put dbg_tuning a little higher so its better readable

This commit is contained in:
HMH 2014-04-18 14:37:40 +02:00 committed by def
parent 91547852dc
commit d79ce4beec

View file

@ -80,7 +80,7 @@ void CDebugHud::RenderTuning()
Graphics()->MapScreen(0, 0, 300*Graphics()->ScreenAspect(), 300);
float y = 50.0f;
float y = 27.0f;
int Count = 0;
for(int i = 0; i < m_pClient->m_Tuning.Num(); i++)
{