diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index d973030a9..f1c7c2368 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -76,6 +76,7 @@ void GAMECONTROLLER_CTF::tick() // flag hits death-tile, reset it if(col_get((int)f->pos.x, (int)f->pos.y)&COLFLAG_DEATH) { + game.create_sound_global(SOUND_CTF_RETURN); f->reset(); continue; }