Keep solo after map change

This commit is contained in:
def 2013-10-22 17:04:54 +02:00
parent 60b66055bf
commit 1b49f5fab0

View file

@ -67,7 +67,7 @@ CPlayer::CPlayer(CGameContext *pGameServer, int ClientID, int Team)
GameServer()->Score()->PlayerData(ClientID)->Reset();
m_IsUsingDDRaceClient = false;
m_ShowOthers = false;
m_ShowOthers = g_Config.m_SvShowOthersDefault;
m_Paused = PAUSED_NONE;