ddnet/src
heinrich5991 5ae37e6c72 Add protocol extension with UUIDs
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.

Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.

This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
..
base Add protocol extension with UUIDs 2017-05-25 00:52:43 +02:00
engine Add protocol extension with UUIDs 2017-05-25 00:52:43 +02:00
game Revert "A bit faster" 2017-05-24 23:16:10 +02:00
mastersrv Introduce new, vanilla-compatible server info protocol 2017-03-29 12:56:13 +02:00
osx fixed/improved objective-c++ includepath (mac osx only) 2015-11-07 19:29:48 +01:00
osxlaunch Merge swick's SDL2 branch 2016-04-29 21:55:48 +02:00
tools Add protocol extension with UUIDs 2017-05-25 00:52:43 +02:00
twping Rename ping -> twping 2014-11-24 23:22:37 +01:00
versionsrv Revert "Revert "Refactor dummy input and demo filtering"" 2017-02-28 10:08:14 +01:00