015-09-11 11:08:35 +01:00
heinrich5991
7512cc10d6
Introduce a mechanism to import old configs and use it for cl_antiping*
2015-09-10 12:31:02 +01:00
heinrich5991
27ed6d7033
Fix the help text of cl_antiping
and friends
2015-09-10 12:29:58 +01:00
heinrich5991
ba4eab1f1c
Don't reset antiping subconfiguration on startup
2015-09-10 12:09:38 +01:00
heinrich5991
41a9760d79
Fix a constant in the UTF-8 decoder
...
(I can't read. Constant is described in
https://encoding.spec.whatwg.org/#utf-8-decoder step 3 second case.)
2015-09-08 11:44:57 +01:00
heinrich5991
48ecf3d5a1
Merge pull request #323 from Chairn/drag_range
...
Added sv_dragger_range to control the length of the laser draggers.
2015-09-07 11:12:52 +01:00
def
a8cadc21eb
Last one I hope
2015-09-05 18:05:29 +02:00
def
ffe9235151
Oops, another one
2015-09-05 17:59:37 +02:00
def
96f2a380f6
Get rid of warning
2015-09-05 04:52:18 +02:00
def
7487923774
Fix Windows thread handle leak
2015-09-05 04:49:22 +02:00
def
a1e9f07bb8
Missed one
2015-09-05 00:52:08 +02:00
def
0fa06c4a5e
Server names may be 4 bytes long
2015-09-05 00:48:11 +02:00
def
40a36a3063
Minor fix
2015-09-04 11:22:19 +02:00
Chairn
8148a29108
Removed useless comment line
2015-09-01 23:17:45 +02:00
Chairn
c5443d8e34
Added command sv_dragger_range. Maybe need some more tests.
2015-09-01 23:15:48 +02:00
east
5dd2169bb0
keep support for map fastdl
2015-09-01 17:55:12 +02:00
east
7720d6bbf2
client exception for NETMSGTYPE_SV_EXTRAPROJECTILE not vital
2015-09-01 13:50:45 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
Chairn
3552e1a042
Added eye wheel. Render only on ddrace/race/ictf+/dm+/gctf+ server.
2015-08-30 21:42:16 +02:00
Learath2
27d9ad9bfc
Get rid of unnecessary debug messages
2015-08-29 23:55:41 +03:00
Learath2
5f4e2511fb
Allow updating dll files. Replace vectors with map.
2015-08-29 23:48:04 +03:00
Learath2
8504dbc058
Create directories if they are missing
2015-08-29 23:47:55 +03:00
Learath2
d08bd06610
Fix variable naming
2015-08-29 23:46:22 +03:00
def
f20a6a4934
Print name on name change
2015-08-28 21:44:36 +02:00
def
ed49e3214a
Some more minor settings menu fixes
2015-08-28 20:44:07 +02:00
def
865d50950d
Put space more to left in editor browser
2015-08-28 20:34:19 +02:00
def
2b1aa40d77
Fix editor color value to be shown with # instead of 0x
2015-08-28 20:28:53 +02:00
def
ecc9cbfe99
Fix background map in settings in 5:4 resolution
2015-08-28 20:26:39 +02:00
east
d1c0551546
Don't reset timeout state on rejoin
2015-08-28 12:23:44 +02:00
def
b743119d0d
Version 9.0.2
2015-08-28 03:56:35 +02:00
def
e39fb6b535
Very ugly fix for color picker in editor
2015-08-28 01:28:09 +02:00
def
ecfa185601
Fix settings positioning
2015-08-28 01:18:45 +02:00
def
d2ac9e53ab
Update info texts about variables
2015-08-27 23:41:06 +02:00
def
f46767cfae
Fix: Mousesens in UI independent of Dyncam
2015-08-27 22:19:25 +02:00
def
ee3baa6f53
Version 9.0.1
2015-08-27 21:57:07 +02:00
def
8c0febdd41
Another dyncam fix
2015-08-27 21:56:41 +02:00
def
043d718698
Fix dyncam mousesens
2015-08-27 21:52:10 +02:00
def
703f1bc99d
Hopefully fix Android compilation
2015-08-27 20:52:06 +02:00
def
1dddf42cbb
Simplify Dyncam and fix #311
2015-08-27 20:26:05 +02:00
east
ff09eff526
arrow up/down in demo browser
2015-08-27 16:59:36 +02:00
def
1ed044fe0d
Fix up and down keys in server browser
2015-08-27 16:42:21 +02:00
def
8511a4d1f4
No magic string
2015-08-27 16:32:45 +02:00
def
7693d8d9d6
Fix invalid free with %current%
2015-08-27 16:32:28 +02:00
def
e662a09b7a
White space cleanup, DOS->UNIX
2015-08-27 16:28:34 +02:00
Dennis Felsing
ed5d8faa2a
Merge pull request #310 from heinrich5991/pr_ddnet_map_settings_fix_settings_compare
...
Fix settings compare
2015-08-27 16:24:39 +02:00
heinrich5991
3a069093d7
Fix settings compare
...
It was just using a heuristic, comparing the first 24 bytes. Memory unsafety
for configs that were shorter than 24 bytes.
2015-08-27 16:20:56 +02:00
def
c1ca91560e
Improve settings menu a bit
2015-08-27 16:20:16 +02:00
Dennis Felsing
a32aca50bf
Merge pull request #306 from Chairn/pr_custom_background
...
Added custom background in entities mod.
2015-08-27 16:08:46 +02:00
def
b832672412
Version 9.0
2015-08-27 15:53:05 +02:00
heinrich5991
cc0d0fa728
Fix config_store for old maps that don't contain MAPITEMTYPE_INFO
...
Just add one in this case.
2015-08-27 15:46:51 +02:00
def
f27ee72d2d
Remove unused variables
2015-08-27 15:34:33 +02:00
def
33f20d7dd3
Indentation fixes
2015-08-27 15:33:24 +02:00
east
cb4909d656
Changed Created: info
2015-08-27 15:05:24 +02:00
east
675c6eb1e0
Demo browser column listbox added
2015-08-27 15:05:24 +02:00
east
da17b795c5
progress on column listbox
2015-08-27 15:05:24 +02:00
heinrich5991
d56f80f0f5
Fix temp file creation in case no temp file is needed
2015-08-27 13:37:34 +02:00
heinrich5991
e954e55533
Removed *_dump
and *_reset
from the list of game commands
2015-08-27 13:00:43 +02:00
heinrich5991
7d9228f3d5
Fix a severe bug with config saving
...
Thought I had fixed that long ago...
2015-08-27 12:55:35 +02:00
heinrich5991
a945cca8a5
Fix datafile building before the file is open
2015-08-27 12:55:35 +02:00
heinrich5991
53d7e0dd4c
Fix file opening in config_* tools
2015-08-27 12:55:35 +02:00
heinrich5991
d13ebf93a2
Add config_store
and config_retrieve
tool
2015-08-27 12:55:35 +02:00
heinrich5991
db696c0e78
Fix the 54e61bfe39
cherry-pick, re-add missing line
2015-08-27 12:55:34 +02:00
heinrich5991
a8d3f3bbc5
Only revert configs that have both SERVER and GAME flags on map change
2015-08-27 12:55:34 +02:00
heinrich5991
bf1f7d6ccd
(Safely) execute settings embedded in maps
2015-08-27 12:55:34 +02:00
heinrich5991
6a17d2700d
Fix saving the config into the map
2015-08-27 12:51:24 +02:00
SushiTee
c025dc2235
saving server settings within the map and loading them on init
2015-08-27 12:51:24 +02:00
SushiTee
7bd0f276d4
saving server settings within the map and loading them on init
2015-08-27 12:51:24 +02:00
heinrich5991
a3246ed099
Save the config into the map when the server loads the map
2015-08-27 12:51:24 +02:00
Chairn
4b270771bf
Added string+box in ddnet menu. Added 10 secs protection for loading.
2015-08-27 09:13:43 +02:00
Chairn
d699cbe94b
Reorganized class. Does not reload current map.
2015-08-27 06:27:55 +02:00
Chairn
8b8ba7b860
Added variable for tile background. Improved a lil bit maplayers.
2015-08-27 00:52:50 +02:00
Chairn
70a2cfa4ea
Added custom background in entities.
2015-08-27 00:52:31 +02:00
Chairn
abbea6b2ac
Added support for custom background in entities.
2015-08-27 00:52:11 +02:00
def
d1fddc11ea
Fix disabling spec window
2015-08-26 19:35:00 +02:00
def
a4a48255bc
Minor indentation fix
2015-08-26 15:44:25 +02:00
def
12f55eb76c
Try FreeConsole() instead
2015-08-26 15:12:27 +02:00
def
fe22edadaa
Hide console window on Windows by default
2015-08-26 12:40:50 +02:00
def
6c0bac7508
Remove useless comparison
2015-08-26 04:02:52 +02:00
def
5f2c91d160
Fix server browser to refresh first time when initially on news tab
2015-08-25 00:51:01 +02:00
def
325410d2af
Even better: Fix 0 as mousesens for dyncam
2015-08-24 23:26:07 +02:00
def
b32a939a9e
Set more reasonable default dyncam sensitivity and rename config variables for dyncam
2015-08-24 23:22:20 +02:00
def
7aec49e6b1
Sort by number of players on server by default
...
- Then we don't have to hide empty servers, they're at the bottom anyway
- Sorting by ping is not that important, the ping already shows in a
flashing color how good it is
2015-08-24 20:35:15 +02:00
def
ed0634f9b0
Update credits
2015-08-23 23:22:31 +02:00
Dennis Felsing
44e7e2834f
Merge pull request #284 from Chairn/upstream
...
Fixed double clicking on friend when friend was on top server.
2015-08-23 23:18:32 +02:00
east
c1cbfcacf4
correctly reset network connection
2015-08-23 18:12:13 +02:00
east
cf9e1373d7
correctly reset client
2015-08-23 17:51:28 +02:00
east
c47697bdef
session rejoin
2015-08-23 17:01:01 +02:00
east
bb58264333
don't send chunks to network connections in timeout state
2015-08-23 12:31:09 +02:00
east
09166494a5
Antispoof: fix error state
2015-08-23 12:29:41 +02:00
def
982737909f
Merge branch 'master' of github.com:ddnet/ddnet
...
Fixes #249
2015-08-22 21:53:10 +02:00
oy
70ca6f220c
fixed frozen input when leaving a server with active chat
2015-08-22 21:53:00 +02:00
oy
01527f51c9
let the client check if a connection is still established and for the correct peer address before processing data. Closes #1356
2015-08-22 21:52:02 +02:00
oy
893964848e
fixed wrong types within vector constructors. Closes #1371
2015-08-22 21:49:11 +02:00
Dennis Felsing
32f04447a5
Merge pull request #298 from Chairn/pr_fs_getmtime
...
Made fs_getmtime works for window.
2015-08-22 21:35:23 +02:00
Chairn
33c421b428
Made fs_getmtime works for window.
2015-08-22 21:29:34 +02:00
def
fabe25dd45
Switches can be set with number 0 (even if they don't make much sense, fixes #265 )
2015-08-22 20:41:46 +02:00
def
c033ad6828
Fix compilation on windows, needs implementation of fs_getmtime on Windows
2015-08-22 20:32:02 +02:00
def
5119976c9f
Oops
2015-08-22 20:25:28 +02:00
def
b5aca60662
Fix mouse hang with editor popup, value selector and escape ( fixes #290 )
2015-08-22 20:22:23 +02:00
def
7ff9cd890c
No magic number for weapon
2015-08-22 20:15:15 +02:00
def
844d8b8ae3
Add sv_teleport_lose_weapons
2015-08-22 19:24:10 +02:00
def
08ac551e0e
Add fs_getmtime as preparation for sorting by timestamp of file in demo view
2015-08-22 17:57:58 +02:00
def
eac3d900e7
Remove unused variable
2015-08-22 17:50:34 +02:00
def
902e4b7487
Also use map name by default for manual demo recording
2015-08-22 17:36:47 +02:00
def
83be8af082
Change auto demo recorder format ( fixes #297 )
...
- auto/MAP_TIME.demo instead of the old auto/autorecord_TIME.demo
- Made CFileCollection usable with a wildcard to include the entire
directory and not just files with a specific file name
2015-08-22 17:22:46 +02:00
def
db2256e827
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
Dennis Felsing
d4ccc4728b
Merge pull request #291 from cinaera/pr_editor_scale
...
HSV color picker for quad points
2015-08-22 15:20:29 +02:00
def
f977f80c94
Stronger checks on save
2015-08-22 15:16:14 +02:00
def
321f0d210a
Fix race recorder, make it remove tmp files consistently and clean it up a bit
2015-08-22 15:09:19 +02:00
east
79a523e8a8
websocket support fixed
2015-08-21 13:08:40 +02:00
Learath2
aa195955be
Don't highlight your own messages.
2015-08-20 17:01:34 +03:00
BeaR
ff3c4f22b4
Add hex value edit field for quad point color
2015-08-20 12:51:30 +02:00
def
f62bb1821c
/map and /mapinfo improvement ( fixes #292 )
2015-08-19 22:43:08 +02:00
east
8dec8d7890
Fixed chat highlighting
2015-08-17 21:35:12 +02:00
BeaR
6b0d2b9b9a
Fix hue picker scaling
2015-08-17 20:19:27 +02:00
BeaR
a4cfc10898
Implement an HSV picker for color of quad points
2015-08-17 20:14:23 +02:00
east
6ab2a558b3
Disable vanilla antispoof on password protected servers
2015-08-17 17:06:32 +02:00
def
51dda4e72b
Fix aliasing warning
2015-08-16 19:14:17 +02:00
def
e21d6e8574
Remove useless variable
2015-08-16 19:08:33 +02:00
Dennis Felsing
e03071e146
Merge pull request #285 from east/antispoof
...
Ip spoofing protection (prevents spoofed connections)
2015-08-16 18:20:20 +02:00
BeaR
6b2e61bbc6
Fix collision bug with weapon projectiles
...
Ignore characters, which can't collide e.g different teams, in the intersection test for projectiles.
2015-08-16 10:54:06 +02:00
def
e1fe407ee5
Make team locking an option
2015-08-16 00:39:31 +02:00
east
e9a1c3ef92
vanilla handshake: add vital flags and use correct sequence (support for 0.6.4)
2015-08-15 10:38:39 +02:00
Chairn
f3a82b0c98
Fixed double clicking on friend when friend was on top server.
2015-08-14 19:25:45 +02:00
east
76d29f9e23
fixed dublication
2015-08-14 18:40:06 +02:00
east
d82b75f760
log/info for security token protocol
2015-08-14 18:39:13 +02:00
east
a084f1e31e
use complete map as dummy map
2015-08-14 18:37:00 +02:00
east
48fc0f93bb
added enable/disable conf var for vanilla antispoof
2015-08-14 18:36:28 +02:00
east
051ec30832
vanilla handshake: ignore unknown sequence
2015-08-14 18:36:13 +02:00
east
9f1ab9a7bf
added simple flooding detection (temprorary)
2015-08-14 18:34:22 +02:00
east
aabd777858
fixed includes
2015-08-14 18:33:42 +02:00
east
d1382349f5
vanilla token handshake implemented
2015-08-14 18:30:49 +02:00
east
a2174bf179
anti spoof for token protocol added
2015-08-14 18:30:12 +02:00
def
a58ad6aef7
Always check that player names are not equal
2015-08-14 00:11:25 +02:00
Dennis Felsing
37256d6e2c
Merge pull request #283 from savander/DDRace64
...
Improvements for demoplayer (pause/unpause demo is bindable) + you can hide scoreboard after death
2015-08-13 17:25:57 +02:00
def
23b6b02534
Remove inlines in json.c to fix VS compilation
2015-08-13 12:26:49 +02:00
def
547274b806
Add cl_chat_reset, which can be set to 0 so that chat is not reset when pressing escape
2015-08-12 17:03:27 +02:00
def
9d5459d731
Check IDs in a more reasonable order
2015-08-12 15:54:03 +02:00
Adam Jaworski
41620b1a36
Con_DemoPlay instead of Con_PlayDemo and demo_play instead of playdemo
2015-08-12 14:26:48 +02:00
def
8f532aad9f
Use autoexec_client/server.cfg by default, fall back to autoexec.cfg for both
2015-08-12 13:49:16 +02:00
def
d616eee3c0
Kobra 4 as default map
2015-08-12 13:42:55 +02:00
Adam Jaworski
18fae123ab
Playdemo - Check if demo is played
2015-08-12 12:17:19 +02:00
Adam Jaworski
8d4aea8a00
Added: playdemo command to start demo via console, bindable
2015-08-12 11:59:34 +02:00
Adam Jaworski
ab6f522aa5
Whether to show scoreboard after death or not
2015-08-12 11:30:26 +02:00
Chairn
3f4ed266fb
Fix debug compilation on Windows with MinGW.(by Savander)
2015-08-12 00:35:25 +02:00
def
2240084eff
Merge branch 'master' of github.com:def-/ddnet
2015-08-11 20:38:41 +02:00
def
0d5304c1d5
Reset tunes by default
2015-08-11 20:37:25 +02:00
H-M-H
0086d19276
added Notifications for osx
2015-08-11 03:14:27 +02:00
def
67fa04541e
Version 8.1.1
2015-08-10 16:12:23 +02:00
def
dc1a5045aa
Merge branch 'master' of github.com:def-/ddnet
2015-08-10 15:19:21 +02:00
def
94f35d6f6e
Don't ignore clan of friends by default anymore
2015-08-10 15:19:11 +02:00
Dennis Felsing
609b84ca4e
Merge pull request #276 from heinrich5991/pr_ddnet_allow_rescue
...
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 14:06:56 +02:00
def
23cc7e2a46
Version 8.1
2015-08-10 13:36:51 +02:00
heinrich5991
ec85951736
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 13:34:56 +02:00
def
1fd0f947af
Better numbers in average time for /mapinfo
2015-08-09 22:20:52 +02:00
def
727ea434d4
Increase magic number a bit until we assume client is not DDNet
2015-08-07 03:26:50 +02:00
Dennis Felsing
a0d1d8b744
Merge pull request #275 from nzyuzin/variables_h_naming
...
Add prefix Cl to dummy and player variables
2015-08-06 22:28:22 +02:00
Nikita Zyuzin
0b9e2f144c
Add prefix Cl to dummy and player variables
2015-08-07 00:16:33 +04:00
Dennis Felsing
b122b569bd
Merge pull request #274 from nzyuzin/variables_h_naming
...
Correct names in variables.h
2015-08-06 21:54:58 +02:00
Nikita Zyuzin
89536b10a3
Update dyncam variable names
2015-08-06 23:44:54 +04:00
def
f39b85a3e2
Add average time to /mapinfo
2015-08-06 16:02:00 +02:00
def
8401c43edb
Remove a message to prevent server log spamming
2015-08-05 22:43:57 +02:00
def
348ac53226
Bind chat on enter/return by default as well
2015-08-05 15:34:08 +02:00
def
8203c5378d
Merge branch 'master' of github.com:def-/ddnet
2015-08-01 20:16:46 +02:00
def
8d216d8de1
Only print MOTD to console when it's not empty
2015-08-01 20:16:34 +02:00
Nikita Zyuzin
06c4470081
Don't use OldMousesens if it wasn't initialized
2015-08-01 09:08:25 +04:00
Nikita Zyuzin
e89843d811
Update dyncam to have special mousesens
2015-08-01 09:01:54 +04:00
def
6a2cc86d50
Sort spectators by name
2015-07-28 23:30:23 +02:00
def
eb29a21142
Improve friends and foes feature
...
- Add friends and foes commands to list them
- Make clan optional for adding and removing
2015-07-28 16:13:29 +02:00
def
d2bec89c05
Version 8.0.2
2015-07-28 02:13:26 +02:00
def
74391e63b9
Hopefully fix moving config file on save on Windows by allowing overwrite
2015-07-28 02:12:05 +02:00
def
d9f712bfcb
Print MOTD to console
2015-07-27 03:57:21 +02:00
def
5313f30e24
Version 8.0.1
2015-07-26 19:24:23 +02:00
def
dfcb9beabd
Visually tell tees apart that you can't spectate
2015-07-26 18:52:53 +02:00
def
cd267f53d8
Improve follow button a bit
2015-07-26 18:37:31 +02:00
def
791e260e65
Fix spectating in demo viewer and add a button to choose to follow a player
2015-07-26 18:21:51 +02:00
def
8f5812decd
Version 8.0
2015-07-26 15:23:09 +02:00
def
d5100cdee5
Add ctrl+shift+s for "save as" and ctrl+shift+alt+s for "save copy"
2015-07-26 12:05:45 +02:00
def
ce1d615041
Add "Save copy" button so that filename is not changed
2015-07-26 12:05:14 +02:00
def
f349818f9d
Only save once (hope this doesn't cause any problems)
2015-07-26 12:04:43 +02:00
def
e6db197183
Fix scroll bar in server control votes when search bar is used
2015-07-25 18:43:54 +02:00
Dennis Felsing
50a6c30e46
Merge pull request #241 from timgame/DDRace64
...
fixed envelope button color
2015-07-25 00:07:33 +02:00
timgame
6264bb73f3
fixed envelope button color
2015-07-25 00:04:12 +02:00
def
d570683b5a
TAB in console doesn't influence menu ( fixes #239 )
2015-07-24 01:28:19 +02:00
def
d57b0d62c6
Support for 0 stars in database
2015-07-23 12:49:22 +02:00
def
949fcb2c40
Remove one useless debug print
2015-07-23 12:11:42 +02:00
def
5527870d0a
Revert bruch clearing
2015-07-23 00:43:09 +02:00
Chairn
ea52c68d2c
Zooming will work as in game for editor using numpad.
2015-07-23 00:10:55 +02:00
def
a04578b3ba
Add switch_open to set the initial state of a switch to open
2015-07-22 23:32:39 +02:00
def
e97c8ac08f
Add foes (permanently ignored players)
2015-07-22 22:16:49 +02:00
def
1af5507b95
Allow spectating other players and freeview in demo player (especially fun with /showall and /showothers on)
2015-07-22 21:32:02 +02:00
def
bab961f054
Prepare switch to mixed case server names
2015-07-22 19:56:24 +02:00
def
0cb50c1805
Print actual SQL inserts/updates to debug log
2015-07-22 19:05:45 +02:00
def
d815193d86
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-07-22 18:24:09 +02:00
def
0969eadb4e
Use temporary file for saving config to prevent broken configs
2015-07-22 18:23:48 +02:00
def
4e658c1057
Minor cleanups
2015-07-22 18:23:40 +02:00
east
63cfc09017
make add_demomarker working in all recorders
2015-07-22 15:37:59 +02:00
east
d12c516508
fixed highlighting in demo playback
2015-07-22 15:37:00 +02:00
def
4d239cab77
Version 7.9.1
2015-07-15 19:34:50 +02:00
def
f5ff75a19a
Fix Speedup angle selector
2015-07-15 02:34:50 +02:00
def
fba5188b84
Version 7.9
2015-07-15 00:57:15 +02:00
def
cc63e9fc89
Fix demo cutter to add .demo file ending
2015-07-14 13:43:44 +02:00
def
2077a4f83e
Add a string for localization
2015-07-14 13:43:24 +02:00
def
9a556cba70
Fix documentation (thanks to Lady Saavik)
2015-07-13 13:27:53 +02:00
def
0cd9b0006b
Another known bot client
2015-07-13 00:18:59 +02:00
def
17b8a5219b
Show a nice message to known bot clients
2015-07-13 00:02:57 +02:00
def
77c1442499
IPV6 fix by east
2015-07-12 03:08:58 +02:00
def
da68023f7a
Off by one ;)
2015-07-11 19:28:45 +02:00
def
6d68e22cd1
Hopefully fix string fuzzying for unicode
2015-07-11 19:26:57 +02:00
def
76e4ca1bf6
Sort players in scoreboard by name too
2015-07-10 22:26:55 +02:00
def
242f47e03e
Fix statboard a bit more!
2015-07-10 22:12:20 +02:00
def
73229fbb62
Only allow /save when team is started already (prevents saving after
...
noobfilter)
2015-07-09 23:48:29 +02:00
def
4efaa85e7a
Stop showing statboard after key has been released ( fixes #219 )
2015-07-09 20:38:23 +02:00
def
15ff5f5491
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-07-09 20:33:35 +02:00
def
1aeea28459
Fix statboard size for 4:3 and 5:4 screens ( fixes #211 )
2015-07-09 20:33:26 +02:00
Dennis Felsing
89c29a15f5
Merge pull request #233 from timgame/DDRace64
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improved grass_main/0.7 automapper by hi_leute_gll
2015-07-09 19:20:48 +02:00
timgame
929919d44b
improved grass_main/0.7 automapper by hi_leute_gll
2015-07-09 19:17:46 +02:00
def
1ef03e7387
Only disallow team changing and killing when calling kick/spec votes
2015-07-09 19:07:33 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
a9690bb484
Show all recorders in scoreboard ( fixes #227 )
2015-07-09 02:00:40 +02:00
Dennis Felsing
b6c8faa9e2
Merge pull request #230 from timgame/DDRace64
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added language scripts and improved german language
2015-07-08 20:38:41 +02:00
def
acf18f98fc
Clearer message on veto
2015-07-08 18:09:52 +02:00
def
b6133e7ece
Fix typo...
2015-07-08 17:05:49 +02:00
def
c79b4d3112
Add veto right for players with high time to stop map change votes
2015-07-08 17:03:22 +02:00
def
1f2b09303f
Vote caller never counts as afk
2015-07-08 16:04:54 +02:00
def
fbe1bcbf39
Don't capitalize server name in /mapinfo
2015-07-08 15:47:46 +02:00
def
f5d31b595c
Editor: Scroll Speedup angles by 45° (finer with shift)
2015-07-08 13:55:02 +02:00
def
5f6752d238
Show degrees sign in value selector
2015-07-08 13:38:21 +02:00
def
872a94618d
Oops, use non-fuzzy map string
2015-07-08 02:14:33 +02:00
def
87227927cd
/map and /mapinfo: Prefer exact match, including capitalization
2015-07-08 02:07:49 +02:00
def
f4c187346e
Version 7.8.2
2015-07-07 12:40:31 +02:00
def
30e3861117
More reasonable default key bindings
2015-07-07 12:40:22 +02:00
def
7033ece009
Update/fix confusables
2015-07-05 17:12:40 +02:00
def
b3592380d1
Re-enable broadcast for old DDNet client version
2015-07-04 14:12:49 +02:00
def
9e4da8658d
Update credits
2015-07-01 17:57:27 +02:00
def
2d5df86443
Add time.h include for editor to fix windows compilation
2015-07-01 17:17:48 +02:00
def
9f5a2f7f93
Fix wording in settings
2015-07-01 16:45:41 +02:00
def
d11f1b0b38
Display local time in editor so that mappers don't lose track of it
2015-07-01 16:38:17 +02:00
def
e20be248f0
Fix previous commit
2015-07-01 16:27:19 +02:00
def
e552ef2643
Print number of finished tees in /mapinfo as well
2015-07-01 16:24:27 +02:00
def
b8c37bbeca
Version 7.8.1
2015-07-01 15:01:08 +02:00
def
7f8ce3c8dd
Rename json.cpp to json.c again
2015-07-01 14:13:06 +02:00
heinrich5991
8ccfd0188d
Error out on overlong UTF-8 sequences
...
This not only makes `str_utf8_decode` a compliant parser, but also fixes an
issue where overlong encodings led to undetected line breaks.
Implemented as per https://encoding.spec.whatwg.org/#utf-8-decoder .
Audited the following files, checking whether the new semantics work with the
existing code:
- src/base/system.c
- src/engine/client/text.cpp
- src/game/client/components/chat.cpp
- src/game/server/gamecontext.cpp
They all check whether the string is at its end separately.
2015-06-30 21:15:10 +02:00
timgame
4e33c394b9
improved german language
2015-06-30 18:57:39 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
def
5409f0baef
Fix cl_nameplates_clan
2015-06-29 11:03:17 +02:00
def
4c3b97d6ba
Add size variable for clan plates
2015-06-29 02:06:27 +02:00
def
d846583ba7
Make a few value selectors in editor wrap around
2015-06-28 16:17:23 +02:00
def
063be1f12e
Make TAB always work in serverbrowser
2015-06-28 15:43:34 +02:00
def
8e8283e9cf
Highlight game layers in editor
2015-06-28 15:02:48 +02:00
def
6e0efe7f22
Version 7.8
2015-06-28 13:10:05 +02:00
savander
a65243d8e9
Rermove Localize from server message
2015-06-26 21:39:36 +02:00
savander
52e60afafa
Added missing Localize()
2015-06-26 20:44:55 +02:00
def
45b7706439
Don't ignore timeout codes because of spam protection (might fix issue with timeout code being ignored)
2015-06-26 03:59:38 +02:00
def
3b7fca86c6
Initialize pReleasedString
2015-06-25 22:38:16 +02:00
def
1c7750151d
Show full time in scoreboard even when minutes are > 100
2015-06-25 15:39:22 +02:00
def
dcddb7896d
It would help to test before commiting
2015-06-24 21:53:00 +02:00
def
2decad5d75
Fix SQL query of /mapinfo for empty case
2015-06-24 21:46:42 +02:00
def
a0ac817966
Fix
2015-06-24 19:18:59 +02:00
def
6b300334f7
Nicer wording
2015-06-24 19:17:49 +02:00
def
7c9d452c61
Fix /mapinfo string
2015-06-24 19:15:03 +02:00
def
9a55f52e61
Fix SQL query
2015-06-24 19:04:34 +02:00
def
6b1c7a5350
Initial support for release dates in /mapinfo
2015-06-24 19:03:03 +02:00
def
55e0c58707
Fix bracket
2015-06-22 13:07:41 +02:00
def
4f323313f3
Clean up code a bit
2015-06-22 13:06:14 +02:00
def
f6c3586d02
Fix serverbrowser on Android
2015-06-22 02:49:23 +02:00
def
d95145819f
Fix oversize headers on Android
2015-06-22 01:39:08 +02:00
def
b91ff8a9fc
Also with antiping
2015-06-22 00:44:26 +02:00
def
885f1a3276
Add support to show clan above name plates
2015-06-22 00:34:10 +02:00
heinrich5991
71548fc0d6
If no rcon password is set, generate one
...
After the generation (using the OS random number generator), the password is
displayed to the user on stdout.
2015-06-21 19:56:35 +02:00
def
7c665a7b97
Add auto-antiping based on ping
2015-06-21 18:00:09 +02:00
def
1844ab10d2
Version 7.7.3
2015-06-21 13:03:49 +02:00
def
cc5ac820fd
Editor: Ctrl-s doesn't ask about overwriting anymore
2015-06-21 13:02:07 +02:00
def
49c0bedb62
Go back to forbiding cl_startinfo
2015-06-18 17:47:07 +02:00
Dennis Felsing
acda1b12b5
Merge pull request #224 from cinaera/pr_statboard
...
Create directory for statboard screenshots
2015-06-17 14:17:27 +02:00
BeaR
839db0a04a
Create directory for statboard screenshots
2015-06-17 14:13:19 +02:00
east
458e83e794
Further revert of auto demo recorder (fixes continuous recording on TILE_BEGIN)
2015-06-17 12:54:41 +02:00
east
45748f35e3
Revert: Changes on auto demo recorder
2015-06-16 22:35:21 +02:00
def
8f4e8a871d
Make autorecorder work with race again
2015-06-16 22:00:42 +02:00
def
85795b3331
Fix typo
2015-06-16 21:39:22 +02:00
Nikita Zyuzin
4d1fe71944
Fix #216
...
Fixes crash when statboard is shown immediately after joining a server
2015-06-14 19:20:40 +04:00
east
0128456ed3
Merge remote-tracking branch 'def/DDRace64' into econfix
2015-06-14 14:19:54 +02:00
Dennis Felsing
03c5c765a9
Merge pull request #214 from nzyuzin/DDRace64
...
Fix bug with constant demo autorecording. Fixes #213
2015-06-14 13:59:32 +02:00
Nikita Zyuzin
038b11e7a8
Clean up statboard code
2015-06-14 15:41:03 +04:00
Nikita Zyuzin
897af546cb
Fix bug with constant demo autorecording. Fixes #213
...
It's relevant for states in which new RoundStartTick is sent each second tick
2015-06-14 14:39:42 +04:00
def
8523fdc043
Update credits
2015-06-14 12:24:10 +02:00
def
f1a595f986
Version 7.7.2
2015-06-14 11:28:23 +02:00
Dennis Felsing
dfb87d8a55
Merge pull request #212 from nzyuzin/DDRace64
...
Bugfixes for statboard + default mouse max distance feature
2015-06-14 02:08:20 +02:00
def
7d66398f14
l and I are confusable!
2015-06-14 01:02:42 +02:00
east
d9cc5a7458
allow reuse of tcp addr on restart
2015-06-13 11:49:35 +02:00
Nikita Zyuzin
c8d175a6f1
Remove redundant newline character
2015-06-12 15:32:24 +04:00
Nikita Zyuzin
7bb0c1cfbf
Fix bug with continuous demo recording restart in TILE_BEGIN
2015-06-12 15:15:23 +04:00
Nikita Zyuzin
8ec3e705e4
Don't show statboard at the end of demo game
2015-06-12 14:38:02 +04:00
Nikita Zyuzin
148f455293
Fix bug with 'grabs' being drawn in non-ctf game
2015-06-12 14:33:42 +04:00
Nikita Zyuzin
f004d851e9
Add default mouse max distance variable
2015-06-12 14:11:40 +04:00
def
981b6d0013
Fix potential server crash
2015-06-02 11:55:16 +02:00
def
34fba30ca7
Add sv_port description
2015-06-01 12:42:44 +02:00
def
ba2e120dfe
Version 7.7.1
2015-05-31 22:40:55 +02:00
def
d9b7f4e1f4
Fix settings menu
2015-05-31 22:40:38 +02:00
def
d96ff538d3
Allow setting freeze number on switch layer in editor
2015-05-31 18:25:00 +02:00
def
dd9563a88c
Make switch number work for freeze on switch layer
2015-05-31 18:21:12 +02:00
def
54b5948662
Version 7.7
2015-05-31 17:44:45 +02:00
def
f2fb4e089f
Fix FIFO initialization once again
2015-05-31 17:36:00 +02:00
def
aeda4bc6f1
At least reduce the chance of mouse lockups and make them recoverable
2015-05-31 17:34:38 +02:00
def
aaaf0cdaeb
Don't create too many popups
2015-05-31 17:34:01 +02:00
Nikita Zyuzin
077db7d149
Fix bug with 'Join Red' and 'Spectate' buttons sharing same state variable
2015-05-29 01:11:01 +04:00
Dennis Felsing
6dc9eab98c
Merge pull request #209 from nzyuzin/detailed_statboard
...
Detailed statboard
2015-05-25 15:48:09 +02:00
Nikita Zyuzin
85f8f84fec
Adjust Suicides text position
2015-05-21 21:21:13 +04:00
Nikita Zyuzin
a2371e8d24
Limit amount of players shown in statboard to 16
2015-05-21 18:27:26 +04:00
Nikita Zyuzin
88c0d798e8
Fix tabulation
2015-05-21 16:34:20 +04:00
Nikita Zyuzin
d40d7f8d03
Remove unused stats
2015-05-21 16:22:42 +04:00
Nikita Zyuzin
82fdf7a5de
Fix tabulation
2015-05-21 16:17:10 +04:00
Nikita Zyuzin
e3413e59cc
Fix bug with OnStartGame not called after game is over
2015-05-21 16:09:23 +04:00
Nikita Zyuzin
002fb4c0a6
Add default key binding for statboard
2015-05-21 15:36:56 +04:00
Nikita Zyuzin
1846b0216b
Fix bug when suicide weapons are not displayed
2015-05-21 15:31:56 +04:00
Nikita Zyuzin
ab2f87ace4
Don't call OnStartGame after pause
2015-05-21 15:11:53 +04:00
Nikita Zyuzin
3e3daf46bd
Don't reset stats when player goes spectator
2015-05-21 14:32:17 +04:00
Nikita Zyuzin
d06d085696
Add menu setting for auto stat board screenshot
2015-05-21 14:26:50 +04:00
Nikita Zyuzin
12652985c3
Hide scoreboard if statboard is present
2015-05-21 13:55:51 +04:00
Nikita Zyuzin
d8d20b0c1a
Rename detailed_stats to statboard
2015-05-21 13:41:59 +04:00
Nikita Zyuzin
246bb7eabf
Remove stat board columns configuration variable
2015-05-21 03:06:31 +04:00
Nikita Zyuzin
42759e8909
Fix restart on new round and grabs count
2015-05-21 00:23:58 +04:00
Nikita Zyuzin
99855c70a6
Remove individual stats display
2015-05-20 20:22:04 +04:00
Nikita Zyuzin
245ebccd7b
Add initial detailed stats board code
2015-05-20 02:51:02 +04:00
def
37f67f4eb0
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-05-19 17:47:57 +02:00
def
7c38ecc5fb
Fix console page color
2015-05-19 17:47:51 +02:00
def
0f5a4f8428
Fix start info spam protection
2015-05-19 17:47:41 +02:00
Nikita Zyuzin
f8b73701ca
Remove code duplication
...
Replace ad hoc solution to dynamic camera key binding with call to console
command
2015-05-19 15:51:51 +04:00
def
987723316a
Fix server crash with doors
2015-05-18 20:36:30 +02:00
eeeee
6e3a14c0e1
fix the fix
2015-05-15 18:47:57 -07:00
eeeee
e6e9bbc059
hacky bans fix
2015-05-15 18:32:30 -07:00
def
3cedbd5061
Revert "Add key binding for R to refresh serverbrowser"
...
This reverts commit db60bf6527
.
2015-05-12 23:28:10 +02:00
def
db60bf6527
Add key binding for R to refresh serverbrowser
2015-05-11 21:57:11 +02:00
def
b6008f5b20
Only refresh serverbrowser when necessary
2015-05-11 21:51:06 +02:00
Nikita Zyuzin
7c41cb1afe
Add dynamic camera console toggle feature
2015-05-11 14:21:34 +04:00
def
33c0420edf
Don't stop Autoupdater downloads just because they're slow
2015-05-10 01:53:26 +02:00
def
ad151e5aba
Enable timeouts and low speed limits for HTTP downloads
2015-05-10 01:36:29 +02:00
def
a3ac203b0c
Fix autoupdater on non-Windows
2015-05-08 20:46:48 +02:00
def
4c8834dc6a
Fix autoupdater on non-Windows
2015-05-08 20:45:47 +02:00
def
6f259c78e2
Version 7.6.1
2015-05-08 20:41:02 +02:00
def
360be2b727
Fix autoupdater
2015-05-08 20:40:47 +02:00
def
6b25d81938
Fix demo cutting buttons with 5:4 resolutions
2015-05-08 12:31:55 +02:00
def
55bfb08c7b
Version 7.6
2015-05-08 02:26:30 +02:00
def
5988162b30
Fix running without fifo console
2015-05-07 17:14:03 +02:00
def
9dc63ed429
Clean up a bit
2015-05-04 17:53:07 +02:00
Dennis Felsing
a1049267c3
Merge pull request #203 from trml/predict_player_collision
...
(antiping) improve prediction of collision between players
2015-05-04 17:46:14 +02:00
nuborn
0a07787f37
improve prediction of collision between players
2015-05-03 16:15:45 +02:00
def
08cb934e84
Try to handle FIFO problems more graciously
2015-05-03 13:44:49 +02:00
def
7b5a738392
... and the description
2015-05-01 01:54:56 +02:00
def
92f76ef3c4
Rename rifle_fire_delay tuning to laser_fire_delay
2015-05-01 01:35:42 +02:00
def
8a6e115b13
Add != for vectors ( fixes #202 )
2015-04-28 19:02:13 +02:00
def
32feea555f
Also fix popup title flow on disconnect extra text (not just title)
2015-04-27 23:17:28 +02:00
def
f02143e00b
Go back in layer/images/sound selection in editor with right mouse click
2015-04-27 13:43:02 +02:00
def
b5d722672a
On switch layer fix delay number with FillSelection when creating new tiles instead of copying
2015-04-21 04:57:20 +02:00
def
cb64bc6859
Move "Add Sound" button down for 5:4 resolutions
2015-04-21 04:34:14 +02:00
def
a1d62d297a
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-04-21 04:26:42 +02:00
def
c85865c492
Go back in envelopes with right mouse click
2015-04-21 04:25:49 +02:00
east
9d50085782
Fix dummy connect on servers without security token protocol
2015-04-19 23:09:55 +02:00
east
93305aef74
Fix dummy connect delay (Fullfill securitytoken handshake)
2015-04-19 19:53:37 +02:00
def
8f02de318b
Make dummy connecting a bit nicer: Show that dummy is being connected, disable unusable buttons
2015-04-19 14:40:05 +02:00
def
16106d8ee6
Fix menu bug with button pressing (more of a hack)
2015-04-19 14:24:20 +02:00
def
14b5766b30
Disallow spectators to participate in kick votes
...
Fixes #186
2015-04-19 14:15:59 +02:00
def
d690877117
At least don't access invalid memory on server request. Should fix #173
2015-04-19 14:09:40 +02:00
def
9c1e65a1f5
Clean up a bit and hopefully fix player move on dummy connect
2015-04-19 14:06:31 +02:00
timgame
c4f011dd9d
resend player/dummy info that filtered the server
2015-04-19 13:17:51 +02:00
def
230ad1a6f6
Revert "Timestamp index for race table for improved performance of /players/"
...
Better indices on the relevant server, not necessary everywhere else.
This reverts commit d4d5109c47
.
2015-04-19 12:52:27 +02:00
def
d4d5109c47
Timestamp index for race table for improved performance of /players/
2015-04-19 11:55:35 +02:00
def
84cdcdb414
Remove wrong include
2015-04-19 11:23:25 +02:00
def
6d54de89b6
Get rid of clang static analyzer warnings
2015-04-19 00:31:45 +02:00
def
5dd83b58ff
Fix security token conversion in a platform independent way
2015-04-18 23:54:19 +02:00
def
1f2d5d3e81
Fix masterserver compilation with clang and optimizations
2015-04-18 23:02:48 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
def
0ffa79671b
Get rid of all GCC warnings
2015-04-18 21:33:51 +02:00
def
710a786f88
Rename AutoUpdater to Updater because you have to press a button now
2015-04-18 21:17:27 +02:00
def
4625a4de58
Version 7.5
2015-04-18 19:56:07 +02:00
def
aead2631b6
Fix os_compare_version a bit
2015-04-18 16:23:43 +02:00
Learath Lea
df57a981de
Add os_compare_version. Check for WinXP.
2015-04-18 15:53:11 +03:00
def
b55bf7ef90
Try to add back WinXP compatibility for autoupdater (untested)
2015-04-18 13:42:56 +02:00
def
997470dfa2
Cleanup
2015-04-18 11:06:16 +02:00
def
554c865eeb
Fix segfault in editor
2015-04-17 20:14:14 +02:00
def
cea6fef24f
Hack to disallow admins to enable /r after server was started
2015-04-17 11:24:28 +02:00
timgame
52aab8c00f
added unfreeze after /r, /rescue
2015-04-16 18:13:36 +02:00
timgame
249988fa85
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2015-04-16 17:40:08 +02:00
timgame
62aa011734
added /r, /rescue: teleport yourself out of freeze
2015-04-16 17:37:57 +02:00
def
a57f639127
Minor cleanup
2015-04-12 15:23:33 +02:00
def
2e4cc07b09
Render kill messages with ddrace team color (only with cl_chat_teamcolors 1)
2015-04-12 15:19:47 +02:00
def
ea55306a90
Minor fix
2015-04-08 13:58:39 +02:00
def
ef994b87a1
Fix: rendering of images in editor when scrolling
2015-04-08 01:15:52 +02:00
def
3992b1346b
Hopefully fix compilation on new OS X systems
...
Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
H-M-H
b97954f635
allow to exit editor valueselectors with mouseclicks
2015-04-07 17:08:01 +02:00
H-M-H
76481a139a
fixed issue with wrongly displayed text in editor
2015-04-07 16:43:51 +02:00
def
0945e24ce4
Actual fix for crash with RGB images, convert them to RGBA instead
2015-04-04 18:07:57 +02:00
def
c11044318e
Hopefully fix map saving with RGB images
2015-04-04 17:16:20 +02:00
def
7bd3da6679
Hopefully fix voting problems
2015-04-03 01:29:11 +02:00
def
8e889e90eb
Version 7.4
2015-04-02 19:40:22 +02:00
def
9ff0fbf530
Add /teamrank and /teamtop5 as aliases
2015-04-02 01:00:16 +02:00
def
3c496c62e1
Rename gfx_quads_as_triangles to gfx_quad_as_triangle and set default to 1
2015-03-31 16:41:51 +02:00
BeaR
2d3202862b
Change the way quads are split into triangle splits (conform with intel/nvidia drivers)
2015-03-31 16:18:49 +02:00
BeaR
462d88eac4
Reduce amount of drawcalls when using triangles instead of quads
2015-03-31 13:35:18 +02:00
H-M-H
5e4d504c80
improved envelopeswitching and deleting
2015-03-30 13:06:05 +02:00
def
34f69f0bfd
Cleanup
2015-03-30 11:44:32 +02:00
H-M-H
32606f3822
added labels and improved/fixed few things
2015-03-30 05:27:33 +02:00
H-M-H
c98d8e3a63
added textinput for envelopes
2015-03-30 05:06:08 +02:00
H-M-H
68db1c1113
added option to type text into valueselector
2015-03-30 03:20:35 +02:00
def
aa517af7c7
Don't let popup title flow out of box
2015-03-29 14:20:34 +02:00
def
3fb7b1520e
Add descriptions for tunings
2015-03-29 03:52:33 +02:00
def
c7617b06d2
Resize font in editor to show full image and sound name
2015-03-29 01:32:07 +01:00
Learath Lea
1839025732
Do call the callback even if it fails
2015-03-29 00:46:43 +02:00
Learath Lea
0024a4370c
Catch an IO error
2015-03-29 00:41:58 +02:00
def
bb88034def
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-03-28 21:53:13 +01:00
def
14d0d2ba08
Kill everyone!
...
This fixes a bug where some players can fall outside of a map and don't die.
2015-03-28 21:52:43 +01:00
Dennis Felsing
8290f447e0
Merge pull request #175 from timgame/DDRace64
...
fixed refill jumps with 1 jump
2015-03-22 19:28:42 +01:00
def
a852e0da79
Fix spacing in browser menu search
2015-03-22 19:21:41 +01:00
timgame
108e46275c
fixed refill jumps with 1 jump
2015-03-22 18:27:57 +01:00
def
f436c55553
Version 7.3.5
2015-03-15 17:11:28 +01:00
def
d8c97f0339
Fix: Still show empty lines in votes
2015-03-15 17:08:39 +01:00
def
9b27da8e4a
Try to fix secure RNG on Windows
2015-03-15 12:11:44 +01:00
def
ad255ccfe5
Add default bind for converse
2015-03-15 10:18:43 +01:00
def
04c64a1794
Don't ask to autoupdate if we're on a newer version already
2015-03-15 01:09:34 +01:00
Dennis Felsing
d4794f2600
Merge pull request #170 from timgame/DDRace64
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added ninjajetpack prediction
2015-03-14 20:21:10 +01:00
def
d835826461
Use proper path for autoupdater on *nix
2015-03-14 20:01:18 +01:00
timgame
909db5cd55
added ninjajetpack prediction
2015-03-14 18:55:50 +01:00
def
bccc94193e
Version 7.3.4
2015-03-14 17:57:58 +01:00
Dennis Felsing
ac5e58c6f4
Merge pull request #169 from Learath2/pr_Winxpfix
...
Winapi MoveFile allows moving the client.
2015-03-14 17:54:51 +01:00
Learath Lea
b1044647f9
Winapi MoveFile allows moving the client.
2015-03-14 18:49:18 +02:00
def
4965da940d
Fix shift+tab in server browser
2015-03-14 17:30:13 +01:00
def
6fc024d71f
Fix Visual Studio compilation
2015-03-14 17:26:24 +01:00
def
ce8beb2700
Version 7.3.3
2015-03-14 16:53:26 +01:00
def
a913b1731c
Fix scrolling in votes
2015-03-14 16:52:57 +01:00
def
8ae27f81b6
Improve autoupdater a bit
...
- Only ask for restart when we're ingame or unsaved changes in editor
- Otherwise restart directly
2015-03-14 16:10:46 +01:00
def
b4336e4638
Version 7.3.2
2015-03-14 15:37:06 +01:00
def
079d92c3e7
Fix vote selection
2015-03-14 15:32:04 +01:00
def
be6428286a
Version 7.3.1
2015-03-14 12:30:38 +01:00
def
8cbd41abfe
Revert "Reduce client load by only searching for new skin when it changed"
...
This reverts commit 7c503c3197
.
2015-03-14 12:30:17 +01:00
def
6af7510cc5
Some more compilability
2015-03-14 11:31:06 +01:00
def
0fd857b410
Compiling on Android
2015-03-14 11:29:20 +01:00
def
6f4c7a1d41
Fix vote option search
2015-03-14 11:05:08 +01:00
def
ba4f961594
Some more autoupdater changes and a button to check for autoupdates
2015-03-14 10:45:11 +01:00
Learath Lea
6289d174ba
Fix graphical glitch with progressbar.
2015-03-14 11:09:04 +02:00
Learath Lea
eb107a8f22
Don't remove the current version.
2015-03-14 10:54:37 +02:00
def
8a5fda61d5
Remove unused "Ignored" parts
2015-03-13 22:33:48 +01:00
def
838f0f57f4
Update instead of Yes/No
2015-03-13 21:37:25 +01:00
Learath Lea
a164458f70
Add a messag for last file too
2015-03-13 21:27:37 +02:00
Learath Lea
b75a756367
Don't get stuck on a manifest fail.
2015-03-13 21:18:00 +02:00
Learath Lea
1f34ed6740
Call the completion callback even on a fail.
2015-03-13 21:17:23 +02:00
def
62da96b518
Fix update done message a bit
2015-03-13 16:51:57 +01:00
def
b306f4133d
Fix button size for 5:4 resolution
2015-03-13 16:49:52 +01:00
def
81cb8fd32d
Working call vote search ( fixes #126 )
2015-03-13 16:44:05 +01:00
def
aa4453da40
Fix autoupdate to show download bar again
2015-03-13 16:27:57 +01:00
def
888c61a07d
Prepare call vote search (but not implemented yet)
2015-03-13 16:15:05 +01:00
def
381b4512fb
Fix segfault with demo cutting ( fixes #140 )
2015-03-13 15:48:30 +01:00
def
7c503c3197
Reduce client load by only searching for new skin when it changed
2015-03-13 15:42:09 +01:00
def
564a69210c
Revert ZZZ emoticon when afk
2015-03-13 15:21:27 +01:00
def
6c84866e5b
Version 7.3
2015-03-13 15:15:01 +01:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
timgame
0c0ab27532
fixed loading unused tiles in game and front layer
2015-03-12 19:37:36 +01:00
def
ec3c43faec
TAB key in server browser swtiches between Filter, Info, Friends
2015-03-12 11:28:09 +01:00
Dennis Felsing
07497523b4
Merge pull request #152 from cinaera/pr_demo
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Fix bug when reading reading chunks with a tick delta of 0
2015-03-11 17:55:51 +01:00
BeaR
723bf0f6dc
Restore compatibility with older demo versions
2015-03-11 17:52:18 +01:00
def
91756cc529
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-03-10 22:57:52 +01:00
def
05970cc2e2
Add BONUS tile, opposite of PENALTY (for Saavik's new map)
2015-03-10 22:57:40 +01:00
Dennis Felsing
e692fe9ba3
Merge pull request #163 from Learath2/pr_autoupdate
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Fix couple of stuff with Autoupdate
2015-03-08 18:54:53 +01:00
Learath Lea
1f4ddfe0ba
Add some indication that the update is happening.
...
Prevent unexpected restart.
2015-03-08 19:51:13 +02:00
Learath Lea
a4d16a2713
Fix bug with replacing executables.
2015-03-08 19:45:37 +02:00
Dennis Felsing
189395eec6
Merge pull request #155 from timgame/DDRace64
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added tile -1 and updated several automappers
2015-03-07 13:39:25 +01:00
Dennis Felsing
ec5a24e1ed
Merge pull request #162 from eeeee/mac_build
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fix missing size_t definition on mac
2015-03-06 11:49:13 +01:00
eeeee
739a83a3ce
fix missing size_t definition on mac
2015-03-05 23:47:17 -08:00
eeeee
0dc332c931
fix timeout protection with tokens
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timeout protection code now transfers the token properly
2015-03-05 22:33:01 -08:00
Dennis Felsing
1d061986d3
Merge pull request #160 from heinrich5991/pr_ddnet_random_windows
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Make the secure random stuff platform-independent
2015-03-06 01:47:02 +01:00
heinrich5991
fa0708b99d
Make the secure random stuff platform-independent
2015-03-06 01:35:08 +01:00
Dennis Felsing
69df880a4f
Merge pull request #159 from Learath2/pr_autoupdate
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Add Perform Update to settings
2015-03-05 22:14:40 +01:00
Learath Lea
fd4b9d1f06
Add Perform Update to settings
2015-03-05 23:09:14 +02:00
Dennis Felsing
2780e26cbb
Merge pull request #158 from Learath2/pr_autoupdate
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Small revert
2015-03-05 21:12:04 +01:00
Learath Lea
467efee39b
Do not reintroduce old buttons.
2015-03-05 22:10:06 +02:00
eeeee
85acfd9d77
added security token to protocol
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to prevent packet injection from spoofed source ips
2015-03-05 11:07:03 -08:00
Dennis Felsing
b46001ca5a
Merge pull request #154 from Learath2/pr_autoupdate
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[Testing]Autoupdate
2015-03-05 19:17:33 +01:00
fisted
68e30c29b3
added free md5 implementation w/o deps
2015-03-05 00:13:48 -08:00
timgame
6188b16e5e
added tile -1 and updated grass automappers
2015-03-04 16:03:52 +01:00
def
030ebf37c7
Fix number 100000 for this
2015-02-28 01:18:35 +01:00
Learath Lea
7e22c77184
Fix small bugs. Update the server executable too.
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Conform to fetcher interface.
2015-02-27 23:09:04 +02:00
Learath Lea
488db9b4fb
Can't autoupdate on OSX and Android.
2015-02-27 23:08:34 +02:00
Learath Lea
8ee294a412
Fix use after free. Fix thread launching.
2015-02-27 23:06:19 +02:00
def
cc00a428aa
Fix crash
2015-02-24 12:22:08 +01:00
def
6c928c01f0
Oops, actual fix
2015-02-24 00:04:16 +01:00
def
7542868797
Fix hook with super
2015-02-23 23:45:29 +01:00
Learath Lea
422e726dce
Fix two little bugs
2015-02-23 20:25:38 +02:00
Learath Lea
0f279a33cb
Add restart functionality.
2015-02-23 20:25:03 +02:00
Learath Lea
8d7251be4a
Add shell_execute.
2015-02-23 20:24:48 +02:00
Learath Lea
cf418160b6
Made the user interface functional.
2015-02-23 20:24:27 +02:00
Learath Lea
233ce262ac
Add Autoupdate.
2015-02-23 20:23:56 +02:00
Learath
1ea1e68005
Ui side of autoupdate.
2015-02-23 20:23:48 +02:00
Learath
09ce649238
First get rid of the old autoupdate
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Conflicts:
src/engine/client/client.cpp
src/engine/client/client.h
Conflicts:
src/engine/shared/config_variables.h
2015-02-23 20:23:35 +02:00
BeaR
6364e3e176
Fix bug when reading reading chunks with a tick delta of 0
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* Remove magic value '63'
* Add flag for chunks where the tick value is stored on the first chunk along the flags
* Correctly read chunks with tick values smaller then the tick mask
2015-02-23 14:26:10 +01:00
def
edfb41deeb
Version 7.2.1
2015-02-21 21:05:29 +01:00
def
1cf333ada2
Fix antiping hook prediction
2015-02-21 21:05:15 +01:00
def
cdc855f3fd
Set telecp when using totelecp (for Saavik)
2015-02-21 19:48:22 +01:00
def
65e33052db
Version 7.2
2015-02-21 13:52:20 +01:00
Dennis Felsing
ed73b733e6
Merge pull request #150 from timgame/DDRace64
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tons of automapper feautures
2015-02-20 07:02:28 +01:00
timgame
d2e1137254
automapper: added 'NewRun'
2015-02-20 00:15:09 +01:00
timgame
758c4b1c4d
added 'NOINDEX' and 'OR' to automapper
2015-02-19 22:54:47 +01:00
def
8f570596d9
Release hook when player changes team
2015-02-18 14:34:49 +01:00
def
781e96ef65
Emoticons for both with cl_dummy_copy_moves
2015-02-18 14:26:47 +01:00
def
7f54f8e10e
Kill for both with cl_dummy_copy_moves
2015-02-18 14:23:25 +01:00
def
1b6cc638f7
Version 7.1
2015-02-16 11:53:47 +01:00
def
ec01b6cd16
Add menu setting for dummy copy moves
2015-02-16 11:40:33 +01:00
Tobii
b309fd41eb
Added copy moves function for dummy
2015-02-16 11:19:42 +01:00
Learath Lea
62a35bfb81
Escape the filenames.
2015-02-12 19:58:54 +02:00
def
2b32b4a18a
Add fire delay tunings
2015-02-12 15:20:22 +01:00
def
62a1a36fa2
Cleanup
2015-02-12 15:04:45 +01:00
eeeee
56c42c3c31
websockets support in server
2015-02-08 19:11:34 -08:00
eeeee
5971c1cb68
added libwebsockets source code
2015-02-08 18:31:30 -08:00
def
dd3fae069b
Cleanup
2015-02-08 21:18:24 +01:00
Learath Lea
ec84bb890b
Actually use the storagetype we passed.
2015-02-08 11:53:06 +02:00
Learath Lea
142c386cd6
Remove obsolete function prototype.
2015-02-08 11:52:47 +02:00
def
201e67d513
Update libcurl includes
2015-02-05 20:21:37 +01:00
def
8da8abdeaa
No more verbose curl output
2015-02-05 19:41:48 +01:00
def
c4e76af45f
Version 7.0
2015-02-05 18:04:10 +01:00
def
c1374ac70a
Oops, fix highlighting color in console again
2015-02-02 00:21:41 +01:00
Dennis Felsing
99f2adc29b
Merge pull request #139 from Learath2/pr_FixOverflow
...
Fix progress bar overflow and Abort segfault
2015-01-28 18:45:15 +01:00
Learath Lea
c4ab42333d
Make sure the old object is deleted
2015-01-28 14:17:39 +02:00
Learath Lea
ace7e8208a
Fix a segfault when aborting a download
2015-01-28 14:13:56 +02:00
Learath Lea
2d61e7610e
Fix the progressbar overflow
2015-01-28 13:57:11 +02:00
def
499adf3cdb
HTTP instead of HTTPs
2015-01-27 23:14:04 +01:00
def
0df35a990c
Remove spoof protection, interacts badly with HTTP download
2015-01-27 23:13:47 +01:00
def
aaf8311304
Reset highlighting color
2015-01-27 01:13:27 +01:00
def
96e864e9c3
Fix: Make /map work with #
2015-01-23 21:47:16 +01:00
def
c65458ca06
Fix compilation on MSVC (by coffee) ( fixes #138 )
2015-01-20 13:46:26 +01:00
def
3aa4a613b6
Make the option to disable http download work (thanks Learath2)
2015-01-20 00:26:09 +01:00
def
3b0a52319b
Typo
2015-01-20 00:21:38 +01:00
def
3d686a223f
Add an option to disable http map download (not working yet)
2015-01-20 00:21:28 +01:00
def
7adc47ae9d
cl_ddnet_map_server -> cl_ddnet_maps_server
2015-01-20 00:11:54 +01:00
Dennis Felsing
b6c07e40d2
Merge pull request #137 from Learath2/pr_FollowRedirect
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Follow 3xx Redirects
2015-01-20 00:05:33 +01:00
Learath Lea
6b354475ce
Follow 3xx Redirects
2015-01-20 01:01:35 +02:00
Dennis Felsing
554342eb3f
Merge pull request #136 from Learath2/pr_CrcFail
...
Fix for the crc fail fallback.
2015-01-19 23:56:40 +01:00
Learath Lea
c6ee3ebbed
Fix for the crc fail fallback.
2015-01-20 00:51:55 +02:00
Learath Lea
93d6ca2102
Fixed the order of callbacks
2015-01-20 00:34:05 +02:00
eeeee
e5970145f7
fix fetcher codez formatting
2015-01-19 14:09:30 -08:00
Learath Lea
b8ec5c6e65
Fallback to gameserver if LoadMap fails
2015-01-19 23:34:57 +02:00
def
883cd3d7d3
Adaptation to work with DDNet
2015-01-19 22:19:27 +01:00
Learath
340e79904d
Added fetcher interface.
...
Make fetcher client only and move Task class from interface.
Fix queue logic, add destructor.
LEAN_AND_MEAN moved up to prevent curl including the whole winapi
Remove JobNo, Fix callback, Cleanup debug messages.
Fix include guard
Copy the Url and Destination. Delete pTask.
Fix typo
Add Completion callback
Let the user pass context
Add virtual to inherited funcs
Use 0 instead of NULL
Give fetcher the ability to create folders. Fix couple of small bugs.
Added .lib files for MSVC.
Leave user the allocation of CFetchTask. Get rid of unnecessary cb
arguments.
Get the HTTP return code from libcurl.
Incorperate the storage system.
Fail on HTTP error >= 400.
Add more info to the task.
Add blocking way of getting HTTP resp code.
Remove resp code from normal tasks as we fail >= 400 anyways.
Sleep instead of killing the thread
Forgot one instance of respcode.
Provide HTTP download for maps.
Dont check 404 first.
2015-01-19 22:14:52 +01:00
Learath Lea
d7771f8f7d
Fix debug build on MinGW. Add json_get_boolean.
