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reset score on reset
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@ -277,7 +277,10 @@ void GAMECONTROLLER::post_reset()
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for(int i = 0; i < MAX_CLIENTS; i++)
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{
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if(game.players[i])
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{
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game.players[i]->respawn();
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game.players[i]->score = 0;
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}
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}
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}
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