added missing ctf return sound

This commit is contained in:
Magnus Auvinen 2009-01-21 00:00:04 +00:00
parent 0b3c7010d7
commit bd1556ce76

View file

@ -76,6 +76,7 @@ void GAMECONTROLLER_CTF::tick()
// flag hits death-tile, reset it
if(col_get((int)f->pos.x, (int)f->pos.y)&COLFLAG_DEATH)
{
game.create_sound_global(SOUND_CTF_RETURN);
f->reset();
continue;
}