drop game messages when client isn't ingame. Closes #1081

This commit is contained in:
oy 2013-03-23 15:59:27 +01:00
parent 678863fa7e
commit 75cdc0a769

View file

@ -608,395 +608,401 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
return;
}
if(MsgID == NETMSGTYPE_CL_SAY)
if(Server()->ClientIngame(ClientID))
{
CNetMsg_Cl_Say *pMsg = (CNetMsg_Cl_Say *)pRawMsg;
int Team = pMsg->m_Team;
if(Team)
Team = pPlayer->GetTeam();
else
Team = CGameContext::CHAT_ALL;
if(g_Config.m_SvSpamprotection && pPlayer->m_LastChat && pPlayer->m_LastChat+Server()->TickSpeed() > Server()->Tick())
return;
pPlayer->m_LastChat = Server()->Tick();
// check for invalid chars
unsigned char *pMessage = (unsigned char *)pMsg->m_pMessage;
while (*pMessage)
if(MsgID == NETMSGTYPE_CL_SAY)
{
if(*pMessage < 32)
*pMessage = ' ';
pMessage++;
}
CNetMsg_Cl_Say *pMsg = (CNetMsg_Cl_Say *)pRawMsg;
int Team = pMsg->m_Team;
if(Team)
Team = pPlayer->GetTeam();
else
Team = CGameContext::CHAT_ALL;
SendChat(ClientID, Team, pMsg->m_pMessage);
}
else if(MsgID == NETMSGTYPE_CL_CALLVOTE)
{
if(g_Config.m_SvSpamprotection && pPlayer->m_LastVoteTry && pPlayer->m_LastVoteTry+Server()->TickSpeed()*3 > Server()->Tick())
return;
if(g_Config.m_SvSpamprotection && pPlayer->m_LastChat && pPlayer->m_LastChat+Server()->TickSpeed() > Server()->Tick())
return;
int64 Now = Server()->Tick();
pPlayer->m_LastVoteTry = Now;
if(pPlayer->GetTeam() == TEAM_SPECTATORS)
{
SendChatTarget(ClientID, "Spectators aren't allowed to start a vote.");
return;
}
pPlayer->m_LastChat = Server()->Tick();
if(m_VoteCloseTime)
{
SendChatTarget(ClientID, "Wait for current vote to end before calling a new one.");
return;
}
int Timeleft = pPlayer->m_LastVoteCall + Server()->TickSpeed()*60 - Now;
if(pPlayer->m_LastVoteCall && Timeleft > 0)
{
char aChatmsg[512] = {0};
str_format(aChatmsg, sizeof(aChatmsg), "You must wait %d seconds before making another vote", (Timeleft/Server()->TickSpeed())+1);
SendChatTarget(ClientID, aChatmsg);
return;
}
char aChatmsg[512] = {0};
char aDesc[VOTE_DESC_LENGTH] = {0};
char aCmd[VOTE_CMD_LENGTH] = {0};
CNetMsg_Cl_CallVote *pMsg = (CNetMsg_Cl_CallVote *)pRawMsg;
const char *pReason = pMsg->m_Reason[0] ? pMsg->m_Reason : "No reason given";
if(str_comp_nocase(pMsg->m_Type, "option") == 0)
{
CVoteOptionServer *pOption = m_pVoteOptionFirst;
while(pOption)
// check for invalid chars
unsigned char *pMessage = (unsigned char *)pMsg->m_pMessage;
while (*pMessage)
{
if(str_comp_nocase(pMsg->m_Value, pOption->m_aDescription) == 0)
{
str_format(aChatmsg, sizeof(aChatmsg), "'%s' called vote to change server option '%s' (%s)", Server()->ClientName(ClientID),
pOption->m_aDescription, pReason);
str_format(aDesc, sizeof(aDesc), "%s", pOption->m_aDescription);
str_format(aCmd, sizeof(aCmd), "%s", pOption->m_aCommand);
break;
}
pOption = pOption->m_pNext;
if(*pMessage < 32)
*pMessage = ' ';
pMessage++;
}
if(!pOption)
SendChat(ClientID, Team, pMsg->m_pMessage);
