Kill everyone!

This fixes a bug where some players can fall outside of a map and don't die.
This commit is contained in:
def 2015-03-28 21:52:43 +01:00
parent ed3c3bbf1f
commit 14d0d2ba08

View file

@ -1241,7 +1241,7 @@ void CCharacter::HandleSkippableTiles(int Index)
return;
}
if (GameLayerClipped(m_Pos) && !(Team() && Teams()->TeeFinished(m_pPlayer->GetCID())))
if (GameLayerClipped(m_Pos))
{
Die(m_pPlayer->GetCID(), WEAPON_WORLD);
return;