2015-01-19 22:14:50 +01:00
def
7d448e0d53
Version 6.6.8
2015-01-19 22:14:50 +01:00
nuborn
92c9646060
detect and predict weak/strong hook
2015-01-19 22:14:50 +01:00
timgame
b53009db7c
improved refill jumps tile
2015-01-19 22:14:49 +01:00
timgame
2ee0ca0648
added refill jumps tile and cleaned tile detection
2015-01-19 22:14:49 +01:00
def
78faf6b0bd
Version 6.6.7
2015-01-19 22:14:49 +01:00
def
27ac37a9f0
Oops
2015-01-19 22:14:49 +01:00
def
b4f7321dd6
Revert "Add unicode support for console output on windows"
...
This reverts commit 92cdb15679
.
Conflicts:
src/base/system.c
2015-01-19 22:14:49 +01:00
eeeee
073a552b82
fix mac os build
2015-01-19 22:14:49 +01:00
def
c8405ce13e
Add cl_show_broadcasts, but don't save it
2015-01-19 22:14:49 +01:00
def
99a77bdcbf
Version 6.6.6 (someone waited for this)
2015-01-19 22:14:48 +01:00
def
72278a18cb
Fix cl_default_zoom bug
2015-01-19 22:14:48 +01:00
def
47bc43a5af
Version 6.6.5
2015-01-19 22:14:48 +01:00
def
ce13aa6809
Fix: Not jetpack prediction on DDNet incompatible servers
2015-01-19 22:14:48 +01:00
def
4ee13df329
Fix text message about ninja jetpack
2015-01-05 13:30:38 +01:00
def
0ed314eef9
Add default zoom setting
2015-01-03 03:13:21 +01:00
def
592ab36c7e
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-31 14:49:44 +01:00
def
bd62b5da79
Clean up a few compile warnings
2014-12-31 13:04:31 +01:00
def
b3581f6dba
Minor optimization suggested by CytraL
2014-12-30 14:43:02 +01:00
def
f0d830021a
Fix old bug
2014-12-29 20:06:00 +01:00
def
66be23c5d5
Remove unused members
2014-12-29 02:21:10 +01:00
def
55bfd2cf01
Always call freeaddrinfo
2014-12-28 01:40:15 +01:00
def
79aeb5ea38
Add hook duration tune
2014-12-27 12:05:02 +01:00
def
75ea9719db
Player can be NULL, prevent crashes
2014-12-27 02:50:59 +01:00
def
77d43957fe
Version 6.6.4
2014-12-26 12:12:45 +01:00
def
63a25fc1d4
Make server sleep for the proper time when no player is connected (fixes master server registration on Windows)
2014-12-26 12:12:28 +01:00
def
47842eeac6
Revert "Try only to make performant server on non-Windows"
...
This reverts commit d9e207816e
.
2014-12-26 02:25:19 +01:00
def
d9e207816e
Try only to make performant server on non-Windows
2014-12-26 00:53:03 +01:00
def
6dc501f286
Fix: Actually should spam protect sql messages
2014-12-25 14:56:31 +01:00
def
292c18a1e0
Make prediction work with unsolo command
2014-12-25 11:37:44 +01:00
def
9d762b79b4
Version 6.6.3
2014-12-25 00:39:06 +01:00
def
6048e635c9
Fix friend display when clan doesn't match
2014-12-25 00:38:05 +01:00
def
ebf331febb
Show the function of search and exclusion edit boxes when empty (Suggestion by Saavik)
2014-12-24 03:38:40 +01:00
def
5882dec451
Version 6.6.2
2014-12-24 01:46:22 +01:00
def
4c2f83714d
Fix typo
2014-12-24 01:40:21 +01:00
def
215173428b
Version 6.6.1
2014-12-23 16:01:21 +01:00
def
7f0b1dd35f
Another color change
2014-12-23 16:00:59 +01:00
def
cc7abaef1f
Another color change in editor selections
2014-12-23 15:38:59 +01:00
def
e24de30f86
Still allow to find clan mates when clan is ignored in friends
2014-12-22 18:18:01 +01:00
def
66a4d5b566
Highlight broadcasts in console as well
2014-12-22 18:07:22 +01:00
def
8c43fcde8b
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-22 16:43:25 +01:00
def
9d541da42d
Version 6.6
2014-12-22 16:43:02 +01:00
eeeee
fabcfc1cbc
Update fifoconsole.cpp
...
actually store the pointer in the field
2014-12-21 17:21:19 -08:00
def
a44773e455
"Reset filter" also resets exclusion lists
2014-12-21 18:40:00 +01:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
c004a352d2
Highlight in console
2014-12-20 13:37:11 +01:00
def
90d6878fed
Fix: Save that you were on settings tab
2014-12-20 13:18:08 +01:00
def
795fc9702b
Add forgotten files
2014-12-20 11:47:52 +01:00
def
df754072e0
Update zlib to version 1.2.8
2014-12-20 04:13:19 +01:00
def
e5aa762cf1
Make non-sql server comile again
2014-12-19 21:58:48 +01:00
def
ee6eae1cee
Fix cl_friends_ignore_clan
2014-12-19 17:56:29 +01:00
def
ec53836d83
Don't lose memory
2014-12-19 17:51:04 +01:00
def
8f72b2fdb6
Fix
2014-12-19 17:47:11 +01:00
def
87afb28a40
Further save cleanup
2014-12-19 17:43:23 +01:00
def
da0750d26f
Remove buggy and unneeded finish time in /rank and /rankteam
2014-12-19 16:27:10 +01:00
def
75bbf64bbd
Allow to set country where you can load savegame
2014-12-19 11:30:14 +01:00
def
b0ae9d095f
Don't spam protect sql messages
2014-12-18 15:52:24 +01:00
def
2750a23792
Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit
2014-12-17 20:38:05 +01:00
def
f397838741
Browser: Flexible map column size
2014-12-15 21:24:04 +01:00
def
936b32ec48
Remove "pure" exclamation mark in browser
2014-12-15 20:58:33 +01:00
def
fe86eef7d8
Disable hook when /spec is used
2014-12-15 20:49:16 +01:00
def
a6b4adb5d8
Minor cleanups
2014-12-15 20:48:58 +01:00
def
3e410bbd34
Add detection whether an image and sound has to be embedded and redesign colors
2014-12-15 18:59:21 +01:00
def
f9562198ad
Version 6.5
2014-12-14 19:17:02 +01:00
def
b694c865b4
Fix distance in menu
2014-12-14 17:34:50 +01:00
def
e816e2e0e0
Clean up menus
2014-12-14 17:16:44 +01:00
def
ad50badc05
Remove colorization options from server filter
2014-12-14 16:55:10 +01:00
def
8d945fe968
Exclude DDNet servery by type
2014-12-14 16:45:18 +01:00
def
3b0f768478
Add setting to ignore clan in friends and enable by default
2014-12-12 17:15:29 +01:00
def
dfa804fb58
Add missing file
2014-12-10 11:21:13 +01:00
def
76b6a99f26
Add Exclusion filter strings and clean up menu a bit
2014-12-10 04:49:16 +01:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
BeaR
cd32f6d79a
Cleanup grenade prediction, now also correctly shows smoke trails
2014-12-08 19:14:44 +01:00
BeaR
0b00f17627
Fix visual studio build (C89-compatibility)
2014-12-08 18:44:01 +01:00
def
3a5b3735ed
Fix: Client & Server quit properly
2014-12-08 13:53:19 +01:00
def
eb12370db0
Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting
2014-12-08 13:49:39 +01:00
def
9d488d7a28
No one cares about the TOS value but shouldn't hurt to set it
2014-12-07 14:19:03 +01:00
def
87ebb2f03e
Defer character kill from thread to prevent race conditions
2014-12-07 03:42:43 +01:00
def
6ecd02d410
No threaded debug output with fuzzing
2014-12-06 19:45:52 +01:00
def
f32b09206a
Fuzzing optimization
2014-12-06 19:29:20 +01:00
def
9e1ed24c53
Fuzzable server
2014-12-06 19:19:39 +01:00
def
366f0281ed
Fuzzing options
2014-12-06 16:17:04 +01:00
def
8275f2d811
Finally working...
2014-12-06 14:34:30 +01:00
def
6b1666d51d
Next try
2014-12-06 14:18:59 +01:00
def
b334c462c2
Try to explicitly close fifo console
2014-12-06 14:14:46 +01:00
def
2e7e4cfd46
Code piece to convert race stoppers to ddrace stoppers
2014-12-06 00:56:08 +01:00
def
14382356d9
Add AntiPing weapons button
2014-12-05 18:47:27 +01:00
def
af3b68b253
Enable antiping projectiles starting with 6.4
2014-12-05 17:46:32 +01:00
def
e47c653437
Version 6.4
2014-12-05 17:03:54 +01:00
BeaR
5d364410de
Add editor compatibility with sound layers from older maps
2014-12-05 14:38:16 +01:00
def
83987e0bfb
Fix compile
2014-12-02 21:23:54 +01:00
def
801d6033a5
Revert "More unsigned ints because of undefined integer overflow behaviour"
...
This reverts commit 623223354a
.
2014-12-02 15:54:59 +01:00
def
9ea846033b
Optimization for faster server side demo recording
2014-12-02 15:44:54 +01:00
def
0947de4b3f
Centisecs -> Decisecs
2014-12-02 13:55:19 +01:00
def
6b12cc6f73
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-02 13:36:36 +01:00
def
0963b68dea
Fix memory leak in client
2014-12-02 13:36:27 +01:00
def
d0c85acc0d
Add cl_show_centisecs
2014-12-02 13:19:06 +01:00
def
d3837038eb
Fix stack underflow
2014-12-02 12:35:52 +01:00
def
db4d472443
Don't copy string when it's in the right position already
2014-12-02 12:35:28 +01:00
def
623223354a
More unsigned ints because of undefined integer overflow behaviour
2014-12-02 12:10:21 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
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Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
13f56be3a1
fix recording of projectiles in server too
2014-12-02 02:32:07 +01:00
nuborn
88a1565d75
make the prediction compatible with very large maps
2014-12-02 01:08:52 +01:00
def
b4cef79b82
Fix compile with -O3 & -Ofast
2014-12-01 21:10:10 +01:00
def
158ba846fa
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-01 20:35:52 +01:00
def
49f6f2dff2
Fix some editor popup
2014-12-01 20:35:30 +01:00
nuborn
bb9c699f35
use consistent values for prediction
2014-12-01 18:34:16 +01:00
nuborn
9752334e75
convert projectiles back to default format before recording demos
2014-12-01 01:32:51 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
Dennis Felsing
598c6c9968
Merge pull request #111 from cinaera/pr_pan
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Add option to enable/disable panning per voice
2014-11-30 13:26:01 +01:00
BeaR
186de4e08e
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
BeaR
5f4067c483
Check array boundary for shape type
2014-11-30 11:33:44 +01:00
Dennis Felsing
82eba3875d
Merge pull request #109 from cinaera/pr_shape
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Shaped audio source support
2014-11-29 21:28:29 +01:00
BeaR
98d42adf9d
Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
2014-11-29 14:29:40 +01:00
BeaR
485aa4ce54
Add editor properties for rectangle shaped sources and visualize falloff distance
2014-11-29 13:20:04 +01:00
BeaR
fbcd560eb0
Working on adding editor UI support for sound shapes
2014-11-28 20:25:43 +01:00
BeaR
a045a20fba
Render sound shapes
2014-11-28 20:01:25 +01:00
BeaR
9996751161
Remove deprecated falloff distance
2014-11-28 19:21:59 +01:00
def
1d4ac3b03a
check in better order
2014-11-27 22:38:25 +01:00
BeaR
d1327742e7
Start adding support for custom shaped audio fields
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Add version check for sound layers
2014-11-27 16:18:15 +01:00
BeaR
80c06aef91
Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
2014-11-27 13:56:01 +01:00
def
f3ba2e86ca
Send timeout code later (fixes timeout code entering issues, fixes timeout protection not working realiably with dummy)
2014-11-27 01:59:55 +01:00
def
e4c4ba2d44
Remove another bad log
2014-11-26 21:33:57 +01:00
def
d2573e78c2
comment
2014-11-26 21:18:11 +01:00
def
8fdd6da926
Keep retrying for FifoFile even if it's temporarily unavailable
2014-11-26 21:17:00 +01:00
def
9d3cb79db5
Remove log that happens too often
2014-11-26 21:10:22 +01:00
def
771eb1a625
Disregard whitespaces in confusable name comparison
2014-11-26 02:05:40 +01:00
def
c1fd694c14
Version 6.3
2014-11-25 23:24:47 +01:00
def
21472046df
Remove magic number: 256 -> NUM_TUNINGZONES
2014-11-25 22:47:25 +01:00
def
bba82712e0
Add sv_solo_server for easier solo servers (also working for tunezones finally)
2014-11-25 22:42:05 +01:00
def
c9b4687cce
More time for double click recognition (0.33 instead of 0.25 seconds) ( fixes #17 )
2014-11-25 21:30:16 +01:00
def
0071fbaf8d
Make detail flag work for sounds ( fixes #103 )
2014-11-25 21:01:31 +01:00
def
91bc16c037
Add an option to assume demos to be race demos
2014-11-25 20:46:21 +01:00
def
93d0f43a6a
Broadcast about DDNet client delayed a bit ( fixes #72 )
2014-11-25 20:33:21 +01:00
def
2acdf5ea17
Code cleanup
2014-11-25 20:29:31 +01:00
def
a840df5635
Don't add duplicate skins ( fixes #102 )
2014-11-25 20:13:40 +01:00
def
4b3dd81a74
Disable map sounds with snd_enable 0 as well ( fixes #98 )
2014-11-25 19:56:31 +01:00
heinrich5991
1651c2ea35
Only use WriteConsoleW if the intended output is the console
...
Conflicts:
src/base/system.c
2014-11-25 19:49:31 +01:00
heinrich5991
d2d4423655
Fix compilation on windows
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const int wasn't detected as compile-time constant.
2014-11-25 19:49:19 +01:00
heinrich5991
92cdb15679
Add unicode support for console output on windows
...
Hints regarding the unicode support were taken from the libuv project, which
really helped.
Conflicts:
src/base/system.c
2014-11-25 19:48:53 +01:00
def
7e89917ddd
Rename ping -> twping
2014-11-24 23:22:37 +01:00
def
bde77f09c1
Default port for ping tool
2014-11-24 22:37:13 +01:00
def
e8cf3fbec0
Newlines in ping tool
2014-11-24 22:32:24 +01:00
def
18315e8c79
Improve ping on empty server (serverbrowser)
2014-11-24 22:31:13 +01:00
def
8fb0358452
ping tool cleanup
2014-11-24 21:21:16 +01:00
def
7ff73a2ee5
Add ping tool
2014-11-24 21:16:03 +01:00
def
d7e5a7b9ab
Whitespace cleanup
2014-11-24 19:10:19 +01:00
def
bfcc82ff03
Fix demo saving
2014-11-24 18:29:38 +01:00
def
434b757733
Exactly wrong way around
2014-11-24 17:15:05 +01:00
def
92e4a5c7f1
Add ASCII confusable detection in names
2014-11-24 17:09:01 +01:00
def
a08ed87cc4
Initial work on confusable utf8 name detection
2014-11-24 16:22:00 +01:00
def
4d4d8ad5e8
Fix compile warnings
2014-11-23 21:24:20 +01:00
def
197ed5dca3
Use 0.6.3 server crash fix since the other seems not to work with GCC 4.9.2 with optimizations on
2014-11-22 13:17:55 +01:00
def
8c07ae19a1
Allow for more than 9 DDNet locations
2014-11-21 14:11:04 +01:00
def
5f035cf9fb
Fix infrequent segfault when server shuts down immediately
2014-11-20 22:26:13 +01:00
def
913d5ac226
Fix editor in Images & Sounds views when GUI is deactivated (Reported by Welf)
2014-11-19 21:58:25 +01:00
def
140173311e
Uncached time_get by default
2014-11-18 18:21:30 +01:00
def
3df4c76e57
Version 6.2.1
2014-11-16 21:51:45 +01:00
def
8abe166484
Don't render evil cp-tele-in numbers either
2014-11-16 21:51:44 +01:00
def
e21bbeaedb
Version 6.2
2014-11-16 21:51:44 +01:00
def
2976f0719d
Don't render useless TILE_TELECHECKIN number
2014-11-16 21:51:44 +01:00
def
893fe8785b
Bring back gfx_text_overlay to stop rendering text at far distances for
...
better performance
2014-11-16 21:51:44 +01:00
def
c79a7eba7a
And the same another time (Thanks coffee)
2014-11-16 21:51:44 +01:00
def
56fbd92be9
number check
2014-11-16 21:51:36 +01:00
def
eba1fb5b8b
Fix wait time on windows (Thanks to Tobii)
2014-11-15 18:14:24 +01:00
def
36a9c00aed
Make sound more exact
2014-11-15 00:13:20 +01:00
def
808f889c00
Improve server wakeup timing
2014-11-11 13:00:02 +01:00
def
0a9b0b11b9
Significantly improve performance of /rank
2014-11-11 11:51:36 +01:00
def
ae78518c83
Another fix for mariadb 10
2014-11-11 11:35:43 +01:00
BeaR
29b5b92827
Fix C89-compatibility compiler error
2014-11-10 14:09:42 +01:00
def
4e9b6ea336
Ugly fix for client (TODO: improve)
2014-11-10 00:17:31 +01:00
def
aede6df2ca
Cache get_time calls
2014-11-10 00:08:50 +01:00
def
5923bb10f5
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-11-09 20:23:14 +01:00
def
37a8e89f73
Fix /points and /top5points with MariaDB 10
2014-11-09 20:22:31 +01:00
Dennis Felsing
15d444199b
Merge pull request #104 from cinaera/pr_replace
...
Fix editor sound replacing
2014-11-09 15:11:54 +01:00
BeaR
c3689658b4
Fix editor sound replacing
2014-11-09 14:58:28 +01:00
def
630e8430aa
Fix: Show 0 finishes in /mapinfo
2014-11-09 00:25:53 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
9fb02ade4f
Remove BB skins
2014-11-07 02:20:36 +01:00
def
c9ceef7523
Add workaround for FlashWindowEx on mingw with old winapi32
2014-11-05 01:46:40 +01:00
def
449a609339
Stupid temporary fix for projectile issue
2014-11-02 14:00:03 +01:00
def
e67acc7d5c
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-11-02 11:01:34 +01:00
def
f7f4ea9eb9
Version 6.1.2
2014-11-02 11:01:23 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
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This reverts commit 8f7e24b4db
.
2014-11-02 10:59:22 +01:00
def
e096cb56a0
Revert "Revert "Revert "Add option for weapons prediction"""
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This reverts commit 99c928fc17
.
2014-11-02 10:59:18 +01:00
def
0802177658
Revert "fix bug in weapons antiping (getting lasered in freeze)"
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This reverts commit ff8791681f
.
2014-11-02 10:59:03 +01:00
def
36375b67e2
Revert "update the version number required for extra antiping features"
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This reverts commit 80dbdc3d5b
.
2014-11-02 10:58:58 +01:00
def
fb0ca67adb
Revert "Fix version for antiping projectile"
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This reverts commit e651124d59
.
2014-11-02 10:58:34 +01:00
def
d3797289c1
Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
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This reverts commit 56036dcd7b
.
2014-11-02 10:58:21 +01:00
def
997e1edc0d
Revert "also predict explosions from crazy shotgun"
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This reverts commit 1d21a552e8
.
2014-11-02 10:58:15 +01:00
BeaR
475c637996
Play sounds and envelopes also on pause
2014-10-31 16:10:09 +01:00
def
11583ed434
Allow 256 voices
2014-10-30 00:14:16 +01:00
def
515ad45eed
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-29 23:19:52 +01:00
def
1e3a474687
Version 6.1.1
2014-10-29 22:49:00 +01:00
BeaR
f5fa00cfb7
Prevent integer overflow (fixes segfault in the soundengine)
2014-10-29 22:45:48 +01:00
def
0da475ea65
Fixes #91
2014-10-29 19:53:51 +01:00
def
e97fa68627
Antiping for Weapons should work with 6.0 as well
2014-10-29 10:50:04 +01:00
def
4c06232d99
Oops, forgot the version number
2014-10-29 10:49:37 +01:00
def
c15fc5bc19
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-29 10:05:44 +01:00
def
a635015eca
Version 6.1
2014-10-29 10:05:36 +01:00
Dennis Felsing
346d7a04f3
Merge pull request #90 from trml/improve_antipingweapons
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Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def
0b1118938d
Don't try to load preview images of directories
2014-10-28 22:54:24 +01:00
def
ec55a87972
Fix opus map sound crash
2014-10-28 22:42:31 +01:00
def
2a44f0cc0f
Merge branch 'Sound' into DDRace64
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Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
def
929d59454c
Text change
2014-10-28 21:37:46 +01:00
nuborn
1d21a552e8
also predict explosions from crazy shotgun
2014-10-28 21:30:51 +01:00
nuborn
56036dcd7b
improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
2014-10-28 21:13:55 +01:00
def
e651124d59
Fix version for antiping projectile
2014-10-28 20:07:51 +01:00
Dennis Felsing
8334f1641a
Merge pull request #89 from trml/fix_antipingweapons
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Add updated/fixed weapons prediction
2014-10-28 20:07:47 +01:00
Dennis Felsing
d12c485e4a
Merge pull request #84 from east/voteopslow
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Balance sending of vote options
2014-10-28 20:07:19 +01:00
nuborn
80dbdc3d5b
update the version number required for extra antiping features
2014-10-28 18:30:15 +01:00
nuborn
ff8791681f
fix bug in weapons antiping (getting lasered in freeze)
2014-10-28 17:23:48 +01:00
def
30801c4e15
Add bind for dyncam to settings
2014-10-28 16:42:26 +01:00
nuborn
99c928fc17
Revert "Revert "Add option for weapons prediction""
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This reverts commit 451cc8949d
.
2014-10-28 15:51:36 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
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This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
BeaR
5562fac602
Add opus as external library (windows only)
2014-10-28 14:38:50 +01:00
BeaR
49373ee412
Fix opus sound loading
2014-10-28 14:01:21 +01:00
def
e283e10685
A bit better, but still buggy
2014-10-28 12:22:49 +01:00
def
9b3ca0d8a1
Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
2014-10-28 10:27:00 +01:00
def
a8d257a7de
Fix loop boundaries in save and load operations
2014-10-28 10:07:21 +01:00
def
7d7b78938e
Fix opus compilation
2014-10-28 09:51:15 +01:00
def
f1cca50695
Fix Mac OSX compilation
2014-10-28 02:25:45 +01:00
def
3730e19b5c
Fix Android compilation
2014-10-28 02:01:51 +01:00
def
24bd595fad
Version 6.0.3
2014-10-28 01:56:08 +01:00
def
24881449b3
Revert "Add OGG"
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This reverts commit 28d276cd7e
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2014-10-28 01:34:15 +01:00
def
3b1d23f42c
Revert "Add Opus"
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This reverts commit a7dafa40c7
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2014-10-28 01:34:09 +01:00
def
ca52f841b0
Revert "Add opusfile"
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This reverts commit 827699263c
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2014-10-28 01:34:03 +01:00
def
0b1de66bdf
Revert "Some work on Opus map sounds (not working yet)"
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This reverts commit 26260181bd
.
2014-10-28 01:33:58 +01:00
def
f4231100a7
Make triangle quad rendering optional, as it seems to cause performance problems
2014-10-28 01:12:11 +01:00
def
eaaa29f5f6
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-27 20:03:50 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
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This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
def
451cc8949d
Revert "Add option for weapons prediction"
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This reverts commit 5d0bf727b0
.
2014-10-27 19:54:18 +01:00
def
26260181bd
Some work on Opus map sounds (not working yet)
2014-10-27 16:23:53 +01:00
east
40e7de63e9
config var renamed
2014-10-27 13:39:33 +01:00
east
a6d70e83f6
support for remove_vote added
2014-10-27 13:34:29 +01:00
def
827699263c
Add opusfile
2014-10-27 09:25:24 +01:00
def
a7dafa40c7
Add Opus
2014-10-27 09:22:52 +01:00
def
28d276cd7e
Add OGG
2014-10-27 09:05:49 +01:00
def
5fd50e0b46
Fix warning at client start
2014-10-27 09:05:22 +01:00
east
630fd4fa07
sending vote options balanced
2014-10-26 19:39:42 +01:00
def
0ac9002a80
Fix solo zone + laser dragg in spec ( fixes #59 )
2014-10-26 02:14:12 +01:00
def
71eb763e53
Fix: Don't autoswitch weapons on (dd)race(network) servers ( fixes #57 )
2014-10-26 02:01:03 +01:00
def
9453b80e66
Forgotten
2014-10-26 02:57:03 +02:00
def
0f257bf553
Add delay (of 1 minute by default) to loading savegames
2014-10-26 02:39:12 +02:00
def
59fccf18f0
Add window highlight on Linux ( fixes #65 )
2014-10-26 02:25:36 +02:00
def
35f8b7a6dd
Add option for disabling gun sounds
2014-10-26 01:00:30 +02:00
def
4ed3ce8070
Revert "No fucking gunfire sound when using jetpack"
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This reverts commit 4a11befaf4
.
2014-10-26 00:50:10 +02:00
def
b752264785
Version 6.0.2
2014-10-25 03:05:58 +02:00
def
4a11befaf4
No fucking gunfire sound when using jetpack
2014-10-25 03:01:55 +02:00
def
34c39b43f0
Cleanup
2014-10-25 02:53:26 +02:00
def
8d230306d8
Fix sound enabling and disabling ( fixes #82 )
2014-10-25 02:52:08 +02:00
def
699fb60532
Fix: Mapping sounds in editor works even when the sound system is disabled
2014-10-25 01:23:39 +02:00
def
1523954333
check that index in within array bounds + only predict grenade projectiles (by nuborn)
2014-10-25 01:08:14 +02:00
def
3d9b232157
Minor Sound cleanup
2014-10-25 01:07:24 +02:00
def
22064f2eb3
Update credits
2014-10-24 23:33:08 +02:00
def
fd49ebd03a
Version 6.0.1
2014-10-24 23:04:31 +02:00
def
12102a14a6
Fix sound and image loading
2014-10-24 23:03:16 +02:00
def
61b704dac3
Cleanup
2014-10-24 22:15:55 +02:00
def
73567c898e
Cleanup
2014-10-24 22:13:46 +02:00
def
4403a2df62
Minor cleanup
2014-10-23 17:40:10 +02:00
def
033ca57331
Oops
2014-10-23 17:39:29 +02:00
def
5d0bf727b0
Add option for weapons prediction
2014-10-23 17:34:24 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
def
a0bfc5a083
Add shift + right click to delete a quad (Suggestion by Welf)
2014-10-23 15:55:50 +02:00
def
f8f8f0613e
Rename "Ambient" to "Map Sound"
2014-10-23 15:53:23 +02:00
BeaR
1e42136f5d
Fix wrong memory allocation and sound selection
2014-10-23 12:19:26 +02:00
BeaR
78aa7c51be
Prevent modulo 0
2014-10-23 12:04:46 +02:00
def
99c07d884d
Another try at the fix
2014-10-21 14:57:58 +02:00
def
e29571dd73
save doesn't create ranks accidentally anymore ( fixes #73 )
2014-10-21 14:27:10 +02:00
def
6bcf2bbe0d
Revert "Teammate switching team reported on chat"
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This reverts commit b19688fa35
.
2014-10-21 14:22:53 +02:00
def
7b259b3022
Revert "Update teams.cpp"
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This reverts commit fa59910ef2
.
2014-10-21 14:22:47 +02:00
Dennis Felsing
9baf62a3f0
Merge pull request #60 from Wohoo-GC/DDRace64
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Teammate switching team reported on chat
2014-10-21 12:18:19 +02:00
Dennis Felsing
792a891dfa
Merge pull request #71 from cinaera/pr_speaker
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Add editor icon for audio source
2014-10-21 12:15:18 +02:00
BeaR
09f8630b68
Add editor icon for audio source
2014-10-21 12:07:09 +02:00
timgame
62ca346122
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-10-21 00:06:57 +02:00
timgame
beb125da36
remove basetile
2014-10-20 23:55:55 +02:00
Wohoo-GC
98305dab0e
Mouse button 2 to decrease FSAA samples in menu
2014-10-19 18:01:03 +02:00
def
d213a30bed
Change new to mem_alloc (thanks BeaR)
2014-10-19 14:09:23 +02:00
def
0b2bf15c35
Clean up compiler warnings
2014-10-19 13:19:36 +02:00
def
f609417d43
Don't clear rcon history when connecting to new server
2014-10-19 13:11:57 +02:00
BeaR
2b1272ed69
Work on nicer audio timing
2014-10-18 18:41:59 +02:00
BeaR
b67fab8fdb
Fix parallax scrolling for audio sources and remove global property
2014-10-18 18:41:58 +02:00
BeaR
ef3b801999
Add volume slider for map sounds
2014-10-18 18:41:57 +02:00
BeaR
0931e6ed28
Fix sound envelopes ingame
2014-10-18 18:41:55 +02:00
BeaR
e211c7a2b2
Ingame sound pos envelope support
2014-10-18 18:41:55 +02:00
BeaR
920ac531aa
Add support for position envelopes to sound sources
2014-10-18 18:41:55 +02:00
BeaR
0a70d49566
Remove distance from envelopes, add falloff distance to source properties and render it in the editor
2014-10-18 18:41:55 +02:00
BeaR
8addf25b24
Add support to modulate voice volume and falloff distance
2014-10-18 18:41:54 +02:00
BeaR
774be5561e
Fix crash when loading sound files threaded (double io_close)
2014-10-18 18:41:54 +02:00
BeaR
655c2466b9
Start adding a sound envelope
2014-10-18 18:41:54 +02:00
BeaR
dfea1e9e71
Remove debug rendering for sound layers and unused item members
2014-10-18 18:41:53 +02:00
BeaR
b5d0034674
Add embedded sound support
2014-10-18 18:41:53 +02:00
BeaR
96a6d6d85b
Take sample duration into account when enqueuing sound sources
2014-10-18 18:41:53 +02:00
BeaR
66d02de673
Fix saving of sounds
2014-10-18 18:41:52 +02:00
BeaR
16084d93cf
Working on correctly replay sounds
2014-10-18 18:41:52 +02:00
BeaR
2e30e96ba5
Improve sound replay
2014-10-18 18:41:52 +02:00
BeaR
dd35d2be84
Add editor support for editing sound source properties
2014-10-18 18:41:52 +02:00
BeaR
39f93716e0
Support replaying mapsounds
2014-10-18 18:41:52 +02:00
BeaR
2e36bd9906
Add missing file
2014-10-18 18:41:51 +02:00
BeaR
5df94f772f
Add support for sound sources
2014-10-18 18:41:51 +02:00
BeaR
2bd9df2626
Adding support for saving/loading sound layers
2014-10-18 18:41:51 +02:00
BeaR
d968b42f2f
Add support for sound layers
2014-10-18 18:41:51 +02:00
BeaR
30989566bb
Correctly load sound in the editor on add
2014-10-18 18:41:50 +02:00
BeaR
90975fbe9e
Start adding UI for loading sounds in the editor
2014-10-18 18:41:50 +02:00
BeaR
2f837a4c44
Notify player on chat highlight (windows only)
2014-10-18 16:17:36 +02:00
def
084b59d9b6
Show sleepy eyes when a player is paused
2014-10-16 23:22:53 +02:00
def
082ecfe691
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-16 17:42:38 +02:00
def
1144ba77c6
Split up demo recording into 3 separate recorders
2014-10-16 17:42:13 +02:00
BeaR
944218ca9f
Render quads as triangle fans
2014-10-15 15:44:29 +02:00
def
5cb861c331
Disable old client display for now since it's not working with dummy
2014-10-12 18:49:46 +02:00
def
607a27718e
Revert "Removed InputData Array"
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This reverts commit 83f6fc70fa
.
2014-10-12 17:52:53 +02:00
Tomew
83f6fc70fa
Removed InputData Array
2014-10-12 17:19:09 +02:00
def
3ff6b951c1
Configurable messages
2014-10-12 12:51:54 +02:00
def
517f1a80ea
Add notification for old client
2014-10-12 12:49:44 +02:00
def
fda12b88bf
Make sv_client_suggestion optional
2014-10-12 11:35:36 +02:00
def
6333583141
Display message about DDNet client to players not using it
2014-10-12 11:33:36 +02:00
def
1d7d511941
Set ed_zoom_target to 0 on default
2014-10-12 02:06:44 +02:00
def
f81d2af6d3
text messag
2014-10-11 22:47:30 +02:00
def
1fc38356a5
Fix cl_show_ids
2014-10-11 22:47:13 +02:00
def
e0a16e0644
/mapinfo: Show mapper name
2014-10-11 12:58:27 +02:00
def
1ea495c7e2
Update credits
2014-10-11 01:21:08 +02:00
def
80fc4e24d3
Version 5.3
2014-10-11 01:13:51 +02:00
def
2fa361fe4d
Fix previous commits
2014-10-11 01:10:53 +02:00
def
9c0bb7d02b
Vote random map with defined nr of stars
2014-10-11 01:01:32 +02:00
def
dcc64f1902
Vote random unfinished map with defined nr of stars
2014-10-11 00:41:56 +02:00
def
3dd24c3dee
Add stars to /mapinfo
2014-10-11 00:16:33 +02:00
Wohoo-GC
fa59910ef2
Update teams.cpp
2014-10-09 13:05:59 +02:00
Wohoo-GC
b19688fa35
Teammate switching team reported on chat
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Teammate switching team reported on chat and console.
Solved also:
Function OnCharacterDeath() calls itself multiple time. Open team after checking it is not opened, then kill members.
2014-10-09 12:46:20 +02:00
def
c5b796a8f1
ed_zoom_target 1 by default
2014-10-08 15:07:02 +02:00
BeaR
1f4430f3d0
Editor: Add feature to zoom to mouse position
2014-10-07 20:07:46 +02:00
BeaR
ebf1d4b273
Fix possible bug as CGameTeams is not thread-safe
2014-10-07 15:20:38 +02:00
Dennis Felsing
67f6fb0ff2
Merge pull request #53 from cinaera/pr_wrap
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Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:54:59 +02:00
BeaR
fa83e5b340
Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:49:45 +02:00
Wohoo-GC
3a2f078360
SHIFT+TAB invert completion order
2014-10-06 23:37:35 +02:00
Wohoo-GC
200fc3545b
SHIFT+TAB invert completion order
2014-10-06 23:36:39 +02:00
Dennis Felsing
3875741604
Merge pull request #51 from savander/DDRace64
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Skin name in skin selector (next to the Skin useful)
2014-10-06 21:24:59 +02:00
def
4809fcd325
Sort player completion by name
2014-10-06 13:06:35 +02:00
def
89b2e78bc8
Shift+TAB for player completion (by Wohoo)
2014-10-06 13:02:55 +02:00
savander
66d0e3f57e
Skin name in skin selector
2014-10-05 22:26:47 +02:00
def
8c45d885d5
Allow 4 spectator mode changes per second
2014-10-03 21:41:18 +02:00
def
85c953d25b
Consistently allow rotations and flipping in editor
2014-10-01 18:55:53 +02:00
def
32fedf3518
Automatically rcon-authenticate dummy on connection if player is authenticated already
2014-10-01 12:41:10 +02:00
def
bc916da43c
Print client version in status
2014-09-30 13:21:44 +02:00
def
932fb826c7
Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out)
2014-09-29 21:13:35 +02:00
def
90518f951d
Fix saving in solo teams
2014-09-29 19:32:43 +02:00
def
1c954c168f
Proper team count, should fix savegames
2014-09-29 17:36:14 +02:00
def
e42b7e8bd2
Version 5.1
2014-09-29 13:16:14 +02:00
def
6cecffe67c
Fix editor input on Android
2014-09-29 13:13:56 +02:00
def
a670348b88
Wording
2014-09-27 19:10:15 +02:00
def
31b049533c
3 more keys to be disabled on text input
2014-09-27 11:06:55 +02:00
def
01f2b6ea02
Fix buggy envelope editor while tile picker is active
2014-09-27 11:04:09 +02:00
Dennis Felsing
912c4fae5c
Merge pull request #49 from timgame/DDRace64
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automapper supports rotation (and changed "CheckEmptyTiles" to "NoDefaultRule")
2014-09-27 11:02:42 +02:00
def
b94981019b
Disable key inputs in editor when typing in a field
2014-09-27 11:01:58 +02:00
timgame
20aaa37cb9
automapper supports rotation
2014-09-27 10:11:28 +02:00
def
ce0f1d2ed7
Fix segfaults when mysql server is not reachable and map is changed/reloaded
2014-09-26 23:59:11 +02:00
def
896a6fda9b
Lock works for single player teams
2014-09-26 23:47:25 +02:00
def
f589463697
Log player out of rcon after timeout protection was used
2014-09-26 23:14:28 +02:00
def
0a131df621
Fix broken start line
2014-09-26 13:03:01 +02:00
def
03109ef232
Prevent crash
2014-09-26 12:43:56 +02:00
def
2c2b77ac3b
Check whether team has finished once a player in the team kills
2014-09-26 03:42:49 +02:00
def
3804c16f02
Fix a bunch of crashes on server demo recording
2014-09-26 03:20:47 +02:00
def
c54cf2e7ba
Cleanup
2014-09-26 02:41:25 +02:00
def
c78cea9046
Add sv_demo_chat (0 by default to disable recording chat)
2014-09-26 02:40:58 +02:00
def
416ae46730
Reset recording on player death
2014-09-26 02:25:53 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
1bee3af878
Print broadcasts by default
2014-09-23 19:34:43 +02:00
def
a32e9272eb
Restore Law & Order
2014-09-23 19:06:25 +02:00
Dennis Felsing
8abc15f48d
Merge pull request #47 from Laxa/upstream
...
Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
laxa
a40bacc542
Remove useless <string.h>
2014-09-23 18:36:14 +02:00
laxa
41aa9300de
Added button for ClOutputBroadcast + fix the multi-line display
2014-09-23 18:34:48 +02:00
def
d38bf7f83a
typo
2014-09-23 17:33:33 +02:00
laxa
36153fc7fd
Add conf variable for broadcast ouput; made broadcast output works with multiple lines
2014-09-23 10:37:44 +02:00
def
89b92b4d6b
Cleanup
2014-09-23 09:52:18 +02:00
laxa
080ffc4df4
Sort ingame menus -> kick player -> move players to spectator
2014-09-23 08:03:26 +02:00
laxa
f13f040468
Sort playerlist inside game from Player tab
2014-09-23 02:10:59 +02:00
def
2c610053c1
Fix: Selecting quads works after having rotated one
2014-09-22 22:25:05 +02:00
def
2aedf8e64a
Grammar
2014-09-22 18:57:56 +02:00
def
fbd87e7370
Fix potential server crashes
2014-09-22 18:56:59 +02:00
savander
1278538a84
Fix encoding
2014-09-22 16:16:47 +02:00
savander
0ecbf36de4
Kill Protection: prevent joining to spectators
2014-09-22 16:12:01 +02:00
def
a5406762f6
Fix menu
2014-09-21 15:08:25 +02:00
Dennis Felsing
028d6b98f4
Merge pull request #43 from Laxa/upstream
...
Added cl_reset_wanted_weapon_on_death
2014-09-21 15:05:52 +02:00
laxa
f5ef04a3f7
Change the placement tab of cl_reset_wanted_weapon_on_death
2014-09-21 15:03:42 +02:00
laxa
9f5556a2e4
Add buton for cl_reset_wanted_weapon_on_death
2014-09-21 14:38:34 +02:00
laxa
718e45d84d
Added cl_reset_wanted_weapon_on_death
2014-09-21 14:11:27 +02:00
def
04f38d85f5
Remove debug message
2014-09-21 02:12:46 +02:00
def
66c2a50209
Version 5.0.2
2014-09-20 21:45:19 +02:00
def
bde8c33c20
Hopefully real fix now
2014-09-20 21:44:43 +02:00
def
57778b1f4c
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-09-20 21:14:48 +02:00
def
67de8be7b0
Version 5.0.1
2014-09-20 21:14:34 +02:00
def
572b4f91bd
Fix serverbrowser for more than 24 players again
2014-09-20 21:14:19 +02:00
timgame
8dc728de96
added option to automap tiles with index 0
2014-09-20 20:57:29 +02:00
def
3a325ccc08
Version 5.0
2014-09-20 16:33:19 +02:00
def
3c833bd93e
Make the initial ping in serverbrowser less wrong (still not perfect)
2014-09-20 16:20:27 +02:00
def
4ea77f1080
Oops
2014-09-20 16:11:29 +02:00
def
060b794a9d
Suggest Novice servers to new players
2014-09-20 16:08:11 +02:00
def
36b33d6138
Fix: Prevent animated server names and fake 0 pings in serverbrowser
2014-09-20 15:48:30 +02:00
def
7035bf87fd
Refresh DDNet tab when a new serverlist was received
2014-09-20 15:35:01 +02:00
def
68db4a0709
Update credits
2014-09-20 15:26:55 +02:00
def
90c6833707
Fix versionsrv compile on Windows (hopefully)
2014-09-20 15:25:31 +02:00
def
d2ef256f06
Final compilation fix for Windows
2014-09-20 14:42:12 +02:00
def
4a703576ab
Revert "Now Windows compiling (by Tobii)"
...
This reverts commit 5b4878d0d4
.
2014-09-20 14:41:38 +02:00
def
5b4878d0d4
Now Windows compiling (by Tobii)
2014-09-20 14:30:18 +02:00
def
3b3955632c
Hopefully fix Windows compile
2014-09-20 14:20:43 +02:00
def
f175025c8c
Add number of finishes to /mapinfo
2014-09-20 14:07:46 +02:00
def
7a2021806b
Fix ingame ddnet menu (thanks east)
2014-09-20 13:49:29 +02:00
def
d6aea5ba40
Prepare DDNet gametype name
2014-09-20 13:48:59 +02:00
def
684ad0b890
Ingame DDNet menu
2014-09-20 13:41:20 +02:00
def
520b84328f
Fix 5:4 resolution in menu
2014-09-20 13:37:00 +02:00
east
c4fc429e99
small cleanup
2014-09-20 11:47:51 +02:00
east
603727232a
ddnet server list zlib compression added
2014-09-20 11:36:46 +02:00
east
66a3d89bf6
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-20 00:38:09 +02:00
east
cda02a3d9a
versionsrv serverlist download added
2014-09-20 00:36:22 +02:00
east
202d5d8866
Filter flag grid added
2014-09-19 23:52:09 +02:00
Tobias Urlaub
b6c93baf72
Fix: also record a demo when the start line is on the front layer
2014-09-19 20:56:15 +02:00
east
9db12d455d
working on CDDNetCountry
2014-09-18 16:13:06 +02:00
east
6ab9279211
json related updates
2014-09-18 16:11:22 +02:00
east
d161005658
json parser added
2014-09-18 14:40:29 +02:00
east
c2b7482546
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-18 14:14:25 +02:00
Dennis Felsing
5f2103c42a
Merge pull request #38 from timgame/DDRace64
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automapper works without basetile
2014-09-18 12:43:49 +02:00
def
741cf8f8c7
Cleanup & Halloween event
2014-09-18 12:14:00 +02:00
def
18d1e25d5c
Fix: Render SwitchTimedOpen and Unsolo on seprate tiles
2014-09-17 20:22:42 +02:00
def
f3707c26f8
Fix: Show tune layer when cl_overlay_entities is less than 100
2014-09-17 19:56:42 +02:00
Tobias Urlaub
45823466ec
Fix: Rcon spoofing protection bans clients after password change
2014-09-16 21:14:31 +02:00
timgame
442f88bd2b
automapper works without basetile
2014-09-15 14:45:37 +02:00
def
6badc5a715
Version 4.9.3
2014-09-14 21:08:00 +02:00
def
bbc21005dc
Use space AND colon
2014-09-13 23:50:35 +02:00
def
f8fa71de63
Use space as delimiter for ID
2014-09-13 21:48:55 +02:00
east
e732008157
DDNet serverlist added
2014-09-13 16:36:25 +02:00
def
886044532b
Only disable user inputs in race mods
2014-09-13 12:31:39 +02:00
def
6ab4c566e9
Add a small close button in editor for people who happen to accidentally click on the Editor symbol in menu, but are unable to find File -> Exit
2014-09-12 23:07:47 +02:00
def
ca99f3f518
Change 2 more messages
2014-09-12 20:29:02 +02:00
def
a36358190b
Mac OS X compilation
2014-09-11 21:38:23 +02:00
def
efeb2b9417
Minor fix
2014-09-11 21:38:13 +02:00
def
1c8ca264c7
Use semaphores instead of locks
2014-09-11 21:12:18 +02:00
def
dcfe0a7295
Fix Visual Studio compile
2014-09-11 18:23:59 +02:00
def
3f8abd10ce
Add preparation for broadcast output
2014-09-10 23:20:04 +02:00
def
93e0ecfd16
Version 4.9.2
2014-09-09 23:28:20 +02:00
def
5b72302672
Instead of banning players for reconnecting too often, make them wait 3 seconds ( fixes #27 )
2014-09-09 23:27:28 +02:00
def
49682f4a8d
Threaded logger output
2014-09-09 23:02:05 +02:00
def
d44e6088bb
console output cleanup
2014-09-09 22:23:56 +02:00
def
bb6c3ba951
Ignore user inputs when paused
2014-09-07 01:53:20 +02:00
def
93b57433b4
Fix: Reset zoom when going out of spectate mode (in zcatch for example)
2014-09-07 01:41:02 +02:00
def
2cfb494c84
Fix compilation
2014-09-07 01:03:55 +02:00
def
6d3aece8b0
Version 4.9.1
2014-09-07 00:15:57 +02:00
def
8a4e3d9605
Revert "Only set active weapon when it actually has ammo (Thanks Saavik)"
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This reverts commit c88a4f00d2
.
2014-09-07 00:15:03 +02:00
def
54497647b4
Minor console output cleanup
2014-09-06 23:22:35 +02:00
def
ff4779e214
admin -> moderator in force-vote messages
2014-09-06 21:19:44 +02:00
def
4ab0083f89
Fix: unlock team when it is saved
2014-09-06 21:08:21 +02:00
def
3bf6d63040
Version 4.9
2014-09-06 15:13:30 +02:00
def
07a46ab024
Cleanup in menu
2014-09-06 01:43:20 +02:00
def
0da1ba238c
Add cl_cpu_throttle_inactive
2014-09-06 01:42:59 +02:00
def
fc9ab26be0
Repopulate demo list after closing demo player because a new demo could have been created (Thanks Saavik)
2014-09-05 21:17:04 +02:00
def
c88a4f00d2
Only set active weapon when it actually has ammo (Thanks Saavik)
2014-09-05 21:12:33 +02:00
def
4133e642f8
Remove Damage Indications when entering game ( fixes #29 )
2014-09-03 14:17:44 +02:00
def
f66febb009
Revert "Only connect dummy when we're fully connected to the server"
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This reverts commit 96502a2d88
.
2014-09-03 13:58:06 +02:00
def
96502a2d88
Only connect dummy when we're fully connected to the server
2014-09-01 17:36:10 +02:00
def
51c508192a
Negative clipping width and height make no sense
2014-08-31 15:24:19 +02:00
def
9964e6bfde
Fix: Properly reset team on /save
2014-08-31 14:12:15 +02:00
def
4473fd504b
Indentation
2014-08-31 14:12:03 +02:00
def
f1288127a3
Don't crash on broken demo files
2014-08-31 03:13:42 +02:00
def
9f4ac93d90
fifoconsole cleanup
2014-08-29 19:42:34 +02:00
timgame
6784045da0
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-08-29 17:05:26 +02:00
timgame
7929d9a0c8
added client fifo
2014-08-29 16:52:08 +02:00
def
45a5f65e55
Add demo speed setting in menu
2014-08-29 16:13:55 +02:00
def
489349d30b
Use × instead of x to indicate speed in demo player
2014-08-29 16:13:28 +02:00
def
2df6034b44
By default don't show demo speed
2014-08-29 16:13:13 +02:00
def
d11012dbdb
Revert "Hopefully fix speedup prediction"
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This reverts commit 7c0e3daec7
.
2014-08-28 16:20:11 +02:00
def
94cfb4a6b5
Revert "Better remove defunct speedup protection"
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This reverts commit 9a92acb466
.
2014-08-27 14:14:32 +02:00
def
e320d2a455
New Android fix try
2014-08-27 03:57:14 +02:00
def
29ef486c55
Fix Android gamepad
2014-08-27 03:49:42 +02:00
def
94938b11c3
Fix #24
2014-08-26 23:04:07 +02:00
def
60f0ae8607
Case insensitive filenames on Windows ( fixes #20 )
2014-08-26 22:37:59 +02:00
def
c653a09f82
Use settings_ddnet.cfg instead of settings.cfg
2014-08-26 22:25:22 +02:00
def
b2f8f272db
Only use rcon spoofing protection on ddnet servers as it's buggy on others
2014-08-26 22:10:22 +02:00
def
c6b63c34ba
Don't show quit popup on update
2014-08-26 22:06:35 +02:00
def
c653bb2eeb
Version 4.8.4
2014-08-26 17:47:33 +02:00
def
5825077537
Use new record_points
2014-08-26 17:46:47 +02:00
def
4a58bf1902
Version 4.8.3
2014-08-26 14:25:35 +02:00
def
d46eb4b03c
Preparation for faster /points and /top5points
2014-08-26 14:18:38 +02:00
def
46e8f31726
Version 4.8.2
2014-08-26 03:48:31 +02:00
def
dff02ab916
Record server name into sql table record_race
2014-08-26 03:46:24 +02:00
Dennis Felsing
fa750bd032
Merge pull request #16 from east/ddnet
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don't render hooks to non-active character cores
2014-08-25 16:56:25 +02:00
east
c3eeeaadcd
don't render hooks to non-active character cores
2014-08-25 16:53:11 +02:00
Dennis Felsing
2c08b75751
Merge pull request #15 from Tobii-/bulletfix
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Fix: Bullets don't explode when a player stands in their way
2014-08-25 14:01:15 +02:00
Tobias Urlaub
4fbed4a447
Fix: Bullets don't explode when a player stands in their way
2014-08-25 12:18:38 +02:00
Dennis Felsing
9cf25ef203
Merge pull request #14 from east/demoslice
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Demoslice: Refuse to overwrite demo
2014-08-25 11:52:26 +02:00
def
05dd0b4af7
Fix crash in kill protection
2014-08-25 11:35:55 +02:00
east
eb67f6d04b
Merge remote-tracking branch 'def/DDRace64' into demoslice
2014-08-25 11:20:18 +02:00
east
862a520857
DemoPlayer: Refuse to overwrite demo
2014-08-25 11:19:00 +02:00
def
4311df0c62
Switch /pause and /spec
2014-08-25 01:48:57 +02:00
def
9aecbe63ba
Helpers text
2014-08-25 00:24:07 +02:00
def
f55e82c939
Default kill protection value
2014-08-25 00:20:07 +02:00
def
d51328f7d7
Kill protection cleanup
2014-08-25 00:18:51 +02:00
def
3ee3aa2f2e
Remove kill message
2014-08-25 00:12:20 +02:00
savander
2e0c77d6ee
Fix Kill protection
2014-08-25 00:00:26 +02:00
savander
77663d6d41
fix: Kill protection crash
2014-08-24 23:50:45 +02:00
savander
1577201364
Kill protection
2014-08-24 23:24:33 +02:00
def
3edd1bb53f
Fix client crash when holding space and adding a group in editor
2014-08-24 13:38:46 +02:00
def
91e8eed73d
Don't reset wanted weapon on kill (by laxa)
2014-08-24 03:05:01 +02:00
Dennis Felsing
25bbecc0c9
Merge pull request #10 from east/demoslice
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Extended demo player features
2014-08-23 18:36:20 +02:00
east
070ebe2895
merge fixed
2014-08-23 17:57:32 +02:00
east
8624d0a747
DemoPlayer: Save dialog added
2014-08-23 17:48:04 +02:00
def
d08e58daa8
Show IDs in scoreboard on any server type
2014-08-23 11:32:54 +02:00
def
803745fee1
Fix: Working 64 player server info in LAN tab (by Savander)
2014-08-22 19:59:38 +02:00
def
82c387090f
Version 4.8.1
2014-08-22 15:40:34 +02:00
def
b4b1f4d1a8
fix tileset selection
2014-08-22 15:40:23 +02:00
def
3c4bf96b8c
Recording with multiple clients working
2014-08-22 14:18:16 +02:00
def
2cff296c25
Protect from IP spoofing of rcon commands
2014-08-22 13:54:13 +02:00
def
f64bf42894
Show time of player you're spectating ( #1 )
2014-08-22 13:29:39 +02:00
east
bb8076a3ba
DemoPlayer: Additional speed meter added
2014-08-22 10:00:48 +02:00
def
20925f2b4b
Version 4.8
2014-08-22 02:32:53 +02:00
def
4617157754
Half transparent chat and emoticons
2014-08-22 02:32:05 +02:00
def
bdd8e77d46
also show all players for 32 player serves in serverbrowser
2014-08-21 13:57:21 +02:00
def
a5ec9e3240
Show current quad when pressing space in editor
2014-08-21 00:56:35 +02:00
def
6e7594c22a
Keys still work in editor with TAB pressed
2014-08-21 00:21:18 +02:00
def
dbd3f94dbe
Helpers
2014-08-21 00:06:04 +02:00
def
9d8357b5ca
Don't show proof lines in editor when space is pressed
2014-08-21 00:05:44 +02:00
CookieMichal
f0e44fa714
Update ddracechat.cpp
2014-08-19 17:26:59 +02:00
def
c9d70ed81b
Try to fix crash related to bad connection and reconnecting
2014-08-18 23:50:24 +02:00
def
0916d8aba5
Fix timeout code stuff
2014-08-17 19:19:40 +02:00
def
c97a412913
Timeout code for dummy, timeout code working on solo servers
2014-08-17 19:10:08 +02:00
def
e4edae7f86
Version 4.7.7
2014-08-17 16:34:02 +02:00
def
5b058b9941
Disable joystick on non-android by default
2014-08-17 16:33:43 +02:00
def
038129f9ce
Allow disabling custom and new skins in client
2014-08-17 05:34:16 +02:00
Dennis Felsing
8d7eef1916
Merge pull request #7 from feca1997/patch-1
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Y should be U
2014-08-17 05:07:49 +02:00
def
f1e4700ae8
Add a timeout protection message
2014-08-17 05:04:37 +02:00
def
637d4a33c1
Fix: reset tuning zones after timeout protection
2014-08-17 04:39:33 +02:00
def
ce0eb1a2c2
try fix
2014-08-17 04:20:36 +02:00
Kálmán Ferenc
acd0dc2ae3
Y should be U
2014-08-16 16:50:01 +02:00
def
91bafa82e8
oops
2014-08-16 15:51:25 +02:00
def
a3523a1fde
fix some timeout situation setting (thanks east)
2014-08-16 15:49:45 +02:00
def
2bdc6a1f4d
Some more tries to fix timeout stuff
2014-08-16 15:43:49 +02:00
def
07aa08703d
Remove (probably buggy) implicit timeout protection
2014-08-16 14:43:22 +02:00
def
13802d8a7e
Version 4.7.6
2014-08-16 12:58:40 +02:00
def
23f67b5afe
Really disconnect dummy on map change
2014-08-16 12:55:37 +02:00
def
1c4fac8afd
Display map name while downloading
2014-08-16 01:06:17 +02:00
def
5f6be4d0bc
Make emoticon selector reset when you point it in the middle
2014-08-16 00:59:50 +02:00
def
a2195cebb0
oops
2014-08-15 17:49:49 +02:00
def
07862b84c0
Fix: reset timeout situation
2014-08-15 17:47:38 +02:00
def
9e30e8ed16
Version 4.7.5
2014-08-15 15:14:57 +02:00
def
efd76d18c2
fix
2014-08-15 14:32:29 +02:00
def
7654438033
Add sv_shutdown_when_empty
2014-08-15 14:32:21 +02:00
def
b797978f5f
Fix: Exclude dummies from spoof protection
2014-08-15 13:21:39 +02:00
east
f1ee4aa48c
CDemoEditor: slice begin/end markers added
2014-08-13 17:32:03 +02:00
east
65b2426349
CDemoEditor: added new buttons to demo player
2014-08-13 16:35:15 +02:00
def
c493ef4408
imports
2014-08-13 13:00:18 +02:00
def
83cb1cdaea
Initialize random number earlier
2014-08-13 12:58:53 +02:00
def
ab6b503343
Version 4.7.4
2014-08-13 12:04:17 +02:00
def
5436e45e2f
Use another connection (with a truly random port) to request connection infos
2014-08-13 12:03:53 +02:00
def
76e483d004
Version 4.7.3
2014-08-13 02:01:53 +02:00
def
bf5fdadcd6
Add Spoof protection (by someone)
2014-08-13 02:00:45 +02:00
east
64810cf11c
worked on CDemoEditor
2014-08-12 16:21:06 +02:00
def
75538e32cc
make sv_vote_max_total only work for kick and spec votes
2014-08-12 13:41:57 +02:00
def
fb35f90bee
Bandana Brother -> Custom
2014-08-11 22:38:47 +02:00
def
e90d84b89f
Fix the wrong "Timeout Protection over" error
2014-08-11 22:22:01 +02:00
def
1d08bffbbb
Map configs don't have to be in data directory
2014-08-11 20:37:47 +02:00
def
8640f422d7
Missing include
2014-08-10 13:00:45 +02:00
def
d53b5a1ffe
Version 4.7.2
2014-08-10 12:54:37 +02:00
def
f42b9d6904
Fix timeout code on Windows
2014-08-10 12:54:01 +02:00
def
53cf6f2a0f
Version 4.7.1
2014-08-09 19:58:03 +02:00
def
2980bd77e8
Add /specteam
2014-08-09 19:53:38 +02:00
def
e137c48e5e
Merge branch 'try-timeout' into DDRace64
2014-08-09 19:24:54 +02:00
def
ee6fcdf876
Automatic timeout protect message in client
2014-08-09 19:17:21 +02:00
def
85b7475ae4
remove debug output
2014-08-09 18:13:21 +02:00
def
a39c46ea1d
Only extend timeout when code was entered
2014-08-09 18:08:00 +02:00
def
f04537dee5
Working great
2014-08-09 17:53:24 +02:00
def
f859f350ca
Kind of working with timeout code
2014-08-09 17:25:29 +02:00
def
459c25c656
Some renames
2014-08-09 16:30:12 +02:00
def
ca8a30484d
Version 4.7
2014-08-09 15:44:39 +02:00
def
a4519f8c11
Fix: Save nohook and nocollision properly
2014-08-09 15:44:19 +02:00
def
a8a247116d
Only on real timeouts
2014-08-09 15:37:10 +02:00
def
4af575654b
Kind of working
2014-08-09 14:50:51 +02:00
def
9cdbf5dbed
1 minute punishment for saving to prevent speedrunners from abusing it
2014-08-01 23:06:15 +02:00
def
066ac46c17
Add a message after you finished in team and rejoin team 0
2014-08-01 16:00:04 +02:00
def
831694df40
Minor cleanup
2014-08-01 15:04:40 +02:00
def
9a92acb466
Better remove defunct speedup protection
2014-08-01 15:01:30 +02:00
def
7c0e3daec7
Hopefully fix speedup prediction
2014-07-30 01:30:08 +02:00
def
a79407395f
Version 4.6.3
2014-07-29 14:31:44 +02:00
def
0142cb1c18
Fix crash in /save
2014-07-29 14:31:10 +02:00
def
127dc1c196
Try timeout
2014-07-28 20:44:17 +02:00
def
9aec62de2e
Try to fix /save for solo servers
2014-07-28 15:43:47 +02:00
def
5cbd71de8f
Try to fix /save for solo servers
2014-07-28 15:42:57 +02:00
def
5b72add865
Case sensitive player sort
2014-07-27 11:41:31 +02:00
def
b6fbbfc1ba
Version 4.6.2
2014-07-26 17:59:15 +02:00
def
5b24fcd052
Try to fix tunezones with /load
2014-07-26 17:56:51 +02:00
def
99b73e9ce4
next try
2014-07-26 17:21:55 +02:00
def
e4963b57c2
Version 4.6.1
2014-07-26 17:17:01 +02:00
def
a28cc2da76
Fix save/load freeze
2014-07-26 17:16:42 +02:00
def
3e998b54d0
Version 4.6
2014-07-26 14:48:02 +02:00
def
145f0434f5
Add /save by the glorious HMH
2014-07-26 14:46:31 +02:00
def
5864a47c4b
Show tune layers in entities again
2014-07-26 12:33:25 +02:00
def
b0594d5e5a
Change some default binds
2014-07-26 01:12:32 +02:00
def
b1da901028
Fix: Only allow dummy reconnect every 5 seconds
2014-07-25 02:43:01 +02:00
def
e08e00817c
Fix that mod can call any vote
2014-07-19 19:06:25 +02:00
def
f2139dae94
For blocker servers disable rejoin to team 0 after finish
2014-07-19 17:11:00 +02:00
def
809dd8adf0
Hopefully fix mapinfo on some maps
2014-07-19 17:07:26 +02:00
def
53346dddfc
Try to fix the movement on dummy connect
2014-07-16 14:45:53 +02:00
def
eaeaf54250
Add freezehammer/unfreezehammer for blocker
2014-07-16 02:59:39 +02:00
def
1cf7951f93
Version 4.5.2
2014-07-16 00:08:57 +02:00
Dennis Felsing
0652fcf1c3
Merge pull request #8 from CookieMichal/DDRace64
...
[Fixed] Warning C4805
2014-07-10 18:49:27 +02:00
def
2bf417b41f
Add setting for disconnect confirmation
2014-07-10 16:50:59 +02:00
def
5e89631637
Revert "Add 00Necrid skin"
...
This reverts commit b52afd5464
.
2014-07-10 16:46:46 +02:00
def
b52afd5464
Add 00Necrid skin
2014-07-10 16:19:56 +02:00
def
5e45e50d74
Add color for used images in editor (for Saavik)
2014-07-10 05:20:40 +02:00
def
c5b36f8038
Minor textual changes in client
2014-07-09 21:59:03 +02:00
def
4c2e01114f
Add back 00Eviltee
2014-07-09 20:01:40 +02:00
CookieMichal
3274fca115
[Fixed] Warning C4805
...
