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fixed initialisation message. Closes #194
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@ -290,7 +290,7 @@ void CGameClient::OnInit()
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int64 End = time_get();
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char aBuf[256];
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str_format(aBuf, sizeof(aBuf), "initialisation finished after %f.2ms", ((End-Start)*1000)/(float)time_freq());
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str_format(aBuf, sizeof(aBuf), "initialisation finished after %.2fms", ((End-Start)*1000)/(float)time_freq());
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Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "gameclient", aBuf);
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m_ServerMode = SERVERMODE_PURE;
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