New debug message when starting round with gametype and teamplay information

This commit is contained in:
scosu 2008-11-15 13:23:22 +00:00
parent 1d3971f217
commit e3c4c01837

View file

@ -199,6 +199,7 @@ void GAMECONTROLLER::startround()
unbalanced_tick = -1;
force_balanced = false;
round_count++;
dbg_msg("game","start round type='%s' teamplay='%d'", gametype, game_flags&GAMEFLAG_TEAMS);
}
void GAMECONTROLLER::change_map(const char *to_map)