Warning C4805: '!=' : unsafe mix of type 'int' and type 'bool' in operation
2014-07-09 00:12:32 +02:00
def
20275cf88b
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-07-08 22:47:46 +02:00
Dennis Felsing
550ed6d704
Merge pull request #7 from CookieMichal/DDRace64
...
Fixed color of normal messages
2014-07-08 21:44:47 +02:00
def
472c354b03
Version 4.5.1
2014-07-08 21:18:02 +02:00
def
c1eb944057
Minor fix
2014-07-08 21:04:04 +02:00
def
cf89fcd7a6
Demo map length in MiB and KiB instead of B
2014-07-08 20:35:27 +02:00
def
15ff17d8f8
Cleanup of some menus, added editor button, added disconnect question
2014-07-08 20:21:19 +02:00
CookieMichal
93ef86e1cc
[Fixed] Color of normal messages
2014-07-08 19:09:30 +02:00
def
8c88dbe7bb
Version 4.5
2014-07-08 03:41:38 +02:00
def
417e4110ed
Hopefully fix rare crash on dummy switch
2014-07-08 02:17:08 +02:00
def
3d802dd5aa
Fix: ingame menu doesn't stop reacting anymore
2014-07-08 02:00:13 +02:00
def
d47b2bc7e1
Make players join team 0 after finishing a map if you're not in a locked team
2014-07-08 01:58:27 +02:00
def
bbe597ef04
Add cl_dummy_resetonswitch
2014-07-08 01:41:45 +02:00
def
c384098ee7
Grammar
2014-07-07 17:35:14 +02:00
CookieMichal
5d8386b286
Colors of messages and laser.
...
Added:
* Settings tab (HUD)
* Posibility to change color of:
- Team messages
- System messages
- Highlighted messages
- Normal messages
- Laser (inner and outline)
* Some commands
Changed:
* Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
CookieMichal
91e0055a83
Added RGB to HSL
2014-07-07 15:43:34 +02:00
CookieMichal
e236758118
Fixed compilator warnings
2014-07-07 15:42:46 +02:00
def
88b187bc7d
More readable lock messages
2014-07-04 09:22:21 +02:00
def
11e67f95e3
inp_grab 1 on osx by default
2014-06-28 21:51:04 +02:00
def
428e51fd18
Version 4.4
2014-06-28 14:49:23 +02:00
def
af52cc60d2
Move auto-reconnect to general settings
2014-06-28 01:07:41 +02:00
def
e6bcb528cd
Cleanup
2014-06-27 10:13:57 +02:00
Dennis Felsing
231fb6c75d
Merge pull request #4 from CookieMichal/DDRace64
...
Auto reconnect
2014-06-27 10:00:25 +02:00
CookieMichal
b9943706b3
Added:
...
* Second DDNet settings page with some settings
* Auto reconnect feature
* In-game commands:
- reconnect_ban
- reconnect_ban_timeout
- reconnect_full
- reconnect_full_timeout
Changed:
* Disconnected popup
* Name for first DDNet settings page
Signed-off-by: CookieMichal <MrCookieMichal@gmail.com>
2014-06-27 00:28:57 +02:00
def
4245fae16f
Small cleanup
2014-06-26 17:37:06 +02:00
def
f3257e3949
Show who locked and unlocked a team
2014-06-26 01:33:10 +02:00
def
51c23dfa5a
Version 4.3.3
2014-06-24 23:49:37 +02:00
def
4c71b8cf56
Fix: Walljump works properly even in maps without double jump
2014-06-24 23:47:33 +02:00
def
7a4e5ed746
Fix "You can jump 1 time"
2014-06-24 23:32:29 +02:00
def
7fa40f6686
Version 4.3.2
2014-06-23 14:47:00 +02:00
def
dcf5e244b5
Fix walljump after holding a key
2014-06-23 14:46:27 +02:00
def
374bc024bd
Fix cheat with walljump
2014-06-22 18:07:28 +02:00
def
22d9f3f146
Revert "Fix cheat with walljump"
...
This reverts commit 4626106739
.
2014-06-22 18:07:00 +02:00
def
4626106739
Fix cheat with walljump
2014-06-22 18:04:55 +02:00
def
11b439ba51
Fix 64 player on other servers
2014-06-22 15:30:15 +02:00
def
9508f81b51
Version 4.3.1
2014-06-22 15:23:42 +02:00
def
d03caaeeac
Fix random unfinished map vote
2014-06-22 15:23:07 +02:00
def
e69987cc93
Hopefully fix spectating
2014-06-22 15:16:34 +02:00
def
13f0a455e1
Unneded include
2014-06-22 02:41:46 +02:00
def
99c74b5311
Fix wall jumps
2014-06-22 00:50:11 +02:00
def
d768eb4908
Try wall jumps
2014-06-21 18:14:22 +02:00
def
7430af00eb
Version 4.3
2014-06-20 22:45:53 +02:00
def
a7329d0a14
Add random_unfinished_map
2014-06-20 22:40:23 +02:00
def
94c3547b0f
Fix: armor does not switch away from pistol
2014-06-17 23:55:23 +02:00
def
f2d6ceaf66
Add an exception for DDWar server, where we don't want to see all players
2014-06-17 11:34:07 +02:00
def
ec152dfb46
Fix vote in Android
2014-06-16 16:26:50 +02:00
def
42fde6b593
Add CPU throttle setting
2014-06-16 15:43:11 +02:00
def
2f491a7d2f
Better on screen keys for Android
2014-06-16 14:44:00 +02:00
def
7875c2ec36
Android support (by Pelya)
2014-06-16 13:29:18 +02:00
def
6131dfb7e3
Fix: Don't show draggers of players in solo part
2014-06-15 20:51:30 +02:00
def
c941e68116
Version 4.2
2014-06-14 09:29:04 +02:00
def
fb3a2fbfae
Fix: Don't crash on undeep and unsolo
2014-06-14 09:27:27 +02:00
def
e86b7da312
Add undeep
2014-06-13 23:49:34 +02:00
def
de3a786917
Fix: Shifting front layer works
2014-06-13 00:59:00 +02:00
def
e3b94ead93
Editor: Show all images to choose from, no matter how many
2014-06-12 01:09:02 +02:00
def
11f6ac6f38
Fix: Always allow adding more images
2014-06-12 00:36:26 +02:00
def
b8f93bdcea
Add unsolo command
2014-06-11 17:53:59 +02:00
def
c4dac1b0cd
Fix: Don't crash when standing on start line and connecting dummy
2014-06-05 16:28:59 +02:00
def
6267c84ad8
Version 4.1
2014-06-05 15:19:54 +02:00
def
26dbb86d0b
Fix: Save news in teeworlds settings directory
2014-06-05 15:19:26 +02:00
def
7ce384b547
Version 4.0
2014-06-05 12:12:11 +02:00
def
c67742f60a
Add news
2014-06-05 12:11:41 +02:00
def
458331597e
Fix: Dummy can see 64 players on non-ddnet servers
2014-06-04 23:19:05 +02:00
def
a6e8a787ee
Fix: Jetpack works with tunezones (oops)
2014-06-04 20:16:44 +02:00
def
0701f67810
Fix: Proper menu size in editor
2014-06-03 23:56:00 +02:00
def
3d2ec8cb03
Version 3.9.6
2014-06-01 13:16:54 +02:00
def
58de05ffdb
Fix: Actually remove old tiles after moving
2014-06-01 13:16:25 +02:00
def
a0235e8552
Version 3.9.5
2014-06-01 01:34:18 +02:00
def
6adb99608e
Editor feature: Add possibility to set how far to shift layer
2014-06-01 01:32:54 +02:00
def
726cf67348
Add sv_rank_cheats
2014-05-25 10:55:33 +02:00
def
8be3fb1f15
Version 3.9.4
2014-05-25 01:01:34 +02:00
def
af12bd92ec
Bring back old cl_showothers
2014-05-25 00:59:52 +02:00
def
2bffe87905
Version 3.9.3
2014-05-24 21:47:23 +02:00
def
1b97bf3bcf
Add menus settings for timeout
2014-05-24 21:46:42 +02:00
def
5bb64c00d7
Higher timeout possible
2014-05-24 21:42:34 +02:00
def
bf38e947a8
Fix: Dummy connect and disconnect (Thanks to Kati)
2014-05-24 21:34:06 +02:00
def
6bcdb4fdb8
Some more dummy stuff, might fix sound
2014-05-23 23:59:26 +02:00
def
74844c98a6
Fix camera with dummy
2014-05-23 19:28:26 +02:00
def
62c474b489
Fix: Player keeps looking at the same position when paused
2014-05-22 17:03:52 +02:00
def
7dc7165157
Seems like 64 player rerequests are bad for switching between Internet
...
and LAN
2014-05-22 17:02:58 +02:00
def
be2bed2fe2
Fix typo
2014-05-20 17:25:47 +02:00
def
e8e6b71db4
Add variable sv_vote_time
2014-05-19 02:23:01 +02:00
def
d5dd94d633
Allow players to change their vote (every 3 seconds)
2014-05-19 02:17:18 +02:00
def
442edc4692
Fix compile
2014-05-19 01:59:35 +02:00
def
4c87cedd4d
Better make sure that something exists before using it
2014-05-19 01:57:52 +02:00
def
6004442df5
Higher client timeout
2014-05-18 20:52:40 +02:00
def
88c417d6ef
Make grenade explode when lifetime is over to allow more fun parts with tunezones
2014-05-18 16:19:05 +02:00
def
b2f5a1b96e
Fix showothers
2014-05-18 01:35:15 +02:00
def
b82950c9f9
Fix dummy highlight
2014-05-17 23:31:29 +02:00
def
e85d594f81
Other teams alpha settable
2014-05-17 23:00:52 +02:00
def
78d29e3301
Also highlight name of dummy
2014-05-17 22:45:44 +02:00
def
266ead772d
Version 3.9.2
2014-05-17 21:38:31 +02:00
def
bede303976
Fix: Dummy connect
2014-05-17 21:37:55 +02:00
def
f0ed57a9a3
Fix: Dummy can connect without port
2014-05-17 20:00:01 +02:00
def
1296b1bf49
Fix compile for Mac
2014-05-17 19:30:24 +02:00
def
5bc81fa6a4
Version 3.9.1
2014-05-17 19:18:38 +02:00
def
2db6673a46
Reset dummy connect time to fix dummy connect on new server
2014-05-17 19:06:33 +02:00
def
2c1dc335cc
Only consider dummy connected when 2 snapshots were received
2014-05-17 18:57:46 +02:00
def
6fe6db8954
Implement horizontal and vertical flipping for quad brushes
2014-05-17 17:47:47 +02:00
def
0a49301eea
New editor feature: Show if tele and switch numbers are used already
2014-05-17 17:19:48 +02:00
def
54609b3fab
New feature: Players can choose spectator mode while playing
2014-05-17 16:40:02 +02:00
def
fe5bbf6d9b
Revert "New server feature: /spec & /pause straight to a player or freeview"
...
This reverts commit b30a91ec41
.
2014-05-17 16:39:42 +02:00
def
b30a91ec41
New server feature: /spec & /pause straight to a player or freeview
2014-05-17 16:29:17 +02:00
def
4b8a52d7c9
Fix: Rerequest 64 player infos
2014-05-17 16:15:01 +02:00
def
73103df309
Make autoupdater only run when ddnet servers can be reached
2014-05-17 15:42:32 +02:00
def
d72180155a
Oops, version
2014-05-17 14:35:50 +02:00
def
42811dc896
Autoupdater asks for permission to update + Autoupdater fixes
2014-05-17 14:28:50 +02:00
def
ba9259bfdf
Version 3.9
2014-05-16 01:01:55 +02:00
def
46fb8c8b7f
Readd old graphics code for old computers
2014-05-16 01:01:30 +02:00
def
66db170279
Some defaults
2014-05-15 23:26:33 +02:00
def
da9e9d4069
Fix: Info with Grid and animations works (Thanks Obst)
2014-05-13 22:33:37 +02:00
def
b0dc35080e
Fix: Only allow dummy connect every 5 seconds (Thanks Monsta)
2014-05-13 20:26:59 +02:00
def
b3fa81ab72
Fix compilation
2014-05-12 23:57:42 +02:00
def
220db3b216
Rename some missing round functions
2014-05-12 23:55:35 +02:00
def
32782a9629
Some more sane defaults
2014-05-12 23:52:15 +02:00
def
0bceef9903
Make larger image selection popups show fully on screen (Thanks to Obst)
2014-05-12 10:41:41 +02:00
def
04c30739c5
cl_show_direction off by default
2014-05-11 21:12:55 +02:00
def
6cdca20e4d
Fix last
2014-05-10 20:58:29 +02:00
def
102997a989
Only allow dummy connect when we're connected to server
2014-05-10 20:40:54 +02:00
def
7bc20331d9
Version 3.8.3
2014-05-10 20:25:40 +02:00
def
c0be97b8c3
No more crashing on map change with dummy
2014-05-10 20:25:29 +02:00
def
25cfa741e5
Fix: Stop the random shootings at dummy switch
2014-05-10 20:23:26 +02:00
def
4543698b38
Version 3.8.2
2014-05-10 18:29:47 +02:00
def
50ceebee23
Fix: Weapon switching with dummy
2014-05-10 18:22:51 +02:00
def
96068e0149
Fix random dummy jumps at switch (for the 100th time)
2014-05-10 18:20:03 +02:00
def
5b1c866b35
Feature: Separate inputs for dummy and player
2014-05-10 14:31:00 +02:00
def
0d5790b8cd
No more Connection Problems on dummy connect
2014-05-09 16:46:04 +02:00
def
ead16eb951
Fix: Quads always show properly in editor
2014-05-08 15:58:59 +02:00
def
bcec9d025d
Fix: More FPS with cl_overlay_entities under 100
2014-05-08 15:58:02 +02:00
def
07658af221
Set gfx_finish to 0 by default (1 seems to make more problems than it solves)
2014-05-08 15:51:39 +02:00
def
bf13363cd2
Fix: Proper dragger reset on spec
2014-05-08 15:45:02 +02:00
def
ccad2d6502
Fix solo dragger
2014-05-08 15:42:20 +02:00
def
714037f8b3
Version 3.8.1
2014-05-08 14:59:22 +02:00
def
d2623bbb05
Fix potential crash with dummy
2014-05-08 14:58:42 +02:00
def
b810075308
Version 3.8
2014-05-08 14:11:07 +02:00
def
4f8171fcde
Revert "Fix menus for 1280x1024"
...
This reverts commit 17478a4f17
.
2014-05-08 14:08:15 +02:00
def
ba909bc498
Fix: Guns and draggers work for each player in a solo part individually
2014-05-08 00:53:21 +02:00
def
c8712fa394
Fix fix
2014-05-07 19:22:57 +02:00
def
98c9fe33bf
Fix: Dummy shouldn't hammer on switch (except after hammerfly, which is harder to fix)
2014-05-07 15:24:53 +02:00
def
15aa47fa07
More tele fixes
2014-05-07 14:30:26 +02:00
def
89b55a30f9
Fix: Allow teleporting players even when they touch a stopper (Thanks to Flummi)
2014-05-07 04:13:59 +02:00
def
9e53ed5367
Minor code cleanup
2014-05-07 03:50:23 +02:00
def
9ae6ce7097
Fix: You still receive whispers and team messages for dummy
2014-05-07 03:34:21 +02:00
def
a79b6079fa
Add cl_old_gun_position
2014-05-06 16:25:00 +02:00
def
26cb3030c3
Draw +showhookline with alpha too
2014-05-06 16:17:41 +02:00
def
147e8176e3
Make player direction arrows transparent when player is in other team
2014-05-06 13:48:08 +02:00
def
6dea977596
Fix: Always show quads in editor
2014-05-06 13:44:10 +02:00
def
17478a4f17
Fix menus for 1280x1024
2014-05-06 13:38:59 +02:00
def
0c46547b70
Set default laser_bounce_num to 1000
2014-05-05 19:18:50 +02:00
def
239fdce024
Fix: Always start dummy hammer immediately
2014-05-05 04:56:37 +02:00
def
d6b833a405
Version 3.7.3
2014-05-04 23:50:00 +02:00
def
7bec737acc
Reset text colors with cl_overlay_entities (Thanks Lifkug)
2014-05-04 23:49:33 +02:00
def
47cf19734f
Version 3.7.2
2014-05-04 23:29:42 +02:00
def
b6e319f1c5
Fix dummy switching (hopefully crashes as well)
2014-05-04 23:29:29 +02:00
def
d0d76074cb
Less ambigious text
2014-05-04 18:42:01 +02:00
def
9340b1400f
Add team chat sound deactivation
2014-05-04 18:35:37 +02:00
HMH
44a20aca2e
use predicted characters for dummy_hammer
2014-05-04 17:32:26 +02:00
def
1129ea28f4
Make sv_vote_delay work
2014-05-04 11:10:42 +02:00
def
e220f1b5a8
Fix: Better positioning of ingame menu buttons for 5:4 and 4:3 resolutions
2014-05-04 00:11:11 +02:00
def
0f8f055c14
Typo
2014-05-03 23:58:14 +02:00
def
d0ae21898a
Version 3.7.1
2014-05-03 23:29:21 +02:00
def
c316c3f5a3
Fix: Better dummy behaviour on switches
2014-05-03 23:28:48 +02:00
def
2d28ec95ff
Version 3.7
2014-05-03 20:57:55 +02:00
def
a0eee3f1a7
Fix: No wrong pings in serverbrowser
2014-05-03 20:57:19 +02:00
def
d1cb8a8e06
Fix: No more random inputs when you hold dummy switch pressed...
2014-05-03 20:29:31 +02:00
def
820926d836
Store dummy snapshots for better dummy switching
2014-05-03 20:24:45 +02:00
def
d57634792d
Add ping and gametype colorization (Thanks to NooBxGockeL and Gamerclient)
2014-05-03 17:24:34 +02:00
HMH
addfe47d4c
fix correct dummy-tunings now
2014-05-03 02:44:28 +02:00
def
1704e27828
Fix: Also set alpha value on text when using cl_overlay_entities
2014-05-01 20:15:53 +02:00
def
bdb2dfeb79
Fix menu for entities overlay
2014-05-01 18:17:39 +02:00
def
bf6fb6eb0f
cl_overlay_entities instead of cl_show_entities
2014-05-01 17:44:35 +02:00
def
b3e9041768
Revert "Same hook strength for everyone (by cinaera)"
...
This reverts commit 2b08464527
.
2014-05-01 03:03:31 +02:00
def
e213ea27b4
Fix: Draw player direction arrows at different positions
2014-05-01 01:42:44 +02:00
def
873d17ceed
Fix: Dummy stop hammering immediately when cl_dummy_hammer is toggled off
2014-04-30 17:51:34 +02:00
def
2b08464527
Same hook strength for everyone (by cinaera)
2014-04-30 17:36:25 +02:00
def
d52b40fab0
Fix IntersectLine to test full line (thanks to Speedy-Consoles)
2014-04-30 16:06:34 +02:00
def
c0e162e085
Fix: Correct tunings with dummies
2014-04-30 16:02:28 +02:00
def
94868e29aa
Hopefully fix /map bugs
2014-04-30 15:45:08 +02:00
def
c4118a3878
Fix: Make inputs work 100% when you're in freeze.
...
This was random before, now these parts are a lot more reasonable
Client-side fix so it works on all servers
2014-04-30 15:21:23 +02:00
def
89777a294b
Fix: Dummy starts hammering immediately on switch
...
This allows perfect hammerfly start timing
2014-04-30 15:15:27 +02:00
def
a3cdbce6f9
Fix +showhookcoll with dummy
2014-04-30 13:32:47 +02:00
def
567e55ca57
Fix dummy delta switching
2014-04-30 13:32:12 +02:00
def
70c09a7303
Version 3.6
2014-04-29 18:45:41 +02:00
def
014b070586
Fix: Don't crash SQL
2014-04-29 18:43:02 +02:00
def
5eb7a74558
Fix: Tunings and Tunezones with dummies
2014-04-29 03:34:23 +02:00
def
158900cbc1
Fix: Dummy holds keys after freeze
2014-04-29 03:24:40 +02:00
def
83c06cd264
Fix server update
2014-04-28 23:11:15 +02:00
def
c85b99fbae
Add server updater
2014-04-28 22:47:47 +02:00
def
92ad47b641
Fix: Autoupdater for 64 bit Linux
2014-04-28 22:39:27 +02:00
def
73bf2966f8
Version 3.5
2014-04-28 22:21:19 +02:00
def
1738ff6010
Cleanup
2014-04-28 22:20:03 +02:00
def
8b816dce44
Fix: Proper weapon for dummy
2014-04-28 22:16:24 +02:00
def
95df7deb56
fix
2014-04-28 22:13:59 +02:00
def
7a5f32f155
Add hammerfly for dummies
2014-04-28 22:12:50 +02:00
def
82abac307a
More dummy fixes
2014-04-28 20:43:08 +02:00
def
a7862a200f
Fix: Map changing with dummy
2014-04-28 19:36:08 +02:00
def
832932c295
Fix: Dummy shouldn't shoot after toggling
2014-04-28 18:21:10 +02:00
def
8687fd1317
Less lags on dummy switch
2014-04-28 17:26:31 +02:00
def
13c0c5b400
Fix: /lock 0 and /lock 1
2014-04-28 17:02:39 +02:00
def
4782d34667
Some more dummy fixes
2014-04-28 16:47:44 +02:00
def
474d307a9a
Fix: Only allow changing dummy when dummy is connected
2014-04-28 15:34:56 +02:00
def
9f509eeedb
Fix: Dummy setting updates
2014-04-28 15:19:57 +02:00
def
9bf6f3ed6c
Fix: Connecting to server names instead of IPs with dummy
2014-04-28 14:12:24 +02:00
def
085fea62b6
More Mac fixes
2014-04-28 01:00:02 +02:00
def
8f4452c118
More Mac compile fixes
2014-04-28 00:45:45 +02:00
def
d63f44e316
Make compile on Mac
2014-04-28 00:41:19 +02:00
def
215e5dbcab
Disable autoupdate on Mac
2014-04-28 00:23:04 +02:00
def
5f60491002
Minor fixes
2014-04-28 00:13:15 +02:00
def
9fcb3eba63
Version 3.4
2014-04-27 23:55:09 +02:00
def
866882efa1
Fix name size
2014-04-27 23:14:52 +02:00
def
3bbc2c4ef7
Fix dummy issues
2014-04-27 13:44:04 +02:00
def
94c81fd9ab
Allow dummy to rcon too
2014-04-27 12:51:02 +02:00
def
ed05b601e3
Basic updating (thanks to unsigned char*)
2014-04-27 05:01:25 +02:00
def
7bcc51d488
Basic updating (thanks to unsigned char*
2014-04-27 05:01:03 +02:00
def
60ce467afb
Other wording
2014-04-26 21:11:00 +02:00
def
5345bb6273
Fix dummy bugs
2014-04-26 21:10:39 +02:00
def
378d613de9
Add tee directions
2014-04-26 21:00:14 +02:00
def
3dce4c9489
Add dummy (Thanks to //toast and Monsta)
2014-04-26 20:29:42 +02:00
def
3f7f3b9719
Fix: Proper vote limits with /map
2014-04-26 18:12:53 +02:00
def
f72eafad61
Fix: Proper spectating
2014-04-24 14:59:16 +02:00
def
50630294c7
Code cleanup
2014-04-24 01:02:03 +02:00
def
d2486ab84a
Fix: Spam protection for converse
2014-04-24 00:43:49 +02:00
def
15ecbb71d1
fixed compiling using visual studio 2013 by renaming the round function
2014-04-22 23:46:55 +02:00
def
4b70e195c1
Multiline broadcasts
2014-04-19 00:40:21 +02:00
def
7133545e1a
Formatting
2014-04-18 14:50:15 +02:00
HMH
d79ce4beec
put dbg_tuning a little higher so its better readable
2014-04-18 14:43:33 +02:00
HMH
91547852dc
correct tunings on client enter
2014-04-18 14:43:33 +02:00
HMH
4a8011ced4
determine tunings to send with the players viewpos
2014-04-18 14:43:33 +02:00
HMH
b9d72d5efe
TuneZone enter msg also on spawn
2014-04-18 14:43:33 +02:00
def
3006d3b03b
Cleanup DDNet menu
2014-04-15 22:10:46 +02:00
def
d8105864e2
Version 3.3
2014-04-15 21:34:53 +02:00
def
9d123cb95f
Fix: Work for pure vanilla servers
2014-04-15 21:22:12 +02:00
def
e56a99f5fc
Colored chat messages
2014-04-15 00:49:24 +02:00
def
72a8c581a2
Fix shotgun_strength in tune zone
2014-04-14 22:15:48 +02:00
def
68980e7699
Fix: Ok, proper Jetpack prediction now
2014-04-14 10:56:14 +02:00
def
5850403eb6
Fix: Only predict when weapon is jetpack
2014-04-14 10:22:48 +02:00
def
38b16ee5c0
Jetpack prediction (Thanks to v)
2014-04-14 01:34:50 +02:00
def
29db455131
Multiline tune zone messages
2014-04-13 19:27:08 +02:00
def
f8b15e1e62
Add hammer_strength tuning
2014-04-13 19:11:21 +02:00
def
a855d34991
Update credits
2014-04-13 16:52:48 +02:00
def
6e33858cab
Code cleanup
2014-04-13 16:49:58 +02:00
def
83201c9003
More extended tunings
2014-04-13 16:41:02 +02:00
def
b731221b2a
Better team differentiation ingame (colored nameplates and more transparency
2014-04-12 16:55:01 +02:00
def
7fd799f894
Timeouts, disconnects and game leaves no longer kill your entire locked team
2014-04-12 12:08:20 +02:00
def
1adbc87a7a
Fix paused view so that players don't disappear without 64 player client
2014-04-12 11:36:36 +02:00
def
7ae973af0d
Make jetpack strength a tuning
2014-04-12 11:12:29 +02:00
def
fc1481825e
Version 3.2
2014-04-12 11:12:10 +02:00
def
3e63993333
Fix: hook collision line of other players works on yourself when you're paused
2014-04-10 20:33:26 +02:00
def
af66d26bd5
Add cl_show_other_hook_coll
2014-04-10 20:33:05 +02:00
def
327aa4e196
Fake tunings for NPC and NPH and tuning cleanup
2014-04-06 12:22:27 +02:00
def
a285751c5f
Fix: Bullets should still work
2014-04-05 16:17:05 +02:00
def
8be0091d07
Add sv_teleport_hold_hook
2014-04-05 00:35:18 +02:00
def
28cc8f7724
Fix: Show the server you're connected to in the server browser too
2014-04-05 00:07:58 +02:00
def
b8775d27c4
Revert "sv_pistol_damage"
...
This reverts commit a5449c9af0
.
2014-04-02 19:55:42 +02:00
def
a5449c9af0
sv_pistol_damage
2014-03-31 20:34:54 +02:00
def
9503587a11
Version 3.1
2014-03-30 22:59:18 +02:00
def
cb5fa76f85
Alternative fix for console input (doesn't break other things at least)
2014-03-30 22:58:59 +02:00
def
c3062fb787
Fix: Default tune zone is 0, not -1
2014-03-29 23:34:36 +01:00
def
27fbf04b09
Remove projectiles when player dies
2014-03-29 23:15:45 +01:00
def
cc8ee16992
Version 3.0
2014-03-29 18:18:58 +01:00
HMH
6943711be3
better tune-updating
2014-03-29 18:04:37 +01:00
def
2db9e5c7b0
Hopefully fix screenshots
2014-03-29 17:04:06 +01:00
def
6774a92029
Cleanup
2014-03-29 00:24:34 +01:00
def
5563ae9a7b
Make DDRace tile prediction optional
2014-03-28 23:53:12 +01:00
def
7494bb7b93
Fix bug in tuning zone messages (My bad) and increase text lengths to 256
2014-03-28 23:31:53 +01:00
HMH
7e845b1512
fix: crash on too many unicode chars
2014-03-28 23:25:26 +01:00
def
f2dccafd4e
Preview when loading PNGs in editor
2014-03-28 22:47:57 +01:00
def
92dffdbbcc
Add cl_show_ninja
2014-03-28 13:39:30 +01:00
def
4485fecdbd
Only stop rendering tune layer text
2014-03-28 12:56:52 +01:00
def
bbb6572d5f
Fix: Send vote to newly joined players
2014-03-28 12:52:03 +01:00
def
35328d37b0
TILE_STOP client prediction
2014-03-27 11:19:25 +01:00
HMH
3d607eaf16
fix: correct zone at spawn
2014-03-27 01:48:21 +01:00
HMH
e393e966d0
fix: send tunings on spawn not on death
2014-03-27 01:33:37 +01:00
def
e6052ed411
add sv_pause_messages
2014-03-26 14:21:49 +01:00
def
a4580c4af0
Add speedup prediction (by c)
2014-03-25 01:13:46 +01:00
HMH
6b1b4f2bcb
fix: correct tunezones for faketunings
2014-03-24 21:07:10 +01:00
def
6be24a310a
Fix double selection in spec-view
2014-03-24 01:48:07 +01:00
def
ed56ea64e5
Fix double selection in spec-view
2014-03-24 01:47:52 +01:00
def
b864bf908c
Team colors in spec-view
2014-03-24 00:04:44 +01:00
def
48f441bdc6
Sort spec-view same as scoreboard
2014-03-23 23:23:41 +01:00
def
c98ad5bf22
Merge branch 'new' into DDRace64
...
Conflicts:
src/game/editor/layer_tiles.cpp
2014-03-23 23:18:43 +01:00
def
fb4c83cf3e
More cleanup
2014-03-23 19:31:28 +01:00
def
63f642c478
Fix array sizes and array accesses
2014-03-23 18:56:07 +01:00
def
ef579f55e2
Typo
2014-03-23 18:02:04 +01:00
def
9ae68b5efb
Don't show tune layer with cl_show_entities
2014-03-23 17:44:02 +01:00
def
ecb3422280
Fix degrees (°)
2014-03-23 17:42:00 +01:00
HMH
d301010a95
Made texture rendering for layers less resourceintensive
2014-03-23 17:10:49 +01:00
HMH
85b069193f
set proper standard tunings for zones
2014-03-23 17:10:49 +01:00
HMH
0177b8a4b5
fix: stupid laser tunings + projectile security fix
2014-03-23 17:10:49 +01:00
HMH
b25307ba5f
set CCharacter as a friend of CCharacterCore to correct tunings
2014-03-23 17:10:49 +01:00
HMH
f2c8134bd2
send correct tunings to spectators
2014-03-23 17:10:49 +01:00
HMH
78bed556c0
replaced tunings from projectiles and laser by zonespecific tunings
2014-03-23 17:10:49 +01:00
HMH
e25f0ba074
added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating
2014-03-23 17:10:49 +01:00
HMH
330fc92c8c
added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings
2014-03-23 17:10:49 +01:00
HMH
cf33ba4790
fix: let IsTune return 0 if there is no tunezone
2014-03-23 17:10:48 +01:00
HMH
adc1f9924c
added displaying tunelayer on showentities
2014-03-23 17:10:48 +01:00
HMH
655546c4d3
added creating button for tunelayer and a popup menu for TuneZone Numbers
2014-03-23 17:10:48 +01:00
HMH
c7e52211d7
merged tunelayer: added Buttons, put an Image for the tunelayer took over most code from other layers and adapted for tunelayer
2014-03-23 17:10:48 +01:00
HMH
8f6d76a27e
added saving/loading code for tunelayer
2014-03-23 17:10:48 +01:00
HMH
a4632e2c07
added renderingfunction for tunelayer and tuneoverlay-function to display the zone-number
2014-03-23 17:10:48 +01:00
HMH
12ac06f1f2
added functions for editing Tunelayer (mostly copied from other layers); put Snap(&Rect) into all Fillselection-functions (fix) and made if(Empty) more precise (fix); merged tunelayer into other functions
2014-03-23 17:10:48 +01:00
HMH
c84eaea33d
declared functions needed for new tunelayer in CLayerTune for editor, kinda just copied from the other layers
2014-03-23 17:10:48 +01:00
HMH
ae12a2b04d
added Tunelayer function to return the tunetilenumber and merged Tunelayer into CCollision
2014-03-23 17:10:48 +01:00
HMH
b869a67c76
added TuneLayer
2014-03-23 17:10:48 +01:00
HMH
61e46a7858
added LAYERTYPE_TUNE and TILE_TUNE1 to enums and added class CTuneTile
2014-03-23 17:10:48 +01:00
def
3acf759334
/saytime now supports player names
2014-03-22 23:29:52 +01:00
def
6ead8f0531
Add sv_vote_max_total
2014-03-22 19:53:43 +01:00
def
17ec1eabda
More resonable sound settings
2014-03-22 10:24:10 +01:00
def
61a5d9429d
Add cl_unpredicted_shadow
2014-03-21 14:01:14 +01:00
def
b8fce1c0f4
Another 50% speedup for /points and /top5points
2014-03-19 12:02:29 +01:00
def
133583708d
Speed up /points and /top5points by 50%
2014-03-19 11:47:02 +01:00
def
66d3595b44
Minor editor fixes by HMH
2014-03-19 10:26:38 +01:00
def
9f832423c1
Fix: Keep team closed when locked so that all players are killed
2014-03-12 19:36:25 +01:00
def
e305e83a98
Fix: Reset doors in locked team
2014-03-10 13:39:50 +01:00
def
80c1e62757
Version 2.23
2014-03-09 20:57:47 +01:00
def
ffde53a443
Add sv_map_vote to disable /map
2014-03-07 23:58:22 +01:00
def
ab9cd8c06f
fix
2014-03-04 03:08:37 +01:00
def
73663f2919
Vote delay for /map
2014-03-04 02:48:58 +01:00
def
b72df908a1
Add faketunings for 0 jumps
2014-03-01 14:29:14 +01:00
def
fc3d7a4162
Version 2.22
2014-02-26 03:05:27 +01:00
def
607e41cdd3
Fix: Always refresh serverlist properly, don't let 64 player packets disrupt us
2014-02-26 02:17:41 +01:00
def
96855e2b95
Fix crash on server change by ignoring snapshots of old server
2014-02-26 01:25:22 +01:00
def
220f5269c4
Fix: Reset ninja properly to prevent it from autoshooting
2014-02-25 21:51:10 +01:00
def
b8780a3b98
Fix Crash when you start server and MySQL is not reachable
2014-02-25 21:22:16 +01:00
def
3b8645ae98
1 point, many points
2014-02-25 19:55:35 +01:00
def
6406e77e9c
Disable faketuning for freeze for now because it looks really weird in some situations
2014-02-23 01:10:43 +01:00
def
0e15c22639
More sensitive afk detection
2014-02-21 18:27:00 +01:00
def
65f0455f64
Fake tunings: Don't fake hook as people are annoyed by shorter hook
2014-02-20 18:51:46 +01:00
def
b1d577af30
Huge fix with fake tunings
2014-02-20 01:36:39 +01:00
def
285652e2d2
Version 2.21
2014-02-19 22:31:58 +01:00
def
e9db91e953
Add solo fake tunes
2014-02-19 22:30:57 +01:00
def
40651924bf
Make Fake Tunings a bit nicer and less resource intensive
2014-02-19 22:30:34 +01:00
def
ba4d8d153e
Proper client version numbers
2014-02-19 22:29:46 +01:00
def
92e0b5fe3c
Add fake tunings so that freeze prediction is correct (by HMH)
2014-02-19 21:55:37 +01:00
def
c36922c4f4
Better examples and information for /map
2014-02-19 21:35:56 +01:00
def
a5f3de6827
Add /map (for votes) and /mapinfo (instead of /mappoints)
2014-02-19 21:22:36 +01:00
def
434b2bec52
More info in player options
2014-02-19 14:49:08 +01:00
def
db0410c443
Add SPEC info to serverbrowser
2014-02-19 14:24:26 +01:00
def
57e05a84a6
fix
2014-02-19 03:47:15 +01:00
def
a641b01a37
Also don't spam everyone with scores with sv_save_worse_scores
2014-02-19 02:56:57 +01:00
def
9728245ac6
Bigger buffer to allow more than 1500 skins for Broken (does not seem to impact performance)
2014-02-18 23:53:46 +01:00
def
99a086200f
Only keep holding hook, reset all other keys on /pause and chat
2014-02-18 22:26:17 +01:00
def
4429092ca5
Add sv_save_worse_scores
2014-02-18 22:08:43 +01:00
def
1287cc3f20
Disable Threaded Sound loading by default (might crash?)
2014-02-17 23:13:42 +01:00
def
d1493d8c3e
Fix: Hook prediction should never loop forever
2014-02-17 23:12:29 +01:00
def
f765cc577b
Fix: Working Checktele-auto-setting
2014-02-15 01:19:38 +01:00
def
c6c438fe02
Fix: Only set standard search when starting for the first time
2014-02-15 01:19:07 +01:00
def
3c39b4460b
Fix SQL queries
2014-02-14 21:15:40 +01:00
def
8bb7d84366
Fix sql queries
2014-02-14 20:55:02 +01:00
def
5e2381f746
Remove duplicated Delete button in editor
2014-02-14 20:54:42 +01:00
def
1b76f57750
Allow /showothers on solo server
2014-02-14 03:08:20 +01:00
def
4a2eaaf1cc
Less strict spam filtering
2014-02-14 00:26:05 +01:00
def
24c5dc3c6a
Make editor undo optional because of too many bug reports
2014-02-13 22:27:11 +01:00
def
17102bdf09
Still have to keep crashmeplx
2014-02-13 19:53:30 +01:00
def
ed37e55f67
Version 2.20
2014-02-13 16:42:25 +01:00
def
dd17150160
Remove old code so that we work on 128p player servers
2014-02-13 04:39:29 +01:00
def
2b9427d48d
Should use the correct index to improve performance for important queries by a factor of 200
2014-02-13 00:46:01 +01:00
def
92ba863ff0
Automatic conversion of tiles to checkpoint teleports
2014-02-12 21:44:05 +01:00
def
966b0770ec
Tile redesign
2014-02-12 20:24:04 +01:00
def
096caff08c
Saner default settings
2014-02-12 18:51:47 +01:00
def
4321e80c4d
style
2014-02-12 13:28:07 +01:00
def
41703cd5b9
Add gfx_backgroundrender to fix crashes on some systems
2014-02-12 12:38:57 +01:00
def
51012d479b
Add totelecp
2014-02-11 22:36:55 +01:00
def
9ae59a1923
Fix: Don't delete all files in editor directory but only files starting with undo_
2014-02-11 19:51:38 +01:00
def
9d64525e5d
Fix rendering of layers with cl_show_entities and crashes
2014-02-10 19:19:49 +01:00
def
b3df3e28a4
Version 2.19
2014-02-10 01:01:34 +01:00
def
334a739534
Fix penalty for teams
2014-02-10 00:17:56 +01:00
def
42ed2807cb
Add penalty tile
2014-02-09 23:31:29 +01:00
def
67ede77105
fix
2014-02-08 23:46:55 +01:00
def
50d3e03c16
Fix teams in client
2014-02-08 23:41:12 +01:00
def
f1661fc6b4
Sorted scoreboard and spectator view
2014-02-08 22:24:57 +01:00
def
bf658945a5
Fix some +showhookcoll
2014-02-08 21:55:08 +01:00
def
182c5aefc9
Fix +showhookcoll in demo
2014-02-08 19:06:24 +01:00
def
7804f9314d
Hopefully fix a bunch of locked team bugs
2014-02-08 14:33:42 +01:00
def
79a99a994c
Remove non-threaded graphics as they strongly decrease performance in many cases
2014-02-07 23:33:15 +01:00
def
ceeb44ef2e
Bring back old DDRace record window as cl_showrecord and add compatibility for current time in race servers
2014-02-06 23:49:25 +01:00
def
89556e184b
No sound when you whisper, as some people are afraid of it
2014-02-06 18:17:29 +01:00
def
c4e0cca046
Fix +showhookcoll when player hooking is disabled
2014-02-05 03:39:09 +01:00
def
b1e989029d
Version 2.18
2014-02-03 20:07:20 +01:00
def
f4cc6e4efd
Huge SQL bug
2014-02-03 20:03:49 +01:00
def
60b77d1620
Fix: Reset super on kill
2014-02-03 15:46:30 +01:00
def
b77f98e3c1
On server updates we can't find out who is using ddnet client, so send extended server info to everyone
2014-02-03 15:21:13 +01:00
def
7d69b07160
Code cleanup
2014-02-03 14:34:19 +01:00
def
4fcb4f852f
Fix: Another wrong delete
2014-02-03 13:00:35 +01:00
def
20f66fbcae
Fix: SQL table for maps should have unique key
2014-02-03 11:20:37 +01:00
def
51fcd75ac6
Fix: Wrong delete
2014-02-03 05:54:40 +01:00
def
c907071d4c
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-02-03 04:32:29 +01:00
def
1dd666e066
Major SQL Change:
...
Keep records in a single table records_race
Keep team records in a single table records_teamrace
Keep maps with their server and respective points in a table records_maps
2014-02-03 04:31:30 +01:00
def
2cac8c7ab5
Scoreboard fix
2014-02-02 23:23:10 +01:00
def
88c8c3190e
Code cleanup
2014-02-02 22:07:20 +01:00
def
6b8e6dcb10
Fix Player Options
2014-02-02 21:06:05 +01:00
def
5b07793c16
Better scoreboard colors
2014-02-02 20:12:53 +01:00
def
823a04333a
Add /showall
2014-02-02 19:56:10 +01:00
def
48c292b8bf
Only render if window is visible
2014-02-02 11:54:34 +01:00
def
0be802c005
Fix: Even show correct team if there was a locked team before
2014-02-02 11:10:00 +01:00
def
391232017a
Add evil checkpoint teleports
2014-02-01 22:20:41 +01:00
def
7347afa5dc
Even Super has to die!
2014-01-31 23:24:45 +01:00
def
a054d3e84f
No /showothers for ddrace after all
2014-01-31 21:21:50 +01:00
def
3e7d077722
Fix: See other players on solo server
2014-01-31 12:26:17 +01:00
def
587c44a474
Version 2.17
2014-01-31 01:42:15 +01:00
def
3ca4514d21
Fix: Editor, Debug mode always open immediately
2014-01-31 01:41:57 +01:00
def
2f4820f9ae
Don't show players in solo part, even with /showothers
2014-01-30 18:39:39 +01:00
def
8d877973ee
ShowOthers for regular DDRace client
2014-01-30 17:28:30 +01:00
def
b21dc83b1a
Compatibility for old servers
2014-01-30 17:15:54 +01:00
def
caa1f15d12
Fix possible crashes
2014-01-30 16:54:58 +01:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
e97d3ba788
Fix: +showhookcoll fixes
2014-01-30 04:10:52 +01:00
def
a2adca7036
Fix: Don't access unlockable teams
2014-01-30 03:37:45 +01:00
def
69df267bb1
Don't allow random_map when no maps are available in votes
2014-01-29 02:04:02 +01:00
def
fea96c411a
Properly show SUPER team in Scoreboard
2014-01-28 19:52:46 +01:00
def
23ad27fa29
Version Server logging
2014-01-27 05:33:36 +01:00
def
9ff38a940b
Allow +showhookcoll on yourself
2014-01-27 05:16:07 +01:00
def
c57de75e53
Version 2.16
2014-01-27 05:09:39 +01:00
def
3e5bcb0213
Absolutely perfect +showhookcoll
2014-01-27 05:06:23 +01:00
def
8ec5aa46c5
Fix: Possible crash on map change
2014-01-27 05:06:03 +01:00
def
e074c52d4b
Crude way of preventing crashes with editor undo
2014-01-26 21:50:30 +01:00
def
36568b97f2
Don't stop hooking when player is chatting
2014-01-26 01:53:53 +01:00
def
c999225fa7
Version 2.15
2014-01-25 23:41:27 +01:00
def
237b6c189a
Better transparency for /showothers
2014-01-24 23:11:33 +01:00
def
329804b3ce
Fix /showothers
2014-01-24 22:27:34 +01:00
def
c7cc656f1a
Remove useless code
2014-01-24 22:10:14 +01:00
def
57889d5fbc
Also show proper times in Serverbrowser
2014-01-24 22:09:52 +01:00
def
bf652416d4
Don't send team state too often (causes lags when people kill)
2014-01-24 15:12:46 +01:00
def
4f6e2eb11f
Only reload map afer saving in editor if we're on localhost
2014-01-24 03:41:30 +01:00
def
6997a801bc
Revert "Don't show solo players with /showothers because it's buggy"
...
This reverts commit 3cb26984aa
.
2014-01-22 21:48:13 +01:00
def
3cb26984aa
Don't show solo players with /showothers because it's buggy
2014-01-22 20:01:21 +01:00
def
221fd3a02b
Fix
2014-01-22 17:19:21 +01:00
def
7465939054
More exact scrolling in Demo Player
2014-01-22 17:14:47 +01:00
def
b1d2d4f59e
Zooming in demo player
2014-01-22 16:59:43 +01:00
def
44d479330e
Fix giant broadcasting bug
2014-01-22 15:47:01 +01:00
def
853f510fc9
Proper old team
2014-01-22 15:38:05 +01:00
def
61ca36b4b3
Fix: No buggy teamstates for 16-player clients
2014-01-22 15:29:30 +01:00
def
61b056f9f7
Hold input while paused
2014-01-22 14:04:46 +01:00
def
3426bc5fcf
Fix: Better teams in scoreboard
2014-01-22 14:04:15 +01:00
def
3adc228801
Version 2.14
2014-01-22 02:00:34 +01:00
def
c1a3a8713b
No more sound bugs when super
2014-01-22 01:56:12 +01:00
def
663da084db
Make players look sleepy if afk
2014-01-22 01:46:15 +01:00
def
25f69ecdeb
Display teams in scoreboard
2014-01-22 01:39:18 +01:00
def
beb74082b3
Send initial team state
2014-01-22 00:35:02 +01:00
def
97d7037011
Render transparency properly when spectating
2014-01-22 00:31:17 +01:00
def
6e67cd0540
Render players in other teams half transparent
2014-01-22 00:24:26 +01:00
def
11dc90206b
Fix super bug
2014-01-22 00:12:24 +01:00
def
f0d79b8388
Trying to get better team support
2014-01-22 00:08:30 +01:00
def
fe7f274023
Fix: Proper super on DDRace 16 player servers
2014-01-21 18:21:01 +01:00
def
4114e00564
Cleanup TeamMask
2014-01-20 20:12:03 +01:00
def
214d32fadd
Special scoreboard between 32 and 48 players
2014-01-19 22:08:33 +01:00
def
a031ec343a
Editor Undo: Fix some issues
2014-01-19 18:06:56 +01:00
def
d092b8007d
Add editor undo function (by MAP94)
2014-01-19 04:02:01 +01:00
def
24fcc8c8b0
Broadcasting fix 425
2014-01-17 03:00:24 +01:00
def
f5590aecbc
Oops
2014-01-16 20:31:00 +01:00
def
92110b4fee
Version 2.13
2014-01-16 20:23:58 +01:00
def
601604c55b
Ban players for abusing join/leave
2014-01-16 15:11:42 +01:00
def
6d0bceda6b
Fix: Friend selection in server browser
2014-01-16 00:46:13 +01:00
def
d859f490ce
Better performance when CPU throttled
2014-01-15 21:40:28 +01:00
def
a563bc136f
Allow more br_max_requests
2014-01-15 21:37:16 +01:00
def
948197b598
Only wake up server once every second if noone is connected anyway
2014-01-15 16:52:22 +01:00
def
fe5c26234b
add cl_showkillmessages
2014-01-15 15:25:13 +01:00
def
ca9b68b317
Hide demo player fully
2014-01-15 15:08:00 +01:00
def
f0a242f0e9
Version 2.12
2014-01-15 00:35:26 +01:00
def
95431199ba
Less CPU for versionsrv
2014-01-15 00:02:19 +01:00
def
31629b15c1
DDNet Version notice
2014-01-14 23:13:17 +01:00
def
028d3d731f
DDNet auto binds
2014-01-14 21:47:54 +01:00
def
bc9e188309
Revert SetPing
2014-01-14 21:44:40 +01:00
def
9e4114f27d
Better 64 player search
2014-01-14 21:40:55 +01:00
def
9de10f9e91
Also show temporary results while server browser is loading
2014-01-14 20:58:47 +01:00
def
333efc37b0
Update 64 player server infos
2014-01-14 20:40:29 +01:00
def
c90568ce71
Support for 9th mouse key (by Tolsi)
2014-01-14 20:33:18 +01:00
def
0d819aba4d
Fix: Don't even send own team's broadcasts if player is spectating someone
2014-01-14 20:27:30 +01:00
def
5353460e84
Make hiding votes window optional
2014-01-14 00:25:25 +01:00
def
a0e5c6759d
Only sort players on last packet
2014-01-13 23:15:54 +01:00
def
d158267e92
Better broadcasting for spectators
2014-01-13 17:00:49 +01:00
def
fbe1cbe9e8
Another broadcasting fix
...
Conflicts:
src/game/server/teams.cpp
2014-01-13 11:31:55 +01:00
def
4d22032a6d
Fix: Double hook sound in solo
2014-01-13 11:12:38 +01:00
def
e0569094e1
Version 2.11
2014-01-13 01:13:32 +01:00
def
f88b693b55
Proper Specator Box
2014-01-12 19:38:22 +01:00
def
3d70e203c5
Remove connfilter because of too many false positives
2014-01-12 16:32:06 +01:00
def
5164263f90
Don't display score of 00:00
2014-01-12 16:16:09 +01:00
def
adbaae769c
Fix various broadcasting issues:
...
- Sound in solo parts
- Sound when spectating
- Projectiles of players in other teams when spectating
2014-01-12 15:56:16 +01:00
def
ac23c862d4
Oops
2014-01-12 03:06:38 +01:00
def
693d68841c
More exact showhookcoll
2014-01-12 00:45:25 +01:00
def
b632eb3c7d
More reasonable player mapping
2014-01-11 23:38:13 +01:00
def
8d2828ed6f
Fix: Always render editor quads
2014-01-11 22:57:23 +01:00
def
aa64e86f12
Fix: Send proper votes to 64/16 player clients
2014-01-11 22:22:45 +01:00
def
188635162e
64 Player Filter Button
2014-01-11 21:38:50 +01:00
def
dce37516f5
Version 2.10
2014-01-11 21:24:09 +01:00
def
e8fd827b6d
Fix crash in editor
2014-01-11 21:23:19 +01:00
def
6126ad50c4
Fix range of team related bugs by actually removing people from team when they spectate
2014-01-11 15:19:34 +01:00
def
cedd472c04
Version 2.9
2014-01-11 14:10:53 +01:00
def
1fbdea7d2f
Proper 64 player scoreboard
2014-01-11 14:09:55 +01:00
def
2af9d9f423
Switchable ninjajetpack
2014-01-11 13:59:20 +01:00
def
f4b961ecad
Final fix
2014-01-11 13:39:35 +01:00
def
8af9f9d6a3
Fix: Properly show 64 player servers
2014-01-11 04:08:01 +01:00
def
736891c945
Change serverbrowser request order
2014-01-11 03:53:50 +01:00
def
3e21d31961
Compile errors
2014-01-11 00:54:52 +01:00
def
4a3f75884e
Hopefully fix bug with some malformed maps that can make the client crash
2014-01-11 00:52:23 +01:00
def
b768cb1e81
Fix: Solo server crash
2014-01-11 00:52:13 +01:00
def
5d23a38f66
Allow players to see players at every distance, but not effects
2014-01-10 22:54:07 +01:00
def
93a3fecea8
Fix best time in scoreboard
2014-01-10 22:53:18 +01:00
def
38dbcbe776
Version 2.8
2014-01-10 19:33:18 +01:00
def
4f0c61716c
Better Scoreboard
2014-01-10 18:15:26 +01:00
def
1fbd91c4e1
Remove useless method declaration
2014-01-10 16:20:21 +01:00
def
9743b0cb58
Better time/score messages
2014-01-10 16:19:46 +01:00
def
19419617e5
Score board (1/2) and (2/2)
2014-01-10 15:45:32 +01:00
def
9b4d792fac
Fix: Proper player options menu
2014-01-10 13:55:31 +01:00
def
383d1d22f1
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-10 12:56:38 +01:00
def
ef65abfe35
Fix scrolling lists in menus
2014-01-10 12:22:48 +01:00
def
d437c57d26
Fix null pointer
2014-01-10 12:01:13 +01:00
def
7a3a8f1485
Fix doors in team 0 for solo server
2014-01-09 21:57:44 +01:00
def
7b81946dd6
oops
2014-01-09 21:08:50 +01:00
def
9112f1e526
Fix stupid bug
2014-01-09 21:08:03 +01:00
def
86468f2c06
Emote fix
2014-01-09 19:51:26 +01:00
def
2a573d54ff
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-09 19:00:48 +01:00
def
9770382007
New Jetpack animation
2014-01-09 19:00:41 +01:00
def
ba9a29c704
Fix that sometimes 64 player servers show up as 16 player
2014-01-09 15:40:11 +01:00
def
ab2563c2b5
Threaded points load
2014-01-09 12:23:23 +01:00
def
6ef5c5de98
Fix memory leak
2014-01-09 04:02:28 +01:00
def
1d02733d31
Version 2.7
2014-01-08 18:21:40 +01:00
def
35ea08915a
Don't allow negative offsets
2014-01-08 18:16:52 +01:00
def
44964130c3
Fix: Proper scoreboard font size
2014-01-08 09:50:45 +01:00
def
112dc7d7a7
Version 2.6
2014-01-08 08:52:21 +01:00
def
488df63f92
Too verbose debugging output
2014-01-08 07:55:26 +01:00
def
8bcd622412
Fix stupid merge
2014-01-08 07:50:58 +01:00
Patrick Rathje
5114570794
Hotfix for Refresh
2014-01-08 07:46:24 +01:00
Patrick Rathje
4c080fe137
Better Refreshing
...
Conflicts:
src/engine/client/client.cpp
src/engine/client/serverbrowser.cpp
src/engine/client/serverbrowser.h
src/engine/masterserver.h
src/engine/shared/masterserver.cpp
2014-01-08 07:46:09 +01:00
Patrick Rathje
020bb16f54
Faster Refreshing
...
Conflicts:
src/engine/client/serverbrowser.cpp
2014-01-08 07:42:19 +01:00
def
52e83313c8
64 players in server browse
2014-01-08 06:15:56 +01:00
def
d696c19e18
Show all 64 players in scoreboard
2014-01-08 04:11:50 +01:00
def
f5cab53aa4
Send all votes to ddnet clients
2014-01-08 02:57:18 +01:00
def
6af20de3e8
Also reset team 0
2014-01-08 02:24:31 +01:00
def
874e716fdb
fix crash
2014-01-06 20:16:04 +01:00
def
37badd724b
Another go at the door opening bug
2014-01-06 18:27:38 +01:00
def
86d9d75e2d
Fix: Use character position, not view pos for 16 player compatibility mapping
2014-01-06 15:20:02 +01:00
def
2bd4c1dde4
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-05 23:29:30 +01:00
def
5423e14ac9
Fix: Crash due to null pointer
2014-01-05 23:29:19 +01:00
def
5c2794fcea
Remove unused variable
2014-01-04 03:50:56 +01:00
def
bdc14849f7
Fix vote window
2014-01-03 13:51:18 +01:00
def
edf45538d1
Version 2.5
2014-01-03 03:08:34 +01:00
def
e88e0698c7
Name stuff
2014-01-03 03:06:23 +01:00
def
4169e94269
Fix: Remove vote window when map change vote was forced
2014-01-03 03:00:54 +01:00
def
9f3da1e66e
Fix: Allow executing multiple commands
2014-01-03 02:25:04 +01:00
def
e44456c08e
Fix: Proper vote status for non-64-player-clients
2014-01-02 21:23:27 +01:00
def
89da13686d
Less jumpiness
2014-01-02 14:06:59 +01:00
def
4136af09d7
Fix grenade prediction (thanks to anonymous)
2014-01-02 06:45:48 +01:00
def
96d291075b
Version 2.4
2014-01-02 03:49:02 +01:00
def
ca22600b4f
Next try
2014-01-02 02:54:57 +01:00
def
dfe3de179a
New revelations
2014-01-02 02:47:06 +01:00
def
dcde67b45e
Fix 436
2014-01-02 02:27:38 +01:00
def
73dc056d04
Fix 435
2014-01-02 02:26:25 +01:00
def
0bcafcc72b
Fix 434
2014-01-02 02:24:49 +01:00
def
f1763eee79
Fix 433
2014-01-02 02:23:09 +01:00
def
256ce97ed8
Fix 432
2014-01-02 02:20:27 +01:00
def
8d4301b2e3
Next try to prevent DDRace problems
2014-01-02 02:15:19 +01:00
def
b919538663
Revert "DDRace clients don't work well with teams on 64 player servers"
...
This reverts commit 314c5cb275
.
2014-01-02 02:13:10 +01:00
def
314c5cb275
DDRace clients don't work well with teams on 64 player servers
2014-01-02 02:10:27 +01:00
def
28980ef2ba
Hopefully fix 64 players
2014-01-02 01:56:09 +01:00
def
0f251a435b
Revert "Remove useless code"
...
This reverts commit 3e28e52d8d
.
2014-01-02 01:14:20 +01:00
def
fb520d3ed4
Change server name output
2014-01-01 23:36:53 +01:00
def
6e985c307f
More general superteam
2014-01-01 22:58:19 +01:00
def
cd98cd4c3f
Fix: Stupid
2014-01-01 22:37:18 +01:00
def
a98458a9f3
Fix switches for 64 teams
2014-01-01 22:34:10 +01:00
def
39ba649849
Less restrictive spam protection
2014-01-01 22:06:46 +01:00
def
3e28e52d8d
Remove useless code
2014-01-01 15:44:49 +01:00
def
7da88b06fa
Name fix
2014-01-01 15:06:06 +01:00
def
863990c1cc
Serverinfo
2014-01-01 14:58:39 +01:00
def
1e947dbe52
Fix: Check whether file is actually a FIFO
2014-01-01 14:08:13 +01:00
def
d54a12b20a
Fix Spec Selection for 64 players
2013-12-31 22:15:38 +01:00
def
7a9631ce19
Fix Player Options for 64 players
2013-12-31 22:14:59 +01:00
def
08eb38230f
Reverse Translation for DDRace64
2013-12-31 18:25:40 +01:00
def
be213e72d3
Version 2.3
2013-12-31 14:51:37 +01:00
def
8025226475
Change rules
2013-12-31 13:36:05 +01:00
def
0aad13c085
Update credits
2013-12-31 13:35:59 +01:00
def
d9764a7638
Remove useless broadcast messages
2013-12-31 06:23:40 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
da2cdf7acd
Fix: Reset switches when team is locked
2013-12-30 22:30:07 +01:00
def
85f2cebfaf
Fix: Disabling chat sound
2013-12-30 19:32:51 +01:00
def
b6f8156e1f
New fix for solo maps with switches
2013-12-28 16:27:47 +01:00
def
5c6ce4585b
Revert "Fix crash for overfull solo servers: One more team"
...
This reverts commit 2e8c3cfb66
.
2013-12-28 16:09:03 +01:00
def
80b33220bf
Fix automapper
2013-12-28 13:59:14 +01:00
def
a91690f870
Version 2.2
2013-12-28 01:10:13 +01:00
def
104939b407
More flexible auto mapping
2013-12-28 01:09:47 +01:00
def
6ad45448bd
Fix name highlighting
2013-12-27 21:39:46 +01:00
def
6794011c3f
Version 2.1
2013-12-27 18:36:26 +01:00
def
da60fb4dc1
Auto mapper: Support 2 flips
2013-12-27 18:32:58 +01:00
def
c1da2444a2
Allow players to see further
2013-12-27 18:29:56 +01:00
def
5453c0c80f
Allow longer messages
2013-12-27 04:09:45 +01:00
def
605bd0f81c
Only show freeze indication once when still frozen
2013-12-26 19:46:44 +01:00
def
9c5031b34f
Don't show BB skins by default
2013-12-26 18:02:37 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
8b75cc3d00
Revert "Show spectators the whole game"
...
This reverts commit 819c792f6c
.
2013-12-24 23:59:06 +01:00
def
d98e53f7f4
Allow seeing more
2013-12-24 23:55:42 +01:00
def
033df0da7c
Revert "Show everyone entire game"
...
This reverts commit 987efe8604
.
