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def 2014-01-02 02:20:27 +01:00
parent 8d4301b2e3
commit 256ce97ed8

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@ -162,7 +162,7 @@ void CGameWorld::UpdatePlayerMaps()
std::pair<float,int> dist[MAX_CLIENTS];
for (int i = 0; i < MAX_CLIENTS; i++)
{
if (!Server()->ClientIngame(i)) continue;
//if (!Server()->ClientIngame(i)) continue;
int* map = Server()->GetIdMap(i);
// compute distances