added single function to stop recording by Batchyx

This commit is contained in:
oy 2010-12-08 00:02:24 +01:00
parent 39b531452a
commit bd9850cae2
4 changed files with 12 additions and 5 deletions

View file

@ -77,6 +77,7 @@ public:
virtual void Quit() = 0;
virtual const char *DemoPlayer_Play(const char *pFilename, int StorageType) = 0;
virtual void DemoRecorder_Start(const char *pFilename) = 0;
virtual void DemoRecorder_Stop() = 0;
// networking
virtual void EnterGame() = 0;

View file

@ -526,7 +526,7 @@ void CClient::Connect(const char *pAddress)
SetState(IClient::STATE_CONNECTING);
if(m_DemoRecorder.IsRecording())
m_DemoRecorder.Stop();
DemoRecorder_Stop();
m_InputtimeMarginGraph.Init(-150.0f, 150.0f);
m_GametimeMarginGraph.Init(-150.0f, 150.0f);
@ -540,7 +540,7 @@ void CClient::DisconnectWithReason(const char *pReason)
// stop demo playback and recorder
m_DemoPlayer.Stop();
m_DemoRecorder.Stop();
DemoRecorder_Stop();
//
m_RconAuthed = 0;
@ -780,7 +780,7 @@ const char *CClient::LoadMap(const char *pName, const char *pFilename, unsigned
}
// stop demo recording if we loaded a new map
m_DemoRecorder.Stop();
DemoRecorder_Stop();
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "loaded map '%s'", pFilename);
@ -1938,6 +1938,11 @@ void CClient::DemoRecorder_Start(const char *pFilename)
}
}
void CClient::DemoRecorder_Stop()
{
m_DemoRecorder.Stop();
}
void CClient::Con_Record(IConsole::IResult *pResult, void *pUserData)
{
CClient *pSelf = (CClient *)pUserData;
@ -1947,7 +1952,7 @@ void CClient::Con_Record(IConsole::IResult *pResult, void *pUserData)
void CClient::Con_StopRecord(IConsole::IResult *pResult, void *pUserData)
{
CClient *pSelf = (CClient *)pUserData;
pSelf->m_DemoRecorder.Stop();
pSelf->DemoRecorder_Stop();
}
void CClient::RegisterCommands()

View file

@ -285,6 +285,7 @@ public:
const char *DemoPlayer_Play(const char *pFilename, int StorageType);
void DemoRecorder_Start(const char *pFilename);
void DemoRecorder_Stop();
virtual class CEngine *Engine() { return &m_Engine; }
};

View file

@ -110,7 +110,7 @@ void CMenus::RenderGame(CUIRect MainView)
Client()->DemoRecorder_Start(aFilename);
}
else
DemoRecorder()->Stop();
Client()->DemoRecorder_Stop();
}
/*