2013-12-24 23:54:53 +01:00
def
bb46b6acbf
Version 1.26
2013-12-23 20:43:36 +01:00
def
d0d8aaa56c
Fix: Proper jetpack strength
2013-12-23 20:40:43 +01:00
def
ec4a83eb1a
Fix: Don't change tune parameters
2013-12-23 20:33:01 +01:00
def
70a0774453
Add /dnd
2013-12-22 18:30:13 +01:00
def
2e8c3cfb66
Fix crash for overfull solo servers: One more team
2013-12-22 01:52:40 +01:00
def
ad724453ad
Better fix for slow Map loading
2013-12-20 12:27:10 +01:00
def
83c9744dc8
Version 1.25
2013-12-20 03:34:20 +01:00
def
06fed6e596
Disable Tilemap Skip Generation (Makes map loading 30 times faster)
2013-12-20 03:33:50 +01:00
def
faca94b084
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-19 23:04:12 +01:00
def
0b70f874dc
Add sv_team 3 (forced random team for you, useful for solo ddrace)
2013-12-19 23:04:01 +01:00
def
8f7cafa455
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-18 17:21:49 +01:00
def
e2efec67ec
Change "Set Ping" message
2013-12-18 17:01:39 +01:00
def
c6cca39ace
Version 1.24
2013-12-18 16:56:20 +01:00
def
da9ff2a696
Add: Set Ping to any value you want
2013-12-18 16:54:20 +01:00
def
2d6a4874e3
Don't consider showing entities and zooming out cheats
2013-12-18 16:53:46 +01:00
def
652d742d6a
Fix: Show correct IP in server info
2013-12-18 04:11:26 +01:00
def
3f5035fd35
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-17 14:50:00 +01:00
def
f944ce1099
Version 1.23
2013-12-17 14:49:46 +01:00
oy
77478707f2
fixed a server crash due to faulty offsets. #1173
2013-12-15 12:30:27 +01:00
def
72bc639a0c
TeleOuts as pointer; Hopefully fixes Visual Studio crash
2013-12-12 14:35:01 +01:00
def
f87449d86c
Only give team ranks to teams consisting of 2 players or more
2013-12-10 18:45:28 +01:00
def
aed599746e
More verbose /lock message
2013-12-10 00:24:38 +01:00
def
bc8ad79c29
Consequently use minutes when telling player times
2013-12-09 17:24:02 +01:00
def
bfc6558a32
Indicate when ninja ends
2013-12-09 13:53:26 +01:00
def
7237fe2a31
Add random_map
2013-12-07 00:15:56 +01:00
def
2dc5573ea7
Create binary names to be case sensitive in SQL queries
2013-11-28 16:00:01 +01:00
def
5460982a45
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-11-28 15:15:14 +01:00
def
ce8d17744a
Add /mappoints
2013-11-28 15:11:59 +01:00
def
586f0254ad
Allow /showothers for all
2013-11-27 18:00:22 +01:00
def
24be89224f
Proper ranks for /points and /top5points
2013-11-26 23:16:33 +01:00
def
7af88ed004
Reset extended teleports
2013-11-24 19:23:58 +01:00
def
71e59546aa
Longer ban for network stress
2013-11-23 20:19:30 +01:00
def
e34384a5a7
Push version to 1.22
2013-11-22 15:12:50 +01:00
def
d1a584b4af
Add jetpack tile
2013-11-22 15:10:55 +01:00
def
d9ace010cb
Fix /top5team
2013-11-19 22:36:04 +01:00
def
f8beef7e87
Proper rank positions ingame
2013-11-19 22:15:08 +01:00
def
2b343624d4
Don't drop clients in any case
2013-11-17 02:27:28 +01:00
def
db1304b597
Fix Null Pointer bug
2013-11-16 02:36:04 +01:00
def
a12c5e9c5e
Saner locking messages
2013-11-16 00:58:31 +01:00
def
eba45c4f0a
Add /lock
2013-11-16 00:44:49 +01:00
def
1a8da052f0
Fix SQL teamrace time comparison to be more exact
2013-11-14 19:39:28 +01:00
def
295a1aaa50
Code cleanup
2013-11-14 16:26:25 +01:00
def
9a1ff10b0a
Add button to disable chat
2013-11-14 16:23:15 +01:00
def
3dda7569e6
Display saved scores
2013-11-14 16:08:04 +01:00
def
0b305471d2
Add jetpack
2013-11-13 13:25:26 +01:00
def
51321c6011
Tab
2013-11-13 13:25:12 +01:00
def
bbb1f6ab3c
Smaller zoom
2013-11-13 13:24:56 +01:00
def
582562ed1e
Remove useless code
2013-11-09 00:07:57 +01:00
def
64c29fd509
More chat highlighting
2013-11-09 00:04:54 +01:00
def
a90b37544a
More HUD control
2013-11-02 03:09:56 +01:00
def
3ed74bc730
Version 1.21
2013-10-30 09:27:31 +01:00
def
463f85b279
fix
2013-10-27 20:16:30 +01:00
def
a3985f0a19
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-10-27 20:15:57 +01:00
def
9ee125fadd
Foo
2013-10-27 20:15:49 +01:00
def
22ce12a9cc
Fix: Don't crash when using sv_old_teleport_hook and new teleports
2013-10-26 08:02:45 +02:00
def
64d7b6a117
Push version: 1.20
2013-10-25 03:24:55 +02:00
def
9e1176094d
Allow zooming in FastCap
2013-10-24 01:37:04 +02:00
def
1b49f5fab0
Keep solo after map change
2013-10-22 17:04:54 +02:00
def
60b66055bf
add snd_name_only
2013-10-21 02:16:45 +02:00
def
fe44c5a569
add sv_show_others_default
2013-10-20 23:22:49 +02:00
def
16918aa3a1
Push version
2013-10-18 11:50:50 +02:00
def
24b56ea48a
Add /c to settings
2013-10-18 11:47:34 +02:00
def
34e568f41b
Add converse command
2013-10-18 11:42:35 +02:00
def
9f45368225
Add antiping_grenade
2013-10-15 18:08:06 +02:00
def
35996eaa69
Revert "Speedup server map change by threading SQL initialization"
...
Causes problems with high ping servers when initializiation wasn't done
and new map is voted.
This reverts commit 13a6f5f2e8
.
2013-10-15 07:07:33 +02:00
def
13a6f5f2e8
Speedup server map change by threading SQL initialization
2013-10-14 20:51:50 +02:00
def
2b11b5fc0e
Allow adding default text to chat binds
2013-10-14 01:40:42 +02:00
def
db7154273d
ddnet -> Network
2013-10-10 12:10:10 +02:00
def
ddbb9633a8
Fix gun prediction (by p)
2013-10-09 19:51:20 +02:00
def
5fa57ed5ab
Remove gfx_clear
2013-10-09 17:11:34 +02:00
def
9596cf385b
Version 1.18
2013-10-09 16:27:48 +02:00
def
2a70aefc63
Show correct nameplates without antiping
2013-10-09 16:23:18 +02:00
def
dc6d2305d5
Add AntiPing
2013-10-09 16:02:23 +02:00
def
f0b6ff9c4c
Readd chat sounds and add option to disable them
2013-10-08 17:23:00 +02:00
def
7dbce81bbf
Allow more colors
2013-10-08 16:32:27 +02:00
def
845ca5ec7c
Fix menu
2013-10-08 15:43:23 +02:00
def
3032567028
Version
2013-10-07 23:56:11 +02:00
def
c976b23a0a
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-10-07 15:04:37 +02:00
def
e69e023f16
Don't kill when joining team 0
2013-10-07 14:09:30 +02:00
def
ffc18b6933
After voting only show votes when scoreboard is open
2013-10-07 12:13:33 +02:00
def
3a2d196104
Fix controls settings
2013-10-07 11:51:19 +02:00
def
e33375f32c
gfx_clear default
2013-10-07 04:11:04 +02:00
def
280368d46a
2048 favorites
2013-10-07 03:56:39 +02:00
def
220499b5da
1024 friends
2013-10-07 03:54:08 +02:00
def
a4296f4bb7
Fix: Super can always jump
2013-09-29 17:16:49 +02:00
def
46f6cefdd6
Fix sql
2013-09-29 15:29:32 +02:00
oy
7cb173ec53
fixed master server lookup for servers. #1047
2013-09-25 14:56:47 +02:00
def
f364c2d6bc
Fix: Team 0 can be any size
2013-09-17 00:58:33 +02:00
def
5a2bd2e4df
Revert "No network connect limit"
...
This reverts commit 888b23a3e4
.
2013-09-09 21:53:13 +02:00
def
888b23a3e4
No network connect limit
2013-09-05 23:50:24 +02:00
def
43c963ad2f
Less strict connection limit
2013-09-03 22:07:15 +02:00
def
185f132a24
Don't send "Muted text"
2013-09-02 21:30:00 +02:00
def
ce2f689e5f
Version
2013-08-30 19:00:29 +02:00
def
cb42cabc41
Disable netlimit by default
2013-08-30 09:50:33 +02:00
def
23b44fa812
Add dialog settings for ddnet features
2013-08-30 09:50:05 +02:00
def
48870102e0
Entities background color
2013-08-29 17:14:03 +02:00
def
1cc6977611
Fix jumping
2013-08-24 02:25:58 +02:00
def
9028d77471
Add +showhookcoll from H-Client
2013-08-24 01:50:35 +02:00
def
6da8d2146c
New mapping entity: Specify number of jumps
2013-08-24 01:03:45 +02:00
def
762dd451d3
fix
2013-08-23 20:46:08 +02:00
def
71946ac0f8
Fix
2013-08-23 15:25:46 +02:00
def
c53d167ab8
Fix
2013-08-23 03:02:45 +02:00
def
bed7225da6
Fix: Better looking
2013-08-23 03:01:01 +02:00
def
91cbb4745e
More compact time representation
2013-08-23 02:56:31 +02:00
def
58039066f4
Add local time screen at top
2013-08-23 00:45:48 +02:00
def
48d84b2784
More correct door reset
2013-08-22 06:07:31 +02:00
def
40ff09be29
Revert visual studio fix
2013-08-18 22:19:02 +02:00
def
7d2b92b68f
Add default binds
2013-08-18 03:33:55 +02:00
def
a2c7feda17
Add afk vote timer
2013-08-18 03:27:30 +02:00
def
a54c035e36
Text fix
2013-08-18 01:06:36 +02:00
def
a93eec47f7
Revert "Add /w to cmdlist"
...
This reverts commit 8a380147f1
.
2013-08-18 01:05:06 +02:00
def
8a380147f1
Add /w to cmdlist
2013-08-18 00:40:41 +02:00
def
0a3177ed71
Fix: Team score saving for players with sql escaped characters
2013-08-17 06:10:44 +02:00
def
639bd5309a
Higher default netlimit
2013-08-16 17:52:34 +02:00
def
5f5f175ab4
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-08-16 00:53:36 +02:00
def
a837b251ab
Whisper case-insensitive
2013-08-16 00:53:24 +02:00
def
deb619c52d
Merge branch 'fix_deen' of https://github.com/cinaera/teeworlds into DDRace
2013-08-15 14:12:18 +02:00
def
f3415c2aa5
Fix cheat to finish every map in less than a second
2013-08-14 20:12:53 +02:00
BeaR
ee6192900c
fix previous commit
2013-08-14 19:56:55 +02:00
def
af69765063
Revert "fix visual studio build"
...
This reverts commit 62409f740a
.
2013-08-14 17:31:15 +02:00
def
55b196a68f
Fix more
2013-08-14 04:28:16 +02:00
def
1970f692d7
More fix
2013-08-14 04:24:29 +02:00
def
0a77fd62fd
Fix order of new entities
2013-08-14 04:21:50 +02:00
def
8acea035bd
DDRaceNetwork -> DDraceNetwork
2013-08-13 18:32:33 +02:00
def
0d6acbda16
Fix spec voting
2013-08-13 18:14:03 +02:00
BeaR
62409f740a
fix visual studio build
2013-08-13 14:06:29 +02:00
def
bf518df74d
New teleport entities
2013-08-13 04:59:25 +02:00
def
ed02dbed33
Whisper: Make chars with spaces work even without ""
2013-08-12 23:02:39 +02:00
def
0a5433178d
ddnet.no-ip.info -> ddnet.tw
2013-08-12 21:55:04 +02:00
def
32109b0f15
Missing buffer
2013-08-12 20:35:46 +02:00
def
72ca64501f
New SQL, automatic reconnect
2013-08-12 20:13:12 +02:00
def
131a7a7ad7
Fix: Don't allow empty whispers
2013-08-10 04:30:59 +02:00
def
ccc777f792
Max 4 commands per second
2013-08-10 04:21:20 +02:00
def
4f79d90212
More reasonable netfiltering hopefully
2013-08-10 04:10:39 +02:00
def
c259c2752c
Don't drop clients
2013-08-10 04:05:33 +02:00
def
ba0550e3ba
Better default sv_netlimit value
2013-08-10 03:45:44 +02:00
def
a1e9cc5c51
Spam protect whisper
2013-08-10 03:40:59 +02:00
def
b4f0b96acc
Fix /whisper
2013-08-09 15:07:17 +02:00
def
7f4fe15e1c
Add Whispering
2013-08-09 15:04:20 +02:00
def
f876701869
no thread remove
2013-08-08 02:10:47 +02:00
def
33566a626c
Try to fix memory leaks
2013-08-08 01:47:49 +02:00
def
b567c32820
ddnet Info
2013-08-07 04:47:03 +02:00
def
987efe8604
Show everyone entire game
2013-08-07 04:08:28 +02:00
def
f32d22b4fd
Fix order in team top5
2013-08-06 20:03:14 +02:00
def
53d6fe3db8
use correct first name
2013-08-06 19:28:17 +02:00
def
6d272e91b5
SQL: clear strings first
2013-08-06 19:26:28 +02:00
def
cc52c74f6f
Disable fifo console on non-Unix
2013-08-06 06:45:13 +02:00
def
1a8e713e45
Disable fifo console on non-Unix
2013-08-06 06:44:53 +02:00
def
bd5fd4ec6e
Prevent memory leaks
2013-08-06 05:14:53 +02:00
def
34b7ea6193
Only ban if trying to connect within 0.5 seconds
2013-08-06 04:04:36 +02:00
def
4987b26b7b
Fix prediction
2013-08-05 19:58:51 +02:00
def
111d5c7f10
Add entities to start and stop: Player collisions, Hooking, Infinite jump
2013-08-05 17:47:04 +02:00
def
861267a06c
Add sv_team_max_size
2013-08-05 03:43:58 +02:00
def
02ac497531
Fix: No ninja in solo
2013-08-04 22:50:14 +02:00
def
05d2cb8383
Reset traffic statistics
2013-08-04 18:09:28 +02:00
def
60865b7dbf
More advanced netlimit
2013-08-04 17:50:12 +02:00
def
a83c5702ff
Reduce netlimit to 10kb/s
2013-08-04 05:20:12 +02:00
def
edd742177f
Fix: kb/s instead of b/s
2013-08-04 04:48:38 +02:00
def
e4201940cd
Fix: Don't reset doors for spectators
2013-08-04 04:46:26 +02:00
def
a5f974bbe9
More settings for netlimit
2013-08-04 04:37:15 +02:00
def
84e7bb5658
Merge branch 'netlimit' into DDRace
2013-08-04 04:32:44 +02:00
def
b51cc77189
Add sv_netlimit
2013-08-04 04:32:04 +02:00
def
da778f4e66
Don't write over memory limit...
2013-08-04 04:24:33 +02:00
def
7b2578b517
Only record when we're actually recording
2013-08-04 04:24:21 +02:00
def
71ba923133
Move netlimit over to regular server
2013-08-04 04:24:03 +02:00
def
7dc439e13f
Fix: Delete points at correct position
2013-08-03 17:28:11 +02:00
def
6169c78a79
Close memory leaks
2013-08-03 17:22:50 +02:00
def
cce5e262de
Send an information about how many points were earned
2013-08-03 15:26:17 +02:00
def
62c2e1211b
Fix DDRace menu corner to look correct
2013-08-03 15:24:20 +02:00
def
3cfe974092
Make ninja work only on team mebers
2013-08-02 21:10:43 +02:00
def
8f9a1c24fb
Remove iostream
2013-08-01 22:28:11 +02:00
def
6935a9678b
Fix: team 0 doesn't count players
2013-08-01 22:27:19 +02:00
def
819c792f6c
Show spectators the whole game
2013-08-01 16:03:07 +02:00
def
10a343d96b
Fix: Only insert better team times, otherwise update
2013-08-01 00:58:00 +02:00
def
fd757e1e19
Change name to DDRaceNetwork
2013-07-31 19:08:07 +02:00
def
82f3734dd7
Try to implement netlimit (level too high, map downloads might fail)
2013-07-31 05:36:52 +02:00
def
8720186c75
Revert "Revert "Restrict rcon output (east)""
...
This reverts commit 35cf8832a9
.
2013-07-31 01:31:53 +02:00
def
9ae9b53c7f
Revert "Spam protect commands too"
...
This reverts commit 5de7f9a858
.
2013-07-31 01:31:05 +02:00
def
35cf8832a9
Revert "Restrict rcon output (east)"
...
This reverts commit ba5b98dd1d
.
2013-07-31 01:27:29 +02:00
def
5de7f9a858
Spam protect commands too
2013-07-30 23:31:52 +02:00
def
ba5b98dd1d
Restrict rcon output (east)
2013-07-30 23:26:30 +02:00
def
e871fbbaad
Try to prevent network spamming issues
2013-07-30 22:48:31 +02:00
def
764a73e997
Fix: Allow fifo to be created
2013-07-30 03:16:02 +02:00
def
55743535c6
Don't allow voting "info"
2013-07-30 00:41:35 +02:00
def
7f3b86227c
Don't allow voting "info"
2013-07-30 00:39:27 +02:00
def
aad8b97dae
Don't allow voting "info"
2013-07-30 00:36:21 +02:00
def
f5c6db789b
Add support to teleport others, not just yourself
2013-07-29 21:25:10 +02:00
def
5cd69f29ac
Add Fifo console for easier automation
2013-07-29 21:03:59 +02:00
def
5e537f24c6
Fix: When a player is spec-voted while being in pause he can't rejoin because he stays in pause
2013-07-28 23:43:27 +02:00
def
cdf2818575
Add reload_points to reload the point map file
2013-07-28 17:53:07 +02:00
def
919f6d1cb2
Merge branch 'spec-vote' into DDRace
2013-07-28 17:06:35 +02:00
def
0fc8e0fdf7
Fix team rank
2013-07-28 16:18:33 +02:00
def
d59a0c3135
Fix team rank
2013-07-28 15:32:23 +02:00
def
e3db85b629
Remove sql requesting player output
2013-07-27 23:27:12 +02:00
def
abb362b3bb
Allow announcement interval from 1 to 300
2013-07-26 22:17:55 +02:00
def
d85081851f
Allow specmode switching more often
2013-07-25 23:36:19 +02:00
def
dc240f7d55
Fix SQL score output
2013-07-25 23:36:00 +02:00
def
43ecc1c7a3
Add rcon: totele i
2013-07-23 23:37:00 +02:00
def
c7fef524e6
Don't follow from-teles without a corresponding to-tele
2013-07-23 02:13:13 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
def
796548ff65
Don't reset hook pos in red teleports, allow holding hook while going through tele
2013-07-22 18:03:32 +02:00
def
3a80c5f5fb
Make evil (red) teleports work as normal (blue) teleports when weapons- or hook-through-teleport are activated
2013-07-22 17:37:14 +02:00
def
d4c0f31b32
Make client compile
2013-07-22 17:20:34 +02:00
def
66776503c4
Correct name lengths in SQL queries
2013-07-22 14:34:17 +02:00
def
a69f8c42f5
Rename error message
2013-07-22 13:07:49 +02:00
def
4a9d932438
Fix /points rank numbers
2013-07-22 00:03:48 +02:00
def
7a29b07d4e
Add support for a reset file to execute on map change or reload
2013-07-21 23:42:08 +02:00
def
536fadd034
Rename commands
2013-07-21 13:35:01 +02:00
def
42a8783f00
Add /teamrank and /teamtop5
2013-07-21 08:46:52 +02:00
def
012de29d60
Fix brackets
2013-07-21 05:01:01 +02:00
def
c42e9f1399
Add /points and /toppoints using points.cfg file
2013-07-21 04:52:23 +02:00
def
e49960a34a
Fix tele shooting
2013-07-20 14:16:45 +02:00
def
d9d16369d1
Fix
2013-07-20 14:06:56 +02:00
def
38a0874b61
Laser through teleport can hit oneself
2013-07-20 14:04:12 +02:00
def
81163821d4
Still support no tele-hook
2013-07-20 13:41:52 +02:00
def
8721cf346c
Make hook work through multiple teleports
2013-07-20 13:39:17 +02:00
def
7f89f1f078
Fix: No twitching on hook
2013-07-19 03:22:47 +02:00
def
c276ee1255
Fix shotgun pulling direction immediately after teleport
2013-07-19 02:04:50 +02:00
def
ae53eb201e
Set sv_teleport_hook and sv_teleport_weapons off by default
2013-07-19 01:26:14 +02:00
def
1b68bf65f2
Add server options for sv_teleport_hook and sv_teleport_weapons
2013-07-19 01:23:48 +02:00
def
6fb11efa40
Make lasers go through teleporters
2013-07-19 01:06:48 +02:00
def
54b942fa7e
Make hooks go through teleporters
2013-07-19 00:27:17 +02:00
def
717219e1c2
Make projectiles shoot through teleporters
2013-07-19 00:27:08 +02:00
def
fa3938d7a6
Fix: If a player just killed himself he could kick players from every
...
team in the time before he respawned.
2013-07-13 19:14:56 +02:00
def
85b5277bb5
Reset zoom when player joins team
2013-07-11 17:25:51 +02:00
def
6d26e07e1f
Single config variable for background color without quads
2013-07-11 17:13:45 +02:00
def
0aade21960
Only allow voting team members to spectators to prevent abuse
2013-07-11 03:03:36 +02:00
def
9c145fcc35
Don't try to reset doors when there are none
2013-07-11 02:06:15 +02:00
def
5e83eff2ce
Revert "Don't try to reset doors when there are none"
...
This reverts commit 7bf704a6ed
.
2013-07-11 02:02:14 +02:00
def
7bf704a6ed
Don't try to reset doors when there are none
2013-07-11 01:56:03 +02:00
def
6105f60a89
Make RGB values of background colors independent
2013-06-23 20:56:05 +02:00
def
8421903897
Grey background colors when quads disabled
2013-06-23 13:41:13 +02:00
def
637ccb3e66
Enable zoom for spectators
2013-06-23 03:35:46 +02:00
def
413429871f
Add quad disable function
2013-06-23 02:58:46 +02:00
def
6d33fcc5a6
Fix door opening cheat
2013-06-23 02:51:04 +02:00
m!nus
ee9a8ce4b7
prevent map editor from crashing if loaded map is invalid
2013-05-26 10:58:03 +02:00
oy
fd5fe8b6ae
fixed a warning
2013-04-26 17:10:05 +02:00
oy
1200b9e758
Merge pull request #1089 from Teetime/tdmfix
...
Fixed a missing check if killer is alive in tdm
2013-04-26 07:49:08 -07:00
BeaR
9b81779ae3
Using MemoryBarrier() for CPUs not supporting SSE2
2013-04-26 16:44:59 +02:00
BeaR
234a76f0b3
Fixing atomics
2013-04-26 16:44:48 +02:00
Teetime
61671f3bcd
Fixed a missing check if killer is alive in tdm
2013-04-07 14:41:53 +02:00
oy
f0e09f50d9
improved chat msg spam protection
2013-04-01 20:30:58 +02:00
oy
75cdc0a769
drop game messages when client isn't ingame. Closes #1081
2013-03-23 15:59:27 +01:00
oy
678863fa7e
increased minimum required connect time for clients to 1 second. #1070
2013-03-20 22:47:48 +01:00
oy
7e8374447a
switched filenames of highlight and client chat message to prevent some misunderstanding there. #966
2013-03-20 22:38:06 +01:00
XXLTomate
8521e088fd
removed dbg_msg
2013-03-18 13:02:14 +01:00
XXLTomate
f91f3e61f9
fixed checkpoints
2013-03-18 12:58:29 +01:00
oy
b2a9e98bf4
fixed client crash on removing friends. Closes #1077
2013-03-16 16:03:38 +01:00
oy
878af82d8f
fixed frozen GUI caused by popups
2013-03-16 15:30:40 +01:00
PsychoGod
471d479300
one more centering window in graphics
2013-03-03 13:42:25 +02:00
oy
5e090fbfed
made the demoplayer support 0.6.1 based demos
2013-02-26 00:00:38 +01:00
oy
2f1389e5cd
fixed version string of the versionserver
2013-02-25 22:31:30 +01:00
PsychoGod
ebdd1af7a3
window center position when windowed on Windows :3
2013-02-25 13:48:31 +02:00
oy
f010791231
added options for the threaded stuff in the menu and set version
2013-02-24 19:43:09 +01:00
oy
718653ff85
set default values for threaded graphics and async renderer to 0
2013-02-24 19:18:13 +01:00
oy
ea2898e94a
prevent quick join/quit flood. #1070
2013-02-24 19:13:45 +01:00
oy
313a0949b0
make sure clients are authed for map downloads
2013-02-24 18:57:23 +01:00
oy
0e92dd5603
fixed some merge problems
2013-02-24 18:55:55 +01:00
oy
118d2ac837
show reason for closing a connection within a debug message. Closes #1061
2013-02-24 18:31:30 +01:00
oy
07c97822bb
increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise
2013-02-24 18:31:23 +01:00
oy
73386fdf0f
fixed last commit
2013-02-24 18:29:41 +01:00
BeaR
68390fe04a
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-24 18:29:27 +01:00
oy
8b4026cbbf
fixed last commit
...
Conflicts:
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:26:49 +01:00
BeaR
d58afefaae
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
Conflicts:
src/engine/client/client.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
oy
df5ab998c2
readded texture resampling
2013-02-24 18:08:10 +01:00
oy
71af97a5e3
fixed texture memory usage calculation in graphics threaded
...
Conflicts:
src/engine/client/graphics_threaded.cpp
2013-02-24 18:07:35 +01:00
oy
7eddbe0dc9
play only one weapon no ammo sound per second. #993
2013-02-24 18:02:57 +01:00
oy
2948d2392b
fixed last commit
2013-02-24 18:02:37 +01:00
BeaR
1cfbfda6fa
Missed a file..
2013-02-24 18:02:09 +01:00
BeaR
c3dd09cebf
Readded Texturecompression-support
2013-02-24 18:01:58 +01:00
Johannes Loher
678b6faceb
Fixed threaded gfx and building on Mac OS X
2013-02-24 18:01:23 +01:00
BeaR
d8ff437c5e
Set value higher
2013-02-24 18:01:13 +01:00
BeaR
dfd15bc899
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2013-02-24 18:01:01 +01:00
Magnus Auvinen
1711be955b
fixed all the errors that the clang static analayzer found
2013-02-24 17:58:34 +01:00
Magnus Auvinen
98042012a6
cleaned up warnings that clang spits out. some bugs found with it.
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy
8ca7933653
Show user authlevel on status command. Closes #985
2013-02-24 17:46:05 +01:00
oy
0a0c131cdc
fixed compiler error. Closes #982
2013-02-24 17:45:02 +01:00
oy
4fb57dea91
fixed editor crash on replacing images. Closes #981
2013-02-24 17:44:45 +01:00
oy
71907fbeb9
fixed semaphore behavior on windows. Closes #926 . Closes #934 .
2013-02-24 17:43:57 +01:00
oy
6c8e097bb2
fixed try_lock on windows
2013-02-24 17:42:20 +01:00
oy
521eaf038b
fixed missing messages when net connection closes
2013-02-24 17:41:39 +01:00
oy
ff75c3ba2d
fixed some memory leaks in the map editor
2013-02-24 17:41:15 +01:00
oy
865d0f7365
limit characters within player names to ascii range to prevent utf8 impersonating
2013-02-24 17:40:41 +01:00
BeaR
0adaf8a752
#913
...
Fix Input Handling
2013-02-24 17:39:31 +01:00
heinrich5991
86fe9757c5
Removed useless enum
2013-02-24 17:38:29 +01:00
heinrich5991
7b545f3ed9
Added borderless window functionality
...
This might become handy for users with multiple monitors,
might resolve other issues aswell
2013-02-24 17:38:19 +01:00
oy
4e4019986a
made the client not play the chat sound for empty chat messages. Closes #967
2013-02-24 17:36:54 +01:00
oy
b7e5bb54ad
fixed semaphore on macosx
2013-02-24 17:35:51 +01:00
oy
1a62770a56
fixed banning on the master server
2013-02-24 17:35:31 +01:00
oy
7be3c2e634
fixed resetting the error string of a net connection. Closes #954
2013-02-24 17:35:08 +01:00
oy
86cd0cefd7
fixed wrapping problems when rendering console input
2013-02-24 17:34:51 +01:00
oy
14cd83de10
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2013-02-24 17:34:22 +01:00
oy
86708818e9
fixed wrong map download speed when switching to the editor while downloading. Closes #951
2013-02-24 17:34:02 +01:00
oy
0bce750a33
count spectators in the server browser when 'count players only'-filter is disabled
2013-02-24 17:33:37 +01:00
oy
f1fc3337f5
prevent that the server uses close messages from clients. Closes #950
2013-02-24 17:32:48 +01:00
oy
4d36c0f77e
prevent that you can play the music ingame. Closes #947
2013-02-24 17:32:29 +01:00
oy
0e40ab434a
fixed a check
2013-02-24 17:31:57 +01:00
oy
0036a07ce7
fixed that client displays active vote after connecting to a server
2013-02-24 17:29:05 +01:00
oy
32c8dd6cf5
increased time for client info resend to prevent possible overlap
2013-02-24 17:28:39 +01:00
oy
76d7569e15
limit the number of chat messages a player can queue to 3
2013-02-24 17:28:11 +01:00
oy
5de2763f82
skip auto screenshot when the editor is active. #931
2013-02-24 17:27:44 +01:00
oy
13d06e45ac
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2013-02-24 17:26:59 +01:00
oy
ffd89938d7
fixed registering of ban commands. Closes #942
2013-02-24 17:26:30 +01:00
oy
fa85cede53
reset rcon AuthTries on logout. Closes #941
2013-02-24 17:26:10 +01:00
oy
2a4af1573b
auto adjust the screen resolution on first start. Closes #921
2013-02-24 17:25:55 +01:00
oy
38256d0d45
skip screenshot when window isn't active. Closes #931
2013-02-24 17:25:14 +01:00
oy
2f86ad3c4b
fixed chat ignore feature
2013-02-24 17:24:30 +01:00
oy
ffa93a007c
fixed a bug with spectating a player
2013-02-24 17:24:12 +01:00
oy
85271f2e7e
increased recv buffer size on windows
2013-02-24 17:14:55 +01:00
oy
e291a60e7e
fixed map initialisation. Closes #64
2013-02-24 17:09:42 +01:00
Teetime
b4ed006f83
fix for saving bans in a file
2013-02-24 17:03:48 +01:00
heinrich5991
921f5f9239
fixed map downloading auth check
2013-02-16 14:37:53 +02:00
Learath2
c843d62ec7
Defaults to gfx_threaded 0. Partially fixes #213
2013-02-13 18:34:46 +02:00
BeaR
6d74d52c22
Fix problem with show other players: ( Closes DDRace/teeworlds#210 )
...
sending packet on setting change
2013-02-03 20:23:44 +02:00
Shereef Marzouk
4c95ed5006
Version Bump to 1.15a. ( Closes #198 )
2013-02-01 13:25:28 +02:00
Shereef Marzouk
0081251628
Fixes not displaying the nick when /rank {nick} is used. ( Closes #197 )
2013-02-01 13:25:00 +02:00
eeeee
56ad4f3c73
prevent bullets from drifting
2013-02-01 13:12:33 +02:00
Shereef Marzouk
b000c9e4e1
Fixed team blocking by disconnect ( Closes #206 )
2013-02-01 13:08:23 +02:00
oy
6295b33965
set default value for asynchronous rendering to disabled for now. #1001
2013-02-01 11:38:09 +02:00
oy
a7574f75d2
fixed last commit
2013-02-01 11:38:09 +02:00
BeaR
c86ebb34df
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
Learath2
6f98bcfee0
Update src/game/server/gamecontext.cpp
2013-01-27 23:31:50 +02:00
Learath2
c55cae6492
Reduced length of new year event to 2 days.
2012-12-23 19:53:57 +02:00
eeeee
1c8c20c93e
added sv_events
2012-12-23 19:47:47 +02:00
eeeee
ee2647de41
turns out that Drop was needed after all :S
2012-12-23 20:10:31 +03:00
Shereef Marzouk
38aa2cac78
Player name when requesting another player's. closes #197 .
...
Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk
7f7a46b497
Player name when requesting another player's
...
Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
Learath2
3ececbd5f7
Fixes the last commit
2012-11-19 19:52:23 +02:00
Learath2
17140fc755
Added a config variable to control the map window.Closes #172
2012-11-14 20:34:23 +02:00
eeeee
cae8c68d87
send ahead window for maps downloading. works with vanilla client.
2012-11-12 21:50:46 +02:00
BeaR
50b722b2b4
Closes #153 .
...
Fix Input Handling
2012-11-12 20:39:36 +02:00
aelio_ru
b68840b30b
Fixes inactive dragger after map change or server start, Fixes #181 .
2012-08-26 09:23:11 +02:00
Learath2
ec3c96abd6
Fixes records for maps in subfolder. Closes #46
2012-07-20 14:25:44 +02:00
oy
0d7c19889b
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2012-07-20 14:08:24 +02:00
oy
c7f8697c51
fixed registering of ban commands. Closes #942
2012-07-20 14:08:18 +02:00
Ravomavain
52ba9eea04
remove other banmaster related code
2012-05-02 01:18:11 +02:00
Learath2
f98734e86e
Made a log line more useful.
2012-05-01 21:58:40 +02:00
Ravomavain
cd5046a1a9
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
...
Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
Ravomavain
4481eabcc5
remove banmaster from sources
2012-05-01 21:57:09 +02:00
eeeee
96c1bd513c
made cl_showhud 0 hide records
2012-04-12 13:02:43 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2
d5dcfa3c4f
Fixed obligatory Teams (sv_team 2).
2012-04-11 16:16:30 +02:00
Shereef Marzouk
53225b718d
Version 1.13a
2012-04-11 15:44:18 +03:00
Learath2
44d34b0033
Fixed paused players getting afk kicks.
2012-04-11 14:41:02 +02:00
Learath2
f053fd64a0
Forgot a return at can't pause while spectator or dead
2012-04-11 14:40:04 +02:00
Sebastian Wick
57d90a16eb
fixes srv crash if typing '/top5 -999999'
2012-03-23 22:32:20 +01:00
Learath2
5e6d5a28f0
Follow up fix for pause and spec cant spec or pause in spectators.
2012-03-08 18:24:23 +02:00
Learath2
e06fd51ec1
Fixed a bug i experienced in a up to date server
2012-03-07 19:51:30 +02:00
Shereef Marzouk
65bbd53009
removed useless ve line
2012-03-02 00:53:19 +02:00
Learath2
50b2d85abb
Fixed according the comment of GreYFoX.
2012-02-14 22:38:06 +02:00
Learath2
d64e1796aa
Simplifys the usage of timer commands. Fixes new year happy spawn.
2012-02-14 20:25:34 +02:00
Teetime
ec8dd34a5a
fix for saving bans in a file
2012-02-13 23:22:40 +01:00
oy
c045071b40
always show default country flag on invalid country index
2012-02-05 15:53:22 +01:00
SushiTee
1e602bf31b
fixed showing player spawn effect only to players who should see
2012-02-05 14:48:09 +01:00
oy
27daa26b99
fixed stuck mouse cursor when loosing fullscreen focus on windows
2012-02-05 13:28:35 +01:00
oy
0c05b3bfa1
fixed compiling with vs2008 ( #932 )
2012-02-05 13:22:39 +01:00
XXLTomate
dce5e8434b
This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog.
2012-02-03 00:16:22 +01:00
oy
d17ee055a2
fixed an issue about resending player info
2012-01-29 12:44:33 +01:00
oy
841e0dcb32
Merge pull request #927 from fisted/fix_tellport
...
tell what port might be in use, if we cannot bind
2012-01-29 03:33:48 -08:00
fisted
00f580cb91
tell what port might be in use, if we cannot bind
2012-01-28 23:54:04 +01:00
XXLTomate
f9e4547b31
fixing the console (2)
2012-01-28 11:14:31 +01:00
SushiTee
e359f82c69
init m_LockTeams with 0 to prevent locked teams on server start
2012-01-26 22:18:21 +01:00
SushiTee
4b2a34e1c5
force vote only if there is a vote
2012-01-26 22:17:26 +01:00
SushiTee
f737910e0a
fixed FillSelection so it actually fills the current selection
2012-01-12 22:03:55 +01:00
east
28410c00a7
Econ bufferoverflow fix
2012-01-12 19:59:27 +01:00
SushiTee
65f4416164
added map info
2012-01-10 23:14:24 +01:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
e8f9145a0d
deactivate player ignore setting if show just friends chat is active and player isn't a friend
2012-01-10 23:03:23 +01:00
oy
4efd65359e
show notification when game is paused
2012-01-10 22:40:48 +01:00
oy
dfe91338f0
added pause command. Closes #15
2012-01-10 00:49:31 +01:00
oy
9251796c3a
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
2012-01-09 23:43:53 +01:00
oy
3e918075df
added an option to show only chat messages from friends
2012-01-09 23:29:15 +01:00
oy
e97cfaecad
buffered chat input. Closes #916
2012-01-09 23:13:51 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
oy
de8c9b23eb
added command to toggle config values. Closes #888
2012-01-09 01:25:18 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
7d2df3a386
added some vector operators
2012-01-09 00:38:20 +01:00
oy
7c300ccc7b
added player names to dm score hud and repositioned the player name in team games. Closes #871
2012-01-09 00:28:42 +01:00
oy
526262ea55
increased the size of emoticons in the selector. Closes #625
2012-01-09 00:23:58 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
3811476c6e
removed multiple updating of the renderinfo for ninjas. Closes #855
2012-01-08 15:44:49 +01:00
oy
3626286d0d
skip inactive kick for debug dummies to avoid console spam
2012-01-08 15:26:37 +01:00
oy
672b70e9b9
fixed some line endings
2012-01-08 13:57:40 +01:00
oy
57a975f38e
added a server command to lock teams. Closes #831
2012-01-08 13:55:20 +01:00
oy
a9db705c14
fixed that refocus is done when using Home-key in a editor edit box. Closes #821
2012-01-08 13:36:47 +01:00
oy
f8b895181a
show animation/grid/zoom level in the map editor. Closes #780
2012-01-08 13:16:19 +01:00
oy
bafd22ebe7
show path in the editor file dialog. Closes #786
2012-01-08 13:14:02 +01:00
oy
be37147342
fixed border rendering in the editor's image preview. Closes #908
2012-01-08 01:47:53 +01:00
oy
58f5779508
- disabled clipping lines in the tile picker
...
- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy
535324d6ed
added an entry for the kill command to the controls menu. Closes #652
2012-01-08 00:20:02 +01:00
oy
45302957f1
removed some unused zlib stuff. Closes #907
2012-01-07 23:50:47 +01:00
GreYFoX
420447dc51
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
readme.txt
2012-01-07 19:16:20 +02:00
oy
6649d651a8
switched client and highlight chat sound. Closes #630
2012-01-06 20:06:13 +01:00
oy
2785293469
don't start playing the music again if we're quitting
2012-01-06 20:03:57 +01:00
oy
f3ebfae18e
drop multiple chat sounds that are played within 300ms. Closes #440
2012-01-06 19:47:49 +01:00
oy
b592d7a591
cleaned up playing of global sounds
2012-01-06 19:38:40 +01:00
oy
6ad6d59b6f
fixed memory corruption with snd_buffer_size config
2012-01-06 19:27:18 +01:00
oy
29738552a6
made bindaddr config work for client and master too. Closes #909
2012-01-06 19:17:14 +01:00
oy
78bb0e3d8c
fixed compiling for macosx
2012-01-06 16:35:48 +01:00
oy
71dd0c5aab
made gfx_finish work again
2012-01-06 14:12:49 +01:00
oy
12f76e7f8d
made the editor work again. Closes #914
2012-01-06 12:55:19 +01:00
GreYFoX
c46f3e06e7
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2012-01-04 20:10:07 +02:00
oy
f14c0e2359
fixed linking for older gcc versions
2012-01-04 01:19:54 +01:00
oy
f4f425b230
fixed compiling with gcc on windows
2012-01-04 01:10:56 +01:00
oy
cc94472f04
fixed mac osx
2012-01-04 00:52:24 +01:00
oy
213b88835e
fixed compiling on windows
2012-01-04 00:48:04 +01:00
oy
7328098f8d
Merge pull request #912 from matricks/threadedflip
...
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen
7393151b6d
fixed the osx opengl make current thingie.. I think...
2012-01-03 22:53:24 +01:00
Magnus Auvinen
666401e309
added osx implementation. not tested, not even compiled once. hope it works
2012-01-03 22:49:31 +01:00
Magnus Auvinen
2991f4071e
fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
2012-01-03 22:01:37 +01:00
Magnus Auvinen
50d872531a
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
2012-01-03 21:39:10 +01:00
Magnus Auvinen
e59b24d8db
fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine
2012-01-01 15:56:28 +01:00
Magnus Auvinen
c31c82a584
added support for video modes
2012-01-01 14:30:45 +01:00
Magnus Auvinen
d7fe3ddaab
fixed shutdown and screenshot functionallity
2012-01-01 14:15:35 +01:00
Magnus Auvinen
c1942ca6cb
fixed the render frame time and cleaned up some more code
2012-01-01 13:38:46 +01:00
Ravomavain
1392c35bb4
Fix banmaster
2012-01-01 04:55:33 +02:00
Ravomavain
ebf64758b1
Make spectators see the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
02372ac0b0
Don't allow kill if player is paused
2012-01-01 00:15:16 +02:00
Ravomavain
c85d7bcc0f
Make spectators hear the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
af8fac1bac
Little fix to allow 2 players to spectate each other
2012-01-01 00:15:15 +02:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
GreYFoX
250b3b9416
i was scared that @heinrich5991 may send people to kill me while i sleep for hard coding something into DDRace
2011-12-31 19:16:40 +02:00
Magnus Auvinen
8b76105cfa
cleaned up some of the code
2011-12-31 14:00:49 +01:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
Magnus Auvinen
6e57620c2c
added flags for mipmap generation on textures. fixes missing texts
2011-12-31 11:18:55 +01:00
Magnus Auvinen
b31abc4053
fixed so that you can select graphics backend via gfx_threaded
2011-12-31 10:29:25 +01:00
Magnus Auvinen
4e923442e4
fixed the broken damage indicators
2011-12-31 10:15:54 +01:00
Magnus Auvinen
7a36a103ae
fixed so that the rendering can be done async from the input, network and update
2011-12-31 10:04:46 +01:00
Magnus Auvinen
8a91bfa1dd
fixed texture upload support. removed raw gl calls from the text render
2011-12-31 09:40:11 +01:00
Magnus Auvinen
50e75da333
fixed so that the resolusion is set correctly on init
2011-12-31 01:23:04 +01:00
Magnus Auvinen
09b785a290
splitted out the graphics threaded into a separate header
2011-12-31 01:11:24 +01:00
Magnus Auvinen
8e56885795
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
2011-12-31 01:06:04 +01:00
Ravomavain
9de29f3775
Paused players can hear sounds. Fix #127 .
2011-12-31 01:44:37 +02:00
Ravomavain
88be9657d2
Enhance pausing system (by @heinrich5991):
...
* enhance /pause (@heinrich5991)
* add /spec command to pause without leaving the game (@heinrich5991)
* if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
* should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX
21be03f3c6
fixed messages
2011-12-31 01:34:48 +02:00
GreYFoX
7820e48ec6
Minor changes
2011-12-31 01:33:11 +02:00
oy
ccaec79567
made it possible to automatically swap teams between rounds
2011-12-30 22:47:26 +01:00
oy
11cc0e78d7
removed chat spam for the team commands
2011-12-30 22:30:28 +01:00
oy
ed4158e837
fixed last commit
2011-12-30 22:17:51 +01:00
BeaR
afb1d5e201
Swap and Shuffle Teams
2011-12-30 21:52:01 +01:00
oy
8052ddf0ff
fixed compiling
2011-12-30 19:35:57 +01:00
oy
de3e94d901
clean up temp commands on logout in the client
2011-12-30 19:21:00 +01:00
oy
ec4bb94537
added logout command for econ
2011-12-30 19:12:31 +01:00
Magnus Auvinen
8ffe582615
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
2011-12-30 16:02:22 +01:00
GreYFoX
7d462b565d
Fixed the bugs i know of with the last few commits
2011-12-30 16:51:08 +02:00
oy
1bb64d7534
fixed last commit
2011-12-30 00:07:17 +01:00
Learath2
81e6cf6f83
Added logout command. Closes #903
2011-12-29 23:53:07 +01:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
heinrich5991
72d5ef329b
added tileset_borderrem and renamed tileset_bordercopy -> tileset_borderset
2011-12-29 14:36:00 +01:00
heinrich5991
5722592916
added tileset_borderadd, aesthetical changes
2011-12-29 14:35:51 +01:00
heinrich5991
f76c7a8873
fixed a bug with constants, made the macro more readable
2011-12-29 14:35:45 +01:00
heinrich5991
41daa3b110
added tileset_bordercopy tool
2011-12-29 14:35:33 +01:00
oy
80835d2c11
added version files for pnglite and wavepack(both up-to-date). Closes #900
2011-12-29 14:00:28 +01:00
oy
353f5cc8d6
fixed that the flag grab sound is played several times in a server side demo. Closes #901
2011-12-29 13:56:24 +01:00
GreYFoX
2baa440866
Happy New Year, all tees are now born happy, Version v1.11
2011-12-29 14:39:51 +02:00
GreYFoX
9af4f1e172
Added race started check
2011-12-29 14:35:14 +02:00
oy
4c73eab869
fixed empty player names based on utf8 characters. Closes #904
2011-12-29 13:34:13 +01:00
GreYFoX
799f4de2b3
Added the following settings to Close #123 .
...
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.
Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
oy
988b1c22cf
fixed that the server browser list gets sorted twice on a new entry
2011-12-29 13:06:53 +01:00
oy
af9775f400
fixed texture increasing in the text renderer
2011-12-29 13:03:06 +01:00
oy
4f0ee26fcf
removed some unused code
2011-12-29 12:37:28 +01:00
GreYFoX
ff6b9609f3
sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100 .
2011-12-29 11:39:01 +02:00
GreYFoX
66c321c547
Added sv_eye_emote_change_delay default to 1 to Close #94 .
2011-12-27 12:20:12 +02:00
GreYFoX
539b686f85
Let's see if this helps #85 or not!
2011-12-26 15:31:05 +02:00
GreYFoX
49e875e3a3
v1.1a
2011-12-26 14:07:57 +02:00
GreYFoX
41eed130cd
removed TODO
2011-12-26 13:56:51 +02:00
GreYFoX
b68f5facea
Fixed DDRace hud.cpp
2011-12-26 13:56:24 +02:00
GreYFoX
6bedea0c6a
DDRace Score in Time Format
2011-12-26 13:45:41 +02:00
GreYFoX
8b09813288
old useless todo
2011-12-26 11:56:12 +02:00
GreYFoX
e96da00103
Fixed Some Todos in the code
2011-12-26 11:15:43 +02:00
GreYFoX
cdab951296
Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds)
2011-12-25 15:51:47 +02:00
GreYFoX
ee115b5346
Version update
2011-12-25 15:34:07 +02:00
GreYFoX
bfed5bad1a
Added License INfo to missing files and updated the old ones
2011-12-25 15:33:05 +02:00
GreYFoX
4da271df56
Deleted a useless state and added onTeamStateChanged Event
2011-12-25 15:19:03 +02:00
GreYFoX
8a7c0df1d5
Mini performance improvement
2011-12-25 15:00:47 +02:00
GreYFoX
28cd7afa24
You srsly REALLY can't join teams that fast!
2011-12-25 13:20:10 +02:00
Learath2
81b34086e2
Fix for zoom issue.
2011-12-23 10:43:46 +02:00
Shereef Marzouk
1871207bfe
Version and Credits
2011-12-14 17:05:48 +02:00
Shereef Marzouk
f5f706ca6d
Merge branch 'DDRace' of github.com:GreYFoX/teeworlds into DDRace
2011-12-14 17:02:45 +02:00
Shereef Marzouk
c496bf3c4e
Merge branch 'master' of https://github.com/oy/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/make_release.py
2011-12-14 17:01:47 +02:00
eeeee
385be8a716
updating existing bans' expiration would break ordering in bans sorted list
2011-12-14 13:48:41 +01:00
eeeee
0c16a58563
enforce upper limit on minutes to prevent unix timestamp from overflowing
2011-12-14 13:47:49 +01:00
eeeee
8f5f45c18f
keep lifebans at the tail of bans list. Fixes #131
2011-12-14 13:47:23 +01:00
oy
6e20c32859
removed some resource loading spam. Closes #894
2011-12-10 18:23:29 +01:00
oy
99f04a7f87
let the server check if the input aims the center. Closes #889
2011-12-10 18:21:12 +01:00
XXLTomate
26e7a5888f
compile fix
2011-12-09 23:00:40 +01:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
Choupom
1efb494169
fixed #791 Ability to disable the magnetic behaviour of the grid
2011-12-04 22:44:06 +01:00
Choupom
713dd3bc08
fixed controls rendering with low ui scale
2011-12-04 22:43:41 +01:00
oy
f12095fb51
fixed win64 building
2011-12-04 22:28:58 +01:00
oy
55fe59fa8a
updated zlib to 1.2.5
2011-12-04 17:50:52 +01:00
oy
9221f3dda2
added missing close for a file search handle
2011-12-04 17:21:34 +01:00
oy
c3a91f19b3
fixed debug message, c&p...
2011-12-04 17:12:44 +01:00
oy
c057f96540
fixed error message for socket creation on windows
2011-12-04 17:09:30 +01:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
oy
9a03989e84
added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom
2011-12-04 14:39:47 +01:00
Choupom
b2a825652d
added a command to unban all
2011-12-04 14:22:59 +01:00
Choupom
873c5a77bc
some trivial fixes
2011-12-04 14:21:20 +01:00
oy
0fdc9c1b8e
cleaned up few things
2011-12-04 14:17:05 +01:00
oy
b99ac459be
fixed envelope rendering when seeking in the demo player
2011-12-04 14:04:12 +01:00
SushiTee
e411d8f591
made envelope rendering more smooth
2011-12-04 13:15:24 +01:00
Shereef Marzouk
198334ef66
Merge pull request #125 from XXLTomate/PullVictims2
...
Pull victims2
2011-12-01 10:03:48 -08:00
GreYFoX
077217a802
incremented version
2011-12-01 19:51:51 +02:00
GreYFoX
5ebf60891c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2011-12-01 19:48:09 +02:00
oy
df4e11dc82
fixed fixed camera position when chatting as spectator. Closes #880
2011-11-30 01:47:35 +01:00
oy
05f77f64af
added caching for the play command. Closes #891
2011-11-30 01:41:00 +01:00
oy
48d367db20
added faster way of inverting the sorted serverlist by KillaBilla. Closes #885
2011-11-29 22:34:47 +01:00
oy
8238853b8c
added a todo note
2011-11-29 22:18:40 +01:00
eeeee
1452b6811c
Replaced sorting implementation with stable one to prevent annoying flickering on server browser update.
2011-11-29 22:16:41 +01:00
oy
e858c9396b
renamed a variable
2011-11-29 22:15:27 +01:00
SushiTee
c22b6c4b4f
fixed selecting of quad points
2011-11-29 22:03:10 +01:00
SushiTee
48d21b61a2
fixed links between tile layer color envelopes when deleting envelopes
2011-11-29 22:01:03 +01:00
XXLTomate
17e633f00e
Remove two unused config lines
2011-11-08 22:39:36 +01:00
XXLTomate
9a59dd4158
victims at force_vote; cmd description updated
2011-11-08 22:08:37 +01:00
GreYFoX
323e63453b
fixed team cheat. Closes #103
2011-11-08 15:21:03 +02:00
GreYFoX
df0798a673
Fixed pickup sounds. Closes #111
2011-11-08 14:15:31 +02:00
GreYFoX
09232125b4
Ability to disable emotes. Closes #115
2011-11-08 14:09:42 +02:00
GreYFoX
d6845f0502
Vote enforcer as command executer
...
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading
partially helps #124
2011-11-08 13:56:08 +02:00
XXLTomate
137a447065
Victims without callback(s)
2011-11-08 12:30:54 +02:00
Ravomavain
24fc16543c
Fix chat commands being too verbose if console_output_level is set on config file. Close #116
2011-10-31 19:16:43 +01:00
XXLTomate
771293a922
Fixing muteID
2011-10-12 21:31:33 +02:00
Shereef Marzouk
b5f8738acd
Merge pull request #118 from XXLTomate/ddracePullSqlFix
...
fixing sql score by @Laxa
unrevised untested @XXLTomate thanks but please test and maintain i didn't even see the changed code
2011-10-12 10:29:12 -07:00
XXLTomate
a2cec1b990
fixing sql score by @Laxa
2011-10-12 19:17:48 +02:00
GreYFoX
116daa67d3
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2011-09-13 01:01:25 +02:00
Ian Wilson
5dd2d189ad
Fixes for compiling with Solaris kernel.
...
Fixed typo in CONF_PLATFORM_SOLARIS. Made sure that we don't try to use
the gcc endianness for Solaris. Included sys/filio.h for Solaris so that
FIONBIO is defined. Added linking flags -lsocket and -lnsl for Solaris
in bam.
2011-09-12 00:16:31 +02:00
GreYFoX
1837c76a07
fixed a crash
2011-09-08 01:02:09 +02:00
GreYFoX
d9f973b8da
SQL Fix
2011-09-08 00:51:55 +02:00
GreYFoX
eda127392a
0.6 trunk, 1.096a
2011-09-05 15:51:58 +02:00
GreYFoX
9f16db0969
Fixed tuning reset
2011-09-05 13:55:47 +02:00
Sergey
b326fc245f
Count change_map in sv_vote_map_delay too.
2011-09-04 22:24:40 +02:00
GreYFoX
df5a63948a
Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within ||
2011-09-03 01:10:08 +02:00
Ravomavain
7b8575f755
There is a variable for that, use it! :p
2011-09-03 01:08:37 +02:00
Ravomavain
04981004d5
Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones
2011-09-03 01:08:37 +02:00
GreYFoX
fe5e9f4ad7
Removed redundant command from console
2011-09-03 00:28:56 +02:00
GreYFoX
37d3bfee81
0.6 trunk, 1.095a
2011-09-02 22:25:38 +02:00
GreYFoX
6c99ea2104
CMDList
2011-09-02 22:25:16 +02:00
GreYFoX
abfd5555b0
DDRace tuning vars reset every map, but default Teeworlds tuning vars don't
2011-09-02 20:37:03 +02:00
GreYFoX
8c103b8c13
* Added a new tile to facilitate solo parts ( works with teams )
...
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain
5b44fae0ce
Remove unneeded variables
2011-09-02 12:05:14 +02:00
Ravomavain
b24b67518a
Allow chat commands to be used in remote console
2011-09-02 12:05:14 +02:00
GreYFoX
5035506825
Fixed team collision and 0.6 trunk, 1.094a
2011-09-01 20:29:08 +02:00
GreYFoX
d960765552
fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function
2011-09-01 02:14:05 +02:00
GreYFoX
f845f271ad
Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf'
2011-09-01 00:30:37 +02:00
GreYFoX
dd3568338f
0.6 trunk, 1.093a
2011-08-31 23:37:04 +02:00
GreYFoX
b7e3bbb824
added fix for #82 by BeaR
2011-08-31 23:36:41 +02:00
GreYFoX
aad11d2cae
0.6 trunk, 1.092a
2011-08-31 23:00:00 +02:00
Ravomavain
7d1a392f03
Fix chat command and close #81
2011-08-31 22:58:48 +02:00
GreYFoX
ff696bad6c
Mac Loves Cyclic Includes
2011-08-31 13:56:04 +02:00
GreYFoX
71239fadb2
no more victims
2011-08-31 13:12:46 +02:00
GreYFoX
3ad8284716
Fixed #77 . top5
2011-08-31 12:30:18 +02:00
GreYFoX
7e24be5d83
Version 1.091a
2011-08-31 12:10:15 +02:00
GreYFoX
bf5374adbf
Reverted a change
2011-08-31 02:48:58 +02:00
GreYFoX
f2e34075b8
Fixed the /cmd crash Fixes #76
...
deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee
cfde5a20ec
allow usage of eyeemotes in freeze
2011-08-31 02:36:47 +02:00
GreYFoX
03bd3823ec
Fixed SQL Compilation
2011-08-27 23:32:40 +02:00
GreYFoX
4ca0681689
Added chat commands for only chat and available to all users
...
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX
7e19f1bca3
Fixed rendering of maps like Hardcore_02
...
Since the game layers are allowed only once, there is not way for this to run twice
2011-08-27 15:05:28 +02:00
GreYFoX
7e6f6465b7
typo
2011-08-27 14:12:13 +02:00
eeeee
2d4c965c7e
prevent excess draggers snapping to save loads of traffic
2011-08-27 14:09:06 +02:00
eeeee
9f8ba5cf45
it was possible to avoid being kicked by afk stuff by opening chat
2011-08-27 14:09:06 +02:00
GreYFoX
c7d9b289e7
Added a command to check user status commands
2011-08-26 23:37:10 +02:00
GreYFoX
9fe96f6b04
Test Commands check and feedback on command not executed
2011-08-26 23:24:46 +02:00
GreYFoX
94c0088c1b
Set the AccessLevel at login
2011-08-26 20:23:47 +02:00
Ravomavain
8bd82a3550
Fix DDRace layers in editor
2011-08-26 20:05:18 +02:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
e8229f537f
Fix loading of old maps
2011-08-26 16:34:25 +02:00
Ravomavain
15d0a40825
Add user level access and use this level for /cmds if player is not authed.
2011-08-26 16:28:14 +02:00
Ravomavain
5912395554
Clarify this if statement.
2011-08-26 16:28:14 +02:00
Ravomavain
47a1e2b230
Fix banmaster compilation. Fix some sign-compare warnings
2011-08-26 16:28:13 +02:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
oy
b1e7797b19
fixed compiling with mingw
2011-08-19 00:12:30 +02:00
SushiTee
2ceb0fde91
fixed editor zooming if gui is not active
2011-08-16 23:15:51 +02:00
oy
2708256186
fixed quad selection via envelope preview
2011-08-16 21:35:00 +02:00
oy
f36cc57bdd
fixed last commit
2011-08-15 20:12:31 +02:00
Alexandre
de5eccef3f
Fix Stuffs & clean comments
2011-08-15 18:07:09 +02:00
Alexandre
367bb4b837
Map Editor: Envelope Preview
2011-08-15 18:07:05 +02:00
oy
c38c632d06
fixed multiple popup creation in the editor. Closes #836
2011-08-13 19:22:01 +02:00
oy
4e830a71a1
decreased top offset of image add button in the editor. Closes #834
2011-08-13 18:53:41 +02:00
oy
7058726236
changed default UiPage to PAGE_INTERNET. Closes #839
2011-08-13 18:50:17 +02:00
GreYFoX
06afe36db4
Removed old hook through prediction as 0.5.2 servers are no longer compatible
...
made it possible to load old maps
Enumerated layers
2011-08-13 02:12:40 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
Shereef Marzouk
2084febca7
Removed outdated comment
2011-08-11 10:43:27 +02:00
oy
5fc5b63dac
just list the correct envelope types(colour/pos) when linking an envelope to a quad/tile layer
2011-08-06 22:30:18 +02:00
oy
de05682d87
fixed play hooking when tune player_collision is 0. Closes #825
2011-08-06 13:57:59 +02:00
oy
003c0aa281
fixed aspect ratio in the editor's image preview. Closes #784
2011-08-06 13:08:29 +02:00
oy
f1ea039df7
added separator in image menu. Closes #785
2011-08-05 19:52:39 +02:00
oy
2b2ddde04f
sort players in kick/move to spec vote and player options by team. Closes #809
2011-08-05 19:52:38 +02:00
oy
e5395f00b3
fixed that activating a quad point doesn't align it on the grid and made moving the pivot use the grid. Closes#792
2011-08-05 19:52:37 +02:00
oy
fee2c2c452
fixed an overlapping in the editor. Closes #794
2011-08-05 19:52:36 +02:00
oy
b7605dd0b5
reset quad point selection when activating a different quad. Closes #819
2011-08-05 19:52:34 +02:00
oy
72eb98c75e
changed to trunk again
2011-08-05 19:52:33 +02:00
oy
709c05bb37
improved description for restart command. Closes #796
2011-08-05 19:52:32 +02:00
oy
2aee50d5b1
fixed a nasty noise problem. Closes #812
2011-08-05 18:37:59 +02:00
oy
dfd9e142d5
Merge pull request #801 from fisted/fix_srs
...
here is clevar solution for serious design flaw
2011-08-03 13:54:48 -07:00
oy
435639636e
Merge pull request #808 from SushiTee/master
...
fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk
8877cf2293
Refactored some pointers
2011-08-02 12:35:14 +02:00
Shereef Marzouk
2b5c532589
converted white spaces to tabs
2011-08-02 12:14:49 +02:00
Shereef Marzouk
c1b23535ff
fixed typo
2011-08-02 12:14:23 +02:00
Shereef Marzouk
29de27f9dd
Used the enum const TILESLAYERFLAG_GAME instead of 1
2011-08-02 12:14:00 +02:00
SushiTee
83652c91ec
fixed a warning in client (mac)
2011-08-01 21:03:51 +02:00
SushiTee
370b93d8e1
fixed a warning
2011-08-01 12:11:10 +02:00
oy
50edfd37c0
made 0.6.1 release
2011-07-31 23:17:00 +02:00
oy
b25fc26c1c
zero out client memory on startup to prevent more bad surprises
2011-07-31 18:39:48 +02:00
oy
9cf4facd05
fixed a client crash in debug. Closes #806
2011-07-31 17:07:10 +02:00
oy
3209aec45f
fixed compiling error on osx
2011-07-31 13:17:38 +02:00
oy
9418802150
protected econ authentication against brute force
2011-07-31 13:05:12 +02:00
oy
1705c90e14
fixed ban for life on the server
2011-07-31 12:43:35 +02:00
oy
aabac3dcfc
send notification to enter a password when a client connects to econ. Closes #803
2011-07-31 02:25:55 +02:00
oy
9349af0085
clean up econ sockets on shutdown. Closes #804
2011-07-31 02:20:46 +02:00
oy
10c3e844d7
show alpha2 country code strings next to the flag in the country code selectors. Closes #805
2011-07-31 02:04:46 +02:00
oy
8d0cc2a825
reduced stack memory usage of CDataFileWriter
2011-07-31 01:40:28 +02:00
oy
34132ce244
fixed client crash in debug
2011-07-31 01:38:45 +02:00
oy
94bdd95957
added missing newlines at end of 2 files
2011-07-30 18:29:40 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
0f11cf014c
increased length for help string of temporary commands
2011-07-30 18:19:15 +02:00
oy
7db6d1e056
fixed problem with player collision. Closes #722
2011-07-30 18:08:24 +02:00
oy
b3e8506f20
create client on heap. Closes #744
2011-07-30 13:50:22 +02:00
oy
a0a62bcd70
fixed econ feature and tcp
2011-07-30 13:40:01 +02:00
heinrich5991
b0fdc40959
deleted unnecessary empty files
2011-07-29 17:51:19 +02:00
heinrich5991
2ba6fbd731
added econ functionality
2011-07-29 17:51:14 +02:00
oy
65d312fd06
fixed problem with lineinput. Closes #802
2011-07-28 22:01:14 +02:00
GreYFoX
74462d4611
enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
2011-07-25 22:16:20 +02:00
GreYFoX
831aea796e
Saving hitting status on pause
2011-07-25 21:15:51 +02:00
fisted
7197d7bc13
extensive source layout enhancement
2011-07-25 18:28:02 +02:00
Choupom
b7aa8af7aa
thats why magic values sux
2011-07-23 18:42:51 +02:00
GreYFoX
344944c9d4
--b * 2
2011-07-22 16:23:03 +02:00
GreYFoX
d965eb7453
utter noobness
2011-07-22 16:15:39 +02:00
GreYFoX
cdbbf9e74b
Removed a useless line
...
ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX
dd015c33c0
Fixing the sound for the laser when a player DCs after shooting it
2011-07-22 15:03:15 +02:00
GreYFoX
8f927a6033
Fixed a crash
2011-07-22 14:52:28 +02:00
GreYFoX
d7fe844690
1.082a
2011-07-22 14:33:07 +02:00
GreYFoX
2964919bf2
Some logic fixes
2011-07-22 14:29:27 +02:00
GreYFoX
b0420e66ee
used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams
2011-07-22 00:01:12 +02:00
GreYFoX
3d07ffdbdd
Added the Missing Single Tee No Hitting Logic
2011-07-21 03:13:59 +02:00
oy
6312a2d71c
fixed few things in th editor
2011-07-20 22:18:31 +02:00
Choupom
84e5c53432
added color envelope feature for tilemaps
2011-07-20 22:04:13 +02:00
Choupom
c2e8bf5035
made a constant for game layer flag
2011-07-20 21:54:23 +02:00
Choupom
188e622373
fixed auto_map.h header guard
2011-07-20 21:54:19 +02:00
Choupom
6b2dc40570
fixed a rcon authentication issue
2011-07-20 21:49:38 +02:00
GreYFoX
959b11b13d
Admin protection closes #59
2011-07-20 03:18:03 +02:00
GreYFoX
a6922db418
1.081a
2011-07-19 23:33:46 +02:00
GreYFoX
1dfd2882d2
Added Hit as a tile
...
Entities are in the previous commit
2011-07-19 23:33:12 +02:00
SushiTee
f7a9e80163
added possibility to collapse groups by double clicking them
2011-07-15 01:03:22 +02:00
SushiTee
ef881a5321
added layer/image scrolling via mouse wheel
2011-07-15 01:02:11 +02:00
SushiTee
d78c0d66e5
ability to name groups and layers
2011-07-15 00:47:52 +02:00
SushiTee
a3fec2f9f3
fixed clipping on some machines
2011-07-15 00:39:37 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
oy
5f4a5b3366
added country flags to language selectors
2011-07-12 20:33:53 +02:00
SushiTee
6cd2ab3887
added grid to editor
2011-07-11 12:03:16 +02:00
oy
f4ce34f01c
close spectator/emoticon menu when changing to team/spectator via bind. Closes #768
2011-07-11 12:02:45 +02:00
oy
d28108b8ad
fixed few issues with masters.cfg
2011-07-11 12:00:13 +02:00
Romain Labolle
a6dc6f34b6
Display a message when an admin forces a vote. Closes #759
2011-07-11 11:28:04 +02:00
oy
fc13cc6c18
cleaned up last commit
2011-07-11 11:26:41 +02:00
Romain Labolle
1058fe27f2
Allow multi-file input for dilate and tilset_borderfix commands
2011-07-11 11:22:04 +02:00
oy
7bc07b613f
added auto mapping feature by LordSkelethom
2011-07-09 01:09:06 +02:00
oy
f440944905
fixed problem with rcon authentication
2011-07-08 00:00:38 +02:00
oy
e37d536fdf
fixed some NETTYPE usage based on the socket state
2011-07-07 01:48:00 +02:00
oy
83d8422c4c
added "fixed tcp and added ipv6 tcp support" by SushiTee
2011-07-06 18:20:46 +02:00
oy
e18390fea8
fixed that client resets tuning. Closes #746
2011-07-05 23:32:32 +02:00
oy
20fbe2f92c
fixed that player friends are marked as online in the friends list if they match a clan friend
2011-07-05 23:23:33 +02:00
oy
ac9c3b8f7f
made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631
2011-07-05 23:15:24 +02:00
oy
ab1f7d6f95
clamped information flow when moving as spectator in free-view. Closes #551
2011-07-05 22:58:54 +02:00
oy
1ae474689d
added moderator support for the remote console. #518
2011-07-05 21:54:10 +02:00
oy
b153003b0b
fixed dm wincheck
2011-07-04 18:30:24 +02:00
oy
7648ba3024
added a different mouse sens for menus/editor
2011-07-03 00:36:07 +02:00
Choupom
520683c0aa
made so background musics restart where they got stopped
2011-07-02 19:24:21 +02:00
Choupom
4a5c13d1de
fixed so Reset Filter button resets all filters
2011-07-02 19:23:36 +02:00
Johannes Loher
3f583d44f9
fixed so there can't be a negative time being displayed when timelimit runs out while there is warmup. If warmup is active, the time will be displayed as if there was no timelimit.
2011-07-01 18:34:28 +02:00
fisted
ca7c82f649
Fixed FreeBSD build
2011-06-29 23:07:30 +02:00
oy
123eab41c8
made it possible to filter by player country in the server browser. Closes #654
2011-06-29 22:27:32 +02:00
oy
8035e022fd
fixed cursor positioning by mouse in edit boxes
2011-06-29 18:39:58 +02:00
oy
fdf6db5fd6
fixed that music resets on password prompt. Closes #695
2011-06-27 23:26:01 +02:00
oy
47cdd2524b
do not try to play sound when it isn't enabled
2011-06-27 22:57:06 +02:00
oy
e8938e3d80
set the minimum of seconds remaining in map downloading popup to 1
2011-06-27 22:35:23 +02:00
oy
08b6ffd52c
fixed possible server stressing
2011-06-27 17:20:46 +02:00
Johannes Loher
f80c46e24d
fixed so you can use whatever time you want on set_team and so that it uses minutes
2011-06-27 17:07:51 +02:00
Johannes Loher
14f98a9ded
Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640 .
2011-06-27 17:07:23 +02:00
Choupom
bf6ca3e33d
fixed tiles infos in groups with custom para or offset in editor
2011-06-27 16:50:38 +02:00
Choupom
99c2c53c0b
fixed some dbg_assert
2011-06-27 16:45:40 +02:00
oy
557c906390
fixed compiling problem
2011-06-27 16:44:35 +02:00
oy
1239150846
fixed password popup UI issue. Closes #583
2011-06-27 16:39:23 +02:00
Choupom
b17a7be286
fixed #2 Too big textures
2011-06-27 16:32:52 +02:00
nsinreal
66a8000620
Fixed ninja: always set last active weapon after ninja's end
2011-06-27 16:28:49 +02:00
oy
fb309436b4
improved friends feature
2011-06-26 17:10:13 +02:00
oy
c10c7d9ac3
improved sudden death in ctf. Closes #617
2011-06-19 17:32:00 +02:00
oy
957b81af07
made it possible to restrict player information in spectator mode
2011-06-19 11:28:39 +02:00
oy
601509fe8a
fixed compiler error on older windows sdk's. Closes #627
2011-06-18 17:27:14 +02:00
oy
4dc79a9ec1
fixed spawn bug. Closes #634
2011-06-15 01:03:14 +02:00
fisted
d5b3804804
fixed "no such cmd ''" on whole-line comments in cfg
2011-06-11 19:13:27 +02:00
Choupom
c1ebda73e3
fixed #687 Bug with the ctf score when the round starts, fixed so you can't grab the flag if the game is over
2011-06-11 18:34:05 +02:00
Choupom
558b110504
fixed #633 Correct sound effects in following spectactor mode
2011-06-11 18:33:30 +02:00
oy
eae1a97297
fixed marker position in chat
2011-06-09 23:54:11 +02:00
oy
fd965ca4b2
made name highlighting in chat more strict
2011-06-09 23:49:06 +02:00
oy
37bdc4c2a1
removed some unneeded stuff
2011-06-09 23:40:35 +02:00
oy
4f402f85bb
added ':' after names on start and a space separator in chat tab completion
2011-06-09 23:37:59 +02:00
oy
e1ef01f656
made tab completion for names in chat start with the ones that match on the beginning
2011-06-09 23:28:20 +02:00
oy
69cb197f59
fixed compiling on mac os x
2011-06-09 22:50:42 +02:00
oy
9845d757ef
removed file extension from the demo name in the demo player
2011-06-09 22:44:22 +02:00
oy
348806d993
abort "move to spectator"-vote when the player disconnects
2011-06-09 22:31:55 +02:00
oy
2cc10fd6f0
fixed that the player keeps action when activating chat. Closes #719
2011-06-09 22:30:03 +02:00
Felix Geyer
3d7bdaee8f
Use gcc endianness definitions when available.
...
detect.h has manual litte/big endian definitions for some architectures
but many are missing.
Instead of adding more manual definitions it's better to use the
definitions of gcc when available.
2011-06-09 22:11:37 +02:00
Felix Geyer
ee50ab5bea
Fix build on GNU/kFreeBSD.
...
On GNU/kFreeBSD only "__FreeBSD_kernel__" is defined
but not "__FreeBSD__".
2011-06-09 22:11:34 +02:00
Felix Geyer
40330fd7c5
Fix build on GNU Hurd.
...
Add missing platform definitions.
2011-06-09 22:11:29 +02:00
GreYFoX
9c4b1c9892
fixed a crash, closes #56
2011-06-07 17:21:47 +02:00
GreYFoX
457fee998d
Refactored a variable
2011-06-07 17:05:19 +02:00
GreYFoX
e6189d05c4
On name change relaod scores, fixes %55
2011-06-07 17:05:07 +02:00
GreYFoX
1bfcfb7d6f
Changed max of force pause to be 360 seconds
...
Note if force pause was abused once infront of me i would make even admins have to go through a vote
2011-06-07 16:55:06 +02:00
Romain Labolle
3f2dc36151
Fixing Force-pause:
...
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle
bb971bdcf0
Adding vote to force-pause players (instead of just moving them to spectators).
...
* Add the following config variables :
* sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
* sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
* sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
* force_pause v?i : Force v to pause for i seconds
* force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle
0ae0b0bb83
Adding pause specific message when players use /pause (instead of joined the game/spectators).
2011-06-07 16:48:48 +02:00
Romain Labolle
c17d3cdeda
Reworking teams to allow pausing in team
...
* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX
413bf4a39e
Credits and version 1.08a
2011-06-07 16:48:01 +02:00
GreYFoX
c3df972fe3
Optimized checkpoint code
2011-06-05 13:56:04 +02:00
GreYFoX
c1962bff25
Removed sv_broadcAst
...
this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
GreYFoX
bee10fda8f
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom
603071ee92
fixed data struct names
2011-06-02 17:42:30 +02:00
Choupom
deff0ce7c4
fixed netevent struct names
2011-06-02 17:40:08 +02:00
Choupom
1a02017094
fixed some strings
2011-06-02 17:39:05 +02:00
oy
7df537fd68
fixed last commit
2011-06-02 17:38:36 +02:00
Choupom
101d9de3c3
added aspect ratio in display modes list in settings
2011-06-02 17:36:17 +02:00
GreYFoX
25f69d704b
Version 1.77a, Beware this version maybe buggy contains more than one untested/unrevised commits, but from trusted Developers
2011-06-01 17:06:00 +02:00
Romain Labolle
38f1db1c4f
Adding a checkpoint system for teleporters :
...
* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made the map in the right direction or not.
Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
...
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
a232cdc90a
Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa
2011-06-01 16:12:35 +02:00
GreYFoX
a121587251
Save connection timeout setting for client
2011-05-27 11:29:35 +02:00
GreYFoX
eb70e55ead
Merge branch 'master' of git://github.com/oy/teeworlds
2011-05-17 09:00:25 +02:00
PsychoGod
210d98666c
Scroll fix, protect scrolling 2 windows at the same time
2011-05-17 01:15:54 +02:00
oy
896ef2f235
removed load/save binds in the editor
2011-05-16 19:54:35 +02:00
Romain Labolle
5fad119b5f
nethash.c moved to nethash.cpp fix GreYFox/DDRace#48
2011-05-09 23:59:58 +02:00
GreYFoX
f7f1f72d5c
1.76a
2011-05-09 18:48:03 +02:00
GreYFoX
2ab15cc752
fixed 1 line merge mistake. fixes #45
2011-05-09 18:45:35 +02:00
GreYFoX
ee97bfcad3
fixed last merge
2011-05-09 18:40:14 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
Romain Labolle
b626027af2
Fix banmaster for DDRace. closes #44
2011-05-09 18:23:01 +02:00
eeeee
a58996b6bf
return from afk handling code immediately if player got kicked, as player struct is zeroed out
...
closes #47
2011-05-09 18:22:05 +02:00
oy
e4c85b00db
fixed that some demos show a negative length in the demo browser. Closes #660
2011-05-09 17:55:12 +02:00
oy
cd2114c758
fixed problem with the file dialog in the editor
2011-05-09 17:37:04 +02:00
oy
8d5badc260
skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678
2011-05-05 02:13:32 +02:00
oy
15e1d4f1d6
distinguish [chat] and [teamchat] in console messages. Closes #643
2011-05-05 02:08:39 +02:00
oy
8ad6f3d7fc
show flags in spectator menu. Closes #636
2011-05-05 02:00:43 +02:00
oy
5b2f5f0778
fixed problem with connecting on double click in the server browser. Closes #662
2011-05-05 01:56:31 +02:00
oy
193fb192c5
added maximum zoom level in the editor. Closes #664
2011-05-05 01:53:12 +02:00
oy
ca6e129da6
fixed size of characters in editor's tileselection screen on zoom. Closes #665
2011-05-05 01:50:23 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
oy
41ebc9bc9d
fixed cursor marker position in console
2011-05-03 23:30:50 +02:00
Choupom
f8d21b48af
fixed a l10n bug for some languages
2011-05-03 23:10:20 +02:00
Choupom
7f15b3ac57
fixed several stuffs
2011-05-03 19:25:11 +02:00
Choupom
c2f75b0017
structs are structs, classes are classes
2011-05-03 19:23:33 +02:00
Choupom
4dfcfc6913
fixed a variable name
2011-05-03 18:46:18 +02:00
Choupom
0c6f187e3b
renamed editor files
2011-05-03 18:45:42 +02:00
Choupom
694be7dfb5
fixed the pnglite fix
2011-05-03 18:44:55 +02:00
Choupom
f1df704d78
fixed pnglite requiring a std header include
2011-05-03 18:44:46 +02:00
Choupom
bbd7a75849
fixed a pnglite crash on save if the image is too small
2011-05-03 18:43:26 +02:00
Choupom
8e773a55ad
show tee pos and vel in tiles in debug hud
2011-05-03 18:13:12 +02:00
Choupom
7b87cfa68a
made envelopes synchronized with other clients
2011-05-03 18:12:32 +02:00
heinrich5991
9fb36fd802
added strict game type filter
2011-05-02 19:25:38 +02:00
oy
80173447ff
Merge pull request #683 from heinrich5991/feature_detachthread.
...
adding thread_detach to system.h and system.c
2011-05-02 10:18:30 -07:00
oy
6e9a799089
Merge branch 'master' of github.com:oy/teeworlds
2011-05-02 17:48:53 +02:00
heinrich5991
0ea5641df4
adding thread_detach to system.h and system.c
2011-05-01 15:48:09 +02:00
GreYFoX
2e2ca96d89
fixed ipban size in banmaster.cpp
2011-04-26 19:22:07 +02:00
GreYFoX
0d61c87fa1
Added 0.6.0 banmaster by @heinrich5991 #31
2011-04-26 11:51:02 +02:00
GreYFoX
aba78d9e2e
Fixed and refactored 2nd afk warning thanks to @ravomavain for noticing it
2011-04-23 19:59:25 +02:00
heinrich5991
e50e103529
made net_addr_str give a string without port if it is = 0
2011-04-22 19:52:27 +02:00
GreYFoX
96cec72681
Version 1.075a
2011-04-20 22:42:13 +02:00
GreYFoX
fae976c98b
Sending Scores in negative to clients. closes #36
2011-04-20 22:40:56 +02:00
GreYFoX
f322f65f45
fixed ban for life
2011-04-20 21:25:59 +02:00
GreYFoX
151775460a
Code Style
2011-04-20 18:47:25 +02:00
Romain Labolle
f4ca6d9ad5
Some Clean up: closes #28
...
* m_VoteEnforcer variable is never used.
* pController variable is not used in OnMessage scoop.
* CNetObj_ClientInfo have now only 4 m_Name ints, so change it to 4 in ghost.cpp
2011-04-20 18:07:38 +02:00
GreYFoX
87dc38ee06
fixed hiding reserved slots from server browser by @heinrich5991
2011-04-20 17:04:34 +02:00
GreYFoX
9221bce3f4
Rechecked and fixed the afk kicking system. fixes #27
2011-04-20 16:34:03 +02:00
GreYFoX
9e5336a13d
fixed plasma snapping
2011-04-20 16:05:05 +02:00
GreYFoX
0584f2b7a2
Added Plasma Gun tweaking
...
made the default 3 plasmas per second more cpu friendly
2011-04-20 15:59:40 +02:00
GreYFoX
dca0057bc1
Fixed a possible crash
2011-04-19 21:44:02 +02:00
GreYFoX
65e7e9effe
oops
2011-04-19 17:09:49 +02:00
GreYFoX
34d33fc829
Version 1.074a
2011-04-19 16:33:46 +02:00
GreYFoX
d0ed9612e1
Properly done cl_show_entities
2011-04-19 16:32:42 +02:00
GreYFoX
83318d0583
Refactored some stuff in CLight and fixed CLight::Snap
2011-04-19 15:34:59 +02:00
GreYFoX
f5d38a84f9
formatting
2011-04-19 15:15:40 +02:00
GreYFoX
2fff744724
fixed laser snapping
2011-04-19 15:15:21 +02:00
GreYFoX
a76759eeb5
Fixed a 1 line merge mistake
2011-04-19 14:53:42 +02:00
GreYFoX
e40158ebf4
changed cl_race_cheats to be on by default
2011-04-19 09:59:49 +02:00
GreYFoX
95408a8fd8
fixed a crash on toooooooo many draggers
2011-04-18 00:05:56 +02:00
GreYFoX
00ef75390f
Laying off some caps
2011-04-17 20:02:32 +02:00
GreYFoX
dad66bffc3
General DDRace binds improvements
2011-04-17 19:45:48 +02:00
GreYFoX
5924b5a8bf
Fixed blank squares and cl_show_entities to show other layers
...
P.S. this might introduce a client crash bug, but it needs to happen for me to trace it
2011-04-17 19:14:49 +02:00
GreYFoX
768e6b9291
Added todo
2011-04-17 19:13:55 +02:00
GreYFoX
cbfa9b6679
little cleanup
2011-04-17 18:19:46 +02:00
GreYFoX
4c11e9460b
added "fixed brush rotating and flipping for tele and speeduplayer" by SushiTee
2011-04-17 18:00:01 +02:00
GreYFoX
81dd1a3439
fixed showing quads while showing entities
2011-04-17 11:27:46 +02:00
GreYFoX
37cd5d5510
Merge branch 'master' of git://github.com/oy/teeworlds
2011-04-17 11:11:37 +02:00
oy
bda0927a87
disable envelope editor when the picker is shown
2011-04-16 19:00:28 +02:00
oy
246cbed786
colorized background of entries in the server browser scoreboard so it's more obvious what belongs together
2011-04-16 18:55:36 +02:00
oy
73bc6afb67
decreased the length of built in client names
2011-04-16 18:41:44 +02:00
oy
726bbbbdb0
added missing localisation in the demo player
2011-04-16 18:37:57 +02:00
oy
fede33447a
fixed problem with the master server
2011-04-15 20:38:06 +02:00
GreYFoX
c6ca0fd6b0
Fixed Reset Filter
2011-04-15 06:40:42 +02:00
GreYFoX
89abd3ad81
1.073a
2011-04-15 06:37:02 +02:00
GreYFoX
561ce64666
Renamed cheats to testing commands sv_test_cmds
...
Since these are testing commands, anyone can use them and only on their selves no login needed
Revised some rcon commands
cleanup some unwanted codes
2011-04-15 06:04:21 +02:00
GreYFoX
3f0ad1ab65
Cleaned up helper commands, @heinrich5991 please revise this commit
2011-04-15 05:20:52 +02:00
GreYFoX
a2e4e9c050
Fixed CServer::SetRconLevel
2011-04-15 05:19:11 +02:00
GreYFoX
14e4557dfc
Made EMOTICON_WTF eye action EMOTE_SURPRISE
2011-04-15 04:38:48 +02:00
GreYFoX
9397c4a55f
some make release changes for adding sql server files
...
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00
GreYFoX
c5d992dc2c
nothing
2011-04-14 04:42:09 +02:00
GreYFoX
7c6d405e2a
Fixed vote abortion by admin login
2011-04-14 04:26:13 +02:00
GreYFoX
c37bad0be8
fixed a crash
2011-04-14 04:00:22 +02:00
GreYFoX
847aab9970
fixed banmaster compilation
2011-04-14 01:51:38 +02:00
GreYFoX
5668fa08ff
fixed masterserver compilation
2011-04-14 01:51:26 +02:00
GreYFoX
dc886b7b2e
New emoticons eye actions
2011-04-14 01:36:51 +02:00
GreYFoX
2a0e272950
1.072a
2011-04-14 01:29:00 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
GreYFoX
f7892d3f00
Administrator privacy, re-enabled disabled functions
2011-04-14 00:53:33 +02:00
GreYFoX
61129aa15e
avoided confusion between rcon kill and and local console kill
2011-04-14 00:51:29 +02:00
GreYFoX
fd6388a9d8
Cheats are on unregistered servers only, added warning message about records not getting saved
2011-04-14 00:50:57 +02:00
heinrich5991
f0735554ec
fixed the reworked IConsole::PrintResponse
2011-04-14 00:34:11 +02:00
heinrich5991
c83c7b1a19
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
2011-04-14 00:34:10 +02:00
oy
1d426f1df9
fixed problem with ui_page
2011-04-13 20:45:16 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
e6f0318bdf
added "fixed some header guards and added a script to fix them all!" by Choupom
2011-04-13 20:22:10 +02:00
oy
1a5d70450f
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
2011-04-13 20:00:54 +02:00
Choupom
2179ae0113
fixed need restart warning in settings
2011-04-13 17:49:31 +02:00
oy
876eac1048
added fix to make [Shift] only change the time of the point and not his value for envelopes in map editor by Choupon
2011-04-13 17:47:02 +02:00
oy
537e5fa7b6
added default keys for spectator next/previous and updated localisations
2011-04-13 17:39:26 +02:00
Johannes Loher
2e09bd6b9d
Extended the control settings so spectate_next and spectate_previous can be set there.
2011-04-13 17:32:32 +02:00
GreYFoX
dd70b687ed
Better ICons + Mac Icons
...
Disabled Emotional tees until reworked
2011-04-13 01:34:39 +02:00
GreYFoX
e3cc1c405e
Merge branch 'master' of git://github.com/oy/teeworlds
2011-04-12 21:05:55 +02:00
Choupom
ffe40db053
fixed map download speed and remaining time
2011-04-12 19:29:06 +02:00
GreYFoX
4a46168631
Temporarily removed crash features til it's fixed, made version 1.071a
...
changed some names for the build bot to work
2011-04-12 03:52:01 +02:00
GreYFoX
0ee65685be
Fixed Crazy shotgun bullets
2011-04-12 00:28:00 +02:00
GreYFoX
03095b5ecf
Nothing
2011-04-12 00:27:52 +02:00
GreYFoX
b4f05a6772
removed comments from voting - no longer needed
2011-04-10 15:32:56 +02:00
GreYFoX
b2c67df7e7
fixed hammer hit
2011-04-10 15:07:36 +02:00
oy
3788d2392d
moved to trunk version again and added update for Portuguese translation by Slinack
2011-04-10 02:23:39 +02:00
Shereef Marzouk
0354625f9b
fixed Mac compilation
2011-04-10 00:05:34 +02:00
GreYFoX
32a85dabe3
Fixed some merge mistakes, NOTE: This will be be buggy to say the least
2011-04-09 23:01:10 +02:00
GreYFoX
aaac8a3f77
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/version.h
2011-04-09 22:33:06 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
...
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy
f677b397a3
made 0.6.0 release
2011-04-09 20:42:51 +02:00
oy
1d7a91909c
ctf2 update
2011-04-09 18:32:01 +02:00
oy
caf1a9f912
made translations ready for 0.6 release and added fixed friends/mute icons
2011-04-09 18:08:11 +02:00
oy
42fdd6540c
added new graphics and maps
2011-04-09 16:48:51 +02:00
oy
4d8c9d1c0d
updated standard map filter in the server browser with new maps
2011-04-09 00:08:32 +02:00
oy
c902d98be3
moved vote tabs on top
2011-04-09 00:03:56 +02:00
oy
b6118ae9fe
mapped IPv4 addresses within master servers server list to IPv6 to decrease the size of an entry and increased the servers per packet
2011-04-08 23:56:15 +02:00
oy
9643fc36ae
added new hammer hit effect by SushiTee and Crises
2011-04-08 19:11:41 +02:00
oy
b5510d4cf9
fixed possible client crash with extra projectiles on disconnect
2011-04-08 11:22:44 +02:00
SushiTee
dce5222f78
removed unused function
2011-04-07 19:52:44 +02:00
oy
de1e8fc851
improved FindFile so it stops on a match
2011-04-07 18:45:24 +02:00
oy
f38fc81d78
fixed a possible client crash on map change
2011-04-07 18:23:03 +02:00
oy
c27a634089
fixed and show error message if the crc doesn't match on map load
2011-04-07 18:07:22 +02:00
oy
b985fdc20a
added new friend/mute buttons by Crises and reworked the player options like Landil suggested. Closes #579
2011-04-06 20:18:31 +02:00
oy
3fc6e2d2eb
prevent empty nicknames. Closes #616
2011-04-06 17:53:05 +02:00
oy
caf6e98ccb
fixed server crash on "bans" command
2011-04-06 17:30:50 +02:00
oy
ebca792975
improved call vote tab. Closes #573
2011-04-06 11:41:40 +02:00
oy
9b97eb282a
prevent that you can add votes with an empty description
2011-04-05 20:06:41 +02:00
oy
2401cc2ec3
highlight the followed player in scoreboard and show their score on top
2011-04-05 19:00:00 +02:00
oy
3250beb146
removed old master server files as the new one supports 0.5 and older now
2011-04-05 18:42:50 +02:00
oy
5c6e274a88
added more and resized flags by Crises and made them show up smaller and less of an eye-catcher. Closes #566
2011-04-04 20:37:12 +02:00
oy
4ad6d2f01e
fixed problem with sv_bindaddr on the server
2011-04-04 18:20:05 +02:00
Johannes Loher
622b3de9bd
Added more convenient variabe names for sectate_next and spectator_previous
2011-04-04 17:29:32 +02:00
Johannes Loher
1364631211
Added functionality to switch to the next and the previous player while spectating.
2011-04-04 17:29:08 +02:00
oy
0046825953
fixed server crash on remove vote
2011-04-04 16:58:53 +02:00
oy
9cb2f07b80
fixed clients search for maps within subfolders
2011-04-04 16:53:02 +02:00
oy
c20a33ede7
added more space for translations in demo details. Closes #592
2011-04-03 23:33:43 +02:00
Choupom
733f0b3390
reimplemented extra projectiles
2011-04-03 22:57:03 +02:00
Sworddragon
0efa2634f7
Fixed some compiler warnings
2011-04-03 22:35:11 +02:00
SushiTee
b6f607e73b
little more space between killmessages so the tees dont overlap
2011-04-02 22:24:57 +02:00
oy
ab810cab25
fixed that player options just show players as friends not clans
2011-04-02 19:51:05 +02:00
oy
401543c7a9
added some space for colour channel translations in the graphic settings as well
2011-04-02 19:34:02 +02:00
Choupom
b3cb33eec0
replace team name by clan name if possible
2011-04-02 18:11:43 +02:00
m!nus
63c46b3e56
changed how server types are distinguished and fixed a few bugs
2011-04-02 17:39:12 +02:00
m!nus
3ebdc2a4ce
added downward compatibility to mastersrv for 0.5 (and earlier)
2011-04-02 17:35:50 +02:00
SushiTee
4adad07ad8
polished scoreboard a bit
2011-04-02 15:18:52 +02:00
SushiTee
0db6022c64
centering scoreboard (goals and spectators) correctly
2011-04-02 15:18:45 +02:00
oy
2c9b454fb8
added some more space for the translations of the colour channels
2011-04-02 12:13:23 +02:00
oy
30c45b7899
removed newline from a localisation. Closes #572
2011-04-02 12:08:46 +02:00
oy
37b75f90e4
fixed that unsaved map notice in quit popup overlaps
2011-04-02 12:01:10 +02:00
oy
04a3b7be00
fixed problem with recorded demo files. Closes #570
2011-04-02 11:55:37 +02:00
oy
1b69541e7b
increased size of UIServerAddress
2011-04-01 23:16:14 +02:00
SushiTee
747113d855
fixed moving if player collision is turned off
2011-04-01 21:48:54 +02:00
oy
593a8ee6ec
improved settings menu. Closes #564
2011-04-01 19:36:44 +02:00
oy
a6fced3d3a
made new version notification show up in red colour
2011-04-01 18:06:59 +02:00
oy
9a4426779d
decreased the font size for some menu buttons and tabs to give translations more room
2011-04-01 17:57:04 +02:00
oy
d7b6c3543b
fixed a compiler warning. Closes #565
2011-04-01 17:46:20 +02:00
oy
62884920d3
fixed compiling of tileset_borderfix
2011-04-01 17:25:02 +02:00
heinrich5991
b6fa69cedb
the server shows the disconnect reason of clients now
2011-04-01 00:05:35 +02:00
Choupom
c2ed5f7093
refactored tileset_borderfix
2011-03-31 22:58:49 +02:00
Choupom
979eca0095
refactored packetgen
2011-03-31 22:58:23 +02:00
Choupom
e9ab42795a
refactored dilate
2011-03-31 22:58:06 +02:00
oy
32876b9ba7
changed the output level of a console message
2011-03-31 21:46:01 +02:00
oy
85e9fb1e63
made it possible to add just a clan as friend
2011-03-31 21:30:28 +02:00
oy
b3ae1a088e
make the "show friends"-filter just list servers with friends on them
2011-03-31 21:22:12 +02:00
oy
98eaaf2e23
fixed 2 compiler warnings
2011-03-31 19:07:21 +02:00
oy
cd9176331d
auto add .demo if not present when renaming a demo
2011-03-31 18:33:46 +02:00
oy
0e6aca2b28
fixed a missing translation
2011-03-31 18:24:02 +02:00
oy
08c03104b4
changed ingame vote menu so it fits the other tabs and it's makes localisations easier
2011-03-31 15:43:12 +02:00
oy
2a72c0b38b
added a mechanism to check for a valid standard map. Closes #132
2011-03-31 15:13:49 +02:00
oy
59d56cd332
finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233
2011-03-30 12:08:33 +02:00
oy
693bd39e77
added quad positioning in the editor
2011-03-29 12:08:46 +02:00
oy
9712e4004c
improved the add/remove friend and ignore/notice chat buttons
2011-03-29 00:48:36 +02:00
oy
0307138950
added better headlines for tabs in vote menu
2011-03-28 23:51:46 +02:00
oy
f9288eb5b1
fixed that spectators go to free view if the followed player joins spectators and prevent that you can follow spectators
2011-03-28 23:45:47 +02:00
oy
141089f257
fixed more compiler warnings
2011-03-28 23:30:56 +02:00
oy
9d930e15f8
fixed some compiler warnings
2011-03-28 22:08:52 +02:00
oy
867f944459
added graphic buttons for remove/add friend and chat ignore/notice
2011-03-28 21:10:37 +02:00
oy
34a9ca20a7
added ipv6 support from the old lua branch
2011-03-28 20:11:28 +02:00
oy
63d2019b19
fixed that chat overlaps the spectator hud
2011-03-27 23:43:45 +02:00
oy
7bd79f9f43
added remove_favorite command by Choupom
2011-03-27 18:05:11 +02:00
oy
a583633cde
added renaming of srvbrowse so it matches with the interface filename by Choupom
2011-03-27 18:00:54 +02:00
GreYFoX
85fa86102f
Refactored e to Event
2011-03-27 17:21:30 +02:00
GreYFoX
eb344c83ce
Chat History. Closes #521
2011-03-27 17:21:07 +02:00
oy
4d5443affa
added demo loading speed enhancement by MAP94. Closes #555
2011-03-27 16:42:47 +02:00
oy
2aa1bda97e
made mouse wheel change speed in demo player. Closes #524
2011-03-27 16:26:50 +02:00
oy
5060f42b63
added fix for collision bug with other tees. Closes #279 . Closes #511
2011-03-27 16:15:10 +02:00
oy
67b026f65f
added an option to disable ingame HUD. Closes #523
2011-03-27 14:40:15 +02:00
oy
edf10b8b13
added an option to disable team colors for name plates. Closes #544
2011-03-27 14:30:59 +02:00
oy
d4f2b8de87
fixed skin colour of spectators
2011-03-27 11:52:16 +02:00
oy
722644008f
added a respawn delay command for tdm
2011-03-26 22:38:05 +01:00
oy
5b328e5484
added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459
2011-03-26 22:06:29 +01:00
oy
6e1b6b102a
added menu to add/remove a vote on the server
2011-03-26 18:43:43 +01:00
oy
fbeace5272
cleaned up some voting code
2011-03-26 17:44:34 +01:00
oy
b8f144ba81
added a vote that allows to move a player to spectators. Closes #58
2011-03-26 16:56:59 +01:00
oy
0e207fba6f
fixed problem with force_vote command
2011-03-26 16:24:12 +01:00
oy
fee3f19b32
added HSplitMid function
2011-03-26 16:19:37 +01:00
oy
6ece07ee74
added force_vote command
2011-03-25 12:06:45 +01:00
oy
359b806e95
added remove_vote command. Closes #47
2011-03-25 11:49:35 +01:00
oy
a4580d451f
added reasons to vote in general and show reason in vote hud. Closes #219
2011-03-25 10:26:59 +01:00
oy
8ad3def65e
added aliases for votes. Closes #144
2011-03-25 09:49:21 +01:00
oy
d78c84b105
removed local player from kick vote menu
2011-03-25 09:27:46 +01:00
oy
ae325c873f
added friends feature. Closes #24
2011-03-23 13:06:35 +01:00
GreYFoX
8695fc77bd
1.07a
2011-03-22 23:41:54 +02:00
oy
b64db75a6b
added an option to ignore other players in chat
2011-03-22 22:41:27 +01:00
GreYFoX
741de082fc
fixed linux compilation
2011-03-22 21:56:52 +02:00
GreYFoX
61dcc7b848
Re-Added noother's afk kick
...
Disabled vanilla afk kick by default
enumerated variables.h
2011-03-22 21:49:12 +02:00
GreYFoX
1172a79693
fixed compilation
2011-03-22 21:15:15 +02:00
Sebastian Wojtowicz
55ce870597
Client utf8 converting (servernames,playernames) in Internet tab and (playernames,playermessage) in chat and hud
2011-03-22 21:11:10 +02:00
Sebastian Wojtowicz
500605cbee
Server utf8 Conversion
2011-03-22 21:04:27 +02:00
oy
05244d4dad
decreased the size of the "reset to defaults"-button in the settings menu
2011-03-22 00:40:43 +01:00
oy
2beae20208
don't use highlight chat sound for server messages
2011-03-22 00:34:07 +01:00
oy
eaef2ce48a
added notification for unsaved map data and a confirmation for overwriting an existing map in the editor. Closes #115
2011-03-22 00:31:42 +01:00
oy
588a411666
added a popup to create a new folder in the editor's file dialog and show an error if it fails
2011-03-20 22:53:50 +01:00
oy
8d159ce65a
removed localisation in the editor
2011-03-20 17:04:03 +01:00
oy
192d6a0b13
fixed that spectator filter updates the server browser
2011-03-20 16:09:44 +01:00
oy
18e5412358
added sound for highlighted chat message. Closes #508
2011-03-20 15:58:59 +01:00
oy
96808a1145
made it possible to just show the number of player slots of a server (instead of client ones). Closes #68
2011-03-20 15:33:49 +01:00
oy
2547bfa4fc
linked console commands player_clan and player_country to the client's info update
2011-03-20 11:17:51 +01:00
oy
79aa9d640e
fixed that server browser shows the correct country flag
2011-03-20 11:15:24 +01:00
GreYFoX
5b4d7a4658
Refactored + fixed sv_hit 0 + laser through others
2011-03-19 22:21:42 +02:00
oy
3d63afacc2
fixed a problem with the country flag selector, changed a localisation and the format of a file
2011-03-19 19:31:00 +01:00
oy
da8c0c61b5
made scoreboard show clan name and country flag and fixed overlapping spectator names. Closes #203 . Closes #335
2011-03-19 18:28:47 +01:00
GreYFoX
ed5c9c1d92
sv_show_other the ability to use the command showothers
2011-03-19 11:22:03 +02:00
oy
079de7bc10
fixed that the server browser shows matching map name
2011-03-18 19:14:35 +01:00
oy
a8bf857c68
improved server browser list resorting and made search work on IP addresses. Closes #482
2011-03-18 19:03:13 +01:00
oy
a3c9ec889f
fixed problem with the text colour when using the spectator menu
2011-03-18 18:03:50 +01:00
oy
f8ae9f7732
made server browser show clan name and country code for players
2011-03-18 17:59:48 +01:00
GreYFoX
0d0f72b059
stopped spamming the console
2011-03-18 02:10:48 +02:00
GreYFoX
b7d5014d3c
fixed a little mistake
2011-03-18 01:36:03 +02:00
GreYFoX
974f429957
Added git revision to several places
2011-03-18 01:21:07 +02:00
GreYFoX
45f3cf042a
Fixed a login with cheats
...
Renamed a constant
2011-03-18 00:17:01 +02:00
GreYFoX
c74cda68e0
Fixed tuned server behavior
2011-03-17 19:20:44 +02:00
oy
1628118de3
fixed a bug that messes up demos recorded by the server
2011-03-17 17:58:10 +01:00
oy
0313485d6b
fixed that PageMenu buttons change their inactive colour ingame
2011-03-17 17:48:45 +01:00
oy
b939d38228
made the client check for valid address on connectionless packets from master/version server
2011-03-17 17:41:57 +01:00
GreYFoX
8c2ef1f1ea
version 1.063a
...
some default binds
2011-03-17 03:50:07 +02:00
oy
b4bec53359
added clan name and country flag selector to the player settings
2011-03-16 21:31:55 +01:00
GreYFoX
87cde802b1
Added a new entities_clear
...
Fixed cl_ddrace_cheats not controlling cl_show_entities
attempted to make cl_show_entities show other layers than the game layer
2011-03-16 19:48:16 +02:00
GreYFoX
3bae74f21d
Added Ability to predict old hook through tiles from DDMax
...
fixed a warning
2011-03-16 17:36:54 +02:00
GreYFoX
0cbcdd027a
Removed Helper made Moderators able to moderate only
...
Enumerated levels
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 16:27:30 +02:00
GreYFoX
16c074741f
To have Cheats you must set a password and sv_register 0
...
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 15:41:26 +02:00
GreYFoX
cccfb09e32
Reverted Team to it's old state without leader or Strict until it's reworked
2011-03-16 15:14:25 +02:00
GreYFoX
ee178d5a48
Client Cheat showing entities in game
2011-03-16 14:48:16 +02:00
GreYFoX
3059199505
Fixed a crash
2011-03-16 13:59:36 +02:00
GreYFoX
2dc557d77b
Fixed Rifle and Shotgun not affecting tees after Passing through owner when sv_old_laser = 1
2011-03-16 13:59:36 +02:00
GreYFoX
ca447b7aa4
http://bugs.mysql.com/bug.php?id=50046
2011-03-16 13:59:17 +02:00
oy
7412fabb9c
made serverinfo use clan name and country code for players
2011-03-16 12:37:41 +01:00
oy
156e23b592
added loading/support for country flags to the client
2011-03-16 12:09:22 +01:00
oy
30d9c9f4d9
made network support clan name and country code for players
2011-03-15 11:23:49 +01:00
oy
27e5a6af0d
made clients sending startinfo a requirement to prevent empty player infos
2011-03-15 09:58:57 +01:00
oy
7b91ebd01c
show actual page and fixed overlapping in the console
2011-03-15 09:15:46 +01:00
oy
83e83947cf
give ninja players the momentum they had before slicing, after slicing. Closes #120
2011-03-13 19:00:00 +01:00
oy
09dc08859d
added a function to set the text outline colour and increased readability of nameplates on bright backgrounds. Closes #205
2011-03-13 12:55:00 +01:00
oy
01ea32f816
removed unused stuff from CMenus::RenderServerInfo
2011-03-13 11:14:35 +01:00
oy
d1e8707c6c
fixed demo length info and let the demo recorder search within sub folders for maps
2011-03-13 11:07:21 +01:00
oy
be8f669333
added extended demo infos in the demo browser
2011-03-13 10:41:10 +01:00
oy
a04eb45354
added rename button to the demo browser and updated localisation entries
2011-03-12 19:08:44 +01:00
oy
5c723f5d2f
added info about the actual recorded demo length in the notification box
2011-03-12 18:34:16 +01:00
oy
b834426548
fixed several problems with spectator view in game and demo player. Closes #83
2011-03-12 18:07:57 +01:00
oy
7b98b3dded
fixed camera in spectator mode
2011-03-10 17:57:15 +01:00
oy
1f10c1e8bf
fixed problem with ctf if there're no flags
2011-03-10 10:14:41 +01:00
oy
ee2f625754
added extended spectator mode. Closes #28
2011-03-10 10:08:14 +01:00
oy
6205583d64
added fix so that the ghost is alpha blended
2011-03-07 10:06:19 +01:00
oy
50b266086b
made dbg_dumpmem and dbg_lognetwork work again
2011-03-05 11:46:24 +01:00
oy
fc692d85c8
decreased server info timeouts for now
2011-03-04 18:32:12 +01:00
oy
0ae19e1339
removed support for old server infos
2011-03-04 18:14:08 +01:00
oy
0640acb27e
added a command to set a minimum player limit that is needed to start a kick vote
2011-03-04 17:35:50 +01:00
oy
9811c2396b
made network clip flags. Closes #131
2011-03-04 17:08:10 +01:00
oy
4bede550be
only update the ping if the scoreboard is active. Closes #27
2011-03-01 18:31:20 +01:00
oy
0bc13c91eb
made cl_threadsoundloading work again
2011-02-27 17:56:03 +01:00
oy
d9ce720387
made engine an interface
2011-02-27 15:03:57 +01:00
GreYFoX
709f0cd0f9
Removed Spam checks from ConRank
...
Moved CGameContext::ProcessSpamProtection(int ClientID) away from vanilla functions
Made Muted text shown to sender
Corrected a + to *
Added FileScore ShowRank to Spam protection
changed SendChatTarget to SendChat in SQLScore and added it into the Spam protection
2011-02-27 10:07:57 +02:00
EliteKuchen
55144629dc
wrong names
2011-02-26 20:49:29 +02:00
heinrich5991
652443f068
fixed rewritten mutes
2011-02-26 20:45:02 +02:00
heinrich5991
d506be71ea
added standard 'me' for victim console argument
2011-02-26 20:45:01 +02:00
GreYFoX
355dd98bfa
lol i missed this
2011-02-26 15:48:15 +02:00
heinrich5991
3d0aab503f
rewritten mutes
2011-02-23 23:45:31 +02:00
GreYFoX
90d93ba7b2
Client showothers
2011-02-23 22:22:05 +02:00
GreYFoX
bef7a1fbbd
Emote normal
...
lol
2011-02-23 21:53:15 +02:00
GreYFoX
0e5ef2e4f4
Fixed show ids
...
Fixed missing letter
2011-02-23 18:12:34 +02:00
heinrich5991
9e15232e20
increased the version number of flags
2011-02-23 17:26:39 +02:00
GreYFoX
b3da5344c1
Fixed banning Higher level players
...
Fixed abort vote on login
removed ComparePlayers (useless i think)
Refactored last_mapvote
2011-02-23 16:27:11 +02:00
GreYFoX
9e54b25740
Fixed 2 Teams bugs
...
Added comments so that remembering what CGameTeams::SetForceCharacterTeam does won't be hard
Raised the version so that bug tracking is easier
2011-02-23 14:14:56 +02:00
GreYFoX
6d181a2daa
Fixed a merge mistake
2011-02-23 09:43:05 +02:00
GreYFoX
5ffe4e9429
Added In-Game Page DDRace
2011-02-23 09:33:21 +02:00
GreYFoX
5571ec70fa
More Settings in the Settings tab
2011-02-23 08:36:14 +02:00
GreYFoX
48b29bebd4
Possibly Fixed a Teams bug
2011-02-23 08:18:38 +02:00
Romain Labolle
0209ef4126
The first parameter of set_team is the victim (cf. line 1190)
2011-02-23 08:02:55 +02:00
GreYFoX
e6643607f4
Reset Team from Super to normal on death
2011-02-23 07:31:39 +02:00
Romain Labolle
7ac12219ea
move/move_raw/up/down/left/right commands may apply on Victim not on player who typed the command
2011-02-21 21:40:13 +02:00
oy
45eee0c8c2
fixed spawning on crappy maps
2011-02-21 12:35:14 +01:00
oy
088ec3e2f3
made the client's map search work with sub folders. Closes #254
2011-02-21 11:23:30 +01:00
GreYFoXGTi
937d81c85b
Upped the version again to 1.052a just for bug tracking
2011-02-21 00:42:12 +02:00
GreYFoXGTi
4e9e60524e
Fixed last commit
2011-02-21 00:41:15 +02:00
GreYFoXGTi
2e1094f15d
Welcome Trust o_0 Aeeeh ?!
2011-02-20 20:17:38 +02:00
Sebastian Wojtowicz
c3739e0e4d
fixed a bug that prevented records to be saved in files
2011-02-20 19:11:04 +02:00
Sebastian Wojtowicz
968762b144
Fixed a casting error
2011-02-19 20:10:03 +02:00
Sebastian Wojtowicz
84196b1ef3
some little cleanup
...
If /times is entered with no params it now shows last 5 times of server in general
2011-02-19 19:53:15 +02:00
oy
4f91026a01
added an editor function to show tile informations (index, flip/rotate status)
2011-02-18 11:41:27 +01:00
oy
169efb129f
enabled debug rendering in the editor
2011-02-18 11:25:55 +01:00
oy
6a6e7b702e
removed double utf8 decoding in text rendering
2011-02-18 11:08:38 +01:00
oy
ae94c36f54
made game tile construction in the editor more usable
2011-02-18 10:49:54 +01:00
GreYFoXGTi
7455ebfee9
I had a crash here, dunno why!
2011-02-17 11:24:11 +02:00
GreYFoXGTi
417b18963f
windows compiling
2011-02-16 19:56:20 +02:00
GreYFoXGTi
d9bb3d652c
fixed cl_ddrace_scoreboard
2011-02-16 19:11:24 +02:00
GreYFoXGTi
793ea4a499
Don't holdup spawning if tees are there
...
fixed cl_ddrace_scoreboard
2011-02-16 19:04:41 +02:00
oy
b2f66978c9
fixed overlapping image names in the editor. Closes #442
2011-02-16 12:36:51 +01:00
oy
d939b84125
removed no longer needed progression browse info
2011-02-16 12:31:47 +01:00
GreYFoXGTi
cd998a2a93
sv_reset_pickups 1 to remove weapons on start tiles
2011-02-16 13:08:14 +02:00
oy
b63dbfede5
fixed problems with map downloading if the map changes during download. Closes #236
2011-02-16 12:07:54 +01:00
GreYFoXGTi
6e3818c779
Don't Reset Controls
2011-02-16 12:59:30 +02:00
oy
927954a53b
added new emoticons. Closes #362
2011-02-16 11:45:19 +01:00
oy
b59c710eba
changed netversion to 0.6
2011-02-16 11:32:40 +01:00
GreYFoXGTi
78ee6148f8
SortHash
...
Loading String
2011-02-16 12:22:55 +02:00
GreYFoXGTi
55794249c8
No Front Layer by Default
...
Makes it possible to map other game types too
2011-02-16 12:01:51 +02:00
GreYFoXGTi
2bbd28bb6d
Bigger default Quad for Convenient Zoom
2011-02-16 11:57:54 +02:00
GreYFoXGTi
6904956a14
Added some DDRace Menu Items
...
Enforced cl_ddrace_cheats on zoom
2011-02-16 11:20:27 +02:00
noother
901859a494
fixed all known bugs in racedemos & ghosts, including "ghost is shown when playing a demo", "ghost doesn't reset when crossing the startline
...
again" (this conflicts with racemod however, where the time isn't reset on crossing the start tiles again. This should be removed in
DDRace.), "ghost sometimes doesn't save" (this was because of kill tiles right next to finish tiles, and it just wasn't quick enough when
going through them fast), "demos contain a lot of garbage before the actual run (prior attempts)" ghosts and racedemos should now work 100%
2011-02-16 10:39:26 +02:00
GreYFoXGTi
335a8f69c2
Morning Cleanup
2011-02-16 10:21:23 +02:00
GreYFoXGTi
2fd0ff1b85
Added Show IDs
...
and altered last commit
2011-02-15 03:14:32 +02:00
XXLTomate
f0201597c6
DDRace Settings-tab
...
Checkbox for DDRace Scoreboard
2011-02-15 02:36:22 +02:00
Sebastian Wojtowicz
6963a233a4
Added a new command /last5times (for sql scores only)
...
Added index to name in race sql table, so search is faster
2011-02-15 02:27:20 +02:00
Sebastian Wojtowicz
60de0da1c3
Added timestamp into MySQL ranking, and function to have ago time web2.0 like printed on asking for /rank
2011-02-15 02:27:19 +02:00
GreYFoXGTi
604ae5286f
Several Fixes and some more on the way
2011-02-14 23:34:46 +02:00
GreYFoXGTi
d68e853ca7
StickyTeams, TeamStrict Logic and fixed some team bugs
2011-02-14 20:44:02 +02:00
GreYFoXGTi
29c9bf531d
Fixed merge errors
2011-02-14 09:43:44 +02:00
GreYFoXGTi
40a218b5ee
Fixed Braces in /yes and /no
2011-02-13 22:21:17 +02:00
heinrich5991
fabf0bc65f
made 0xF3F3F71 0x703F3F71, because 0xF3F3F71 isnt backward-compatible
2011-02-13 21:17:20 +02:00
Romain Labolle
806a1babc1
Mute may not affect chat commands (like /pause)
2011-02-13 19:48:54 +02:00
GreYFoXGTi
718d697707
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/collision.cpp
src/game/collision.h
src/game/gamecore.cpp
src/game/server/gamecontext.cpp
2011-02-13 19:36:53 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
oy
818cf464e3
added missing disconnect for stress testing
2011-02-13 17:59:51 +01:00
oy
09cd38d320
cleaned up skin initialisation
2011-02-13 13:58:59 +01:00
heinrich5991
825eca4bab
added saving of the banreason.
2011-02-13 13:31:58 +01:00
oy
3c7adc6a7f
fixed nethash
2011-02-13 13:06:19 +01:00
GreYFoXGTi
0ec755ee74
Reverted In-accurate naming
2011-02-13 12:58:04 +01:00
GreYFoXGTi
68a1a29db8
Reverted 1 Letter Refactoring or Edited it to a full name.
2011-02-13 12:57:10 +01:00
Choupom
7bfbe24a1c
added flag return message on death tile collision
2011-02-13 12:24:19 +01:00
GreYFoXGTi
cd574d10a7
Added sv_vote_majority, 1 like vanilla, 0 Consider number of yes against Number of Yes + No
2011-02-12 22:31:42 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
Carmine
e45ad2a085
only a simple wrong name
2011-02-12 19:30:56 +01:00
oy
d12db45c48
added editor function to construct different game tiles from a layer. Closes #460
2011-02-12 19:10:45 +01:00
GreYFoXGTi
21816e5bbf
Checked and updated Ghost and Autorecord from Racemod updates, by Redix and Sushi Tee
...
Old Ghosts are no longer compatible
2011-02-11 08:01:10 +02:00
oy
c2ad73cfe8
fixed negative download speed. Closes #473
2011-02-10 12:38:20 +01:00
oy
0c119ba99b
fixed possible problem with localisations if the linereader flushes its memory between reading the origin and the replacement string
2011-02-10 12:07:00 +01:00
oy
3f05289328
fixed a possible problem with occupied spawn points and cleaned up spawn code a bit
2011-02-10 12:05:55 +01:00
oy
0698243c6b
removed a compiler warning
2011-02-10 11:34:59 +01:00
GreYFoXGTi
cf881cb74c
Fixed Switch layer tiles loading
2011-02-10 09:00:56 +02:00
GreYFoXGTi
a7c512bd82
oops forgot those braces
2011-02-10 04:47:11 +02:00
GreYFoXGTi
4e2ccdbeb9
fixed compiler warnings
...
made 0xF03F3F71 0xF3F3F71 because 0xF03F3F71 = 4026531840 needs unsigned screwed the whole enum
2011-02-10 04:39:45 +02:00
GreYFoXGTi
beec56aee0
prevented a useless SendchatTarget
...
added some missing code
2011-02-10 02:50:18 +02:00
GreYFoXGTi
127abaeed9
Added checks for normal stoppers
...
All stopper Bugs are now fixed
Removed elses, it's not like the return is gonna let it go to the next if
2011-02-10 02:24:10 +02:00
GreYFoXGTi
870fd3b246
Readability and performance Improvement
2011-02-10 02:08:13 +02:00
GreYFoXGTi
65f4882113
Merge branch 'master' of git://github.com/heinrich5991/DDRace
2011-02-10 00:31:42 +02:00
heinrich5991
88c0d6cfa8
filter all "no-ddrace-flags server" when a flag is required or forbidden, strictly use the flag version, fixed flag version handling
2011-02-09 23:06:14 +01:00
GreYFoXGTi
c1ebccd8a2
Fixed infinite Loop
...
Don't tell Oy to add this, he will just say we don't support mods
2011-02-09 01:03:42 +02:00
GreYFoXGTi
09068d91a4
Compiler warnings
2011-02-08 18:58:36 +02:00
GreYFoXGTi
c735384b52
If you Edit the Source Don't use the game mode DDRace
2011-02-08 18:35:48 +02:00
GreYFoXGTi
55c368b679
Formatting
...
Raised version for statistical analysis
2011-02-08 14:52:23 +02:00
GreYFoXGTi
ae06076d10
Mute By Fisted
2011-02-08 14:44:59 +02:00
GreYFoXGTi
750b20f544
fixed banmaster.cfg run level
2011-02-07 08:53:41 +02:00
GreYFoXGTi
0f99413be8
Fixed Banmaster compilation
2011-02-07 08:37:22 +02:00
GreYFoXGTi
d7e4153ec4
Added banmaster by heinrich5991
2011-02-07 08:25:38 +02:00
GreYFoXGTi
e5bff28375
Fixed a Stopper bug
...
1 still remains
2011-02-07 04:22:13 +02:00
GreYFoXGTi
6c3698469b
Fixed some bugs
...
fixed a mistake
Official Noobness
2011-02-06 20:38:24 +02:00
GreYFoXGTi
acea19e9b5
Console::PrintResponse instead of SendChatTarget
...
Thanks Julian->Assange for pointing it out
2011-02-05 06:56:21 +02:00
GreYFoXGTi
89889fa1d1
Fixed double jump sound
...
how did i miss this!
2011-02-05 06:33:11 +02:00
GreYFoXGTi
ec7c64ac0b
Fixed some warnings
2011-02-05 06:23:56 +02:00
GreYFoXGTi
f901fc65fa
Removed DeepFreeze Messages
...
Removed some curl brackets
2011-02-05 06:18:32 +02:00
GreYFoXGTi
4ca79188dc
DDRace Flags Finalized
2011-02-05 06:13:32 +02:00
GreYFoXGTi
693ad89c00
DeepFreeze = EMOTE_PAIN, freeze stays EMOTE_BLINK (eyes closed)
2011-02-05 04:28:05 +02:00
GreYFoXGTi
2c36457b94
Fixed warnings
2011-02-05 03:33:53 +02:00
GreYFoXGTi
9db333dfee
Re-enabled flag sending
2011-02-05 03:14:17 +02:00
GreYFoXGTi
24a688b2c3
Added AutoDemoRecord and ghost made by Race mod team, implemented to DDRace by noother
2011-02-04 22:15:02 +02:00
GreYFoXGTi
3da1860654
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
2011-02-04 18:54:54 +02:00
GreYFoXGTi
30f010593c
Teams with leaders
...
this maybe buggy but i will fix the bugs when they are reported
2011-02-04 18:49:37 +02:00
GreYFoXGTi
ff839af9ba
Fixed a collision error
2011-02-04 18:49:36 +02:00
fisted
addbf8e3d6
automatic mute on spam
2011-02-03 14:39:00 +01:00
fisted
00f47c18c4
player muting by ip
2011-02-03 13:02:32 +01:00
GreYFoXGTi
e32b52b57a
don't send the DDRace flags until i change them to their final look
2011-02-01 00:45:25 +02:00
GreYFoXGTi
984d10970e
Localization and Cooler Browser Filter
2011-01-31 00:30:53 +02:00
GreYFoXGTi
9d98ce7e72
Version 1.03a
2011-01-30 23:51:14 +02:00
GreYFoXGTi
0aa3e8f546
Forgot to do this with the other DDRace Flags
2011-01-30 21:11:32 +02:00
GreYFoXGTi
3223a9d4c5
Few Improvements
2011-01-30 20:07:02 +02:00
GreYFoXGTi
82d01c6166
Added Extra checks for m_pDoor and a new function TileExists(int)
2011-01-30 19:03:22 +02:00
GreYFoXGTi
f1b002e7fa
DDRace flags for the server browser (client-sided).
...
Some fixes in the server sided part.
One task left, Adding the flags to SortHash(), added Todo in the code.
2011-01-30 18:21:41 +02:00
GreYFoXGTi
5961edf6ce
Better Performance, Fixed a mistake and added check for next tiles (Left, Right, Bottom and Above).
2011-01-30 01:58:47 +02:00
oy
be68a4f516
added fix by CarmineZ about missing tool tips in the editor
2011-01-29 18:48:55 +01:00
GreYFoXGTi
57c8739bb9
Show join a team message without spam
2011-01-29 16:31:50 +02:00
GreYFoXGTi
832bad08e6
Cleanup and Added All Left Masks
2011-01-29 16:18:36 +02:00
GreYFoXGTi
e16bd4d000
Mac Compilation
...
This may appear un-important, but it's important for mac compilation!
2011-01-29 02:53:33 +02:00
GreYFoXGTi
b2e96bf9eb
formatting and refactoring
2011-01-26 23:09:54 +02:00
DemonulPierdut/-/Julian /[Assange/]
c98be07e2a
fixed my spam team thing :P
2011-01-26 23:03:38 +02:00
GreYFoXGTi
b59e130037
DeathMask
2011-01-26 23:03:20 +02:00
GreYFoXGTi
4e32aee417
Commented some dbg_msgs
...
may need them in the future
2011-01-26 22:59:55 +02:00
GreYFoXGTi
3356455007
Fixed double hook sounds
2011-01-26 22:57:23 +02:00
heinrich5991
dc8ec160e5
removed the usage of std::string in scoreboard
2011-01-26 20:54:19 +01:00
heinrich5991
0288655395
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace
2011-01-26 20:11:49 +01:00
SushiTee
d7057ef9e1
fixed server compiling in mac (sql is not working though)
2011-01-26 14:45:44 +02:00
SushiTee
c0b905f852
-fixed compiler warnings
...
-fixed mac compiling
2011-01-26 14:45:44 +02:00
GreYFoXGTi
5b51295185
Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
...
fixed the freeze command
Added Freeze Tile to switch layer to set freeze tile custom delay
Added sv_freeze_delay to control default freeze time delay
2011-01-25 12:05:53 +02:00
GreYFoXGTi
4e36d2f069
Merge branch 'greyfox' of https://github.com/JulianAssange/DDRaceExtra
2011-01-24 21:25:17 +02:00
GreYFoXGTi
23a74424ea
fixed master servers compilation
2011-01-24 14:17:53 +02:00
GreYFoXGTi
f1a8b6b7ad
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/game/client/gameclient.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
2011-01-24 14:06:55 +02:00
DemonulPierdut/-/Julian /[Assange/]
2f45abdc40
fixed the sv_team 1 message.. lol it never told u too join a team :D
2011-01-24 22:36:05 +11:00
DemonulPierdut/-/Julian /[Assange/]
8ff2b1a95f
for some reason hooking wasnt masked propley.
2011-01-24 06:23:04 +11:00
DemonulPierdut/-/Julian /[Assange/]
422b6c7c0d
added more team mask's.. The sounds were fucking annoying lol
2011-01-24 05:56:20 +11:00
oy
fa2cd82335
clamp maximum ping value in the server browser filters
2011-01-23 18:04:31 +01:00
oy
83fc81092f
fixed position of the hammer damage effect. Closes #448
2011-01-23 17:58:28 +01:00
m!nus
3eb1c64428
Fixed ban adding in mastersrv (check for existing ban)
2011-01-23 17:54:32 +01:00
m!nus
05d274444a
Add banning to mastersrv: any packet from a banned IP (and optionally a fixed port) will be dropped (also affects clients. Put your bans into master.cfg: "ban 127.0.0.1" or "ban 127.0.0.1:8303". It's reloaded every 5 minutes. This change also adds IStorage, IConsole and IKernel to mastersrv.
