mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
Try to enable HighDPI (untested)
This commit is contained in:
parent
e0ee7a2bb9
commit
4631a7cfa6
|
@ -602,7 +602,7 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Screen, int *pWidt
|
|||
}
|
||||
|
||||
// set flags
|
||||
int SdlFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN;
|
||||
int SdlFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_ALLOW_HIGHDPI;
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
if(Flags&IGraphicsBackend::INITFLAG_RESIZABLE)
|
||||
SdlFlags |= SDL_WINDOW_RESIZABLE;
|
||||
|
@ -633,9 +633,6 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Screen, int *pWidt
|
|||
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
|
||||
}
|
||||
|
||||
// Might fix problems with Windows HighDPI scaling
|
||||
SDL_SetHint(SDL_HINT_VIDEO_HIGHDPI_DISABLED, "1");
|
||||
|
||||
if(g_Config.m_InpMouseOld)
|
||||
SDL_SetHint(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1");
|
||||
|
||||
|
@ -654,7 +651,7 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Screen, int *pWidt
|
|||
return -1;
|
||||
}
|
||||
|
||||
SDL_GetWindowSize(m_pWindow, pWidth, pHeight);
|
||||
SetWindowScreen(g_Config.m_GfxScreen);
|
||||
|
||||
m_GLContext = SDL_GL_CreateContext(m_pWindow);
|
||||
|
||||
|
@ -664,9 +661,7 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Screen, int *pWidt
|
|||
return -1;
|
||||
}
|
||||
|
||||
SDL_ShowWindow(m_pWindow);
|
||||
|
||||
SetWindowScreen(g_Config.m_GfxScreen);
|
||||
SDL_GL_GetDrawableSize(m_pWindow, pWidth, pHeight);
|
||||
|
||||
SDL_GL_SetSwapInterval(Flags&IGraphicsBackend::INITFLAG_VSYNC ? 1 : 0);
|
||||
|
||||
|
@ -750,8 +745,8 @@ bool CGraphicsBackend_SDL_OpenGL::SetWindowScreen(int Index)
|
|||
if(SDL_GetDisplayBounds(Index, &ScreenPos) == 0)
|
||||
{
|
||||
SDL_SetWindowPosition(m_pWindow,
|
||||
SDL_WINDOWPOS_UNDEFINED_DISPLAY(Index),
|
||||
SDL_WINDOWPOS_UNDEFINED_DISPLAY(Index));
|
||||
SDL_WINDOWPOS_CENTERED_DISPLAY(Index),
|
||||
SDL_WINDOWPOS_CENTERED_DISPLAY(Index));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue