Fix m_Jumped loading

This commit is contained in:
def 2017-05-24 20:23:54 +02:00
parent 343e6a671e
commit 1b2a85af58

View file

@ -147,6 +147,7 @@ void CSaveTee::load(CCharacter *pChr, int Team)
pChr->m_Core.m_Hook = m_Hook;
pChr->m_Core.m_Collision = m_Collision;
pChr->m_Core.m_ActiveWeapon = m_ActiveWeapon;
pChr->m_Core.m_Jumped = m_Jumped;
pChr->m_Core.m_JumpedTotal = m_JumpedTotal;
pChr->m_Core.m_Jumps = m_Jumps;
pChr->m_Core.m_HookPos = m_HookPos;