2011-01-23 17:54:27 +01:00
oy
3727deee43
increased mouse scroll value from 1 to 3 in the other listboxes too
2011-01-23 17:54:19 +01:00
Carmine
0c43e6f906
increase scroll value in the server list broswer, from 1 to 3
2011-01-23 17:53:58 +01:00
heinrich5991
43b67aaa57
added server command to clear the votes. this fixes #47 partially
2011-01-23 17:53:53 +01:00
GreYFoXGTi
e0bb8731a7
minor changes
2011-01-21 19:59:52 +02:00
GreYFoXGTi
0a08e1ca06
blocked voting invalid votes, by Floff aka LemonFace
2011-01-21 15:40:39 +02:00
GreYFoXGTi
1f302ea22a
Made doors check for Collision or NoLaser
...
* Renamed a Function
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2011-01-21 15:18:50 +02:00
GreYFoXGTi
1276bebfe1
Fixed Speedup Tiles ( made them skip-able )
2011-01-21 11:53:58 +02:00
GreYFoXGTi
109cbd4e28
The DDRace scoreboard is now for all Race types
2011-01-21 10:07:32 +02:00
GreYFoXGTi
a1fc979867
fixed grammar mistake, thanks fisted
2011-01-20 22:30:22 +02:00
Floff Floffsson
8c32c01653
added unmute + some minor fix
2011-01-20 22:27:54 +02:00
GreYFoXGTi
9891ab8a10
Added timer to reduce join-spam when loading a new map by Floff aka LemonFace
...
removed an extra line
2011-01-20 22:25:09 +02:00
oy
7ed5a820c6
increased default value for br_max_requests. Closes #446
2011-01-20 21:22:10 +01:00
oy
ce42fa68ff
fixed possible CRLF line ending problem in the linereader
2011-01-20 21:17:11 +01:00
GreYFoXGTi
7d6c546fcb
DDRace entities no longer uses NETOBJTYPE but instead CGameWorld::ENTTYPE
2011-01-20 22:01:21 +02:00
GreYFoXGTi
2151883b43
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
2011-01-20 16:10:32 +02:00
oy
7c67a1334c
fixed a typo
2011-01-20 01:35:21 +01:00
fisted
372b62566b
fixed tower bug
2011-01-20 00:15:18 +01:00
oy
1701241636
added hammerhit simplification by fisted. Closes #443
2011-01-19 22:41:44 +01:00
oy
9a9c10b1a3
added a missing close handle
2011-01-19 22:14:40 +01:00
oy
82749dedf0
fixed beginning of gametime margin graph
2011-01-19 19:29:10 +01:00
oy
19a9462fe8
removed double entity list in gameworld and cleaned up connected stuff
2011-01-19 18:27:50 +01:00
oy
7ca7c95bc0
limit the latency within server browser entries to a maximum of 999
2011-01-19 15:54:50 +01:00
oy
7a20c313ee
made some output just show up on debug
2011-01-19 15:39:04 +01:00
oy
1359db5476
prevent that removing an entity aborts traversing the entity list in gameworld
2011-01-19 15:31:42 +01:00
oy
68faba809c
made dbg dummies work again
2011-01-18 19:09:53 +01:00
oy
da84771345
removed some old checks
2011-01-18 18:53:19 +01:00
oy
8cdabb890f
fixed that the server crashes on too many snap items ( Closes #317 ), optimised snapshot hashing
2011-01-18 18:09:09 +01:00
oy
0b14286c7f
skip spectators in dm hud
2011-01-18 17:56:09 +01:00
oy
3b3ca9cd67
rearranged the goals within the scoreboard a bit
2011-01-17 16:31:24 +01:00
oy
99e9d4910a
fixed that team mates are regarded when evaluating the spawn position. Closes #426
2011-01-17 15:55:23 +01:00
Floff Floffsson
2edeeadce0
Team messages fixed
2011-01-17 14:59:28 +01:00
Floff Floffsson
e0c02eb691
functioncall not needed, dunno why its there anyway
2011-01-17 14:59:21 +01:00
Floff Floffsson
3e530ac02d
SetClientAuthed() moved
2011-01-17 14:59:12 +01:00
oy
02db5bfe66
decreased the height of the scoreboard a bit. Closes #417
2011-01-17 13:55:14 +01:00
oy
99c6b87c1a
hide broadcast when motd is active. Closes #420
2011-01-17 13:46:59 +01:00
oy
813f0797d8
fixed scoreboard active check. Closes #423
2011-01-17 13:42:40 +01:00
oy
bf6fcc20f4
added an error popup on startup when the sound couldn't be initialised. Closes #425
2011-01-17 13:28:15 +01:00
oy
40f6740742
fixed few spelling mistakes and disabled an unused command
2011-01-17 12:56:49 +01:00
oy
216967c3bf
release gameclient components when opening the editor. Closes #429
2011-01-17 12:28:37 +01:00
Floff Floffsson
645f31141d
deepfreeze tiles
2011-01-17 00:38:24 +02:00
GreYFoXGTi
9c66a2d54c
Endless Hook Tile for ingameplay by Floff aka LemonFace
2011-01-17 00:13:21 +02:00
GreYFoXGTi
b502e6fd28
Fixed warnings and some white spaces
2011-01-12 11:10:57 +02:00
GreYFoXGTi
2ec0e0eec4
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/console.cpp
src/game/client/components/hud.cpp
src/game/client/components/scoreboard.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
2011-01-12 11:08:17 +02:00
oy
b94c70d351
close the scoreboard when opening the menu in the demo player. Closes #407
2011-01-12 01:33:16 +01:00
oy
3f4556a861
hide the broadcast when the scoreboard is active. Closes #408
2011-01-12 01:18:07 +01:00
oy
1f55237919
made the end game message in team games a bit smaller so it doesn't overlap the scoreboard. Closes #406
2011-01-12 01:10:40 +01:00
oy
d79fd3d4c0
added dm score hud. Closes #356
2011-01-12 01:01:05 +01:00
oy
b60d6deb51
made m_paInfoByScore within gameclient's snap state work and cleaned up render scoreboard
2011-01-11 23:03:01 +01:00
oy
4a79e575a0
fixed a compiler warning
2011-01-11 00:57:44 +01:00
heinrich5991
dd474fec3b
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace
2011-01-10 20:25:46 +01:00
oy
8f999837c6
improved the count down timer. Closes #391
2011-01-10 00:58:03 +01:00
oy
9819163c5f
fixed some overlapping in the server browser. Closes #376
2011-01-10 00:18:30 +01:00
GreYFoXGTi
959b05d557
Merge branch 'master' of http://github.com/oy/teeworlds
2011-01-10 00:45:58 +02:00
oy
9358b24113
reset demo player on end and when pressing the stop button. Closes #401
2011-01-09 23:42:37 +01:00
Patafix
a9f7f3a3ea
just formatting
2011-01-09 23:29:56 +01:00
oy
91f642fac2
fixed cut off broadcast. Closes #398
2011-01-09 23:25:07 +01:00
heinrich5991
6064096847
(hopefully) fixed /cmdlist for windows
2011-01-09 15:38:26 +01:00
oy
df47aedbfe
reset flags and projectiles when leaving the game layer too much. Closes #385
2011-01-08 11:34:19 +01:00
GreYFoXGTi
3c5a430135
Merge branch 'ddrace-emotefix' of https://github.com/fisted/teeworlds
2011-01-08 08:17:28 +02:00
GreYFoXGTi
544eb124c1
yet another woops
2011-01-08 01:31:29 +02:00
fisted
2a4bb8e631
fixed /emote reset
2011-01-07 23:26:28 +01:00
GreYFoXGTi
395c87a7ad
woops
2011-01-07 20:37:21 +02:00
oy
26f7c67895
fixed console parsing when using the exec command. Closes #381
2011-01-07 19:33:29 +01:00
oy
41b8022aa1
record a new demo when a game ends. Closes #358
2011-01-06 23:21:51 +01:00
oy
eedaf62d97
fixed that the client crashes if it has no skins
2011-01-06 22:55:57 +01:00
GreYFoXGTi
6889adc0bb
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
.gitignore
src/game/client/gameclient.cpp
src/game/editor/ed_editor.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h & Cleaned it up
2011-01-06 23:32:19 +02:00
oy
f8b1edca64
show error message for all content that could not be loaded. Closes #257
2011-01-06 22:18:19 +01:00
oy
7487a22956
added better texture moving in the editor by nsinreal. Closes #372
2011-01-06 21:58:42 +01:00
GreYFoXGTi
802dc7a73d
Revert "dunno who added this or why!", i seem to have confused Spectator/In-Game with teams system
...
used team constants
This reverts commit 27c3f06f27
.
2011-01-06 15:49:05 +02:00
oy
1306b62ce2
added command to move all players to a team. Closes #384
2011-01-06 13:37:28 +01:00
GreYFoXGTi
21994e017f
fixed warnings
2011-01-06 14:21:44 +02:00
oy
73010e7d2e
removed a debug message. Closes #373
2011-01-06 13:21:13 +01:00
oy
418dd8eccc
added fix by CarmineZ for missing option in the control settings. Closes #395
2011-01-06 13:17:54 +01:00
GreYFoXGTi
af160c8401
Can't pause while you are in a team
2011-01-06 07:58:37 +02:00
GreYFoXGTi
22aa8940a7
Code Style of some files converted from K&R to BSD/Allman
2011-01-06 07:30:19 +02:00
GreYFoXGTi
b909829b61
Fixed team state sending, it was illogical
2011-01-06 07:22:08 +02:00
GreYFoXGTi
babe838cab
Added /ShowOthers
2011-01-06 07:08:12 +02:00
GreYFoXGTi
82eac5cf3b
ScoreBoard now is different for DDRace only
2011-01-06 06:45:53 +02:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
1719ad554e
Moved a var
2011-01-06 01:51:22 +02:00
GreYFoXGTi
1d9190fd5b
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/russian.txt
readme.txt
src/game/variables.h
2011-01-06 01:49:58 +02:00
oy
13902fef6c
show an error popup when demo deletion fails
2011-01-05 22:22:07 +01:00
oy
18461535fd
changed time left localisation in the map download popup to allow better translations
2011-01-05 17:28:53 +01:00
m!nus
7b46d386dd
requesting serverinfo now uses gie2 instead of the legacy gief.
2011-01-05 12:22:45 +01:00
oy
2992d9a6c6
scale control settings as well
2011-01-05 12:19:06 +01:00
Damian Kaczmarek
073044747b
-Working ui_scale parameter.
...
(doing it properly would require lots of framework/interface job ...)
2011-01-05 12:14:36 +01:00
oy
aad2438882
fixed outlines for larger font sizes
2011-01-05 12:12:23 +01:00
GreYFoXGTi
c5648311ed
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
2011-01-04 22:37:09 +02:00
oy
67f86e3547
added option to change nameplates size by RushPL
2011-01-04 13:11:01 +01:00
oy
1928a757c6
added fix for rendering big fonts on large resolutions by RushPL
2011-01-04 12:30:40 +01:00
oy
5dbe75fd7b
removed duplicate stuff
2011-01-04 12:00:34 +01:00
oy
bcba9e5c89
moved HslToRgb stuff
2011-01-04 11:58:25 +01:00
oy
336f00ae89
added colours for tile layers by Choupom
2011-01-04 11:38:14 +01:00
Choupom
533d28e35a
made team colors for nameplates ( fixes #207 )
2011-01-03 12:54:58 +01:00
Choupom
b565d4ab18
fixed so Make/Clear Collision buttons are hidden on game layer
2011-01-03 12:54:29 +01:00
oy
a72848e780
added constants for teams by Choupom
2011-01-03 12:50:38 +01:00
Yoyo117
d9c71f49f3
minor improvement
2011-01-02 19:58:06 +01:00
GreYFoXGTi
27c3f06f27
dunno who added this or why!
2010-12-24 17:02:02 +02:00
GreYFoXGTi
8f9520b09a
test
2010-12-23 07:57:26 +02:00
GreYFoXGTi
a8efcfcb5a
Fixed CrossMap Tiles Copy
2010-12-19 16:10:42 +02:00
GreYFoXGTi
5e841fcfae
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-12-19 15:22:31 +02:00
heinrich5991
bf62514088
added some DDRace flags for the server browser (server-sided), client-sided still needed
2010-12-19 14:11:14 +01:00
GreYFoXGTi
63961ecf1a
fixed mute evasion + kick
2010-12-19 07:25:01 +02:00
GreYFoXGTi
08a2f47ee8
Added Ability to Restart the race in a team after you have finished <br/>
...
<b>Testers: Please check if this can be abused</b>
2010-12-19 05:48:16 +02:00
GreYFoXGTi
ccbd057255
Revert merge branch 14.11 converter merged by noother
2010-12-19 04:02:59 +02:00
GreYFoXGTi
fc323326ec
fixed mute evasion
2010-12-17 13:05:55 +02:00
GreYFoXGTi
0bbdabae97
Merge branch 'master' of https://github.com/noother/DDRace
2010-12-17 01:20:41 +02:00
GreYFoXGTi
a4fa4d2fee
Credits update.
2010-12-17 01:20:26 +02:00
floff
4008a1dc95
spectator votes configurable
2010-12-16 10:06:24 +01:00
floff
4a93c28eb8
added configurable time between pauses, to reduce spam
2010-12-16 10:05:20 +01:00
GreYFoXGTi
e803f30f52
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/flag.cpp
src/game/server/player.cpp
src/game/variables.h
2010-12-16 06:06:23 +02:00
oy
a3797482da
removed 360 degree rotation in the editor. Closes #352
2010-12-16 04:27:00 +01:00
oy
8aeb3e7ada
enable "Always show nameplats disregarding of distance" on default. Closes #343
2010-12-16 04:22:14 +01:00
oy
ec09fbf23b
let the chat lines disappear gradually. Closes #342
2010-12-16 04:20:50 +01:00
oy
0121f27311
fixed server crash on too many snap items. Closes #317
2010-12-16 03:29:08 +01:00
oy
54f138f894
made broadcast text a bit smaller and cut it off if it's bigger than the screen. Closes #313
2010-12-16 03:17:16 +01:00
GreYFoXGTi
3956c34b6d
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/russian.txt
2010-12-16 04:15:05 +02:00
GreYFoXGTi
73dbc159bc
Merge branch 'master' of github.com:GreYFoXGTi/DDRace
2010-12-16 04:11:02 +02:00
oy
6063b4c14d
added auto completion of nicknames and highlighted nicknames in chat. Closes #218
2010-12-16 02:31:12 +01:00
oy
1d7df01e9a
added map download progress by kaddyd
2010-12-16 01:52:29 +01:00
GreYFoXGTi
2f5f332cbb
Merge branch 'master' into DDRace
...
Conflicts:
src/engine/client/client.cpp
src/engine/shared/config_variables.h
2010-12-13 03:43:22 +02:00
oy
c0530b0d09
added language popup on first start. Closes #336
2010-12-12 19:20:30 +01:00
oy
c75a75b64f
made it possible to automatically take game over screenshots. Closes #339
2010-12-12 16:48:13 +01:00
GreYFoXGTi
bed657d805
Merge branch 'master' into DDRace
2010-12-12 04:32:40 +02:00
GreYFoXGTi
88b1fba6b5
Converted Command kill another player of the server from kill to kill_pl to fix call confusion thanks to josh aka flaminflash aka DemonulPerduit with ping 400
2010-12-12 04:26:40 +02:00
GreYFoXGTi
ade61b33b1
removed useless dbg_msg
2010-12-12 04:06:01 +02:00
oy
b4c007778c
fixed that IntersectCharacter picks the character which is closest to the start point and within the radius
2010-12-12 01:55:36 +01:00
GreYFoXGTi
c08ed41a7e
Merge branch 'master' into DDRace
2010-12-12 00:43:56 +02:00
oy
49bea07df7
show the path of $CURRENTDIR. Closes #323
2010-12-11 23:10:13 +01:00
GreYFoXGTi
157aafd4dd
Merge branch 'master' into DDRace
...
Conflicts:
src/engine/server/server.cpp
src/game/variables.h
2010-12-11 23:57:41 +02:00
oy
48cd937234
fixed wrong $DATADIR path. Closes #316
2010-12-11 22:48:37 +01:00
oy
3d54cf0585
nameplates on by default. Closes #322
2010-12-11 22:41:58 +01:00
oy
ecd7afd9ff
added cleaner exit on quit event by Choupom
2010-12-11 22:04:50 +01:00
Choupom
eb569e60bd
fixed clipping on old maps ( fixes #325 )
2010-12-11 21:57:43 +01:00
Choupom
cdd8184f89
fixed "Kicked by console (Kicked by vote)" drop message
2010-12-11 21:57:34 +01:00
GreYFoXGTi
46c2225d60
Merge branch 'master' of http://github.com/oy/teeworlds into DDRace
...
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/russian.txt
scripts/make_release.py
src/engine/shared/config_variables.h
2010-12-11 21:28:43 +02:00
oy
a0985314c9
made it possible to "recycle" auto recorded demos
2010-12-11 18:55:28 +01:00
GreYFoXGTi
4510ced422
Merge branch 'DDRace' of github.com:GreYFoXGTi/teeworlds into DDRace
2010-12-10 21:20:34 +02:00
GreYFoXGTi
2c51511260
Merge branch 'master' of http://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/client/client.cpp
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/game/client/gameclient.cpp
2010-12-10 20:58:53 +02:00
oy
4756c031c5
save auto recorded demos in a separate folder and added an option to enable/disable it in the settings menu
2010-12-08 01:55:13 +01:00
oy
0fe8cabe78
added auto recording support by Batchyx
2010-12-08 01:42:32 +01:00
oy
974a40913d
added CDemoRecorder::TickCount() to get demo length by Batchyx
2010-12-08 00:48:02 +01:00
oy
db9dd6b8c9
added an optional time stamp to a demo record by Batchyx
2010-12-08 00:42:32 +01:00
oy
665934ee09
cleaned up several uses of timestamps for filenames
2010-12-08 00:32:50 +01:00
oy
9ef5e64916
added function to add a time stamp string
2010-12-08 00:26:55 +01:00
oy
7c26dcbadd
moved function to remove files
2010-12-08 00:13:59 +01:00
oy
d30dd9da8f
added Storage function to move/rename files by Batchyx
2010-12-08 00:09:18 +01:00
oy
bd9850cae2
added single function to stop recording by Batchyx
2010-12-08 00:02:24 +01:00
oy
39b531452a
fixed colour of the particles when a tee dies. Closes #331
2010-12-07 23:54:25 +01:00
oy
3ea00f61cf
removed needless include
2010-12-07 23:51:04 +01:00
oy
7414271309
check the return values of RemoveFile and CreateFolder
2010-12-07 23:47:41 +01:00
GreYFoXGTi
9bed6aca8c
Fixed Compiler warnings
2010-12-07 20:27:04 +02:00
GreYFoXGTi
cebbecf632
Some Code Improvements and Compiler warnings
2010-12-07 19:44:23 +02:00
GreYFoXGTi
aa30c29b35
Fixed Some Editor Mistakes
2010-12-07 17:51:59 +02:00
GreYFoXGTi
122c7954d9
Announcement Randomness
2010-12-06 04:27:35 +02:00
GreYFoXGTi
45fa3d49b5
Revert "Client won't vote on comments by Sushi Tee" caused crashes
...
This reverts commit ed7a1d5bcd
.
2010-12-06 03:32:44 +02:00
GreYFoXGTi
881fd901a6
added Vote comments starting with # and also made announcement comments start with #
2010-12-06 00:38:29 +02:00
GreYFoXGTi
ed7a1d5bcd
Client won't vote on comments by Sushi Tee
2010-12-06 00:28:35 +02:00
GreYFoXGTi
2d581789e1
Merge branch 'master' of github.com:Speedy-Consoles/DDRace into DDRace
...
Conflicts:
src/game/ddracecommands.h
2010-12-06 00:28:15 +02:00
Speedy Consoles
645e9f0a5a
reworked ddrace commands
2010-12-05 20:17:16 +01:00
GreYFoXGTi
f9c3f83903
Removed command broadtime since the time is not in the broadcast anymore
2010-12-05 20:29:38 +02:00
noother
e990c94dad
fixed sql injection & added a proper escaper that works like
...
addslashes() in php
2010-12-05 08:18:54 +02:00
GreYFoXGTi
dd849d3915
Merge branch 'master' of http://github.com/heinrich5991/DDRace into DDRace
2010-12-04 23:54:06 +02:00
GreYFoXGTi
bb23e58285
by reading this you have wasted 2 seconds you are not getting back
...
if you looked inside this commit then you have wasted 6 seconds that you are never getting back as well :p
2010-12-04 23:51:03 +02:00
heinrich5991
311d92cf47
removed response message after typing "kill" in chat
2010-12-04 20:52:23 +01:00
GreYFoXGTi
0a0e1df557
i think i fixed the crash
2010-12-04 18:51:14 +02:00
GreYFoXGTi
72c86a112b
Cleaned it up a bit
2010-12-04 18:35:41 +02:00
GreYFoXGTi
a838ad9da6
server_release on windows has no sql by default because my sql on the server_release version of windows doesn't work, but it does on server_debug
2010-12-04 16:31:54 +02:00
Speedy Consoles
b790b5f1bc
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace
2010-12-04 13:54:36 +01:00
GreYFoXGTi
987881c02a
Further More Editor Improvements
2010-12-04 14:05:14 +02:00
GreYFoXGTi
a0a16e0f48
Few Editor Improvements
2010-12-04 13:54:53 +02:00
GreYFoXGTi
69ce24b92c
forgot this
2010-12-04 03:13:24 +02:00
GreYFoXGTi
9803a74664
so now windows mysql is fucked up and i don't know why
2010-12-04 03:12:30 +02:00
GreYFoXGTi
e61d7d1786
Windows mysql connector has a bug even in the latest version with boost no strings over 15 chars
2010-12-04 02:02:50 +02:00
GreYFoXGTi
83cea23373
Reworked some stuff
2010-12-03 14:58:38 +02:00
GreYFoXGTi
fb5a264e9e
Allowing speedup tile skipping
2010-12-02 23:05:10 +02:00
GreYFoXGTi
8542181d9a
Added include recommended by SushiTee to fix the following mac compiling Errors
...
#1 c++ src/game/server/gamecontext.cpp
In file included from src/base/tl/range.h:6,
from src/base/tl/algorithm.h:6,
from src/base/tl/sorted_array.h:6,
from src/game/server/score/file_score.h:6,
from src/game/server/gamecontext.cpp:18:
src/base/tl/base.h:8: error: expected `)' before ‘(’ token
bam: 'objs/game/server/gamecontext.o' error 256
2010-12-02 20:51:21 +02:00
GreYFoXGTi
388ca1288f
Fixed Tile Parsing Error and Added dbg Messages to show map tiles
2010-12-02 01:33:02 +02:00
GreYFoXGTi
326c46551c
Resseted sv_old_laser to 0
2010-12-02 01:16:09 +02:00
GreYFoXGTi
af6f96bc7e
Added Tile for the new Map Config
2010-12-02 00:45:36 +02:00
GreYFoXGTi
0a29aae473
added old Laser Behavior Configuration
2010-12-02 00:07:33 +02:00
GreYFoXGTi
c149b17617
FinishTime Difference
2010-11-30 05:04:21 +02:00
GreYFoXGTi
af44a79b03
New Broadcast/Timer System
2010-11-30 04:24:15 +02:00
GreYFoXGTi
b22f6e0036
Added Announcement Comments
2010-11-29 06:21:04 +02:00
GreYFoXGTi
b4fd1aaca9
Fixed Announcement System
2010-11-29 05:39:47 +02:00
GreYFoXGTi
94d5351108
Just to be sure this doesn't make an infinite loop
2010-11-29 05:25:27 +02:00
GreYFoXGTi
1d3660c152
Elevated Version to 1.01a
2010-11-29 05:15:37 +02:00
GreYFoXGTi
461abbaa7e
Fixed Scoreboard cl_show_ids
2010-11-29 04:46:45 +02:00
GreYFoXGTi
7f24d0f144
Fixed ID 0 Bug
2010-11-26 20:01:55 +02:00
GreYFoXGTi
5db203a1ed
Mute Evasion
2010-11-26 18:57:18 +02:00
GreYFoXGTi
4f777211a5
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-25 00:22:02 +02:00
heinrich5991
5204bbe6b7
fixed rcon command "set_team"
2010-11-24 23:17:56 +01:00
heinrich5991
73ca31d168
changed rcon command "cmdlist" nearly completly
2010-11-24 22:09:31 +01:00
GreYFoXGTi
ae4aebd365
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-24 02:28:01 +02:00
Batchyx
c3966413e9
Storage: fix RemoveFile and CreateFolder ret value
...
Removefile returns remove() and CreateFolder returns fs_makedir(),
but they returns 0 on success and non-zero on error. Fix that,
RemoveFile and CreateFolder should return true on success.
(they return false when the type argument is invalid).
note: bug has remained unoticed because noone uses CreateFolder, and the
user of RemoveFile (the demo browser's remove button) doesn't
check the return value.
2010-11-24 01:15:18 +01:00
oy
e6698b1118
apply custom colour to blood colour. Closes #314
2010-11-24 01:11:56 +01:00
oy
bc5f3fc839
fixed client crash when there are lots of particles. Closes #105
2010-11-24 01:08:51 +01:00
GreYFoXGTi
a2896fd660
Commit by Allisone (Trust)
...
* Fixed CSqlScore::ShowRankThread so /rank works properly
* Fixed CSqlScore::Init so CREATE TABLE ends with character set utf8
* Added in CSqlScore more verbose SQLException messages
* Removed all statements that would prevent including and loading the CSqlScore class
* Changed bam.lua so on OSX the mysql lib folder gets linked and the include folders get included
* Changed bam.lua so macosx min version 10.5 and sdk 10.6 are required
* Cleaned CSqlScore and replaced new function calls with equal but backward compatible code
2010-11-24 01:50:02 +02:00
GreYFoXGTi
20b70ac24b
fixed http://ddrace.info/forum/showthread.php?291-passwords-doesn-t-work
2010-11-24 01:28:16 +02:00
GreYFoXGTi
a1f500766e
lalalalalalalalalaaaaaaa
2010-11-23 20:04:36 +02:00
GreYFoXGTi
c4b047a6bb
i do have an excuse, i am ill....
2010-11-23 19:59:36 +02:00
GreYFoXGTi
ec9c0cd601
Updated CCollision::Entity dbg_msg
2010-11-23 12:26:43 +02:00
GreYFoXGTi
4e8a4340b8
Made Old Switches Convert to new Switches
2010-11-23 11:43:52 +02:00
GreYFoXGTi
32c8a349f5
Made An Older Switch Layer Converter
2010-11-23 11:36:57 +02:00
GreYFoXGTi
a3d29d5447
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-23 03:57:48 +02:00
heinrich5991
077b8bd84d
fixed sv_vote_percentage
2010-11-22 22:30:50 +01:00
GreYFoXGTi
4737588827
New Delayed Switches
2010-11-22 23:10:12 +02:00
GreYFoXGTi
eed83bd7cb
Added Announcement
2010-11-22 13:00:43 +02:00
GreYFoXGTi
f1781c0eb4
lol
2010-11-22 11:13:04 +02:00
GreYFoXGTi
b8fe169419
Added Mac Fixes by Allisone (Trust)
2010-11-22 11:09:27 +02:00
GreYFoXGTi
3ceebe2ef4
Forgot to make the map.cfg level 4
2010-11-22 10:32:00 +02:00
GreYFoXGTi
2ad456433d
Made File Execution Level 3, but level 4 only for autoexec.cfg at server start
...
Removed TODO, because it's needed there to reset tunings on map change
2010-11-22 10:27:13 +02:00
GreYFoXGTi
bdd3af9f43
Applied CMDList Pages
2010-11-22 09:55:50 +02:00
GreYFoXGTi
4f3d086b92
Fixed /pause making u return as a Team 0 Player
2010-11-22 09:21:02 +02:00
GreYFoXGTi
a80ac35cb9
Fixed http://ddrace.info/forum/showthread.php?261-DDrace-Trunk-Alpha-Crash-caused-by-teams
2010-11-22 08:59:40 +02:00
GreYFoXGTi
5d9ee1736e
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
2010-11-22 00:26:00 +02:00
oy
8e3cba8dbf
disable free view when chatting as spectator. Closes #303
2010-11-21 18:05:26 +01:00
oy
97a7dea152
added localisation updates by Sworddragon
2010-11-21 14:25:00 +01:00
oy
ba05ddd0f5
removed duplicate entry from the localisation files
2010-11-21 14:12:39 +01:00
oy
e4f1e18c4e
fixed entry names in the demo browser and the editor's file dialog. Closes #301
2010-11-21 12:33:13 +01:00
oy
e7e2501d1b
close map-download-file if the map changes during downloading
2010-11-21 01:10:25 +01:00
oy
e447de38ba
use original string as localisation if there's no replacement
2010-11-21 00:27:38 +01:00
oy
f75ad090e9
fixed a localisation string
2010-11-20 23:46:49 +01:00
oy
7a6006087c
removed duplicate note in password popup
2010-11-20 23:39:17 +01:00
Choupom
c64d3817cf
fixed so we can't add a vote option multiple times by oy
2010-11-20 21:41:18 +01:00
Choupom
0aa0a56990
fixed so ui_scale is affected on server's name ( fixes #43 )
2010-11-20 21:37:35 +01:00
Choupom
38c2a1b45c
fixed so every demo infos are not loaded when making the demos list
2010-11-20 21:34:13 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
GreYFoXGTi
a764ebc1a8
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-20 11:00:41 +02:00
oy
32e52d51ce
added a missing localisation
2010-11-19 20:20:51 +01:00
GreYFoXGTi
d414579247
Added ### after *** to indicate a /me message, and avoid messages that look like the server sent it
2010-11-19 18:57:53 +02:00
GreYFoXGTi
6a40aea054
Revert "added hackish challenge-response-alike compatible with 0.5.2 clients. against the slot blocking exploit."
...
This reverts commit 9f8cf21c33
.
Conflicts:
src/engine/shared/config_variables.h
this commit was replaced by "clients are now dropped if they don't act as normal clients (4383e10
4383e10933
)"
2010-11-18 01:32:54 +02:00
GreYFoXGTi
ac341b5390
fixed mac compilation
2010-11-18 01:19:44 +02:00
GreYFoXGTi
a109e1150d
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config_variables.h
src/game/client/components/console.cpp
src/game/client/gameclient.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
2010-11-18 01:10:59 +02:00
oy
d94355729d
added icons in the demo browser and the editor's file dialog. Closes #209
2010-11-17 19:46:50 +01:00
Choupom
4383e10933
clients are now dropped if they don't act as normal clients ( fixes #235 )
2010-11-17 19:11:28 +01:00
oy
c45dc374ff
decreased the default value for maximum players with same IP a bit
2010-11-17 19:05:19 +01:00
oy
3d3572f845
fixed some compiler warnings
2010-11-17 18:36:19 +01:00
oy
ca80d2a347
reload the map on save just when the map name is equal
2010-11-17 13:08:29 +01:00
oy
8351682edf
added constants for console types by Choupom
2010-11-17 13:01:46 +01:00
oy
994a44f6e1
simplified change_map command so that it switches to the next map in the maprotation when called without param
2010-11-17 12:50:01 +01:00
oy
f1ce0d1949
improved loading progression in the server browser
2010-11-17 12:43:24 +01:00
Choupom
a7f37446b6
added loading progression in server browser
2010-11-17 12:31:44 +01:00
Choupom
57a9235997
reload the map on save if you are authed
2010-11-17 12:30:42 +01:00
GreYFoXGTi
ae591407c9
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-17 13:11:40 +02:00
oy
fd3d01ef14
removed no longer needed data-dir override param - mods system should be used instead. Closes #267
2010-11-17 01:02:29 +01:00
oy
0d1178107e
fixed typo in a kick message
2010-11-17 00:44:04 +01:00
oy
9ff7500f30
fixed graphic problems with ninja when pausing a demo. Closes #269
2010-11-17 00:38:20 +01:00
GreYFoXGTi
b6a4b2b7ba
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-16 22:11:24 +02:00
oy
e46cb02089
Made inactivity check ignore authed players. Closes #273
2010-11-16 18:08:19 +01:00
oy
295830fcaa
removed unneeded include
2010-11-16 17:53:09 +01:00
GreYFoXGTi
b17e19ff57
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-16 17:28:42 +02:00
heinrich5991
daeb395e25
rcon victim system: replaced constants by enums
2010-11-16 16:07:45 +01:00
GreYFoXGTi
4cbcbae508
Fixed sv_vote_percentage
2010-11-16 16:59:17 +02:00
GreYFoXGTi
0c6767dd9d
Added option to have DDRace Compiled without SQL
2010-11-16 15:44:16 +02:00
GreYFoXGTi
5ee8796381
Removed sql from mac, people who need sql compile the Mac branch
...
the boost stuff made my working dir very messy and searching through it takes more time
2010-11-16 15:26:19 +02:00
heinrich5991
89ef2a0928
fixed CServer::ConKick because of the new victim system, fixed the victim system for cases with at least one parameter after the victim
2010-11-15 18:58:44 +01:00
heinrich5991
797be2817c
reverted needless check of "helpers can use me commands"
2010-11-15 18:14:31 +01:00
GreYFoXGTi
59e117292e
Removed a useless dbg_msg
2010-11-15 17:30:54 +02:00
GreYFoXGTi
7aaf3193d9
Simple Mistake with a huge impact
2010-11-15 11:34:21 +02:00
GreYFoXGTi
1f43a9a034
forgot this too
2010-11-14 19:54:36 +02:00
GreYFoXGTi
c6f0bf7500
how did that happen
2010-11-14 17:59:28 +02:00
GreYFoXGTi
6f75b661b0
Total Noobness
2010-11-14 17:51:04 +02:00
GreYFoXGTi
bf4ed7515c
Forgot to parse the tiles from the Switch layer ^^
2010-11-14 16:00:33 +02:00
GreYFoXGTi
bb0d4a5671
Some Fixes
2010-11-14 13:14:18 +02:00
GreYFoXGTi
ca54f1d7c7
for got this one
2010-11-14 12:19:41 +02:00
GreYFoXGTi
d49eb12120
CLight Flickering
2010-11-14 12:16:27 +02:00
GreYFoXGTi
f60817b5c0
Different Flicker for Crazy Bullets
2010-11-14 12:13:11 +02:00
GreYFoXGTi
4486a7abed
Added Alive Check
2010-11-14 12:08:21 +02:00
GreYFoXGTi
3c1c045722
Added Flicker effect to NON-Active Entities
2010-11-14 12:01:42 +02:00
GreYFoXGTi
bf0b4183cc
Fixed bullet wall stuck when de activated and collides with a tee
2010-11-14 11:36:00 +02:00
GreYFoXGTi
2d7eae757e
Fixed Switch layer Saving
...
Next Ticks and Rotations Fix
2010-11-14 11:18:29 +02:00
GreYFoXGTi
79226352af
revert teleport useless change
2010-11-14 11:04:13 +02:00
GreYFoXGTi
5ec06369c5
fixed last pull commit
2010-11-14 03:32:23 +02:00
GreYFoXGTi
670e90c7e3
Merge branch 'master' of http://github.com/btd/DDRace
...
Conflicts:
src/game/server/entities/door.cpp
2010-11-14 03:32:00 +02:00
GreYFoXGTi
d7aced0708
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-14 03:25:39 +02:00
GreYFoXGTi
209078c85e
Different Entities Picture
2010-11-14 03:03:24 +02:00
GreYFoXGTi
071fb6a5a3
new Switch System //TODO Rendering Rotation
2010-11-14 02:39:04 +02:00
Choupom
0cfcb1c0c2
fixed demo.h header guard
2010-11-14 00:45:47 +01:00
oy
e306cc45d5
show real $USERDIR and $DATADIR path on startup
2010-11-13 23:54:34 +01:00
btd
002cf9792f
Fix project tile
2010-11-13 18:41:43 +03:00
btd
e3fb77f444
Merge branch 'master' of github.com:btd/DDRace
2010-11-13 18:31:25 +03:00
btd
2c44c94c4e
Move console staff
2010-11-13 18:31:13 +03:00
oy
4dce645ba8
removed unimportant debug message. Closes #264
2010-11-13 14:29:02 +01:00
GreYFoXGTi
5837b71a73
added pdb to gitignore
...
Helpers can now use me as victim as well
2010-11-13 11:55:17 +02:00
btd
9b5235650d
Fix mistake
2010-11-13 01:41:43 +03:00
btd
325aa980e9
Fix door issue. Fix explosion-team issue. Fix null pointer bug. Fix predicion bug. Fix crash when character killed and snap in this moment
2010-11-13 00:54:33 +03:00
btd
7fcd245611
Fixes
2010-11-13 00:50:51 +03:00
GreYFoXGTi
30680ddd79
MAX_NAME_LENGTH
2010-11-12 19:23:53 +02:00
GreYFoXGTi
40235d1b09
Merge branch 'master' of https://github.com/Allisone/DDRace
2010-11-12 19:17:16 +02:00
heinrich5991
051172838b
fixed commit with the fix of cmdlist
2010-11-12 17:56:31 +01:00
Allisone
961a0c8cf0
Repaired MySQL Insert and increased player name length for db from 16 to 64
2010-11-12 17:44:37 +01:00
heinrich5991
c54b824a45
fixed 'cmdlist' rcon command for joining clients
2010-11-11 23:22:09 +01:00
btd
cd59d111a8
Fix explosion issue. Dont pull, not tested. Can pull if test both commits=)
2010-11-11 12:12:03 +03:00
btd
748065dbcf
Fix door issue. Not tested, dont pull
2010-11-11 11:44:39 +03:00
heinrich5991
c36eb3d359
fixed a bug with "me" as victim, fixed kick function due to new victim system
2010-11-10 23:24:33 +01:00
heinrich5991
40eade2021
removed me commands callback handler in header
2010-11-10 22:50:28 +01:00
heinrich5991
e078d537c2
moved spam protection and re-added it for /rank and /me; some smaller fixes
2010-11-10 22:42:29 +01:00
GreYFoXGTi
17cb8a6ffb
Merge branch 'develop' of http://github.com/heinrich5991/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
2010-11-09 17:30:30 +02:00
GreYFoXGTi
50b16e7821
added high sensitivity for Begin and End tiles
2010-11-09 02:51:49 +02:00
GreYFoXGTi
27864ec70d
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-09 00:24:42 +02:00
GreYFoXGTi
86675f7dd7
Able to amend the mute to something less
2010-11-08 11:29:09 +02:00
heinrich5991
50b8d93d6d
finished system to generalize rcon commands, sorry for last commit's description
2010-11-07 17:35:11 +01:00
heinrich5991
470e2773ba
added system to generalize rcon commands
2010-11-07 17:08:09 +01:00
heinrich5991
6f35687e03
added system to generalize rcon commands
2010-11-07 16:29:55 +01:00
heinrich5991
678c94b344
removed the senseless parameters of CGameContext::CheatsAvailable
2010-11-07 13:21:25 +01:00
heinrich5991
b9875cefd8
fixed a bit ugly code
2010-11-07 12:03:26 +01:00
btd
5f6e35b418
Finish sv_team
2010-11-07 01:54:35 +03:00
GreYFoXGTi
12dffd5edc
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-06 22:13:01 +02:00
btd
ec2387f0e9
Spectator can see all events
2010-11-06 19:54:59 +03:00
heinrich5991
dcb0b0ee1d
fixed "you were worse" message after finishing the first time, prevented that you get this message if your time is equal to your record
2010-11-06 09:38:39 +01:00
btd
a156d15bd1
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace
2010-11-05 14:57:15 +03:00
btd
081c5d8bc2
Fix score board and small perfomance improvments
2010-11-05 14:56:44 +03:00
GreYFoXGTi
96e67724f1
Merge branch 'rm_clientdummies' of https://github.com/heinrich5991/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
moved and edited src/game/ddracecommands.h
2010-11-05 01:59:37 +02:00
GreYFoXGTi
6735dce1af
Applied Patch by Mo(2) Hammer-fly out of the freeze
2010-11-05 01:52:37 +02:00
GreYFoXGTi
f16d1a8507
Fixed DemoPlayback
2010-11-04 22:06:12 +02:00
GreYFoXGTi
3db7db558f
this is messed up
2010-11-04 21:33:03 +02:00
GreYFoXGTi
9feef5638e
Merge branch 'master' of http://github.com/btd/DDRace
2010-11-04 21:18:55 +02:00
btd
4e5ffed2b5
Cheaters have no timer now
2010-11-04 22:06:47 +03:00
btd
32d80c22d1
score board
2010-11-04 21:33:51 +03:00
GreYFoXGTi
32429ebe31
/me is a number of word, parameter = r not s
2010-11-04 20:24:13 +02:00
GreYFoXGTi
970822f0f0
bad time, better luck next time
2010-11-04 20:20:45 +02:00
GreYFoXGTi
3756c98715
Total IP Scoring Annihilation ( doesn't make sense ), please test this, also delete the old records
2010-11-04 20:10:51 +02:00
GreYFoXGTi
8ac101d60e
revised all usages of sv_hide_score in the code
2010-11-04 19:32:54 +02:00
btd
418875b5e5
Add score board time, need to add in server send time for players if someone enter
2010-11-04 19:39:04 +03:00
GreYFoXGTi
5efc7d0d9b
Fixed Crash on no TELEOUT matching TELEIN tile
2010-11-04 13:49:38 +02:00
GreYFoXGTi
0c2c4e1af7
fixed last commit } missing
2010-11-04 11:19:07 +02:00
GreYFoXGTi
0c7a1afc94
if(Force == 255 && MaxSpeed) act as a speed setter
2010-11-04 11:05:12 +02:00
GreYFoXGTi
fd59191e1e
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-03 06:02:13 +02:00
oy
e89cb59891
fixed problem with CLocConstString when changing to English and back to the previous language again
2010-11-03 02:15:39 +01:00
heinrich5991
60d7639c9b
moved ddrace-specific rcon cmds from 'game/server/gamecontext.cpp' to 'game/server/ddracecommands.h' in order to remove renundancy with client-side server dummies for tab-completion
2010-11-02 17:07:45 +01:00
heinrich5991
133fbfcb13
fixed levels of client dummies added by the previous commit
2010-11-01 23:08:23 +01:00
heinrich5991
32dd89d97f
added client dummies for 'move', 'move_raw', 'addweapon', 'removeweapon'
2010-11-01 23:04:16 +01:00
GreYFoXGTi
1d4e9214e6
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-01 23:54:36 +02:00
GreYFoXGTi
6b4d717a69
4 is fine
2010-11-01 23:53:23 +02:00
heinrich5991
d2e24f0318
added rcon commands 'move' and 'move_raw', re-implemented 'up', 'down', 'left', 'right'
2010-11-01 21:09:44 +01:00
heinrich5991
c9dd108e09
added CGameContext::MoveCharacter, fixed CGameContext::ModifyWeapons
2010-11-01 20:44:36 +01:00
GreYFoXGTi
46d66aa06e
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-01 20:07:57 +02:00
heinrich5991
7167cb827c
re-implemented rcon weapon functions with the new function CGameContext::ModifyWeapons
2010-11-01 18:22:40 +01:00
heinrich5991
9a38340c57
added CGameContext::ModifyWeapons in order to generalize rcon<-> weapon system
2010-11-01 18:07:09 +01:00
GreYFoXGTi
96eeec6a39
Entities: Fisico
2010-11-01 17:29:09 +02:00
GreYFoXGTi
a89da52480
credits update
2010-11-01 16:52:58 +02:00
noother
44592bb247
Since the mapnames are included in the mysql table names, tables with
...
special chars couldn't get created. Fixed by replacing all special chars
with underscores.
2010-11-01 16:42:30 +02:00
GreYFoXGTi
1620e071d9
Removed a Tile and ensured stopper server side
2010-11-01 16:21:05 +02:00
GreYFoXGTi
b6ef98284d
Precaution
2010-11-01 14:12:59 +02:00
GreYFoXGTi
1db2f13365
Supposedly fixed a shotgun + stopper bug ( need to test )
2010-11-01 14:08:48 +02:00
GreYFoXGTi
beb5712a79
i thought i added those like 10 years ago
2010-11-01 13:00:37 +02:00
GreYFoXGTi
5f47d105ae
Removed unused config var
2010-11-01 12:37:09 +02:00
GreYFoXGTi
6ebac7a214
forgot to delete this dbg_msg
2010-11-01 12:19:01 +02:00
GreYFoXGTi
e43bcd80db
Rotation
...
FTW
2010-11-01 03:51:17 +02:00
GreYFoXGTi
9bf4e05f5e
removing 2 lines breaks from last commit
...
btd
2010-10-31 23:57:34 +02:00
btd
f42adf79ef
...
2010-11-01 00:17:36 +03:00
btd
62ef58329d
Return DDRace stuff. No need in mistic compatibility
2010-10-31 23:50:40 +03:00
btd
728f4a8352
Merge
2010-10-31 23:31:11 +03:00
btd
eae1d1e54b
My special func ^_^
2010-10-31 23:29:41 +03:00
GreYFoXGTi
fc433afd49
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-31 20:32:35 +02:00
oy
6c51e864ee
deactivated emote selector in spectator mode. Closes #250
2010-10-31 19:15:20 +01:00
oy
039de7e1ac
fixed infinite loop when playing empty demo. Closes #248
2010-10-31 18:51:05 +01:00
GreYFoXGTi
c704a4ee95
a gift for btd
2010-10-31 19:47:10 +02:00
GreYFoXGTi
b68e97b354
pi
2010-10-31 19:38:35 +02:00
GreYFoXGTi
bc2b8cdad2
Currently Max Speed Can't be less than 5
2010-10-31 19:33:45 +02:00
GreYFoXGTi
6bca726534
Merge branch 'master' of http://github.com/Speedy-Consoles/DDRace
2010-10-31 19:24:53 +02:00
oy
9e39239ce2
skip start params when parsing argv in console
2010-10-31 17:53:00 +01:00
Speedy Consoles
5f568aadb8
beauty matters
2010-10-31 17:42:37 +01:00
Speedy Consoles
7f26212ce2
forgot speeders without max speed
2010-10-31 17:37:30 +01:00
Speedy Consoles
47baea0e62
replaced zeros with very small floats
2010-10-31 17:25:12 +01:00
Speedy Consoles
118cdd924d
another try to make the speeders work
2010-10-31 16:36:04 +01:00
GreYFoXGTi
6dc504b995
Fixed VoteKick
2010-10-31 05:35:01 +02:00
GreYFoXGTi
862c6544c5
Fixed Server would not shown as compatible version
2010-10-31 04:31:36 +02:00
GreYFoXGTi
861852cb99
this will be changed again soon
2010-10-31 03:30:10 +02:00
GreYFoXGTi
4a2a900b6e
Trigonometry
...
if not going in the pure speed of the max speed, go with them purified direction into the max speed clamped to max speed, if you don't understand then disregard the previous xD
2010-10-31 00:24:42 +02:00
GreYFoXGTi
85df8a047d
Fixed btd's last commit and ensured RaceClient Support(tested)
2010-10-30 21:44:46 +02:00
GreYFoXGTi
210ea685b5
Fixed Front layer Checkpoints
2010-10-30 20:49:42 +02:00
GreYFoXGTi
8640930779
Merge branch 'master' of http://github.com/btd/DDRace
2010-10-30 20:23:28 +02:00
GreYFoXGTi
8d88f5d541
Partially Revert "Refactoring" to keep DDRace compatible with SushiTee's Stuff
...
This partially reverts commit 505a5b4172
.
2010-10-30 20:17:59 +02:00
GreYFoXGTi
02c68dea79
Foxed Speeders Thanks Mo(2) For reporting it
2010-10-30 20:02:04 +02:00
btd
86365bedcd
Add Race stuff but fully reworked. Still only need to make score board
2010-10-30 18:22:35 +04:00
GreYFoXGTi
d6b898c84a
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-30 00:48:17 +02:00
GreYFoXGTi
fb88a8e4e7
Added In-Game Server Browser. Closes #65 .
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-30 00:44:52 +02:00
oy
f1bc96ad09
fixed crashes with the font. closes #178
2010-10-29 23:49:33 +02:00
oy
476f951ffc
added font that provides more characters. closes #56
2010-10-29 23:44:08 +02:00
GreYFoXGTi
505a5b4172
Refactoring
2010-10-29 23:29:07 +02:00
oy
fb5e0671db
fixed str_utf8_forward and str_utf8_encode
2010-10-29 23:08:23 +02:00
oy
9490b6f28d
fixed key handling for unicodes > 255
2010-10-29 23:01:50 +02:00
m!nus
523c15e0e7
added a null pointer check in huffman decompression code. it was possible to crash a masterserver by sending it a packet that had the compression flag (but not the connection-less flag) set because the huffman look up table is not initialized in the masterserver and thus resulted in a null-pointer-node. clients and servers (with initialized look up tables were not affected. it was also not possible to use this to inject code.
2010-10-29 01:46:10 +02:00
oy
b343ef7f55
fixed mac compiling. Closes #238
2010-10-28 23:32:01 +02:00
GreYFoXGTi
d102267139
Moved stuff around
2010-10-27 12:14:26 +02:00
GreYFoXGTi
8d481d60f5
idk how i forgot this.
...
fixes #111 .
2010-10-27 11:42:15 +02:00
GreYFoXGTi
e051a30787
checked if m_pDoor was still there
...
i didn't know where else to delete it so ...
2010-10-27 01:25:22 +02:00
GreYFoXGTi
e7d6c67446
fixed bam.lua
...
fixed some compiler warnings
2010-10-27 01:18:28 +02:00
btd
8a3102233f
Plasma for ddrace client
2010-10-26 23:53:55 +04:00
btd
b8dd4a32ca
Merge https://github.com/GreYFoXGTi/DDRace into others
2010-10-26 23:35:55 +04:00
GreYFoXGTi
c6162b6485
fix
2010-10-26 17:02:36 +02:00
GreYFoXGTi
4d204d642f
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/console.h
src/engine/shared/console.cpp
src/engine/shared/console.h
2010-10-26 00:25:36 +02:00
oy
1209ad9baf
fixed a problem with the skin selector
2010-10-25 21:23:05 +02:00
GreYFoXGTi
2f3152691c
Revert "ingame browser added (config: cl_serverbrowser, hotkey: ctrl+shift+b" because it's buggy and i never intended to pull it, but btd did
...
This reverts commit 5b5eb0b2c0
.
2010-10-25 20:09:08 +02:00
fisted
9f8cf21c33
added hackish challenge-response-alike compatible with 0.5.2 clients. against the slot blocking exploit.
2010-10-25 20:00:16 +02:00
Choupom
d2519f7ab9
small ui fixes
2010-10-25 18:59:33 +02:00
oy
af56496281
moved str_skip_to_whitespace function
2010-10-25 18:41:15 +02:00
oy
8ca6a28088
parse line on addvote and skip invalid ones
2010-10-25 18:30:35 +02:00
btd
a62decbc91
Show others for ddrace clients.
...
Need to fix entities now.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
GreYFoXGTi
6505e21a0d
Merge branch 'master' of http://github.com/btd/DDRace
2010-10-24 02:13:05 +02:00
btd
61092f7baa
Begin show_others
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-23 23:26:10 +04:00
btd
161e5dbb7e
Forgot about client
2010-10-23 22:13:37 +04:00
btd
2bda9dc0c6
Added connection timeout and fix super team in gun. Thanks Mo(2) for report.
2010-10-23 22:11:42 +04:00
btd
d4d519c3ef
Fix teams show_others
2010-10-23 16:15:29 +04:00
GreYFoXGTi
5b81175fb9
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-10-22 19:52:50 +02:00
heinrich5991
5b5eb0b2c0
ingame browser added (config: cl_serverbrowser, hotkey: ctrl+shift+b
2010-10-22 17:29:46 +02:00
GreYFoXGTi
1ecf9a8524
changed how direction of speeup is calculated. Fixes #95 .
2010-10-22 17:09:30 +02:00
GreYFoXGTi
68c9323021
fixed shifting for front layer and switch layer
2010-10-22 17:02:11 +02:00
SushiTee
743338ce95
fixed shifting for tele layer and speedup layer
2010-10-22 16:51:34 +02:00
GreYFoXGTi
4197a6ce8b
Re-enabled pure tuning check, reset tunings to vanilla values, made server apply DDRace tunings on startup and map change. Closes #97 .
...
Revert "Now can Join Vanilla servers. Closes #96."
This reverts commit c6fda43369
.
Conflicts:
src/game/client/components/menus_settings.cpp
2010-10-22 15:22:17 +02:00
GreYFoXGTi
339c93652e
fixed kick vote bug
...
thanks egoBlend.{626} => EIMER reported
2010-10-20 18:07:44 +02:00
GreYFoXGTi
43eb6025a1
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-10-20 15:12:37 +02:00
heinrich5991
5df496317b
fixed line endings to LF
2010-10-20 08:13:48 +02:00
GreYFoXGTi
abafbdd919
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-20 01:19:06 +02:00
SushiTee
314cda05c7
changed demo animations according to demo speed and added some demo speeds. ( fixes #206 )
2010-10-19 18:52:16 +02:00
GreYFoXGTi
5ac519f742
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-10-19 18:31:24 +02:00
GreYFoXGTi
c6fda43369
Now can Join Vanilla servers. Closes #96 .
2010-10-19 18:30:45 +02:00
heinrich5991
684e1788ed
added strict gametype filtering
2010-10-19 17:18:32 +02:00
GreYFoXGTi
a277c7672c
Declared Alpha Testing Stage
2010-10-19 02:03:59 +02:00
GreYFoXGTi
8575edcf63
Re-Arranged Some Names due to in activity
2010-10-19 01:53:00 +02:00
GreYFoXGTi
6d1ec0dd62
set m_Authed on map change Closed #93 .
...
initialized m_Addr because i seem to have forgotten
2010-10-19 01:36:04 +02:00
GreYFoXGTi
8ff56340f5
Added Laser sound
2010-10-18 21:10:21 +02:00
heinrich5991
dcb80a4e58
added logging for rcon command tries
2010-10-18 20:52:30 +02:00
heinrich5991
4d6370d890
fixed last commit, removed debug messages
2010-10-18 20:52:29 +02:00
heinrich5991
5ab6286508
removed no longer needed else for logging, authentification with no password does not result in a ban anymore
2010-10-18 20:52:28 +02:00
heinrich5991
5c5b744490
fixed spell mistake
2010-10-18 20:52:28 +02:00
GreYFoXGTi
17408123f5
Some bug fixes
2010-10-18 20:46:00 +02:00
GreYFoXGTi
f9ebb2dd6b
lol
2010-10-18 10:48:16 +02:00
GreYFoXGTi
04d3ae8173
forgot to add these to make max speed less powerful than normal force
2010-10-18 10:40:49 +02:00
GreYFoXGTi
bfc20da61d
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-18 01:15:24 +02:00
GreYFoXGTi
ee3f642fd5
i think i finally fixed the damn speeders with max speed
2010-10-18 00:40:04 +02:00
GreYFoXGTi
59406c83d3
fixed speeders. Closes #89 .
...
I know I am funny.
2010-10-17 22:08:11 +02:00
GreYFoXGTi
fd9ad2e720
Re-Added kick/ban by lower level Protection
2010-10-17 21:45:45 +02:00
SushiTee
1127c7b830
fixed compiling error
2010-10-17 17:10:55 +02:00
GreYFoXGTi
4ff5cd8707
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-10-17 12:14:40 +02:00
btd
1f0e49c080
Add my old zoom staff
2010-10-17 12:43:27 +04:00
GreYFoXGTi
caec5ada0f
should fix linux compilation as reported by Mo(2) thanks Mo(2)
2010-10-16 22:28:54 +02:00
heinrich5991
de0f558ad4
send "server is full" to clients trying to join reserved slots
2010-10-16 22:16:16 +02:00
GreYFoXGTi
7f437f7245
Merge branch 'master' of http://github.com/heinrich5991/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
2010-10-16 22:02:34 +02:00
GreYFoXGTi
ddf2883cb2
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/client/client.cpp
src/engine/server/server.cpp
src/engine/shared/console.cpp
src/game/server/gamecontext.cpp
2010-10-16 21:59:59 +02:00
oy
0edad8e640
made it possible to specify which layers/groups should be saved within the map
2010-10-16 18:50:05 +02:00
oy
85fd272846
added the possibility to create a new folder within the editor's save file dialog
2010-10-16 18:33:54 +02:00
oy
662f43919c
fixed overlapping restart warning
2010-10-16 11:27:49 +02:00
oy
639c32d661
do not show the restart warning in the settings if you change back to actual settings. Closes #90
2010-10-16 11:24:42 +02:00
oy
9c256f69d8
fixed issues with adding and replacing images in the editor. Closes #216
2010-10-16 11:05:42 +02:00
oy
5f7efb465e
optimised console rendering a bit
2010-10-16 10:32:56 +02:00
oy
764ee3fd17
optimised chat rendering a bit
2010-10-15 19:26:20 +02:00
heinrich5991
14c0f77c45
added config command "clear votes"
2010-10-14 12:11:17 +02:00
heinrich5991
0cd8390036
Revert "better spam protection. Closes #82 . Feedback Please"
...
This reverts commit daac101024
.
2010-10-14 08:42:29 +02:00
oy
e294cd86a5
fixed bug in the console when executing a line that holds more than one command
2010-10-14 02:06:57 +02:00
heinrich5991
d5755f8ad2
dont count reserved slots on the server for the client browser
2010-10-14 00:41:37 +02:00
heinrich5991
dc22007c24
fixed crash on dbg_msg on unauthed client trying rcon, fixed infinite loop (same event)
2010-10-14 00:35:54 +02:00
heinrich5991
9cf90fff77
added config for showing client ids in scoreboard
2010-10-13 22:47:28 +02:00
oy
fa768449e2
fixed issue with reason on forcevotekick
2010-10-13 20:31:21 +02:00
oy
be315edfc0
fixed clamping mousepos in the editor
2010-10-13 20:21:13 +02:00
GreYFoXGTi
47714c9468
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/variables.h
2010-10-13 14:08:35 +02:00
oy
5801326ebc
fixed line endings
2010-10-13 12:59:30 +02:00
oy
8fb39524a9
do not use console in silent mode. Closes #48
2010-10-13 12:54:27 +02:00
oy
e4fe7457c8
fixed problems with the mouse movement. Closes #214
2010-10-13 12:47:42 +02:00
oy
c828f7d725
removed unused commands. Closes #60
2010-10-13 01:24:37 +02:00
oy
e4b3c468f2
don't show voting hud when playing a demo and added missing localisations. Closes #88
2010-10-13 01:19:22 +02:00
GreYFoXGTi
e819f1140b
Some Commands level
2010-10-12 17:15:54 +02:00
GreYFoXGTi
daac101024
better spam protection. Closes #82 . Feedback Please
2010-10-12 16:13:56 +02:00
GreYFoXGTi
921dd65d3d
Added id numbers to the scoreboard. Closes #71 .
...
added shortcuts to the gitignore
2010-10-12 15:12:44 +02:00
GreYFoXGTi
d1129b7fce
*whistling*, the obvious cover up.
2010-10-12 11:48:45 +02:00
GreYFoXGTi
838f9d5bb2
something was wrong with the if xD
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now only the admin has too weak connection for this
2010-10-12 10:57:22 +02:00
GreYFoXGTi
e9523454f1
Enhanced CMDList but still this causes too weak connection (out of buffer) need to think of a better way
2010-10-12 10:44:24 +02:00
GreYFoXGTi
5cf469fa11
Re-Added Command CMDList
2010-10-12 10:25:48 +02:00
GreYFoXGTi
dc12d59a00
registered server dummy commands for tab completion in the client
2010-10-12 10:02:46 +02:00
GreYFoXGTi
a1935036d5
fixed my last commit
2010-10-12 09:35:09 +02:00
GreYFoXGTi
74f9e46750
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-10-12 09:31:58 +02:00
GreYFoXGTi
84ff10ca48
Changed rcon system a bit like the old one
2010-10-12 09:31:47 +02:00
heinrich5991
3b8815ade8
added response for config changes
2010-10-11 23:05:52 +02:00
heinrich5991
376930657d
fixed infinite loop on rcon exec
2010-10-11 22:52:18 +02:00
GreYFoXGTi
602c697717
made broadcast update only when needed
2010-10-11 21:27:35 +02:00
GreYFoXGTi
8df6703224
Fixed Player Scores not being sent in the player snap
2010-10-11 20:53:56 +02:00
GreYFoXGTi
ce03f911d8
lol :)
2010-10-11 20:19:13 +02:00
GreYFoXGTi
e46dd6b5e6
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-11 19:45:14 +02:00
GreYFoXGTi
c1b7012dee
the offspring of sleepless commits
2010-10-11 19:43:29 +02:00
GreYFoXGTi
01158b0ce1
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-10-11 19:41:52 +02:00
GreYFoXGTi
a129e59d7c
Fixed Voting
2010-10-11 13:10:39 +02:00
oy
cd578a0dc2
moved explosions to front layer. Closes #21
2010-10-11 12:32:34 +02:00
oy
eb4a56edeb
tweaked auto scrolling in the chat window a bit
2010-10-11 12:31:45 +02:00
heinrich5991
43cf69596e
"admins can call any vote" fixed
2010-10-11 11:18:44 +02:00
heinrich5991
085601eced
all old chat commands re-added, admins can call any vote, fixed compare_players, logout level setted to 0
2010-10-11 10:37:33 +02:00
GreYFoXGTi
d8e6cfcbdd
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/french.txt
src/engine/client/client.cpp
src/engine/server/server.cpp
src/game/server/gamecontext.cpp
2010-10-11 03:56:58 +02:00
GreYFoXGTi
ed3299be05
more cleanup
2010-10-11 03:50:43 +02:00
GreYFoXGTi
954785f75e
Can't Leave Spectator's Team if you have done /pause. CLoses #86 .
