- show connecting players with rcon status command

- make it possible to limit the number of clients with the same ip that can connect to the server
This commit is contained in:
oy 2010-06-03 14:48:32 +02:00
parent d581e413c8
commit 5988b9d388
6 changed files with 62 additions and 8 deletions

View file

@ -1018,7 +1018,7 @@ int CServer::Run()
}
if(!m_NetServer.Open(BindAddr, g_Config.m_SvMaxClients, 0))
if(!m_NetServer.Open(BindAddr, g_Config.m_SvMaxClients, g_Config.m_SvMaxClientsPerIP, 0))
{
dbg_msg("server", "couldn't open socket. port might already be in use");
return -1;
@ -1250,12 +1250,16 @@ void CServer::ConStatus(IConsole::IResult *pResult, void *pUser)
for(i = 0; i < MAX_CLIENTS; i++)
{
if(pServer->m_aClients[i].m_State == CClient::STATE_INGAME)
if(pServer->m_aClients[i].m_State != CClient::STATE_EMPTY)
{
Addr = pServer->m_NetServer.ClientAddr(i);
str_format(aBuf, sizeof(aBuf), "id=%d addr=%d.%d.%d.%d:%d name='%s' score=%d",
i, Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3], Addr.port,
pServer->m_aClients[i].m_aName, pServer->m_aClients[i].m_Score);
if(pServer->m_aClients[i].m_State == CClient::STATE_INGAME)
str_format(aBuf, sizeof(aBuf), "id=%d addr=%d.%d.%d.%d:%d name='%s' score=%d",
i, Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3], Addr.port,
pServer->m_aClients[i].m_aName, pServer->m_aClients[i].m_Score);
else
str_format(aBuf, sizeof(aBuf), "id=%d addr=%d.%d.%d.%d:%d connecting",
i, Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3], Addr.port);
pServer->Console()->Print(aBuf);
dbg_msg("server", "%s", aBuf);
}
@ -1291,6 +1295,13 @@ void CServer::ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserD
((CServer *)pUserData)->UpdateServerInfo();
}
void CServer::ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
{
pfnCallback(pResult, pCallbackUserData);
if(pResult->NumArguments())
((CServer *)pUserData)->m_NetServer.SetMaxClientsPerIP(pResult->GetInteger(0));
}
void CServer::RegisterCommands()
{
m_pConsole = Kernel()->RequestInterface<IConsole>();
@ -1309,6 +1320,8 @@ void CServer::RegisterCommands()
Console()->Chain("sv_name", ConchainSpecialInfoupdate, this);
Console()->Chain("password", ConchainSpecialInfoupdate, this);
Console()->Chain("sv_max_clients_per_ip", ConchainMaxclientsperipUpdate, this);
}

View file

@ -185,6 +185,7 @@ public:
static void ConStopRecord(IConsole::IResult *pResult, void *pUser);
static void ConMapReload(IConsole::IResult *pResult, void *pUser);
static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
void RegisterCommands();

View file

@ -64,6 +64,7 @@ MACRO_CONFIG_INT(SvPort, sv_port, 8303, 0, 0, CFGFLAG_SERVER, "Port to use for t
MACRO_CONFIG_INT(SvExternalPort, sv_external_port, 0, 0, 0, CFGFLAG_SERVER, "External port to report to the master servers")
MACRO_CONFIG_STR(SvMap, sv_map, 128, "dm1", CFGFLAG_SERVER, "Map to use on the server")
MACRO_CONFIG_INT(SvMaxClients, sv_max_clients, 8, 1, MAX_CLIENTS, CFGFLAG_SERVER, "Maximum number of clients that are allowed on a server")
MACRO_CONFIG_INT(SvMaxClientsPerIP, sv_max_clients_per_ip, 8, 1, MAX_CLIENTS, CFGFLAG_SERVER, "Maximum number of clients with the same IP that can connect to the server")
MACRO_CONFIG_INT(SvHighBandwidth, sv_high_bandwidth, 0, 0, 1, CFGFLAG_SERVER, "Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only")
MACRO_CONFIG_INT(SvRegister, sv_register, 1, 0, 1, CFGFLAG_SERVER, "Register server with master server for public listing")
MACRO_CONFIG_STR(SvRconPassword, sv_rcon_password, 32, "", CFGFLAG_SERVER, "Remote console password")

View file

@ -244,6 +244,7 @@ private:
NETSOCKET m_Socket;
CSlot m_aSlots[NET_MAX_CLIENTS];
int m_MaxClients;
int m_MaxClientsPerIP;
CBan *m_aBans[256];
CBan m_BanPool[NET_SERVER_MAXBANS];
@ -262,7 +263,7 @@ public:
int SetCallbacks(NETFUNC_NEWCLIENT pfnNewClient, NETFUNC_DELCLIENT pfnDelClient, void *pUser);
//
bool Open(NETADDR BindAddr, int MaxClients, int Flags);
bool Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int Flags);
int Close();
//
@ -283,6 +284,9 @@ public:
NETADDR ClientAddr(int ClientID) const { return m_aSlots[ClientID].m_Connection.PeerAddress(); }
NETSOCKET Socket() const { return m_Socket; }
int MaxClients() const { return m_MaxClients; }
//
void SetMaxClientsPerIP(int Max);
};

View file

@ -24,7 +24,7 @@
#define MACRO_LIST_FIND(Start, Next, Expression) \
{ while(Start && !(Expression)) Start = Start->Next; }
bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int Flags)
bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int Flags)
{
// zero out the whole structure
mem_zero(this, sizeof(*this));
@ -40,6 +40,8 @@ bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int Flags)
m_MaxClients = NET_MAX_CLIENTS;
if(m_MaxClients < 1)
m_MaxClients = 1;
m_MaxClientsPerIP = MaxClientsPerIP;
for(int i = 0; i < NET_MAX_CLIENTS; i++)
m_aSlots[i].m_Connection.Init(m_Socket);
@ -335,6 +337,29 @@ int CNetServer::Recv(CNetChunk *pChunk)
// client that wants to connect
if(!Found)
{
// only allow a specific number of players with the same ip
NETADDR ThisAddr = Addr, OtherAddr;
int FoundAddr = 1;
ThisAddr.port = 0;
for(int i = 0; i < MaxClients(); ++i)
{
if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
continue;
OtherAddr = m_aSlots[i].m_Connection.PeerAddress();
OtherAddr.port = 0;
if(!net_addr_comp(&ThisAddr, &OtherAddr))
{
if(FoundAddr++ >= m_MaxClientsPerIP)
{
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "only %i players with same ip allowed", m_MaxClientsPerIP);
CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, aBuf, sizeof(aBuf));
return 0;
}
}
}
for(int i = 0; i < MaxClients(); i++)
{
if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
@ -411,3 +436,13 @@ int CNetServer::Send(CNetChunk *pChunk)
return 0;
}
void CNetServer::SetMaxClientsPerIP(int Max)
{
// clamp
if(Max < 1)
Max = 1;
else if(Max > NET_MAX_CLIENTS)
Max = NET_MAX_CLIENTS;
m_MaxClientsPerIP = Max;
}

View file

@ -111,7 +111,7 @@ static int Run()
int64 NextHeartBeat = 0;
NETADDR BindAddr = {NETTYPE_IPV4, {0},0};
if(!pNet->Open(BindAddr, 0, 0))
if(!pNet->Open(BindAddr, 0, 0, 0))
return 0;
while(1)