now server sends the player spawn events

This commit is contained in:
Alfred Eriksson 2008-11-01 19:41:22 +00:00
parent 41114313d6
commit a15c6946cd

View file

@ -178,5 +178,6 @@ void PLAYER::try_respawn()
spawning = false;
character = new(client_id) CHARACTER();
character->spawn(this, spawnpos, team);
game.create_playerspawn(spawnpos);
}
}