2010-10-11 02:49:20 +02:00
GreYFoXGTi
20bd0567d2
nothing important
2010-10-11 02:42:23 +02:00
GreYFoXGTi
040ba467bf
Changed The lowest level to -1 ( has chat but no rcon )
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made rcon for level 0 open by default users can use logout or login/auth or in normal consol rcon_auth to raise their level
2010-10-11 02:39:08 +02:00
oy
411db8b885
fixed that chat message gets out of the window. Closes #102
2010-10-11 02:29:30 +02:00
GreYFoXGTi
e934634f4c
Should fix death tiles
2010-10-11 01:46:13 +02:00
oy
de7504282c
made edit boxes scrollable. Closes #96
2010-10-11 01:36:46 +02:00
oy
b65a26fe93
fixed last commits
2010-10-11 01:06:44 +02:00
GreYFoXGTi
332fb1de09
chat commands redirect to rcon and vice versa by heinrich5991
2010-10-11 00:40:07 +02:00
Choupom
61201fea13
added reason to kick a player in the callvote tab
2010-10-11 00:31:21 +02:00
Choupom
7aefbca742
made so we can add the reason for a kick/ban ( fixes #123 )
2010-10-11 00:31:14 +02:00
oy
5754812dea
clear history of the remote console on disconnect and cleaned up some old stuff in console.cpp
2010-10-11 00:30:56 +02:00
Choupom
00c1421034
fixed so the rcon password is not in the history ( fixes #170 )
2010-10-11 00:18:04 +02:00
Choupom
bed7b64457
fixed map selection in map editor
2010-10-11 00:17:46 +02:00
oy
107545da0a
localised "REC"-notification
2010-10-11 00:16:37 +02:00
GreYFoXGTi
ac3ce7589a
linux compilation...
2010-10-10 16:19:10 +02:00
GreYFoXGTi
ef139eb73a
Cleanup (Putting stuff back vanilla like)
2010-10-10 16:11:11 +02:00
GreYFoXGTi
e7ab496262
Deleted old afk timer by noother, because it's replaced by a Vanilla feature
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Note: we may need to tweak the vanilla features to suite DDRace needs in the future
2010-10-10 14:36:56 +02:00
GreYFoXGTi
40d2068c70
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/editor/ed_layer_tiles.cpp
src/game/server/gamecontroller.cpp
src/game/server/player.cpp
src/game/variables.h
2010-10-10 14:36:02 +02:00
oy
cd95f1869e
added inactive player kicking. Closes #51
2010-10-09 19:14:42 +02:00
oy
b3c81e7258
added the possibility to shift the tiles of a layer into any direction
2010-10-09 18:38:23 +02:00
oy
ab2df14641
made INT_STEP properties in the editor just change by 1
2010-10-09 13:33:33 +02:00
oy
85b9c60158
added info in the demo browser by Choupom
2010-10-09 13:27:21 +02:00
GreYFoXGTi
c884380186
Merge branch 'master' of http://github.com/btd/DDRace
2010-10-09 00:08:17 +02:00
GreYFoXGTi
b4699315f3
mm:ss
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-09 00:07:44 +02:00
btd
e83581dd40
Fix
2010-10-09 02:05:17 +04:00
GreYFoXGTi
90a0ba17f0
Fix change_map. Closes #73 .
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-08 22:12:12 +02:00
btd
9de4dad6ac
Server dislike this map, but dont crash. Closes #12
2010-10-09 00:08:34 +04:00
btd
3e97ff2863
Closes #58
2010-10-09 00:07:36 +04:00
oy
7ad4d3224c
use file dialog when saving a map which was not loaded from the maps save path
2010-10-08 22:06:12 +02:00
GreYFoXGTi
99f044bf88
added kill delay config with default 3
2010-10-08 18:56:56 +02:00
GreYFoXGTi
bd32632da2
added configurable suicide penalty with default 0, Closes #61 .
2010-10-08 18:52:26 +02:00
GreYFoXGTi
a6d972eff7
i forgot to remove this i haven't made the propper checks for it
2010-10-08 18:42:38 +02:00
GreYFoXGTi
9f7fc48ad7
Fixed Speeders. Closes #79 .
2010-10-08 16:45:14 +02:00
GreYFoXGTi
af36c64785
only process tiles that are used in entities.png
2010-10-08 15:48:50 +02:00
GreYFoXGTi
a2ddb2d700
Fixed Tick not handling tiles
2010-10-08 15:33:42 +02:00
GreYFoXGTi
6ca75f086e
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-08 13:37:38 +02:00
oy
a075889312
fixed a listing problem in the demo browser
2010-10-08 00:13:05 +02:00
oy
04234c109e
show filename of the map in the editor. Closes #122
2010-10-08 00:04:46 +02:00
oy
6a26cd6621
fixed various problems with the file dialog in the editor
2010-10-07 23:51:07 +02:00
GreYFoXGTi
a1a2a6aa75
Modified Broadcast Message out of Race
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-07 16:32:11 +02:00
GreYFoXGTi
48b205fac4
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-10-07 15:34:11 +02:00
GreYFoXGTi
faaa8c241e
Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup
2010-10-07 15:33:48 +02:00
GreYFoXGTi
5f0cf76e4f
Revert "Reworked laser rotation. Opens #59."
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This reverts commit be122406ef
.
2010-10-07 15:28:29 +02:00
GreYFoXGTi
cf08ccb597
Fixed Doors + Switches creation, Closes #77 .
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DDRace.cpp and gamecontext.cpp cleanup, old comments that are not needed
2010-10-07 15:22:03 +02:00
GreYFoXGTi
76f1dff55e
Merge branch 'master' of http://github.com/btd/DDRace
2010-10-07 14:31:50 +02:00
btd
fb93343873
Make work chat all and chat team both
2010-10-07 16:10:49 +04:00
GreYFoXGTi
c836c7f1f7
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-10-07 04:02:49 +02:00
GreYFoXGTi
ee6cb26e90
Can;t Super again if you are super
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-07 04:02:24 +02:00
GreYFoXGTi
d5b758d9c7
Fixed a MaxSpeed Speeder Bug
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-07 01:12:31 +02:00
GreYFoXGTi
cfe7ef6f38
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-10-06 23:48:39 +02:00
GreYFoXGTi
304084434b
Created Destructor for Layers and Collision but making them default Destructor didn't work so i made them normal functions and called them as needed, i am not sure this is the right way though. Closes #74 , Closes #35.( #35 Needs in depth testing, i tested for 3 minutes copying stuff around)
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-06 23:47:23 +02:00
oy
3a98f7a048
added mod system. Closes #34
2010-10-06 23:07:35 +02:00
GreYFoXGTi
59bd0f1c87
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-10-06 22:48:24 +02:00
btd
c4b6094ebb
Make team chat working properly.
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If you in team 0 your messages for all if not in team 0 your messages only for team members
2010-10-07 00:35:19 +04:00
btd
d91690b619
Fix plasma
2010-10-05 00:39:23 +04:00
btd
94cd8159a3
Fix kill tile
2010-10-05 00:11:10 +04:00
btd
538efe273b
Clean Tele Layer initialization and holding.
2010-10-04 23:17:56 +04:00
btd
3f7c5c4413
Fix crashing on Mo(2) map, Thanks him
2010-10-04 22:51:16 +04:00
btd
cdc2cfe220
Fix destructor
2010-10-04 22:43:25 +04:00
btd
6969851ca3
Clean up Doors and Teleport initialization.
2010-10-04 22:37:39 +04:00
btd
b1cadd2d4d
See this carefully
2010-10-04 11:59:16 +04:00
btd
b07cc717d4
Fix plasmas
2010-10-04 11:45:10 +04:00
btd
c87a68b2ba
Log messages to try undestand client prediction bug
2010-10-02 16:04:39 +04:00
btd
ecd5f296ef
This is good to make so. Maybe this is not bad. Now when you join to any team your cannot use hack with finish status.
2010-10-02 15:54:43 +04:00
GreYFoXGTi
dff5a70b91
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
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Conflicts:
src/game/editor/ed_editor.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
2010-10-02 03:32:44 +02:00
GreYFoXGTi
5bdb8090af
Fixed Projectile Team mask
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 03:25:42 +02:00
GreYFoXGTi
dd500710b5
Reworked Character snap
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 03:06:15 +02:00
GreYFoXGTi
badfdcb968
you need to be super to be able to unsuper
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 02:07:59 +02:00
GreYFoXGTi
d20b7360b8
unsuper me now returns you to the previous team
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forgot some dbgmsg
2010-10-02 02:06:42 +02:00
GreYFoXGTi
301a9d6953
Enhanced GetMapIndices preformance
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 01:40:01 +02:00
GreYFoXGTi
8fc790a4c3
lol.... fixed evil teleporters
2010-10-02 00:52:22 +02:00
GreYFoXGTi
0763a62601
fixed unsafe /team
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 00:45:11 +02:00
GreYFoXGTi
be122406ef
Reworked laser rotation. Closes #59 .
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 00:00:41 +02:00
GreYFoXGTi
16bb3621c3
Not only the main game layer is always on top, all game layers are on top of other layers, but in a specified order to each other. Closes #38 . again
2010-10-01 21:28:56 +02:00
GreYFoXGTi
56c4655e55
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-10-01 19:33:39 +02:00
GreYFoXGTi
8a5d1100a5
This reverts commit b4b2404303
.
...
thanks to Speedy-Consoles for pointing out the commit
Closes #54 .
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-01 19:25:54 +02:00
GreYFoXGTi
e885fcb8a2
Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup
2010-10-01 13:08:13 +02:00
oy
a62a7413d1
made linereader work with window line endings. Closes #196
2010-10-01 12:43:44 +02:00
SushiTee
1f5849f6dc
fixed last digit in current time
2010-10-01 04:03:08 +02:00
SushiTee
8824d41011
race time wasnt in center
2010-10-01 04:03:07 +02:00
oy
67e9f03f23
when setting a config string variable check if it's a utf8 string and encode it if the check fails. Closes #10
2010-10-01 00:55:16 +02:00
GreYFoXGTi
34d6f06e9f
Updated the time string
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-01 00:40:32 +02:00
GreYFoXGTi
0f95fb3578
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-10-01 00:32:48 +02:00
GreYFoXGTi
324424f7da
Added Server Best and Personal best to broadcast when not in race
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-01 00:30:54 +02:00
GreYFoXGTi
b6a17d1e47
Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup
2010-09-30 23:38:27 +02:00
GreYFoXGTi
c24964ebcd
Added tele, speedup, front and switch layer to the client
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:36:08 +02:00
GreYFoXGTi
5bc075afe3
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-09-30 23:51:07 +03:00
GreYFoXGTi
2f08f74318
Fixed Projectiles Snapping
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:49:23 +03:00
GreYFoXGTi
8fe9d49cc3
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-09-30 23:36:53 +03:00
GreYFoXGTi
e900e7f4db
Changes Required by Teams for Client
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:31:11 +03:00
GreYFoXGTi
896634a061
Total Cleanup
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
GreYFoXGTi
b3747deb60
fixed ninja thanks to btd
2010-09-30 22:31:26 +03:00
oy
2f388139c1
fixed auto-scrolling in server browser and listbox
2010-09-30 01:13:12 +02:00
oy
68851630ca
fixed server browser list. Closes #74
2010-09-30 00:32:45 +02:00
GreYFoXGTi
1a5b3f5a24
Ninja sound was commented... i don't know why
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Fixed last commit
2010-09-29 23:54:02 +03:00
GreYFoXGTi
65830a463d
Fixed unsafe check for the client ID being kicked
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fixed Super Team collision with doors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 23:24:28 +03:00
oy
b08fdf2fb2
fixed initialisation message. Closes #194
2010-09-29 19:55:33 +02:00
GreYFoXGTi
33c8265110
Properly Fixed the Stopper + Hook bug
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 17:45:54 +03:00
GreYFoXGTi
e38bb14041
Super Should be visible to all now
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 04:58:21 +03:00
oy
aaf8e2bc8e
cleaned up demo listing and fixed its sorting. Closes #73
2010-09-29 00:53:53 +02:00
GreYFoXGTi
81eec1e6b8
Fix Crash Noob Mistake -.-"
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-28 17:54:50 +03:00
oy
c172c24fd1
cleanup old datafile when loading a new one
2010-09-28 12:46:15 +02:00
GreYFoXGTi
68d00cf441
thanks Mo(2)
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-28 08:06:06 +03:00
oy
25ceafaf22
fixed writing datafiles on big-endian systems, added some checks and fixed memory cleanup
2010-09-27 22:35:57 +02:00
GreYFoXGTi
2a966fda05
Fixed crash on Reloading a map that has no telelayer
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 22:50:30 +03:00
GreYFoXGTi
9fde901705
Removed multipliers and changed initial layer size
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 14:44:57 +03:00
GreYFoXGTi
beb2b2802d
no need for those to be public
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 07:39:01 +03:00
GreYFoXGTi
31892f7475
of course delete[] makes problems for me with 2D array even when i loop on 1D 1st .... so here's my alternative
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 07:34:45 +03:00
GreYFoXGTi
526e36f8a0
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/client/components/menus.h
src/game/client/gameclient.cpp
src/game/editor/ed_editor.cpp
src/game/variables.h
2010-09-27 06:32:14 +03:00
GreYFoXGTi
5a6a508204
Teleport Randomness now works
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in the past if you have many tele out tiles only 1 was working
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 06:15:56 +03:00
GreYFoXGTi
ac36e562a5
Made Personal Best/Vanilla Score Updated on game enter
2010-09-27 00:31:33 +03:00
GreYFoXGTi
0f9ec23884
Improved score output
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 19:07:39 +03:00
SushiTee
5faec7c80d
changed pickup animation speed for demos according to demospeed (fixes issue 72)
2010-09-26 18:00:29 +02:00
btd
e039cf6f35
Fix loading client score. Thanks GreYFoX
2010-09-26 18:36:28 +03:00
GreYFoXGTi
7ecae53f6c
Some People just don't know when they have to sleep xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 17:30:43 +03:00
GreYFoXGTi
a91d6c0cc1
removed duplicate
2010-09-26 07:52:01 +03:00
GreYFoXGTi
53d7df9e35
Added Position Protection For Position relative tiles
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 07:34:23 +03:00
GreYFoXGTi
2b56fbe5a6
small fix
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 07:16:51 +03:00
GreYFoXGTi
ea73f56e0c
Who said people need sleep ... obviously i don't
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 06:43:51 +03:00
GreYFoXGTi
65fa246352
Implemented Max Indices ( If needed in the future )
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Removed Old Unused Functions
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 05:54:37 +03:00
GreYFoXGTi
18700326ef
Fixed doors for super team
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 05:44:03 +03:00
GreYFoXGTi
13c5970479
It's impossible to miss a tile.
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in the past when you missed 2 tiles because you are too fast, the 1st tile only were detected the the rest discarded, now none will be discarded
2010-09-26 05:36:45 +03:00
GreYFoXGTi
347870c1da
Working on GetMapIndex
2010-09-26 05:25:05 +03:00
GreYFoXGTi
8bff412118
New Doors System
2010-09-26 04:19:08 +03:00
oy
4e608965ef
use a different name for connecting clients. Closes #192
2010-09-25 20:24:11 +02:00
GreYFoXGTi
e9083caa1d
some little stuff
2010-09-25 18:55:36 +03:00
btd
2c364dbefb
Fix hammer hit. Closes #43
2010-09-24 21:10:18 +04:00
btd
af843600e7
Add reset in Server OnInit. If i am right this solve issues with collision
2010-09-24 17:37:13 +04:00
oy
feb7e60bb2
fixed map listing
2010-09-24 13:48:23 +02:00
oy
7e0b37e06c
fixed that it checks the current dir for demos too
2010-09-24 13:38:03 +02:00
Choupom
1cbf731fc0
improved demos listing
2010-09-24 13:22:40 +02:00
oy
27425facff
fixed last commit
2010-09-24 13:21:03 +02:00
Choupom
aa46c22e10
now put skins in an array to save memory
2010-09-24 13:13:46 +02:00
Kaffeine
21d14b9704
CHuffman::BubbleSort: speedup.
2010-09-24 13:03:05 +02:00
Kaffeine
3684621589
CGameClient: Removed needless call UpdateRenderInfo and fixed team-checks.
2010-09-24 13:02:26 +02:00
Kaffeine
addf2882b8
Fixed comments (system.h)
2010-09-24 13:01:36 +02:00
btd
e6718e2ede
Reset Teams in Client
2010-09-24 11:12:26 +04:00
btd
24b4c7ac71
Fix not alive team joining. Closes #45
2010-09-24 10:06:16 +04:00
GreYFoXGTi
7f6db8212e
Merge branch 'master' of http://github.com/btd/DDRace
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Conflicts:
src/game/server/entities/dragger.cpp
src/game/server/entities/dragger.h
2010-09-22 22:41:15 +03:00
GreYFoXGTi
fda610aef3
MaxSpeed is now somewhat relative to m_Vel but not accurate
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 22:29:01 +03:00
btd
99f5a1d767
Fix projecttile
2010-09-22 23:01:09 +04:00
GreYFoXGTi
a02bceafed
Added Max Speed
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 20:43:23 +03:00
btd
a00e8a76b1
Draggers seems works
2010-09-22 21:36:13 +04:00
GreYFoXGTi
f4082adf50
Fixed rcon auth tries check
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 19:13:21 +03:00
GreYFoXGTi
c7f897a144
Fixed Resetting position just because in a stopper and going to the opposite direction
2010-09-22 18:17:23 +03:00
GreYFoXGTi
6fe9daf1b6
Refactored Some Function Names
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 18:07:45 +03:00
GreYFoXGTi
b1ff25da4c
Fixed Dragger + Stopper FTW
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 17:25:32 +03:00
GreYFoXGTi
f915cb1854
Commented some forgotten dbg_msg
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 16:33:26 +03:00
GreYFoXGTi
bf53d85a14
Fixed merge mistake
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 16:30:40 +03:00
GreYFoXGTi
7f325ed21c
Changed Speedup collision checks to benefit from high speed check
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added checks for index < 0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 15:17:00 +03:00
GreYFoXGTi
d7f5d85362
Made Necessary Changes to IsTeleport for it to to Benefit from GetMapIndex loops to avoid goig through at high speeds
2010-09-22 15:03:59 +03:00
GreYFoXGTi
51d6670ad9
general enhancements
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 14:32:19 +03:00
btd
71dd366a49
No need in it
2010-09-22 14:49:48 +04:00
btd
fede6df973
No need in it
2010-09-22 14:49:19 +04:00
btd
5db7748af4
Fix ddraggers
2010-09-22 14:43:59 +04:00
GreYFoXGTi
394013374a
made position reset with stoppers only when a tee gets past them in 1 tick
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 13:33:56 +03:00
GreYFoXGTi
f53559dd7c
Ban is always by seconds in DDRace
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 13:27:39 +03:00
GreYFoXGTi
8ad54666a9
Fix rcon auth
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 13:05:28 +03:00
GreYFoXGTi
04fe91c871
Fixed GetPos
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Removed Variable Declared but never used
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 12:58:38 +03:00
GreYFoXGTi
e56b75090c
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/server/player.cpp
2010-09-22 11:46:18 +03:00
GreYFoXGTi
e1b072acb6
revert dragger
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 03:04:14 +03:00
GreYFoXGTi
806046fe76
Merge branch 'master' of http://github.com/btd/DDRace
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Conflicts:
src/game/server/entities/dragger.cpp
src/game/server/gamecontext.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 03:02:49 +03:00
GreYFoXGTi
f0a4ae847b
i always forget linux needs this
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 02:16:03 +03:00
oy
12233ecdaf
fixed that ctf gametype doesn't work if the map has more than 1 flag per team. Closes #124
2010-09-22 01:07:11 +02:00
oy
68ed9154ae
don't add player that aren't ingame to the snapshot and don't let them autospawn. Closes #125
2010-09-22 01:00:33 +02:00
oy
5156579d1d
fixed sound bug when using in the editor. Closes #136
2010-09-22 00:51:32 +02:00
oy
27e6fa3ad7
fixed problems with key handling on osx. Closes #45
2010-09-22 00:40:35 +02:00
oy
55434a2a57
added fix by Sworddragon for stopped loading bar at the beginning
2010-09-22 00:30:08 +02:00
btd
2af441b703
Finish super team, fix bug with killing, DDraggers not finished
2010-09-21 23:09:11 +04:00
GreYFoXGTi
b32f9d4184
Revereted the reconnect feature because after testing it, i found out that currently it is not so useful, and i don't have time to make it work for dynamic ips atm
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so revert it for now maybe later i will fix it
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 22:13:28 +03:00
GreYFoXGTi
2058ad4ea7
Annoying dbg_msgs :D
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 22:00:29 +03:00
GreYFoXGTi
2ba462158d
Removed custom stuff that are now in vanilla tw by defaults
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:47:25 +03:00
GreYFoXGTi
67a5765c9f
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/game/client/components/camera.cpp
src/game/client/components/camera.h
src/game/editor/ed_editor.cpp
src/game/editor/ed_layer_tiles.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:27:40 +03:00
oy
08f6e7dd07
added button to resize a quad based on the aspect ratio of the image. Closes #169
2010-09-19 17:12:09 +02:00
oy
cf2d46d3ba
increased deadzone when seeking through the file in the demo player
2010-09-19 16:36:10 +02:00
oy
35e9c76940
fixed empty names of joining players in the server browser. Closes #176
2010-09-19 16:25:57 +02:00
oy
a730704d10
fixed view offset when joining spectator. Closes #101
2010-09-19 16:12:18 +02:00
oy
80b570c795
fixed view offset when changing from spectator to player. Closes #152
2010-09-19 16:00:46 +02:00
GreYFoXGTi
8f48989f73
Fixed Dragger + Stopper Bug
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Fisico ReDrew some entities
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 12:01:54 +03:00
GreYFoXGTi
0c0e48ffb5
Fixed vote
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 22:40:37 +03:00
GreYFoXGTi
d9af926f6f
FiX
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 22:22:28 +03:00
GreYFoXGTi
5a9c1d0dc1
Optimizations and Fixes
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 20:58:49 +03:00
GreYFoXGTi
4a1ad3a701
Removed Duplicate Print
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:42:38 +03:00
GreYFoXGTi
21b3bd89d4
oops invalid client xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:40:11 +03:00
GreYFoXGTi
f657cb05a5
Enhanced Console Prints and dbg_msgs
2010-09-17 17:37:03 +03:00
GreYFoXGTi
1eb4441d14
Removed auth and added logout, helper, moder and admin
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:23:07 +03:00
GreYFoXGTi
b73ce9b42f
Implemented auth id 0
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 16:47:31 +03:00
GreYFoXGTi
e5bdd8a279
fixed time bug in pause and reconnect
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 15:21:12 +03:00
GreYFoXGTi
82403b81f0
Added sv_vote_percentage
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 14:44:30 +03:00
GreYFoXGTi
a0329fece4
Added /Fly for super Players only to make them choose if they want to fly
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 14:35:53 +03:00
GreYFoXGTi
42d3829304
If you are Super You can Fly!!
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 14:26:06 +03:00
GreYFoXGTi
b7d5a3f7d2
Improved Reconnection Reload
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 12:58:54 +03:00
GreYFoXGTi
e061d84f20
Added Ability to Reconnect in the same place as your disconnect
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Decided by sv_max_dc_restore
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 12:34:13 +03:00
GreYFoXGTi
4f22df654e
Fixed /pause crash in spectator with out using /pause 1st.
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 09:05:27 +03:00
GreYFoXGTi
6fbb61e985
forgot to change those strings
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 05:05:14 +03:00
GreYFoXGTi
ba65baea2c
ignored empty /me
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 05:02:09 +03:00
GreYFoXGTi
b69593e55c
Merge branch 'master' of http://github.com/Speedy-Consoles/DDRace
2010-09-17 04:56:23 +03:00
Speedy Consoles
23c40f82c2
reordered server settings
2010-09-17 03:56:34 +02:00
GreYFoXGTi
86720a99e7
Merge branch 'master' of http://github.com/Speedy-Consoles/DDRace . Closes #40 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 04:15:37 +03:00
Speedy Consoles
80164be172
fixed a description of chat commands
2010-09-17 03:13:47 +02:00
GreYFoXGTi
eca172c8b5
removed unused includes
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 04:09:10 +03:00
GreYFoXGTi
8360713ddd
Merge branch 'master' of http://github.com/Speedy-Consoles/DDRace
2010-09-17 03:59:56 +03:00
GreYFoXGTi
f0819384e8
added /me
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 03:59:43 +03:00
Speedy Consoles
99e6ebc33a
reworked server setting descriptions
2010-09-17 02:40:53 +02:00
Speedy Consoles
fcb82f1221
changed server commands description and order
2010-09-17 00:58:54 +02:00
Speedy Consoles
0b972b3015
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace
2010-09-17 00:45:28 +02:00
Speedy Consoles
0b9d6b8465
reworked command description
2010-09-17 00:40:44 +02:00
GreYFoXGTi
f4123cbf06
Removed sv_spamprotection and replaced it with more specific commands
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:38:39 +03:00
GreYFoXGTi
cf1d6d5785
Added sv_info_change_delay
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:26:17 +03:00
GreYFoXGTi
3a968c45f6
changed sv_rcon_password_admin to sv_admin_pass...etc
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:20:58 +03:00
GreYFoXGTi
3c605e0e7e
Fixed ConSetTeam
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:57:50 +03:00
GreYFoXGTi
0b5a4382bc
Changed cid1 to Victim, more appropriate
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:27:44 +03:00
GreYFoXGTi
f69dddaaf5
Refactoring and Allman Code Style
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:26:03 +03:00
GreYFoXGTi
dc64ebba46
Improved Commands
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some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:22:00 +03:00
GreYFoXGTi
c17371d2e4
Added command uninvis_me
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:44:59 +03:00
GreYFoXGTi
427fedb79b
Starting to fix Doors
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hitted is not a word :p
forgot to change from bool to int
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:33:16 +03:00
GreYFoXGTi
545171fe91
Added variable sv_emoticon_delay, Closes #37 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:20:16 +03:00
GreYFoXGTi
2ac229f228
Partially Revert "Changed the way Layers are rendered."Closes #38 .
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This reverts commit bfd7d11a99
.
2010-09-16 23:08:55 +03:00
GreYFoXGTi
410156446b
removed debug messages, fixed walking on air on ground bug :D
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:01:00 +03:00
GreYFoXGTi
d20f9f49e5
Fixed Stoppers. Closes #27 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 21:48:32 +03:00
oy
0905b7755d
localised the language names. Closes #153
2010-09-16 13:32:56 +02:00
oy
9727cd25ec
do not rotate/flip gamelayer tiles. Closes #155
2010-09-16 13:13:53 +02:00
oy
7714454829
added maximum number of tries for rcon authentication
2010-09-16 13:06:11 +02:00
oy
a2083b31e3
fixed last commit
2010-09-16 12:48:32 +02:00
Choupom
582763bc21
made folders in editor ( #80 )
2010-09-16 12:28:10 +02:00
GreYFoXGTi
60952805ae
typo
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 18:43:17 +03:00
GreYFoXGTi
695d353d42
Fixed banning an admin with ip
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 18:39:26 +03:00
GreYFoXGTi
37d9bbf7c5
Brush is never cleared on layer change.
...
there are enough checks if it has tiles that doesn't belong.
Closes #33 .
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:11:32 +03:00
GreYFoXGTi
229106a2bf
Made BrushDraw always put the editor variables. Closes #32 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:06:02 +03:00
GreYFoXGTi
5d4f50e2d5
Fixed when copying empty tiles in special game layers
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editor variables were set to 0 ( like force in speedup )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:00:11 +03:00
GreYFoXGTi
bfd7d11a99
Changed the way Layers are rendered. Closes #31 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 11:47:45 +03:00
GreYFoXGTi
8e066517ad
Merge branch 'master' of http://github.com/btd/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 05:57:34 +03:00
btd
d195d5c7bc
Fixes for super player. Still dont work collision
2010-09-15 00:36:48 +04:00
btd
a75ab04d21
Add Team for super players. They can collide with all players. Not tested
2010-09-14 22:28:50 +04:00
btd
12202f0e08
Kill character if he was not in team 0 but want to join team 0
2010-09-14 21:05:18 +04:00
btd
3a5dca96bc
More safe
2010-09-14 20:58:18 +04:00
btd
c4fa5c6128
Ugly command invis_me ^_^ seems very funny
2010-09-14 20:56:28 +04:00
btd
3cd72cfb87
Move Sending info to GameContext. Now Teams is finished. Need to test it all
2010-09-14 20:32:17 +04:00
btd
0221f68d35
Disable /show_others (for DDRace-Client instead use menu). Fix sending all teams information to new joiners
2010-09-14 15:38:46 +04:00
GreYFoXGTi
3ffbd91fca
revert the score board
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-13 07:50:00 +03:00
GreYFoXGTi
fa379a806a
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/server/server.cpp
src/game/client/components/scoreboard.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
2010-09-13 07:49:01 +03:00
btd
83e384892c
Fix silly mistake
2010-09-12 23:09:19 +04:00
btd
0e063cbc07
Fix hammer hit ShowOthers and ShowOthers when it unabled
2010-09-12 22:11:25 +04:00
oy
c52ee7baa9
unbind a key with right mouse button in the controls menu. Closes #67
2010-09-12 17:15:09 +02:00
Choupom
901427809f
fixed so "reset tunning due to pure server" appears after "x changed to y"
2010-09-12 16:58:10 +02:00
oy
fe9e3f47a8
fixed last commit
2010-09-12 16:56:13 +02:00
Choupom
006fd711b4
made versions system for demos
2010-09-12 16:40:39 +02:00
oy
0c1261620f
prevent self kick/ban in the console. Closes #50
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and fixed line endings
2010-09-12 13:52:25 +02:00
oy
5437513a0d
use escape key to abort binding a control key in the menu
2010-09-12 13:40:24 +02:00
oy
64c9b5c4ab
added quotes around player names in the other server messages too and changed it to ' for consistency
2010-09-12 13:34:30 +02:00
oy
a3337a68e7
fixed that player name and ping overlap in the scoreboard. Closes #106
2010-09-12 13:26:38 +02:00
oy
9ab3e7e121
fixed overlapping voting. Closes #100
2010-09-12 13:18:11 +02:00
oy
daab7fdcd4
fixed that score overlaps in the scoreboard. Closes #161
2010-09-12 13:06:55 +02:00
oy
fa9c8ee77f
don't show player specific debug info when the debug graphs are shown to prevent overlapping
2010-09-12 12:55:37 +02:00
oy
16657faf55
end vote on 50% no
2010-09-12 12:51:07 +02:00
oy
e226b47212
close the emote selector, chat history and the scoreboard when closing the chat, console or ingame menu. Closes #111
2010-09-12 12:43:03 +02:00
oy
d913af1ab2
renamed demorec files to demo
2010-09-12 12:16:51 +02:00
oy
abf74f47f7
fixed wrong output in the ban command and added feedback to the kick command
2010-09-12 12:07:10 +02:00
btd
81beda6260
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace
2010-09-12 00:57:44 +04:00
btd
c117f48741
Remove rubbish
2010-09-12 00:46:30 +04:00
btd
edbef086c1
git add src/*git add src/*! Fix character collision bug with additional protocol message, begin to finish ShowOthers
2010-09-12 00:45:56 +04:00
GreYFoXGTi
97d1acd89a
revert for a fix (sendto) implemented in commits:
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Commit:7f42b6225be9d0cc107f838695ba19de0e1b53d8
Commit:9c052398f4e4b185da6a59c25e678711af804d92
which is not needed in trunk tw
2010-09-11 18:10:46 +02:00
btd
7ed685ee11
Merge
2010-09-11 13:42:35 +04:00
btd
bbe66c5f20
Revert last not working fix
2010-09-11 13:31:36 +04:00
GreYFoXGTi
72e05efc53
Added Evil Teleporter,
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Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-11 02:01:15 +02:00
GreYFoXGTi
c7a38950c5
Reported vote enforcing in chat, Closes #25 .
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Note: cant use chat from CServer so i won't do the kick/ban report.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 22:20:15 +02:00
GreYFoXGTi
4984d1b64b
fixed some mistakes, Closes #23 .
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finished some todos.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 20:52:17 +02:00
GreYFoXGTi
d67a2893ea
Merge branch 'master' of http://github.com/Speedy-Consoles/DDRace
2010-09-09 20:14:54 +02:00
Speedy Consoles
73ef7ef2c6
reworked the chat commands
2010-09-09 15:32:14 +02:00
GreYFoXGTi
363cc10d28
/* ..
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 15:25:23 +02:00
GreYFoXGTi
1119432e60
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
2010-09-09 05:37:45 +02:00
GreYFoXGTi
0b1b949a3c
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamemodes/ctf.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 05:37:08 +02:00
GreYFoXGTi
ddb4c2e370
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
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Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamemodes/DDRace.h
src/engine/shared/config_variables.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
btd
fec294caee
Fix linux compilation. Revert last changes. Add /show_other option (in menu now working)
2010-09-08 20:22:11 +04:00
oy
e191b2c59e
when hooking a player don't use predicted values for rendering the hook. Closes #9
2010-09-08 02:54:03 +02:00
oy
e31b125a0d
use the numpad enter key as well. Closes #166
2010-09-08 02:32:41 +02:00
oy
d4b145a8ee
fixed Gui lock while deleting/reading demos. Closes #167
2010-09-08 02:27:48 +02:00
oy
cbf07ffa57
added fix for don't show cursor while playing demo by Choupom. Closes #128
2010-09-08 02:07:36 +02:00
Choupom
71109a98fb
fixed chat message with missing name ( #110 )
2010-09-08 00:20:59 +02:00
GreYFoXGTi
d1b3e01892
Merge branch 'master' of http://github.com/oy/teeworlds
2010-09-07 21:49:12 +02:00
Choupom
532ea85aeb
separated CFlag from ctf
2010-09-07 20:02:46 +02:00
oy
6299f6518a
disable emote selector and chat window in the demo player. Closes #126
2010-09-07 20:01:51 +02:00
ghost
3baf522330
added the option to hide the console window on the client, too. Fixes #48
2010-09-07 19:32:33 +02:00
oy
eecdff0cf5
fixed overlapping in last commit
2010-09-07 19:31:20 +02:00
ghost
56c4081da4
Demo name is now showed while playing a demo file
2010-09-07 19:12:11 +02:00
oy
ea25972e21
added rec notification by ghost91-. Closes #82
2010-09-07 19:03:59 +02:00
GreYFoXGTi
9dda4a5a81
merging conflict mistake
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 08:09:35 +02:00
GreYFoXGTi
0c0c231f13
Merge branch 'master' of http://github.com/GreYFoXGTi/teeworlds into master3
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Conflicts:
src/game/client/components/maplayers.cpp
src/game/variables.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:59:51 +02:00
GreYFoXGTi
616498e7b1
Merge branch 'master' of http://github.com/oy/teeworlds into master
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Conflicts:
src/engine/client/input.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/network_server.cpp
src/engine/storage.h
src/game/client/components/chat.cpp
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/collision.cpp
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
GreYFoXGTi
02d643b599
updated some stuff
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:14 +02:00
GreYFoXGTi
d62b2917ca
Changed /Emote commands
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:04 +02:00
GreYFoXGTi
f19bcdfa50
Modified Checkpoint behavior
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:50:53 +02:00
GreYFoXGTi
3df855df00
Moved Switch layer Initialization from CGameContext to GameControllerDDRace
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i Quote btd "gamecontext as a global rubbish" xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:48:20 +02:00
GreYFoXGTi
1fe93f4592
Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:47:10 +02:00
GreYFoXGTi
b808d636d5
Revert "Doors can no longer close on Tees"
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i quote Tsin Said "Total Cheat" xD
This reverts commit 0f1d20c5d4
.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:36:48 +02:00
GreYFoXGTi
0f1d20c5d4
Doors can no longer close on Tees
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:35:30 +02:00
GreYFoXGTi
08040f5487
Added an Option to Disable Eye Emotes
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:15:24 +02:00
GreYFoXGTi
9499e04fd7
Removed gfx clear from settings file. Closes #15 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:36 +02:00
GreYFoXGTi
db3a97c771
Small Mistake. Closes #19
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:36 +02:00
GreYFoXGTi
15576f123a
Something i forgot to do while merging from Oy
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:36 +02:00
GreYFoXGTi
91d65a5e69
Added /kill
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but i couldn't make the clients have a suicide penalty for some trivial reason since i am ill.. -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi
290c453a83
Removed useless config variables
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi
ea6e41036d
Fixed Stoppers being ignored when on another tile
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi
ebb5636fa3
/pause no longer pauses you time by default
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:42:42 +02:00
GreYFoXGTi
fe20420666
Better Stoppers System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:41:56 +02:00
ghost
5e1b3c74ef
Git does this one automatically, I guess it fixes lineendings.
2010-09-07 02:11:52 +02:00
oy
5ff7836638
fixed problems with the tilelayer dumping. Closes #86 . Closes #149
2010-09-07 02:06:11 +02:00
oy
3857096a20
Put quotes around player names in leave message.
2010-09-07 01:18:06 +02:00
Fujnky
69adb4800e
Put quotes around player names in server messages.
2010-09-07 01:11:20 +02:00
oy
0cfd1de760
fixed line endings
2010-09-05 19:06:27 +02:00
oy
995d63d7f4
added the possibility to rotate tiles in the editor by SushiTee
2010-09-05 19:01:01 +02:00
oy
5588e1ec8c
fixed selected index when deleting a demo and added a popup to confirm the deletion
2010-09-05 17:53:31 +02:00
Choupom
fcfaa8389f
added Remove button in demos browser ( #66 )
2010-09-05 17:40:51 +02:00
oy
2800832e12
add maps from maps folder to the demo as well and prevent that 0.5 demo players read the new demos
2010-09-05 17:39:55 +02:00
Choupom
0198e51fa3
made demo readable for custom map that user doesn't have ( #5 )
2010-09-05 16:34:39 +02:00
Choupom
3dd1ea0d8f
fixed header and swap sizes in datafiles (may fixes #14 )
2010-09-05 14:30:44 +02:00
oy
62fe7cd5b2
link selected item in the demo list to the first entry (if available) on startup and browse
2010-09-05 14:28:08 +02:00
Choupom
8f3e98208e
fixed demo browser ( #61 )
2010-09-05 14:13:42 +02:00
Choupom
885d695f92
show map name without his folder in server info
2010-09-05 14:11:56 +02:00
oy
18632b7f5f
fixed last commit
2010-09-05 14:09:55 +02:00
Choupom
44cf6acc3a
fixed so png files are closed after loading
2010-09-05 14:07:07 +02:00
oy
8522cab449
fixed variable types
2010-09-05 14:04:50 +02:00
Choupom
25be8b1be3
fixed so clicking 3 times doesn't generate 2 double-clicks
2010-09-05 13:50:10 +02:00
GreYFoXGTi
f9f780ff28
Fixed lags and crashes on kp0 in-game. Closes #149
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Closes #86
Added dbg_layers which is 0 by default to prevent Debug files output when when ingame and pressing kp0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-05 05:29:27 +02:00
Fujnky
4123f28bba
Improved demo player another bit.
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* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
2010-09-04 16:23:20 +02:00
btd
5a916948b0
This is better
2010-09-01 14:22:15 +04:00
btd
fb2149115c
Fix EvalTick in CDoor
2010-09-01 13:50:42 +04:00
btd
4eadf3029b
Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information
2010-09-01 12:52:59 +04:00
GreYFoXGTi
bba6e8c827
When grabbing a tile it copies it's data to the editor
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 20:07:00 +02:00
btd
2214a3cd0a
Now lights affects on all hitted characters as doors
2010-08-31 21:32:25 +04:00
btd
3264c57306
Fix crash with explosion. Gun hit closest character from every team
2010-08-31 21:14:33 +04:00
GreYFoXGTi
ab3f4b6a15
made return type bool
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:22:54 +02:00
GreYFoXGTi
4dcf0d8d3b
found an easier and better way :) with much much less processing
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tested and working well
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:19:01 +02:00
btd
7c6b80304c
Fix server crash when character collide with other projectTiles
2010-08-31 16:29:03 +04:00
btd
e396813e32
Add new method which find all characters on line. Fix bug of doors, need to test
2010-08-31 15:01:46 +04:00
GreYFoXGTi
3c0cfb73a4
the bug still exists idk why, stopping ddrace going to work -.-"
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 10:26:47 +02:00
GreYFoXGTi
e363e7170c
ooopps
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:51:07 +02:00
GreYFoXGTi
558b03c9e3
The calculation is accurate i still don't know why this happens
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:47:41 +02:00
GreYFoXGTi
bd90c006e2
The bug still exists but i thought why keep checking for more tees in laser/door wait for 1 tee 1st
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:43:44 +02:00
GreYFoXGTi
15542a6c20
Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
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also did some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
GreYFoXGTi
8901057944
Modified the config variables to have level
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 01:47:55 +02:00
btd
4544b91d2f
Teams collision a works fine... But i broke collision with tiles
2010-08-30 23:25:04 +04:00
btd
f46b7a58a9
Forgot again(
2010-08-30 19:08:16 +04:00
btd
6b9bbc2d0c
Forgot to save
2010-08-30 16:49:04 +04:00
btd
98a0a8f776
Fix projecttile and laser
2010-08-30 16:46:13 +04:00
btd
86cd59b907
Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'(
2010-08-30 16:13:43 +04:00
GreYFoXGTi
d4363d7ae3
Removed Moving objects check points from front layer to avoid confusion
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:57:29 +02:00
GreYFoXGTi
51586d0e05
Reworked and Added more stoppers
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added filled entities which can be used to detect if a map has something that is not shown in editor or map_hack if you replace entities.png or entities_clear.png respectively
updated the Test.map to test the new tiles
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:45:09 +02:00
GreYFoXGTi
c7b05e97a1
Changed the client icon to an icon i designed from the logos Landil made //Thanks Landil again :)
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 04:37:46 +02:00
btd
e611357dd5
I need to think how make it better
2010-08-29 16:28:21 +04:00
btd
b0d8bfca03
Merge
2010-08-29 14:44:15 +04:00
btd
06773a004c
Comments
2010-08-29 11:59:16 +04:00
GreYFoXGTi
517a22800d
fixed door count which caused crashes
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 09:08:31 +02:00
GreYFoXGTi
dd63ab26a9
Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi
22fc13c692
Fixed crazy shotgun bullets explosion collision when sv_hit = 0
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
GreYFoXGTi
b895547979
Fixed sv_hit 0 affecting game weapons on character
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:00:21 +02:00
GreYFoXGTi
3497dd18d7
Made Plasma Exp+Freeze do explosions even when directly hitting a tee
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 03:35:14 +02:00
GreYFoXGTi
277ce3b77e
Made stop tiles stop you earlier and fixed bug with stoppers + draggers
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 02:05:45 +02:00
btd
faf743b02a
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams
2010-08-29 01:05:02 +04:00
btd
366e175983
Logic and scores seems done. Next will be collision
2010-08-29 00:53:42 +04:00
GreYFoXGTi
8426442936
Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi
c6803b405f
Removed Old Door System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:38:13 +02:00
GreYFoXGTi
eab7ad207b
Added Check for map options tile
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:34:21 +02:00
GreYFoXGTi
11f480a79b
Changed the Loading String to Loading DDRace Client
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 19:59:24 +02:00
GreYFoXGTi
7f0fa6d6b1
Added Switch Layer and it Finally works like it should
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
btd
fa6a79b309
Continue teams
2010-08-28 17:47:52 +04:00
btd
f769741f8f
Merge
2010-08-28 16:14:36 +04:00
GreYFoXGTi
206f7376d4
Fixed small mistake that was already fixed in the lost commit
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 19:39:44 +02:00
btd
397d8634c7
Fix
2010-08-27 18:37:14 +04:00
btd
b67de28a0c
Revert conversion float=> char*=>int
2010-08-27 18:28:01 +04:00
GreYFoXGTi
b0bf68c3d3
added chat command /time to show or hide time until next spawn
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added chat command /broadcast to show or hide broadcast until next spawn
added rcon shot,shotgun_me,grenade,grenade_me,laser,laser_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 09:09:47 +02:00
GreYFoXGTi
fd7c0c39ac
Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 08:14:47 +02:00
GreYFoXGTi
b3736dded4
Bye Bye Client-Side Front Layer T.T ( getting ready for a full rework of the front layer )
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 06:23:34 +02:00
GreYFoXGTi
1c491666fa
Weapons are all automatic for Super
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 05:45:51 +02:00
GreYFoXGTi
029ea6ee9e
made a checkpoint accessible only once during a race
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:28:41 +02:00
GreYFoXGTi
c5a8160e4d
Updated Git Ignore and reset FreezeTick
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:14:14 +02:00
GreYFoXGTi
181d55f125
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-26 19:57:49 +02:00
GreYFoXGTi
883e0f2222
Trying to fix the crazy shotgun bullets -.-"
2010-08-26 19:55:22 +02:00
btd
510a47a158
Fix Server Best and no needed float -> char* -> int cast
2010-08-26 21:55:04 +04:00
btd
31d6ed6292
Sql Store
2010-08-26 17:27:36 +04:00
GreYFoXGTi
7918fcd179
Trimmed ends
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:12:56 +02:00
GreYFoXGTi
de4a0559d8
need to make this parse work
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:12:01 +02:00
GreYFoXGTi
06445bfb62
Changed the config_variables.h for parsing reasons
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:10:50 +02:00
btd
d24ca19752
End merge(Good Work btd)
2010-08-26 00:17:05 +02:00
GreYFoXGTi
51b16803d7
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-25 19:16:08 +02:00
GreYFoXGTi
7f8fb7a5a7
Merging the client manually into the server
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but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd
525e72b1dd
Forgot to delete this
2010-08-25 18:39:18 +04:00
btd
ecdcf09456
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace-Server
2010-08-25 18:34:21 +04:00
btd
091a1125a3
Uncomment things in file_score. Add config variables
2010-08-25 18:33:21 +04:00
GreYFoXGTi
e37992ae56
fixes after cherry picking
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 15:24:31 +02:00
oy
41afca6db2
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-25 01:17:02 +02:00
oy
521a028f7c
added fixes for compiler errors and warnings by sworddragon
2010-08-25 00:08:28 +02:00
oy
3d23f959b4
fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6
2010-08-25 00:05:00 +02:00
oy
1cfa122521
fixed that scoreboard overlaps the chat. Closes #14
2010-08-24 23:48:27 +02:00
oy
d972e4ed69
fixed text rendering problem. Closes #12
2010-08-24 23:47:55 +02:00
oy
57f54108b5
fixed a variable name
2010-08-24 23:47:10 +02:00
oy
8cb15be7c0
added fixes for compiler errors and warnings by sworddragon
2010-08-24 23:44:33 +02:00
oy
8cd7093c63
added localisation fixes and map editor tool tips by sworddragon
2010-08-24 23:44:25 +02:00
oy
c1611b7ce9
added localisation fixes by sworddragon
2010-08-24 23:44:16 +02:00
oy
8efbdda546
reverted input key handling back to 0.52(the keyboard layout problem should be fixed with sdl 1.3 or a customised one). Closes #3 . Closes #15 .
2010-08-24 23:43:39 +02:00
GreYFoXGTi
7ff7ca85ec
sometimes my git just wants to commit a file no matter how many times i revert it
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 23:38:40 +02:00
GreYFoXGTi
92b51c3ec8
SvShotgunBulletSound default is now 0 sorry i can't take those annoying sounds
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 22:47:35 +02:00
btd
e04f83b710
D:/Portable Apps/PortableGit-1.7.1-preview20100612/rank, top5. Also need sql store and external records (maybe better to set path?
2010-08-24 21:31:32 +04:00
GreYFoXGTi
03bb17e580
fixed ninja not being remembered after freeze
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 17:13:26 +02:00
GreYFoXGTi
f7aa9c4c2b
ReWorked the Freeze System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 16:32:46 +02:00
GreYFoXGTi
f6f7699ef1
btd Fixed compiling
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
GreYFoXGTi
5794680e3c
Revert "Added missing files"
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This reverts commit 572f705a12
.
2010-08-24 03:45:29 +02:00
GreYFoXGTi
572f705a12
Added missing files
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:41:07 +02:00
GreYFoXGTi
0325c59aa9
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-24 03:38:33 +02:00
GreYFoXGTi
ed575f9b0c
Fixed 2x and 1.5x boosters
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Removed Unused Vars
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:30:22 +02:00
GreYFoXGTi
8000f91ec7
Fixed The Crazy Shotguns and added dbg message if detected out of bounds
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 01:21:35 +02:00
GreYFoXGTi
51c6af1303
SvShotgunBulletSound
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also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd
6fabca9e10
Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep(
2010-08-23 23:37:27 +04:00
GreYFoXGTi
05f8edb880
Stop at top tiles now give jumps back
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 02:09:34 +02:00
GreYFoXGTi
8b67e70dfb
Fixed /pause not saving the time
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made sv_pauseable on by default
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00
GreYFoXGTi
76c6bc7e2f
Added option to make super hook endless
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removed RACE_PAUSE
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:40:05 +02:00
GreYFoXGTi
3cb59795a6
Added Protection against cheating to usage of /pause
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fixed /pause ammo when freezed
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:46:39 +02:00
GreYFoXGTi
66750a3220
Weapon pickup Sound Spam Disabled
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/Pause Fixed but disabled pause with ninja
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:04:26 +02:00
GreYFoXGTi
03af9d75bc
Added The sad Emotion to EMOTEPAIN
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 22:30:17 +02:00
GreYFoXGTi
e82d0b34f2
oops
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:36:44 +02:00
GreYFoXGTi
2c0529657f
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-22 21:33:02 +02:00
GreYFoXGTi
c4d60e93ba
NOt needed as you can bind your own emote now
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:32:41 +02:00
GreYFoXGTi
999e8590e7
Fixed Ban --->All<--- System Issues
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Also it's not possible do hide the Ban message by setting the reason trying to connect too soon from rcon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 18:06:20 +02:00
btd
0e1c80e0d4
Merge
2010-08-22 17:36:41 +04:00
btd
844f3116fe
D:/Portable Apps/PortableGit-1.7.1-preview20100612/pause works. Need to delete RACE_PAUSE. And check that character resurect correctly
2010-08-22 17:17:57 +04:00
GreYFoXGTi
f2a94d37ea
Fixed Ninja When lost in strike to freeze
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 15:12:30 +02:00
GreYFoXGTi
045daea3f9
Changed mood name
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Emotion eye reaction
and spawn proximity check to < 3
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 14:32:52 +02:00
btd
7b05afa76d
Begin
2010-08-22 14:17:07 +04:00
GreYFoXGTi
0f9c791ce3
Pointed out the new method of /pause
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 08:24:29 +02:00
GreYFoXGTi
e3dffbb741
Making the Mod Cooler ( Pimp My Mod ) xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 06:28:14 +02:00
GreYFoXGTi
4a0d787399
Further More Cleanup
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 01:38:58 +02:00
GreYFoXGTi
f6c59a118c
Fix mapitems.h
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 01:21:45 +02:00
GreYFoXGTi
dc7d3f8275
Removed Tiles that wouldn't work correctly
2010-08-22 01:15:20 +02:00
GreYFoXGTi
2cdd2d4421
Added some tiles
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tried to make the others work but i get stuck!
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 00:57:42 +02:00
GreYFoXGTi
5c880c88a4
All tiles should work in the Front Layer as in Game layer
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:48:47 +02:00
GreYFoXGTi
91198ee376
i really need to sleep xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:14:57 +02:00
GreYFoXGTi
6167c1a9a4
Revert "Updated GetTile for FrontLayer"
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This reverts commit 19e379afdf
.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:50:28 +02:00
GreYFoXGTi
341746441e
why do i always forget to press crtl+s
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:26:39 +02:00
GreYFoXGTi
0c93fe13fe
forgot dragger::drag
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:24:35 +02:00
GreYFoXGTi
dce24aa01d
need Sleep T.T
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:46:54 +02:00
GreYFoXGTi
4d0716f12c
When i stop forgetting to hit save before i commit there will be world peace
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:34:33 +02:00
GreYFoXGTi
3580547297
Fixed NoWall Draggers
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:32:42 +02:00
GreYFoXGTi
19e379afdf
Updated GetTile for FrontLayer
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Added dbg_msg check
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:25:10 +02:00
btd
444a35fe2c
Revert last fix
2010-08-21 14:21:51 +04:00
btd
42f48a3b17
Add Checks. Koule XII loaded
2010-08-21 10:40:03 +04:00
GreYFoXGTi
5a2af8f3ff
re worked timer commands fixes issue #11
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
GreYFoXGTi
e7721811dd
Added Fluxid's HookThrough
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 04:20:01 +02:00
GreYFoXGTi
57712d885f
dbg_msg for entity debug
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 02:10:54 +02:00
GreYFoXGTi
6bb5fcf316
Implementing the FrontLayer
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Also trimmed the trailings
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 23:48:33 +02:00
GreYFoXGTi
8450116185
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-20 20:19:24 +02:00
btd
d22052d800
Small improvements
2010-08-20 22:03:51 +04:00
GreYFoXGTi
5cfcee99f9
STL noobness
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:58:48 +02:00
btd
7e3c10e399
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server
2010-08-20 21:55:14 +04:00
GreYFoXGTi
26f152e656
Copy&Paste Noobness
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:51:06 +02:00
GreYFoXGTi
05d81bc49a
fixed seg fault on /top5 //thanks nevi
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:45:25 +02:00
btd
4c52429172
Fix not safe getting character
2010-08-20 21:06:49 +04:00
GreYFoXGTi
edd58fba7d
fixed hammer_me
2010-08-20 16:57:42 +02:00
oy
538d968349
fixed that scoreboard overlaps the chat. Closes #14
2010-08-18 03:57:35 +02:00
oy
0f72fd19ef
fixed text rendering problem. Closes #12
2010-08-18 00:21:38 +02:00
oy
cabecb7fa9
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-18 00:06:00 +02:00
oy
16f201794d
fixed a variable name
2010-08-16 04:12:03 +02:00
oy
e966cdb334
fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6
2010-08-16 04:09:21 +02:00
oy
abc84ac0b0
added fixes for compiler errors and warnings by sworddragon
2010-08-16 02:21:18 +02:00
oy
4c2dcc4f2b
added localisation fixes and map editor tool tips by sworddragon
2010-08-16 01:29:11 +02:00
oy
5922cbb56d
added localisation fixes by sworddragon
2010-08-16 00:45:04 +02:00
oy
678fe76566
reverted input key handling back to 0.52(the keyboard layout problem should be fixed with sdl 1.3 or a customised one). Closes #3 . Closes #15 .
2010-08-15 20:04:03 +02:00
GreYFoXGTi
01cc3f4d68
Merge branch 'master' of http://github.com/oy/teeworlds
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and fixed Conflicts:
src/engine/server/register.h
src/game/server/gamemodes/mod.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 20:46:02 +03:00
unknown
a91d7cfd1f
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-15 18:47:13 +03:00
btd
3fa19ee608
Merge
2010-08-15 19:21:18 +04:00
btd
bbd48810ad
Merge branch 'master' of http://github.com/oy/teeworlds
2010-08-15 19:20:39 +04:00
GreYFoXGTi
185db5fb72
Just a test commit of the FrontLayer
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i only commited this cause i am not at home and i wanna work on this externally :D
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 17:42:40 +03:00
oy
02c7e3642a
clear active motd message when the game is over
2010-08-15 15:48:56 +02:00
oy
94b28c8c97
fixed quit/exit command problem on startup
2010-08-15 15:41:04 +02:00
oy
0e36b772d4
fixed line endings in some files
2010-08-15 15:34:55 +02:00
btd
e458f02dfe
Fix NoLaser Tile. Crazy shotguns work
2010-08-15 16:28:34 +04:00
btd
1a559c5d03
More checks in timer
2010-08-14 15:36:12 +04:00
btd
512597f729
Add crazy shotguns. Need to test
2010-08-14 14:46:54 +04:00
btd
619f7cb268
Small fix
2010-08-14 13:45:19 +04:00
btd
dfa60a65d2
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server
2010-08-14 13:40:40 +04:00
Fujnky
4d8c4ffadb
Improved the replay control buttons in the demo player a lot.
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* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
2010-08-13 03:17:13 +02:00
oy
d01fb2eb78
added missing information in debug mode. Closes #77
2010-08-13 03:07:51 +02:00
btd
a8a74f558a
Trigger and door now work
2010-08-12 22:07:35 +04:00
oy
5a237c6f78
fixed utf8 problem with empty entries in the server browser
2010-08-12 19:29:59 +02:00
GreYFoXGTi
c9ac55f2cd
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-12 20:08:20 +03:00
oy
d9a3cc032f
updated refactor script and fixed a thing
2010-08-12 19:03:03 +02:00
GreYFoXGTi
9d30803854
code optimization
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added stoppers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 17:31:38 +03:00
oy
54f804eda2
fixed bug in servers setclientname
2010-08-12 16:12:25 +02:00
GreYFoXGTi
3a36be3f58
forgot to edit these
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 16:54:43 +03:00
oy
f494d344a9
removed some not longer needed stuff
2010-08-12 15:44:11 +02:00
oy
7503c64237
made unpacking of net strings more strict - prevents possible malformed output
2010-08-12 15:22:07 +02:00
GreYFoXGTi
465272651d
New Layout
2010-08-12 14:30:46 +03:00
GreYFoXGTi
09b7a1fe1d
Fixed the laser problems
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 14:15:58 +03:00
btd
3f2363b27e
Fix errors. Server can be builded. Study using editor =(
2010-08-11 22:29:08 +04:00
btd
2cf2a5b1d2
Add Door, connector and trigger. Not tested i need work.
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Signed-off-by: btd <bardadymchik@gmail.com>
2010-08-11 14:33:37 +04:00
oy
1cde96ef79
restore empty strings in the config to their defaults on startup
2010-08-11 00:31:42 +02:00
GreYFoXGTi
20930ce68b
too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
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also FrontLayer is ready to be implemented soon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
oy
d37c83962d
fixed weapon change on start bug
2010-08-10 13:54:13 +02:00
oy
9753f62d46
added tool tip for value selector button in the editor
2010-08-10 13:47:33 +02:00
GreYFoXGTi
60b5acbb15
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/engine/server/server.cpp
src/engine/shared/console.cpp
src/engine/shared/storage.cpp
src/game/server/gamecontext.cpp
Alterations:
src/engine/shared/console.h | made StoreCommands(,)take also the client id
src/engine/console.h | made StoreCommands(,)take also the client id
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-09 17:54:42 +03:00
oy
3797eba179
added demo recording button by fujnky
2010-08-09 14:14:15 +02:00
oy
d471663913
added localisation fixes by fujnky
2010-08-09 00:35:37 +02:00
SushiTee
866f76727b
using PROPTYPE_INT_SCROLL for layer size in editor
2010-08-08 23:46:23 +02:00
oy
6a73c5d77f
fixed flickering players on respawn
2010-08-08 18:56:54 +02:00
oy
4322113435
fixed overlapping skin name in the player settings
2010-08-07 20:52:33 +02:00
btd
227c03cbb1
Fix mistake
2010-08-07 22:49:57 +04:00
oy
0a66e0586d
fixed a small bug in the ban command
2010-08-07 20:31:36 +02:00
oy
ad9b32b741
added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
2010-08-07 20:22:25 +02:00
btd
e416c38ad1
GreYFoX fix of ban
2010-08-07 21:16:48 +04:00
btd
84cf23203d
Revert storage.h
2010-08-07 12:02:58 +04:00
oy
3f0ff1fb14
removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion
2010-08-07 00:01:43 +02:00
oy
cac5554bdb
prevent that spectators start a vote
2010-08-06 21:03:38 +02:00
oy
3c082b6441
changed the client configuration initialisation
2010-08-06 20:47:45 +02:00
oy
49cefa406b
added lost logfile feature
2010-08-06 20:38:13 +02:00
oy
2967c57ddc
added possibility to delete envelopes and to save their names within a map by sushitee
2010-08-06 20:18:53 +02:00
oy
05f3757491
added optimisations by sworddragon
2010-08-05 20:55:51 +02:00
oy
4a365d41b6
added fix for crash when there is no datadir
2010-08-05 20:34:16 +02:00
oy
665205327d
added lost datadir override feature
2010-08-05 20:26:03 +02:00
SushiTee
e79bfb243c
struct LANGUAGE should be a class CLanguage
2010-08-06 01:48:06 +08:00
GreYFoXGTi
c5913c303d
added missing file
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-04 00:57:35 +03:00
btd
ecedf0a54f
Merge
2010-08-01 00:14:58 +04:00
btd
e8018dd712
Optional timer command
2010-07-31 16:58:57 +04:00
btd
7f65d880f3
Fix external records
2010-07-31 15:04:19 +04:00
btd
eabe4639c8
Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way
2010-07-31 13:14:20 +04:00
btd
37b0f43d1c
Fix strange 0 pointer bug. (very strange bug)
2010-07-31 00:16:36 +04:00
btd
c280e5c5b4
Fix ban
2010-07-30 21:20:58 +04:00
btd
534081a3fe
Fix emo color
2010-07-30 20:14:53 +04:00
btd
9c052398f4
Last changes added. All fixed. Server builded.
...
Need many test before release.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd
7f42b6225b
To the last DDRace. Need a lot fix
2010-07-29 23:55:33 +04:00
GreYFoXGTi
eb9793d89a
Moved all used server variables to config_variables.h
...
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi
070927384a
save before i commited the last commit xD
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 18:02:29 +03:00
GreYFoXGTi
0a9dc07d0c
Fixes Issue #5
...
Changed /info
Fixed anti-rainbowmod
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi
a8d1c536af
re-enabled the DDRace ip count check, then found it's useless tw trunk has it's own
...
fixed ip 0.0.0.0 showing for the rest of the notifications in server.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 13:09:25 +03:00
GreYFoXGTi
7b5df1e1d3
Fixed Client authentication with blank password
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 12:15:55 +03:00
GreYFoXGTi
f41d4851d2
Cleanup a bit and modified the binary name
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 10:40:27 +03:00
GreYFoXGTi
a9c00caafb
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-29 09:46:07 +03:00
GreYFoXGTi
434b4aad86
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy
3824d885a2
fixed envelope index in the quad popup, so that it fits the envelope menu. Closes #118
2010-07-18 13:57:17 +02:00
oy
bc8274f48b
fixed last commit
2010-07-18 13:44:30 +02:00
SushiTee
97204482e2
fixed issue #150
...
holding CTRL while moving a point allows to be a lot more precise
2010-07-18 13:33:34 +02:00
SushiTee
b6d07edda8
fixed issue #57
2010-07-17 20:05:17 +02:00
oy
22c19f45db
fixed hook sound bug in demos. Closes #161
2010-07-17 19:55:17 +02:00
oy
6193f35423
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-17 14:10:43 +02:00
Magnus Auvinen
a8acf8c6ff
fixed missing public
2010-07-05 21:04:19 +02:00
Magnus Auvinen
575f72d978
fixed some compiler errors and warnings with clang
2010-07-05 20:57:07 +02:00
xalduin
052820dc88
Issue #92 , fixed scrollbars in editor
2010-07-04 16:59:02 +02:00
SushiTee
882a99b955
kill the player when leaving the game layer too much... will stop never ending fall
2010-07-04 16:50:03 +02:00
oy
5d442ae329
refresh the server browser if the "favorites"-tab is active and a new entry has been added with "add_favorite"-command
2010-07-04 16:10:00 +02:00
oy
c42679a10e
cut too long player names in the server browser. Closes #151
...
fixed overlapping of too long player names in the scoreboard
2010-07-02 14:14:41 +02:00
oy
31b63e488a
fixed connecting to localhost if the client couldn't find the address and small cleanup
2010-07-02 13:15:35 +02:00
oy
bd02c2043e
fixed editor popups shown outside the screen
2010-06-28 15:12:43 +02:00
oy
7325bdac42
don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141
2010-06-27 13:24:47 +02:00
oy
29d29df4f0
fixed screenshot bug. Closes #144
2010-06-27 13:12:00 +02:00
oy
9130c91841
fixed entering a private server on a map change without password. Closes #142
2010-06-26 17:59:59 +02:00
oy
2a570196ef
check for case sensitive filename when trying to open a file for reading under windows. Closes #126
2010-06-26 17:53:32 +02:00
oy
ff3eda23ae
automatically add the map extension when saving a map with the editor
2010-06-25 19:41:55 +02:00
oy
82f5a56d89
fixed crash in the map editor
2010-06-25 18:56:58 +02:00
oy
822b002344
fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127
2010-06-23 20:09:15 +02:00
oy
c9828a2229
fixed display bug in the score hud. Closes #106
2010-06-22 21:27:58 +02:00
oy
6b713157a7
added button to restore the map focus. Closes #116
2010-06-22 14:15:52 +02:00
oy
62ffaa9142
added a lost newline
2010-06-22 02:07:52 +02:00
oy
d01776bf3f
auto-add background when creating new map. Closes #50
2010-06-22 01:15:12 +02:00
oy
c40bc9af3e
fixed a possible crash in the client console
2010-06-21 13:45:30 +02:00
oy
3475d2ae1b
fixed freeze in the map editor GUI. Closes #138
2010-06-20 15:27:44 +02:00
oy
73bdf657c4
fixed suicide penalty after a restart. Closes #131
2010-06-20 14:35:50 +02:00
oy
a5113c6740
added commands to dump the output of the consoles into a file
2010-06-20 14:12:59 +02:00
oy
e2c3f744b2
added commands to clear the consoles. Closes #104
2010-06-19 20:51:54 +02:00
oy
b790634a2d
scroll the possible commands in the console's tab completion if the wanted one is out of sight. Closes #105
2010-06-19 13:48:01 +02:00
oy
ea64b0d7b3
made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message
2010-06-18 20:32:52 +02:00
oy
a5bc567e84
fixed a server register issue
2010-06-13 19:34:14 +02:00
oy
d7c106ca90
fixed border function in the editor. Closes #117
2010-06-11 13:44:28 +02:00
oy
39853bcf89
fixed walk animation if x-position is negative. Closes #119
2010-06-11 13:20:45 +02:00
oy
ec334a9d68
small cleanup
2010-06-11 12:34:11 +02:00
Fujnky
f8b9f342d3
Fix for l10n in menus_demo.cpp and sime german l10n tweaks.
2010-06-11 15:50:47 +08:00
Choupom
8e8cbdb562
fix for folders in demo browser
2010-06-10 20:38:16 +08:00
xalduin
22f11d6839
Restore map focus on load map/new map
2010-06-10 20:38:04 +08:00
xalduin
6e1eaa96ec
Fixed issue #115 , text now fits into columns in server browser
2010-06-10 20:38:04 +08:00
xalduin
dc3feaf42c
Fixed remaining compiler warnings for gcc on Linux
2010-06-10 20:38:03 +08:00
xalduin
7fa21400d6
Mouse wheel no longer moves layer/image scrollbar
2010-06-09 20:41:00 +08:00
xalduin
be5e19d2bd
Fixed some compiler warnings
2010-06-09 20:41:00 +08:00
Magnus Auvinen
0d78e2d2cd
Merge remote branch 'fujnky/master'
...
Conflicts:
data/languages/portuguese.txt
2010-06-09 13:01:36 +02:00
Fujnky
7ca5e0fbb1
Fixed localizations, most german translation strings fit in buttons now.
2010-06-07 16:17:40 +02:00
Fujnky
7cc7c8f84e
Merged with master
2010-06-07 16:00:01 +02:00
oy
1c041c44a4
made unban command work with the banlist index. Closes #102
2010-06-07 14:12:06 +02:00
oy
2104835d77
update server info for connected clients if map or gametype changes. Closes #108
2010-06-07 13:34:47 +02:00
oy
a3545b06b4
some cleanup
2010-06-07 00:08:40 +02:00
oy
1272c4d805
prevent that the server gets filtered by "compatible version" in the clients server browser
2010-06-06 23:28:34 +02:00
oy
04b6abae93
fixed kill messages showing wrong infos
2010-06-06 17:17:43 +02:00
oy
a41d930a85
fixed some compiler warnings. Closes #76
2010-06-06 17:16:52 +02:00
Magnus Auvinen
7d03e70d1e
Merge remote branch 'choupom/master'
2010-06-06 14:53:55 +02:00
Magnus Auvinen
4ca43196d7
Merge remote branch 'xalduin/master'
2010-06-06 14:44:32 +02:00
Magnus Auvinen
442e6e1431
fixed issue when using +commands in the console
2010-06-06 14:31:16 +02:00
xalduin
2d99a0360f
Images are now sorted on Append
2010-06-05 18:47:30 -04:00
xalduin
80a7c53dec
Issue #92 scrollbars added for layer/image toolbars
2010-06-05 18:46:47 -04:00
Fujnky
34bd0a09b7
minor typo fix
2010-06-05 23:37:50 +02:00
Fujnky
bf68f803e3
Internationalized editor and updated german localization
2010-06-05 23:36:52 +02:00
Fujnky
d000766e9d
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-05 18:50:26 +02:00
Choupom
747d972d38
fixed so we can run a map which is in a folder
2010-06-05 10:44:50 +02:00
Choupom
848764544f
added folders in demo browser ( #25 )
2010-06-04 22:14:02 +02:00
xalduin
ab0d8d0eb8
Merge remote branch 'upstream/master'
...
* upstream/master:
fixed bug with the quick search box. Closes #89
2010-06-04 12:01:37 -04:00
oy
3d079a35e9
fixed bug with the quick search box. Closes #89
2010-06-03 23:32:32 +02:00
xalduin
9603d676c6
Score no longer decreased when switching teams
2010-06-03 17:08:05 -04:00
Fujnky
82a30b7b7e
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 22:42:10 +02:00
Fujnky
4ffab2af80
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 22:33:38 +02:00
xalduin
a563c2f322
Issue #82 time and date in screenshot filename
2010-06-03 22:32:42 +02:00
xalduin
277eeef098
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 16:24:41 -04:00
xalduin
3dc9beb7ec
Issue #82 time and date in screenshot filename
2010-06-03 16:24:31 -04:00
oy
67d4903b9f
fixed stuck "error loading demo"-popup. Closes #90
2010-06-03 22:03:27 +02:00
xalduin
8b15558f5d
Merge remote branch 'upstream/master
2010-06-03 13:32:15 -04:00
Fujnky
5849aeb86c
Merge branch 'master' of git://github.com/matricks/teeworlds
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
2010-06-03 17:47:32 +02:00
Fujnky
551170656d
Fixed localization for 'Error loading demo'-Popup
2010-06-03 17:41:45 +02:00
Magnus Auvinen
a6ab379e67
fixed so that the same distance is used when leaving off the flag and taking it
2010-06-03 17:40:01 +02:00
Magnus Auvinen
9bb6fe48c2
cleaned up g_CharPhysSize
2010-06-03 17:39:42 +02:00
Fujnky
5a641132e7
Fixed localization for 'Error loading demo'-Popup
2010-06-03 17:07:15 +02:00
Fujnky
feb8894b4d
Flag catch and capture should now be exactly the same
2010-06-03 16:42:37 +02:00
xalduin
3fff61d24a
Issue #86 , don't reset score on team switch
2010-06-03 10:35:18 -04:00
xalduin
6baadea5e1
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 09:59:06 -04:00
xalduin
8db32a4b8b
Issue #88 flag pickup distance reduced
2010-06-03 09:56:57 -04:00
Fujnky
00c53adffb
Merge branch 'master' of http://github.com/SushiTee/teeworlds-stuff
2010-06-03 15:43:52 +02:00
xalduin
6491dfc16c
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 09:36:24 -04:00
Fujnky
7b74cd248b
made flag catch and capture distances fit
2010-06-03 15:30:33 +02:00
SushiTee
0115161463
mergend stuff
2010-06-03 15:21:12 +02:00
oy
5988b9d388
- show connecting players with rcon status command
...
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-03 14:48:32 +02:00
Fujnky
d581e413c8
More localization fixes
2010-06-03 11:30:05 +02:00
xalduin
de1a7acfaa
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 00:37:46 -04:00
Fujnky
7cbf0f93ca
Some localization fixes
2010-06-02 23:15:56 +02:00
Fujnky
64ddee0a21
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-02 21:47:47 +02:00
SushiTee
c37335b115
shortened IsAuthed a bit
2010-06-02 21:33:19 +02:00
NoxNebula
dd19074deb
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
xalduin
cc181cda5b
Merge remote branch 'upstream/master'
2010-06-02 15:21:31 -04:00
Fujnky
0d4c0ccef5
Some localization fixes
2010-06-02 21:03:15 +02:00
oy
ad1ce01446
fixed shotbug ( #80 )
2010-06-03 02:57:46 +08:00
oy
7a1953e60b
added fix for editor quad editing by ghost91 Closes #18
2010-06-02 20:50:48 +02:00
oy
b2a55766d1
fixed shotbug ( #80 )
2010-06-02 19:39:28 +02:00
xalduin
9e6c909624
Removed unnecessary SortImages call in RenderImages
2010-06-02 13:26:17 -04:00
xalduin
a99cbfc742
Image sorting working, less hackish
2010-06-02 12:12:32 -04:00
NoxNebula
9a5a19e7c7
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
xalduin
8e1712c744
Sort by map name when opening map
...
When opening a map, the list of map names is now sorted alphabetically.
2010-06-02 06:39:05 +08:00
xalduin
f2920ea5d8
Sort by map name when opening map
...
When opening a map, the list of map names is now sorted alphabetically.
2010-06-02 05:11:12 +08:00
Magnus Auvinen
b851bc8799
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-02 04:09:39 +08:00
Magnus Auvinen
b12ae69fee
fixed compile errors for osx
2010-06-02 04:00:05 +08:00
Magnus Auvinen
61fdee3367
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-01 21:59:04 +02:00
Magnus Auvinen
f8d69b2fe6
fixed compile errors for osx
2010-06-01 21:55:08 +02:00
Tom Adams
54692ceaf1
added fix for editor->append by xalduin
2010-05-31 21:55:45 +00:00
Tom Adams
f14e7369f1
fixed movement bug ( #741 )
2010-05-31 21:40:40 +00:00
Tom Adams
30987c2040
removed alpha values from screenshots ( #742 )
2010-05-31 20:44:45 +00:00
Tom Adams
c9ff80a17d
made balance teams based apun points/minute ( #495 )
2010-05-31 20:35:47 +00:00
Tom Adams
6fca512a95
added fix for italian language by Lanta and fixed a bug with the id in votekick menu
2010-05-31 20:05:45 +00:00
Tom Adams
23e2d5f424
fixed votekick menu ( #807 )
2010-05-31 15:36:20 +00:00
Tom Adams
651cd062e6
fixed english localisation bug
2010-05-31 11:07:58 +00:00
Tom Adams
262b566c94
increased the fontsize of the chat messages
2010-05-30 17:08:54 +00:00
Tom Adams
08df0fe63d
added fix for italian translation by Lanta
2010-05-30 14:26:04 +00:00
Thomas
361380d630
*some esthetic changes
...
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams
47b68170ad
auto capture mouse on focus ( #728 )
2010-05-30 01:00:17 +00:00
Tom Adams
659d66104e
fixed dump_binds command ( #806 )
2010-05-30 00:15:26 +00:00
Tom Adams
baa57830ad
fixed bubble sort loop ( #802 ), 2 entries in the language files and a possible overrun
2010-05-29 23:57:30 +00:00
Tom Adams
e16fdc3f3e
added clipping to editboxes ( #773 ) and made their cursors blink
2010-05-29 15:53:57 +00:00
Magnus Auvinen
fe5a7105c4
fixed the automatic versioning
2010-05-29 15:20:18 +00:00
Magnus Auvinen
4c0886f087
renamned m_pCarryingCCharacter correctly
2010-05-29 11:26:17 +00:00
Magnus Auvinen
f41fa4baba
cleaned up some code
2010-05-29 11:23:06 +00:00
Magnus Auvinen
d0e0d5b043
cleaned up some comments
2010-05-29 11:21:39 +00:00
Magnus Auvinen
6ff27c56e8
fixed crash with related to player count
2010-05-29 11:12:52 +00:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
e56feb597b
added missing headers
2009-10-29 12:14:31 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
7b68ff4277
fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code
2009-06-15 14:01:36 +00:00
Magnus Auvinen
57b2c49d57
fixed so that the demo player doesn't crash when the map isn't found
2009-06-15 13:16:33 +00:00
Magnus Auvinen
feade98dae
fixed so server stops recording when changing map
2009-06-15 13:04:34 +00:00
Magnus Auvinen
8bd49fe30b
some clean up. fixed double server side record messages
2009-06-15 13:01:04 +00:00
Magnus Auvinen
f817cb2319
fixed crashing of server side demos due to client_entergame() being processed
2009-06-15 12:40:12 +00:00
Magnus Auvinen
d023c72256
fixed demo browser so it's ordered and shows all files
2009-06-15 10:12:16 +00:00
Magnus Auvinen
b31243d271
tweaked checkboxes
2009-06-15 09:48:18 +00:00
Magnus Auvinen
b3c1bae2e9
cleaned up localization. fixed motd so it shows when connecting to a server
2009-06-15 09:46:25 +00:00
Magnus Auvinen
21c1c3866f
translation update
2009-06-15 08:20:29 +00:00
Magnus Auvinen
307cf4aa64
done language selector
2009-06-15 08:15:53 +00:00
Magnus Auvinen
ab171f8f30
updated localization
2009-06-15 07:34:25 +00:00
Magnus Auvinen
f9ef0293ff
renamed algorithms.hpp to algotithm.hpp
2009-06-15 06:50:47 +00:00
Magnus Auvinen
6309d7ad56
continued with localization
2009-06-15 06:45:44 +00:00
Magnus Auvinen
bc20e9c433
localization update
2009-06-13 17:18:06 +00:00
Magnus Auvinen
6d9ccee95d
base for the localization system
2009-06-13 16:54:04 +00:00
Magnus Auvinen
c2f8d0e07a
minor cleanup of out commented clode
2009-06-13 08:25:50 +00:00
Magnus Auvinen
69511102de
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
2009-06-13 08:22:37 +00:00
Magnus Auvinen
9254ca61f1
fixed utf8 support
2009-06-07 16:06:03 +00:00
Magnus Auvinen
cdc5f26900
new font rendering system using freetype2. only compiles under linux for now
2009-06-07 14:36:54 +00:00
Magnus Auvinen
4bb1df3189
moved 0.5 branch to trunk
2009-05-31 09:44:20 +00:00
Alfred Eriksson
b28ede2da2
changed chatmsgs to use time instead of ticks
2009-01-24 16:09:20 +00:00
Magnus Auvinen
01d74a6d4d
fixed div by zero bug
2009-01-24 15:22:40 +00:00
Magnus Auvinen
9d3fd4a282
continued work on prediction and game timer
2009-01-24 14:32:12 +00:00
Alfred Eriksson
82f9be8ce0
added help messages for all commands. added syntax in the help msg
2009-01-24 14:10:26 +00:00
Magnus Auvinen
91e337c7ab
added ping spike detection
2009-01-24 14:08:09 +00:00
Magnus Auvinen
5f186c8906
fixed so the console show help for each command. not all commands have descriptions however
2009-01-24 13:12:04 +00:00
Alfred Eriksson
ae5b47a266
fixed height of toolbox to fit 16p
2009-01-24 13:00:58 +00:00
Magnus Auvinen
0810f3a526
removed the no matching text in the console
2009-01-24 12:32:53 +00:00
Magnus Auvinen
5b20cd6cc9
bumped the version numbers to 0.5.1
2009-01-24 12:31:59 +00:00
Magnus Auvinen
2ea3023410
fixed bug in text rendering
2009-01-24 12:29:36 +00:00
Magnus Auvinen
9d51d47cea
added tab completion to the console. works for local and remote
2009-01-24 12:16:02 +00:00
Magnus Auvinen
47c567a5ea
fixed so that the refresing master servers doesn't popup under lan and favorites
2009-01-24 10:53:09 +00:00
Magnus Auvinen
2fc86642ef
moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading
2009-01-24 10:52:45 +00:00
Magnus Auvinen
cfe5bd8547
reduced maximum masters from 16 to 4 to make the master server refresh cycle faster
2009-01-24 10:51:50 +00:00
Magnus Auvinen
6696359a28
fixed so that the client connect command works when passed as an argument
2009-01-24 10:46:38 +00:00
Alfred Eriksson
affb99fd2b
added animation speed controllers to the editor
2009-01-24 10:43:27 +00:00
Alfred Eriksson
598369870d
refresh button work for favorites. removed duplicate of the refreshing master servers-msg. we need to refresh the serverlist at the game start
2009-01-24 10:02:29 +00:00
Magnus Auvinen
bb73314651
removed old debug spam
2009-01-22 23:29:03 +00:00
Alfred Eriksson
a569d5c0c3
fixed compiling errors
2009-01-22 17:22:50 +00:00
Magnus Auvinen
76bffb13a8
added scrollbar to the voting menu
2009-01-21 23:13:37 +00:00
Magnus Auvinen
6a1766f8ce
fixed mouse buttons that I kinda fucked up
2009-01-21 23:12:56 +00:00
Magnus Auvinen
998a4cb8df
removed some debug variables form release build. cleaned up a bit in the default.bam file
2009-01-21 22:59:52 +00:00
Magnus Auvinen
61ed16ec64
cleaned up mouse input a bit
2009-01-21 22:25:28 +00:00
Magnus Auvinen
d3f5340a97
added support for mouse buttons 4-8
2009-01-21 21:52:51 +00:00
Magnus Auvinen
29ca9dfb3a
stop recording on map load
2009-01-21 21:21:54 +00:00
Alfred Eriksson
fe71008a9b
fixed enter in server browser
2009-01-21 21:19:10 +00:00
Magnus Auvinen
6ffd661c78
fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer
2009-01-21 21:17:25 +00:00
Magnus Auvinen
2f801d47cf
fixed so the 'default' skin is used first when no other skin is found
2009-01-21 21:00:06 +00:00
Magnus Auvinen
0c9dfd81fd
fixed vsync option
2009-01-21 20:55:07 +00:00
Magnus Auvinen
d3928f559f
fixed big messages in the middle of the server browser so users doesn't miss if their filter catches all servers
2009-01-21 20:39:48 +00:00
Alfred Eriksson
759c7b0a1a
removed old voting variables
2009-01-21 19:27:21 +00:00
Alfred Eriksson
4c4d28fd25
added snd_buffer_size
2009-01-21 19:21:26 +00:00
Magnus Auvinen
f0760ac0d3
improved crapnet so it changes between different ping configurations. improved the game timer
2009-01-21 19:12:09 +00:00
Alfred Eriksson
38a9e32efd
fixed quick search box positioning
2009-01-21 18:09:06 +00:00
Alfred Eriksson
c24b5f11f2
fixed spawn sound
2009-01-21 11:56:41 +00:00
Magnus Auvinen
24899a13e8
improved the prediction timer to handle crappy connections better
2009-01-21 00:05:07 +00:00
Magnus Auvinen
30695c09a8
increased the number of snapshots the server will hold from 1 second to 3
2009-01-21 00:01:49 +00:00
Magnus Auvinen
bd1556ce76
added missing ctf return sound
2009-01-21 00:00:04 +00:00
Magnus Auvinen
0b3c7010d7
moved the fps counter a bit up
2009-01-20 23:59:49 +00:00
Alfred Eriksson
b0ef334817
fixed pure server image issue
2009-01-19 14:57:17 +00:00
Magnus Auvinen
013df7ca24
fixed bug that can cause a connection to spam packets
2009-01-18 21:49:03 +00:00
Alfred Eriksson
272769ecc5
fixed the getaddrinfo-issue on win2k. since it doesn't affect other windows versions we don't have to do any recognisation
2009-01-17 22:44:20 +00:00
Alfred Eriksson
2d4f6dffb9
fixed a weird bug causing game layer to be rendered wrong
2009-01-17 22:19:13 +00:00
Alfred Eriksson
335aa0feb2
flag position is only sent when player is near
2009-01-17 17:26:56 +00:00
Alfred Eriksson
397804cdc4
fixed dynamic nameplates bug #674
2009-01-17 17:06:24 +00:00
Alfred Eriksson
96f604f9d1
increased voting time to 25 secs #637
2009-01-17 16:52:57 +00:00
Alfred Eriksson
6c98a36f0f
fixed round count bug #630
2009-01-17 16:18:47 +00:00
Alfred Eriksson
843690e85c
fixed emote command bug #651
2009-01-17 11:48:05 +00:00
Alfred Eriksson
54def5d97d
moved quick search to the bottom and fixed reset filter
2009-01-17 10:33:16 +00:00
Jakob Fries
b00dcd6807
added font generator
2009-01-15 21:34:56 +00:00
Joel de Vahl
2d8c4a61b6
ppc sound fix
2009-01-13 19:16:58 +00:00
Magnus Auvinen
c491d1c537
fixed perma banning and that input timing shouldn't be vital packets
2009-01-13 18:24:42 +00:00
Joel de Vahl
3da600dc33
OSX server launcher fix
2009-01-13 18:05:08 +00:00
Alfred Eriksson
fa02f461c7
fixed round count bug
2009-01-13 17:58:16 +00:00
Magnus Auvinen
70dea7e398
fixed bug that crashes the server if settings tunings in the server config
2009-01-12 21:44:13 +00:00
Magnus Auvinen
123c5b5b99
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
2009-01-12 21:41:16 +00:00
Joel de Vahl
1d6668583a
initial server launcher for osx
2009-01-12 20:04:14 +00:00
Alfred Eriksson
efd0dbab25
added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara
2009-01-12 19:35:38 +00:00
Alfred Eriksson
783cc0d2b7
fixed #625
2009-01-12 14:43:39 +00:00
Alfred Eriksson
5141ddac4d
refreshing the server info when loading
2009-01-12 14:03:19 +00:00
Alfred Eriksson
5103c214bd
use enter in editor file dialogs
2009-01-11 18:29:41 +00:00
Magnus Auvinen
035e7a94ff
fixed the non-working dynamic nameplates
2009-01-11 17:59:31 +00:00
Magnus Auvinen
b717297b63
fixed so that the local player is always rendered above the other players
2009-01-11 17:55:23 +00:00
Magnus Auvinen
46125d5ed7
fixed so predicted sounds and air jump effect works with demo playback
2009-01-11 15:51:43 +00:00
Magnus Auvinen
5fc2d8fcf8
removed some debug spam in the demo player
2009-01-11 15:22:17 +00:00
Magnus Auvinen
6b886e8ed6
fixed so that the tuning is resetting itself if running a pure server
2009-01-11 15:16:34 +00:00
Magnus Auvinen
f29276e8d5
fixed so the number of players in the server info is correct
2009-01-11 14:48:38 +00:00
Magnus Auvinen
e60236e304
added tuning parameters for player collision and player hooking
2009-01-11 14:40:45 +00:00
Magnus Auvinen
e673e607dc
fixed so that emoticon 0 works
2009-01-11 14:32:23 +00:00
Magnus Auvinen
96e65f599a
fixed so that some vote error messages isn't broadcasted to everyone
2009-01-11 14:28:35 +00:00
Magnus Auvinen
172463b2bb
fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now
2009-01-11 14:16:49 +00:00
Magnus Auvinen
c2c90982fd
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
2009-01-11 13:54:42 +00:00
Magnus Auvinen
5f296f3963
fixed the unpure icon
2009-01-11 13:31:36 +00:00
Magnus Auvinen
7c0413ebac
added some modding comments
2009-01-11 13:23:40 +00:00
Magnus Auvinen
18758943d6
added the mod game mode switch
2009-01-11 13:20:18 +00:00
Magnus Auvinen
90a3093c87
removed the -dev tag from the version number
2009-01-11 13:01:27 +00:00
Alfred Eriksson
8ad943b4f3
added linebreak on new version text to prevent overlap
2009-01-11 12:34:07 +00:00
Magnus Auvinen
d0bcf50ef5
fixed fsaa sampling and reduction of fsaa if gfx init fails
2009-01-11 12:13:18 +00:00
Joel de Vahl
2a7402dd6c
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
2009-01-11 12:10:30 +00:00
Magnus Auvinen
2aafe11723
tweaked the gameplay a bit
2009-01-11 11:54:41 +00:00
Alfred Eriksson
c164ba3518
fixed #593
2009-01-11 11:01:32 +00:00
Alfred Eriksson
79277013fc
upgraded the versionserver version
2009-01-11 10:47:31 +00:00
Alfred Eriksson
32645b247f
reverted wrongful commit
2009-01-11 10:43:17 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
371e862316
fixed so the laser bounces correctly at low angles
2009-01-11 10:26:17 +00:00
Magnus Auvinen
518db9218f
tuned so the jumps are as high in 0.4
2009-01-11 09:46:23 +00:00
Alfred Eriksson
9a65b577ad
added mod gamemode
2009-01-11 09:29:15 +00:00
Magnus Auvinen
0f41c47996
fixed so the current server info doesn't update the server list causing problems
2009-01-11 09:26:14 +00:00
Alfred Eriksson
6c1212da49
fixed the scrolling in server list
2009-01-10 20:24:47 +00:00
Magnus Auvinen
3729f4cbf3
fixed error that occurs when you try to free the invalid texture texture
2009-01-10 18:34:27 +00:00
Alfred Eriksson
d7b0da8a0b
added mouse wheel scrolling in file dialogs
2009-01-10 17:17:38 +00:00
Magnus Auvinen
1dc158bb78
fixed so when you are in not in playing mode, the input snapping drops to 1hz to save even more bandwidth
2009-01-10 13:34:01 +00:00
Magnus Auvinen
39370635cc
fixed a few debug messages that spammed a bit too much
2009-01-10 12:27:15 +00:00
Magnus Auvinen
c79402d075
increased input snapping rate from 5hz to 10hz inorder to predict the network latency better
2009-01-10 11:50:31 +00:00
Magnus Auvinen
6eefa58b52
fixed resending algorithm
2009-01-10 11:48:24 +00:00
Alfred Eriksson
d0d91c412d
fixed #585
2009-01-10 11:16:21 +00:00
Magnus Auvinen
599708824f
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
2009-01-10 10:49:17 +00:00
Magnus Auvinen
b42eb55794
finished the ban support
2009-01-10 10:27:25 +00:00
Magnus Auvinen
1f2ffb0ffe
applied patch for hook bug
2009-01-09 22:41:26 +00:00
Joel de Vahl
581ec394f6
fixed bug where the backspace doesn't work like it should under mac os x
2008-12-30 15:52:26 +00:00
Alfred Eriksson
fa9002f9b4
fixed a small bug
2008-12-20 16:05:30 +00:00
Magnus Auvinen
8ec0bdc509
improved the demo players scrubbing capabilities
2008-12-19 12:00:05 +00:00
Magnus Auvinen
cc576906a3
improved the demo players scrubbing capabilities
2008-12-19 11:59:58 +00:00
Magnus Auvinen
e447ef04cc
fixed so that events isn't processed when scrubbing a demo
2008-12-19 11:41:17 +00:00
Magnus Auvinen
530dace4c9
fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
2008-12-19 11:23:31 +00:00
Magnus Auvinen
619c309779
removed spamming I wanna spawn message
2008-12-19 08:28:16 +00:00
Magnus Auvinen
a6c8eb642b
added missing function in network header
2008-12-19 08:27:20 +00:00
Magnus Auvinen
55254d0657
fixed crashbug caused by players disconnecting while still having bullets in the air
2008-12-19 08:26:58 +00:00
Alfred Eriksson
557636dca3
reset error_string when starting demo playback
2008-12-08 18:12:54 +00:00
Alfred Eriksson
4714e3806e
removed pause command to fix #573
2008-12-08 16:50:17 +00:00
Magnus Auvinen
4004d13b48
applied patch from Richie Nyhus to convert CRLF to LF, as it should be
2008-11-29 06:39:22 +00:00
scosu
61d18702f6
Fix for ticket #530 . The problem was signed char in those functions
2008-11-28 07:17:54 +00:00
Alfred Eriksson
e294ca61d9
added rcon_auth command to auth
2008-11-23 09:24:52 +00:00
Alfred Eriksson
3dca571a23
fixed spectator bug
2008-11-21 14:18:55 +00:00
Alfred Eriksson
2e5ab69c2b
show the internet server browser when trying to show ingame pages offline
2008-11-17 18:44:05 +00:00
Alfred Eriksson
1891f6ee76
don't allow team changes, emoticons or kill command when game is paused
2008-11-17 16:53:25 +00:00
Alfred Eriksson
9167fdea18
fixed demo list refreshing
2008-11-17 16:46:21 +00:00
Alfred Eriksson
2e63ef3299
stops recording when client switches state
2008-11-17 16:13:12 +00:00
Alfred Eriksson
4b053322f3
client can only start a recording when in the game
2008-11-17 16:08:24 +00:00
Alfred Eriksson
47e50c5f20
added gfx_noclip to disable clipping
2008-11-17 16:04:46 +00:00
Alfred Eriksson
c7e8e057f2
fixed overlapping texts in hud
2008-11-17 14:43:51 +00:00
Magnus Auvinen
cff4feea6b
fixed rounding errors in the character core causing it to favour certain directions
2008-11-16 22:07:46 +00:00
Alfred Eriksson
51314e4576
fixed window positioning for windows
2008-11-16 16:09:00 +00:00
Alfred Eriksson
00794899d6
paused the aiming when game is paused
2008-11-16 15:39:22 +00:00
Magnus Auvinen
b6f6f47997
fixed issues when pausing the game and added pause and unpause console commands
2008-11-16 15:10:57 +00:00
Alfred Eriksson
d640ede2a6
fixed the kill command spawn delay
2008-11-16 15:02:17 +00:00
Alfred Eriksson
cd8c23ef1b
fixed respawn times
2008-11-16 14:28:44 +00:00
Magnus Auvinen
e27e2d8b2a
fixed server side demo recording and some possible crashes with incorrect demos
2008-11-16 13:58:27 +00:00
Alfred Eriksson
17fc1c2ba4
window resizing disabled by default
2008-11-16 10:29:32 +00:00
Magnus Auvinen
8acf5ed788
upgraded the master server code so it can handle more servers
2008-11-15 13:29:56 +00:00
Magnus Auvinen
54429b70cf
added some extra debugging information
2008-11-15 13:29:32 +00:00
scosu
e3c4c01837
New debug message when starting round with gametype and teamplay information
2008-11-15 13:23:22 +00:00
Alfred Eriksson
1d3971f217
forgot some code
2008-11-11 17:24:39 +00:00
Alfred Eriksson
66bd7b81d9
fixed server side demo recording filename
2008-11-11 17:22:22 +00:00
Alfred Eriksson
c54c9a1e5c
gfx_get_video_modes now returns the right number of modes
2008-11-08 15:44:22 +00:00
scosu
579065bb22
Chat message for capture timing. ticket #278
2008-11-08 15:17:59 +00:00
Magnus Auvinen
94648bc304
fixed some config options for crapnet
2008-11-08 14:04:16 +00:00
Magnus Auvinen
aee14baf8d
fixed the favorite button in the server info
2008-11-08 12:58:39 +00:00
Magnus Auvinen
388a04d957
better voting support
2008-11-08 12:50:46 +00:00
Magnus Auvinen
4fa7806009
fixed so that downloadedmaps directory is created
2008-11-08 10:25:53 +00:00
Magnus Auvinen
a6bcd74120
solved #559
2008-11-08 09:19:46 +00:00
scosu
cd1c92c41b
a nicer solution for changeset:1669
2008-11-08 09:02:35 +00:00
Magnus Auvinen
d3d2fb2c0b
fixed separate directory for downloaded maps
2008-11-08 08:54:54 +00:00
Magnus Auvinen
d113cd901c
added gfx init fallbacks that disables some troubling gfx options
2008-11-08 08:44:39 +00:00
Magnus Auvinen
19ec7319a5
added no_gfx option
2008-11-08 08:30:20 +00:00
Magnus Auvinen
6eb17ec50c
corrected the zlib include
2008-11-08 08:28:24 +00:00
Magnus Auvinen
f8490e6ea6
added str_isspace and str_length functions to system
2008-11-08 08:27:11 +00:00
Dominik Geyer
b6eb96b7ae
fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550
2008-11-07 15:35:22 +00:00
Dominik Geyer
532b1e25d6
fixed editor input-focus bug; ticket #552
2008-11-05 19:04:18 +00:00
Dominik Geyer
003c2c7d44
fixed check for bind-keyid; patch by RomD
2008-11-04 23:39:02 +00:00
Dominik Geyer
1adbddccca
do not take/reset the flag if character is dead or spectator; ticket #556
2008-11-04 16:35:48 +00:00
Dominik Geyer
0259e5c3e5
fixed null-pointer server-crash
2008-11-04 13:19:05 +00:00
Dominik Geyer
d37c54a995
tdm: fix team-scoring on teammate-kill; ticket #557
2008-11-04 11:55:26 +00:00
scosu
e1807ea08a
fix for ticket #549 by using col_intersect_line
2008-11-04 07:20:24 +00:00
Dominik Geyer
12127c0acd
editor: use CTRL-key instead of ALT-key to move world/view; ticket #551
2008-11-02 20:52:07 +00:00
Alfred Eriksson
a15c6946cd
now server sends the player spawn events
2008-11-01 19:41:22 +00:00
Alfred Eriksson
41114313d6
fixed the clipping of the file box
2008-11-01 17:34:31 +00:00
Alfred Eriksson
bb6a0504dc
editor now works correctly when console is toggled (focus problem)
2008-11-01 16:49:05 +00:00
Dominik Geyer
eee784f155
check nickname for invalid chars; ticket #547
2008-11-01 15:09:40 +00:00
scosu
8c0dd7f431
a fix for the physical size of tees in changeset:1659
2008-11-01 09:32:17 +00:00
scosu
feaab8565d
Changes the max spectator slots to 16
2008-10-29 16:43:11 +00:00
Alfred Eriksson
74a5cabce3
fixed #546
2008-10-29 12:15:58 +00:00
Magnus Auvinen
a19a4d5077
fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine
2008-10-28 06:32:56 +00:00
scosu
36f4b66569
Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile.
2008-10-26 08:37:05 +00:00
Magnus Auvinen
11aa9f95fc
fixed recording on the client
2008-10-25 20:29:09 +00:00
Magnus Auvinen
0436e7fc22
cleaned up engine client graphics a bit
2008-10-25 12:19:54 +00:00
Magnus Auvinen
5665867ef3
fixed so that the client broadcasts to 8303-8310 for servers on LAN
2008-10-25 12:19:12 +00:00
Magnus Auvinen
5d48c8a0a5
improved the network clipping a bit
2008-10-25 11:32:29 +00:00
Magnus Auvinen
d3e9ca1655
reset score on reset
2008-10-25 08:36:55 +00:00
Alfred Eriksson
4ce4849131
fixed #538
2008-10-23 18:19:17 +00:00
Joel de Vahl
34d9c53716
OSX build fix
2008-10-23 17:10:41 +00:00
Magnus Auvinen
bd5b2b9f85
removed glfw and portaudio. SDL is now a requirement
2008-10-23 16:18:33 +00:00
scosu
6d86d949fd
Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536
2008-10-22 14:31:46 +00:00
scosu
2e3b6f5c7a
Some small fixes for changeset:1643 in no_sdl parts
2008-10-22 14:21:15 +00:00
Magnus Auvinen
58601cda36
fixed double clicking
2008-10-21 18:54:02 +00:00
Magnus Auvinen
66579c87a2
fixed gametype filtering
2008-10-21 18:50:23 +00:00
Magnus Auvinen
d15f0cfcf2
fixed editor edit box function
2008-10-21 18:43:07 +00:00
Magnus Auvinen
b49e4da20b
fixed editor saving, open and append. note that you can only save maps to your user directory
2008-10-21 18:40:46 +00:00
Magnus Auvinen
39210c2501
cleaned up ec_inp.c. fixed a couple of bugs with it
2008-10-21 18:35:50 +00:00
Magnus Auvinen
bf09116059
fixed esc key that I broke recently
2008-10-21 18:25:28 +00:00
Magnus Auvinen
daf9a100eb
fixed error when menu takes over enter key
2008-10-21 18:21:55 +00:00
Magnus Auvinen
d3f7de62f1
fixed ninja animation
2008-10-21 18:17:50 +00:00
Magnus Auvinen
8d78151d0a
fixed sound loading to use engine_openfile
2008-10-21 18:16:56 +00:00
Jack Coulter
2d065c3fdf
Fixed mispelling in the error given when the server port isn't forwarded
2008-10-21 18:15:21 +00:00
Magnus Auvinen
9acb3e5e71
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-21 18:05:06 +00:00
Magnus Auvinen
142b5ad514
fixed mouse button remapping and added mouse wheel stuff
2008-10-21 17:37:11 +00:00
scosu
37abbcbd28
If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523
2008-10-21 17:26:32 +00:00
Magnus Auvinen
b0836b7909
tried to improve mouse focusing
2008-10-21 16:50:10 +00:00
Alfred Eriksson
8c1ed7d81d
fixed typo
2008-10-21 16:35:44 +00:00
Johan Althoff
7a32d03b8a
fixed sdl for windows
2008-10-21 16:19:02 +00:00
Joel de Vahl
8edfa80028
Use SDL on OSX
2008-10-21 15:59:32 +00:00
Magnus Auvinen
39b0b6cbf8
steps towards making SDL compile a bit more platform independent
2008-10-21 15:34:42 +00:00
Magnus Auvinen
d08271f1dc
fixed quit panic button and editor access button
2008-10-21 13:48:49 +00:00
Magnus Auvinen
555ee67ed0
added alternative mouse input functions. enabled key repeat
2008-10-21 13:47:06 +00:00
Magnus Auvinen
f038d6395d
enabled so it sends tuning over to the client
2008-10-21 00:36:07 +00:00
Magnus Auvinen
d15860e44f
renamed gc_render* to render*
2008-10-20 23:46:39 +00:00
Magnus Auvinen
ad9c1b0a22
fixed text input box bug
2008-10-20 23:43:15 +00:00
Magnus Auvinen
6224fc7763
fixed sending of new player info when player changes something in the info
2008-10-20 23:38:23 +00:00
Magnus Auvinen
15217d8458
fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page
2008-10-20 23:20:28 +00:00
Magnus Auvinen
da473cf614
fixed various issues with binding keys like enter and f1-f15
2008-10-20 23:10:00 +00:00
Magnus Auvinen
ac1aeab149
fixed incorrect handling of projectiel and laser owner
2008-10-20 23:00:46 +00:00
Magnus Auvinen
9f7a6a04b0
correctly paused input for game when chatting or in menu
2008-10-20 22:53:42 +00:00
Magnus Auvinen
e76e0e6f7e
fixed so that the gui removes previous key binding if you change it
2008-10-20 22:46:58 +00:00
Magnus Auvinen
a8fb732b0e
fixed reset for characters
2008-10-20 22:43:14 +00:00
Magnus Auvinen
8eee526360
removed snaploss counter
2008-10-20 22:36:10 +00:00
Magnus Auvinen
e4c0e6cb80
restored ec_inp.c again
2008-10-20 20:00:15 +00:00
Magnus Auvinen
9cbfe9c462
improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
2008-10-20 19:59:33 +00:00
Magnus Auvinen
d9e34b6cfc
improved the snapshot handling to handle packet reorders and fixed a crash.
2008-10-20 19:59:03 +00:00
Magnus Auvinen
1675c9f098
increased the number of dummies you can have
2008-10-20 19:58:34 +00:00
Magnus Auvinen
06d48cd3da
improved some the dummies a bit
2008-10-20 19:58:11 +00:00
Magnus Auvinen
3c463bf05d
reverted false checkin
2008-10-20 19:46:39 +00:00
Magnus Auvinen
a457efcd54
removed q quit button
2008-10-20 19:45:07 +00:00
Magnus Auvinen
b4b2404303
release input when console is showing
2008-10-20 18:12:15 +00:00
Magnus Auvinen
8404143afe
added SDL support
2008-10-20 17:47:42 +00:00
Dominik Geyer
0b4c01ff0a
fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
2008-10-19 18:38:23 +00:00
Magnus Auvinen
164d9c637d
improved network logging
2008-10-19 17:21:04 +00:00
Dominik Geyer
d951d368a6
added some comments on team-balancing
2008-10-19 16:51:16 +00:00
Dominik Geyer
caa24dfb0f
new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
2008-10-19 16:14:12 +00:00
Magnus Auvinen
119b5af3d3
fixed a lot of network troubles
2008-10-19 09:10:55 +00:00
Magnus Auvinen
1a28f88e72
fixed formatting for downloaded maps
2008-10-19 07:27:43 +00:00
Magnus Auvinen
0a001ce440
removed unnessesary function
2008-10-18 21:20:16 +00:00
Magnus Auvinen
c561c365d7
fixed potential crash when players leave and there are projectiles left from them
2008-10-18 21:19:49 +00:00
Dominik Geyer
3cdb90c10c
reset flag when it hits a death-tile; ticket #513
2008-10-18 20:37:41 +00:00
Dominik Geyer
13513864cf
fixed compiler warnings
2008-10-18 15:09:53 +00:00
Magnus Auvinen
e0358ee798
fixed the hammer so it looks good again and works like it should
2008-10-18 11:03:33 +00:00
Magnus Auvinen
8e0e105123
fixed problem with the UI always listening directly to the keyboard
2008-10-18 10:52:26 +00:00
Magnus Auvinen
305e7fbff7
reenabled the crc checking of maps on the client
2008-10-18 10:44:36 +00:00
Alfred Eriksson
e858ed1310
gameclient is now reset correctly
2008-10-18 10:32:36 +00:00
Magnus Auvinen
09744696bd
fixed the weapon turning stuff
2008-10-18 10:30:03 +00:00
Alfred Eriksson
8c4cfd54b8
added zoom by scroll
2008-10-18 10:04:51 +00:00
Alfred Eriksson
ddcfc69c03
fixed #507
2008-10-18 09:21:40 +00:00
Magnus Auvinen
714e49b8cf
made sure that the hook is released on players that doesn't exist anymore aka dead.
2008-10-17 21:42:32 +00:00
Magnus Auvinen
a91fecae92
fixed fetching of server info and corrected some spelling errors
2008-10-17 21:16:23 +00:00
Dominik Geyer
eb47aa385b
added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463
2008-10-17 15:38:36 +00:00
Dominik Geyer
a4e922cf5a
decreased width of slidebars in graphics-tab to fit
2008-10-17 15:26:02 +00:00
Dominik Geyer
70d7cb773c
added ip to (dis)connect debug messages
2008-10-17 14:27:23 +00:00
Magnus Auvinen
35bcd41aa2
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
2008-10-17 11:23:21 +00:00
Magnus Auvinen
a6be56dbdc
fixed crash bug when connecting/disconnecting
2008-10-16 18:17:35 +00:00
Dominik Geyer
977785b154
updated to glfw-1.6 and merged previous modifications
2008-10-16 17:09:34 +00:00
Magnus Auvinen
07fc7ec8f8
reworked the ringbuffer. should work like it should now.
2008-10-16 17:08:58 +00:00
Dominik Geyer
03f6d24ba1
fixed server-crash on death race-condition; ticket #494
2008-10-15 16:43:25 +00:00
Dominik Geyer
cae288fa72
debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging
2008-10-15 13:10:41 +00:00
Magnus Auvinen
051ed0c892
fixed the map downloader so it uses vital packets
2008-10-14 14:05:03 +00:00
Magnus Auvinen
93aeae97c4
fixed compile error
2008-10-14 12:12:27 +00:00
Magnus Auvinen
4484948a6d
updated the demo recorder
2008-10-14 12:11:42 +00:00
Magnus Auvinen
3544db4927
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
2008-10-08 20:47:56 +00:00
Magnus Auvinen
1d094181ed
fixed #479 (chat overlaps when text is 3 lines long)
2008-10-08 19:04:10 +00:00
Magnus Auvinen
3c2cd35056
removed pickup debugging stuff
2008-10-08 18:36:50 +00:00
Magnus Auvinen
b0a88d81aa
fixed so the ninja works again. made it less specialized aswell
2008-10-08 18:36:30 +00:00
Magnus Auvinen
b39e58ce26
fixed ticket #486 : Rcon doesn't work after map change
2008-10-08 18:24:27 +00:00
Magnus Auvinen
79f9fb41d4
fixed so that the components are reset on connect
2008-10-08 18:19:45 +00:00
Magnus Auvinen
646635ec84
some pixel testing code (inactive)
2008-10-08 18:19:27 +00:00
Joel de Vahl
b74c2b7931
Initial launcher (again)
2008-10-08 16:33:08 +00:00
Joel de Vahl
2b6f991010
Better mem_check reporting
2008-10-07 16:17:58 +00:00
Joel de Vahl
c0fa3003d7
fixed background on ppc
2008-10-07 16:06:51 +00:00
Magnus Auvinen
3159f795c1
fixed even more jerkiness in the demo playback
2008-10-06 21:17:46 +00:00
Magnus Auvinen
316e6605be
fixed demo playback jerkiness
2008-10-06 21:13:36 +00:00
Magnus Auvinen
12472ef7f4
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
2008-10-06 18:05:01 +00:00
Joel de Vahl
d1b55351cc
Big endian fix.
2008-10-06 16:44:34 +00:00
Alfred Eriksson
78d129c051
major restructuring of the controls settings page
2008-10-05 18:27:20 +00:00
Dominik Geyer
35a1252607
minor: fixed formatting
2008-10-05 15:59:36 +00:00
Dominik Geyer
2f1fa5f292
added option for scoreboard-bind to controls-page
2008-10-05 15:56:58 +00:00
Alfred Eriksson
2c274fcd19
fixed server crash when disconnecting in ctf
2008-10-05 15:40:36 +00:00
Dominik Geyer
a5d34f62d3
fixed compiler warnings
2008-10-05 10:36:13 +00:00
Dominik Geyer
faa96f6d3a
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
2008-10-05 09:57:46 +00:00
Dominik Geyer
42f661ae70
always check for last time kill
2008-10-05 09:28:23 +00:00
Dominik Geyer
343324c21b
fixed compiler warnings
2008-10-02 15:34:45 +00:00
Joel de Vahl
9b0b0eb98d
Removed compile warnings
2008-10-02 14:44:35 +00:00
Joel de Vahl
d5b1c93598
fixed message box on osx
2008-10-02 14:37:48 +00:00
Magnus Auvinen
cebda9790b
some cleanups. splitted e_network.c into several files. continued on the ban support
2008-10-02 12:29:19 +00:00
Alfred Eriksson
bddc6ec6cc
server browser is now default menu page
2008-10-01 18:40:09 +00:00
Magnus Auvinen
7ebdb8d4d7
fixed logging
2008-10-01 18:34:43 +00:00
Dominik Geyer
eb983a6446
use same detection flow of data-dir on all platforms
2008-10-01 18:23:49 +00:00
Dominik Geyer
965f5d590d
made datadir-override var static
2008-10-01 17:27:53 +00:00
Dominik Geyer
397b9a764b
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
2008-10-01 17:16:22 +00:00
Dominik Geyer
fb3e8dec79
use sizeof instead of fix value
2008-09-30 17:10:19 +00:00
Dominik Geyer
9266f242c3
implemented gui_messagebox() which displays low-level message-box
2008-09-30 15:52:15 +00:00
Dominik Geyer
799e82ba8b
removed redundant unistd.h include
2008-09-30 14:24:06 +00:00
Alfred Eriksson
b48608dc2a
#473 maps are filtered by quicksearch
2008-09-29 14:11:40 +00:00
Magnus Auvinen
eac9658b73
added voting gui and a lot of other minor changes
2008-09-29 11:34:49 +00:00
Magnus Auvinen
6d44adb711
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
2008-09-25 14:04:02 +00:00
Magnus Auvinen
f96be4eb0e
corrected voting limits
2008-09-25 12:43:02 +00:00
Magnus Auvinen
d2d4024c7a
voting fixes
2008-09-25 12:41:37 +00:00
Magnus Auvinen
aaaba4f403
continued on the voting
2008-09-25 12:23:44 +00:00
Alfred Eriksson
059c2ee4cb
reverted changes that changed to the old background
2008-09-24 15:09:09 +00:00
Magnus Auvinen
eb812244d9
fixed server crash when dieing
2008-09-24 14:54:51 +00:00
Magnus Auvinen
917ebc17c6
begun the work on voting
2008-09-24 14:47:03 +00:00
Alfred Eriksson
2f28978237
server info page is fixed, remaining is to set current_server_info
2008-09-24 14:28:26 +00:00
Magnus Auvinen
eb21e9d6bb
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
2008-09-24 09:03:49 +00:00
Magnus Auvinen
d9d37b945e
some server restructure. added hook no attach sound
2008-09-23 18:08:19 +00:00
Magnus Auvinen
c94b1f22ab
added non-hookable tile
2008-09-23 14:38:13 +00:00
Magnus Auvinen
815c55c4ce
added death tile
2008-09-23 14:10:05 +00:00
Magnus Auvinen
8f9e2031dc
repaired the editor
2008-09-23 13:28:57 +00:00
Magnus Auvinen
b65a2c63aa
upped max clients to 16
2008-09-23 13:14:04 +00:00
Magnus Auvinen
2aca3b874f
new menu background, much more relaxing
2008-09-23 11:58:12 +00:00
Magnus Auvinen
0e0972c538
fixed deterministic sort in the huffman tree generation
2008-09-23 10:20:07 +00:00
Magnus Auvinen
6874cc5bfa
fixed clearing of character on spawn
2008-09-23 09:00:45 +00:00
Magnus Auvinen
c1dec5683b
fixed multiple fire problem
2008-09-23 08:55:49 +00:00
Magnus Auvinen
ff1d4efb04
fixed rendering of the nameplates
2008-09-23 08:42:38 +00:00
Magnus Auvinen
f7be203d39
fixed so client_prevtick returns correct tick
2008-09-23 08:42:04 +00:00
Magnus Auvinen
33b50738e6
added dead reckoning to the characters
2008-09-23 07:43:41 +00:00
Magnus Auvinen
e21b6983ab
clean it up a bit
2008-09-21 19:09:09 +00:00
Magnus Auvinen
46b440d1f3
removed some comments
2008-09-21 19:06:44 +00:00
Alfred Eriksson
554089b018
fixed #470
2008-09-13 19:53:13 +00:00
Magnus Auvinen
ed4d4bfdc4
fixed cursor problems
2008-09-13 05:57:11 +00:00
Magnus Auvinen
5bcba4498e
fixed timeout
2008-09-12 07:20:26 +00:00
Magnus Auvinen
39c01e7f11
trying out a funnier background
2008-09-11 22:45:28 +00:00
Dominik Geyer
51a9d23dae
fixed spectator mode freeview
2008-09-09 15:50:41 +00:00
Magnus Auvinen
3b086d616a
fixed threaded jobs
2008-09-07 21:13:24 +00:00
Alfred Eriksson
6a4e17ea85
added round number to the scoreboard
2008-09-07 15:07:08 +00:00
Alfred Eriksson
a92c6d44dc
merge from 0.4.3: notification on auto team balance
2008-09-07 08:57:59 +00:00
Alfred Eriksson
777e685a24
merge from 0.4.3: chat placement/width
2008-09-07 08:44:30 +00:00
Alfred Eriksson
c3ff86330f
merge from 0.4.3: lots of small stuff
2008-09-07 08:30:49 +00:00
Alfred Eriksson
6dcea2c4ca
mermerge from 0.4.3: auto team balancing
2008-09-07 08:10:56 +00:00
Magnus Auvinen
fa266334fd
fixed on_console_init and on_save
2008-09-04 21:36:44 +00:00
Dominik Geyer
a9211ffd64
moved nameplate-code to new component nameplates; ticket #461
2008-09-04 18:54:37 +00:00
Alfred Eriksson
4c2632b7b6
merge from 0.4.3: version-notification on client
2008-09-04 18:45:41 +00:00
Magnus Auvinen
7248dd641d
cleaned up the browser code a bit
2008-09-04 18:42:26 +00:00
Magnus Auvinen
bcabb31780
new browser layout. work not done, but started
2008-09-04 18:25:12 +00:00
Magnus Auvinen
8d99a3d3c9
fixed so old request methods work aswell
2008-09-04 17:25:55 +00:00
Magnus Auvinen
171ca682d3
added saving of favorites
2008-09-03 21:02:30 +00:00
Magnus Auvinen
53da3f0d40
added favorites. no saving of them yet however
2008-09-03 20:03:01 +00:00
Alfred Eriksson
fa5231f2c2
merge from 0.4.3: versionserver and red team score-use in dm
2008-09-02 17:36:50 +00:00
Alfred Eriksson
c597887b91
merge from 0.4.3: spam filters
2008-09-02 16:46:38 +00:00
Alfred Eriksson
5c93ab7655
merged from 0.4.3: screenshot by f10
2008-09-01 18:38:08 +00:00
Alfred Eriksson
b649ab6c16
merged teambalance-warning and mini-/maximize-stuff from 0.4.3
2008-09-01 18:17:01 +00:00
Magnus Auvinen
67aa042dcb
compile fixes for windows
2008-09-01 17:30:20 +00:00
Magnus Auvinen
9c704c6a05
added mapimages component
2008-09-01 05:54:00 +00:00
Magnus Auvinen
04eddacd65
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
2008-08-31 21:50:14 +00:00
Magnus Auvinen
62d9ff05d6
fixed connection less packets. they behave like the old version so version server and master servers still work
2008-08-31 19:29:09 +00:00
Magnus Auvinen
0a48454a55
removed the GAMETYPE_ enum
2008-08-31 14:37:35 +00:00
Magnus Auvinen
5198d6bf01
fixed some crashes and added kill and team console commands
2008-08-31 13:36:30 +00:00
Magnus Auvinen
132da5396b
added emot command
2008-08-31 13:14:28 +00:00
Magnus Auvinen
cd7a3519a7
added the loading screen again
2008-08-30 22:38:56 +00:00
Magnus Auvinen
432602c4ca
renamed gc_ui.* to ui.*
2008-08-30 21:31:01 +00:00
Magnus Auvinen
374714f641
clean up the hooks and removed the old gc_hooks.cpp file and renamed to clienthooks.cpp
2008-08-30 21:16:58 +00:00
Magnus Auvinen
b03b048974
removed gc_client.hpp
2008-08-30 21:09:13 +00:00
Magnus Auvinen
8949d77fc4
added the binding commands to the console again
2008-08-30 21:01:57 +00:00
Magnus Auvinen
2b53f91a1f
added the special binds again. console can now be accessed in the menus aswell
2008-08-30 09:34:55 +00:00
Magnus Auvinen
dfe7cb1579
fixed so that menus doesn't use inp_get_event. fixes the gui key binder
2008-08-30 09:28:31 +00:00
Magnus Auvinen
9672fe674f
fixed so you can disconnect and reconnet without crashing
2008-08-30 09:16:29 +00:00
Magnus Auvinen
2e2d31ccc3
fixed the motd correctly
2008-08-30 08:26:36 +00:00
Magnus Auvinen
71fa35606c
fixed emoticons
2008-08-30 08:20:06 +00:00
Magnus Auvinen
b4cef60d62
fixed the remote console
2008-08-30 08:01:29 +00:00
Magnus Auvinen
0511e1152a
added sound component
2008-08-29 05:34:18 +00:00
Magnus Auvinen
b22dd1488c
futher cleanups
2008-08-27 20:51:51 +00:00
Magnus Auvinen
a47fe88d19
ingame menu fixed
2008-08-27 20:23:50 +00:00
Magnus Auvinen
ef0a301209
ammo counter imaged fixed
2008-08-27 20:18:50 +00:00
Magnus Auvinen
25a2e529ba
fixed so the client gets the correct player info
2008-08-27 20:17:04 +00:00
Magnus Auvinen
72ec4f1a9d
fixed weapon switching
2008-08-27 20:04:07 +00:00
Magnus Auvinen
ae364d4d29
scoreboard fixed
2008-08-27 19:50:33 +00:00
Magnus Auvinen
8f23204eef
fixed the chat
2008-08-27 19:41:02 +00:00
Magnus Auvinen
68c52dd5ef
repaired the local console
2008-08-27 16:23:15 +00:00
Magnus Auvinen
dc67b34138
added virtual destructor
2008-08-27 15:53:52 +00:00
Magnus Auvinen
dfe499248f
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
2008-08-27 15:48:50 +00:00
Magnus Auvinen
d711dd190c
continued with clean up
2008-08-17 08:52:24 +00:00
Magnus Auvinen
16912026db
added cl_layershot. fixed some bugs in the network
2008-08-17 07:05:16 +00:00
Magnus Auvinen
d1282138cd
removed old protocol file
2008-08-15 05:26:11 +00:00
Magnus Auvinen
6235540629
moved out the player code from the character
2008-08-14 18:46:52 +00:00
Magnus Auvinen
78c089c0ea
last of the game server clean up. now it's done
2008-08-14 18:42:47 +00:00
Magnus Auvinen
a420eb543f
moved alot of stuff to their own cpp/hpp files
2008-08-14 18:25:44 +00:00
Magnus Auvinen
817f431377
moved out e_system, e_detect, vmath and math to a little base library
2008-08-14 17:19:13 +00:00
Magnus Auvinen
0fceb1cf1a
added documentation
2008-08-05 21:37:33 +00:00
Magnus Auvinen
a13b94f9e0
minor update
2008-07-08 09:07:21 +00:00
Magnus Auvinen
9d632dd826
major update. server clean up and much added documentation
2008-07-06 11:21:21 +00:00
Magnus Auvinen
3705064b10
renamed .h to .hpp in game because they are c++ headers
2008-06-12 12:09:34 +00:00
Magnus Auvinen
f6c67c29cd
large commit with loads of clean up. more is comming
2008-06-12 10:51:48 +00:00
Magnus Auvinen
0d3b988c1a
major changes to the build script, requires new bam
2008-05-10 17:18:56 +00:00
Magnus Auvinen
a7cb36877c
commited the small thing that I had before I reinstall my machine
2008-04-27 05:56:56 +00:00
Magnus Auvinen
6ecc2efaec
more loads of changes for 0.5.0
2008-04-06 14:32:56 +00:00
Magnus Auvinen
d15bef7ede
loads of changes here and there. added flushing of packets when connection is started
2008-04-06 11:52:00 +00:00
Magnus Auvinen
34c3a1c142
new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT
2008-04-05 14:50:43 +00:00
Magnus Auvinen
f713ad2028
added optional finish call
2008-04-05 13:04:43 +00:00
Magnus Auvinen
8df857166a
updated game version
2008-04-05 12:27:28 +00:00
Magnus Auvinen
e3fcdcf378
fixed console bind problem
2008-04-05 12:19:17 +00:00
Magnus Auvinen
fabdd7b2dc
fixed input problem, partly :)
2008-04-05 11:56:37 +00:00
Magnus Auvinen
1de453aa2a
removed some debug messages in the network
2008-04-05 11:48:43 +00:00
Magnus Auvinen
20280336dd
moved setting of the window title
2008-04-05 11:22:21 +00:00
Magnus Auvinen
c0f2ef7f91
fixed ping times in lan browser
2008-04-05 08:26:20 +00:00
Magnus Auvinen
35643645e2
fixed the ninja again
2008-04-05 08:02:21 +00:00
Magnus Auvinen
605e7074ba
added # comments to the console
2008-04-05 07:38:48 +00:00
Magnus Auvinen
15cd754da0
motd tweaks
2008-04-05 07:34:06 +00:00
Magnus Auvinen
2a4e911c32
fixed proper velocity calculations on the player when rendering
2008-04-05 07:29:23 +00:00
Magnus Auvinen
6f636b67d5
fixed greande 6dmg thing
2008-04-03 07:17:22 +00:00
Magnus Auvinen
75273485c4
fixed closing of map download when disconnecting
2008-03-30 19:38:08 +00:00
Magnus Auvinen
cddf3c0f60
fixed so that you can't set sens below 5 in the gui
2008-03-30 15:48:53 +00:00
Magnus Auvinen
8996572f55
fixed tiling error when using sides that are just 1 tile thick
2008-03-30 15:47:32 +00:00
Magnus Auvinen
8ac1164a89
fixed saving of complex binds
2008-03-30 15:43:19 +00:00
Magnus Auvinen
a35f7cd4b4
fixed optional " in the console
2008-03-30 12:46:58 +00:00
Magnus Auvinen
a16c624930
fixed realigning of text when chaning row
2008-03-30 10:27:17 +00:00
Magnus Auvinen
fb69e560e5
small compile fixes
2008-03-30 10:05:36 +00:00
Magnus Auvinen
e9da47d20e
fixed loading text issue. tweaked some colors
2008-03-30 09:51:25 +00:00
Magnus Auvinen
fd0f68a12c
some clean up and added sv_rounds_per_map variable
2008-03-29 21:46:38 +00:00
Magnus Auvinen
e822830056
fixed some weapon switching issues
2008-03-29 18:40:18 +00:00
Magnus Auvinen
370cbbe79f
server browser improvements. much improved quick search. sorted the player list.
2008-03-29 17:20:21 +00:00