}
else if(MsgID == NETMSGTYPE_CL_CALLVOTE)
{
if(g_Config.m_SvSpamprotection && pPlayer->m_LastVoteTry && pPlayer->m_LastVoteTry+Server()->TickSpeed()*3 > Server()->Tick())
return;
int64 Now = Server()->Tick();
pPlayer->m_LastVoteTry = Now;
if(pPlayer->GetTeam() == TEAM_SPECTATORS)
{
str_format(aChatmsg, sizeof(aChatmsg), "'%s' isn't an option on this server", pMsg->m_Value);
SendChatTarget(ClientID, "Spectators aren't allowed to start a vote.");
return;
}
if(m_VoteCloseTime)
{
SendChatTarget(ClientID, "Wait for current vote to end before calling a new one.");
return;
}
int Timeleft = pPlayer->m_LastVoteCall + Server()->TickSpeed()*60 - Now;
if(pPlayer->m_LastVoteCall && Timeleft > 0)
{
char aChatmsg[512] = {0};
str_format(aChatmsg, sizeof(aChatmsg), "You must wait %d seconds before making another vote", (Timeleft/Server()->TickSpeed())+1);
SendChatTarget(ClientID, aChatmsg);
return;
}
}
else if(str_comp_nocase(pMsg->m_Type, "kick") == 0)
{
if(!g_Config.m_SvVoteKick)
{
SendChatTarget(ClientID, "Server does not allow voting to kick players");
return;
}
if(g_Config.m_SvVoteKickMin)
{
int PlayerNum = 0;
for(int i = 0; i < MAX_CLIENTS; ++i)
if(m_apPlayers[i] && m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS)
++PlayerNum;
char aChatmsg[512] = {0};
char aDesc[VOTE_DESC_LENGTH] = {0};
char aCmd[VOTE_CMD_LENGTH] = {0};
CNetMsg_Cl_CallVote *pMsg = (CNetMsg_Cl_CallVote *)pRawMsg;
const char *pReason = pMsg->m_Reason[0] ? pMsg->m_Reason : "No reason given";
if(PlayerNum < g_Config.m_SvVoteKickMin)
if(str_comp_nocase(pMsg->m_Type, "option") == 0)
{
CVoteOptionServer *pOption = m_pVoteOptionFirst;
while(pOption)
{
str_format(aChatmsg, sizeof(aChatmsg), "Kick voting requires %d players on the server", g_Config.m_SvVoteKickMin);
if(str_comp_nocase(pMsg->m_Value, pOption->m_aDescription) == 0)
{
str_format(aChatmsg, sizeof(aChatmsg), "'%s' called vote to change server option '%s' (%s)", Server()->ClientName(ClientID),
pOption->m_aDescription, pReason);
str_format(aDesc, sizeof(aDesc), "%s", pOption->m_aDescription);
str_format(aCmd, sizeof(aCmd), "%s", pOption->m_aCommand);
break;
}
pOption = pOption->m_pNext;
}
if(!pOption)
{
str_format(aChatmsg, sizeof(aChatmsg), "'%s' isn't an option on this server", pMsg->m_Value);
SendChatTarget(ClientID, aChatmsg);
return;
}
}
int KickID = str_toint(pMsg->m_Value);
if(KickID < 0 || KickID >= MAX_CLIENTS || !m_apPlayers[KickID])
else if(str_comp_nocase(pMsg->m_Type, "kick") == 0)
{
SendChatTarget(ClientID, "Invalid client id to kick");
return;
}
if(KickID == ClientID)
{
SendChatTarget(ClientID, "You can't kick yourself");
return;
}
if(Server()->IsAuthed(KickID))
{
SendChatTarget(ClientID, "You can't kick admins");
char aBufKick[128];
str_format(aBufKick, sizeof(aBufKick), "'%s' called for vote to kick you", Server()->ClientName(ClientID));
SendChatTarget(KickID, aBufKick);
return;
}
str_format(aChatmsg, sizeof(aChatmsg), "'%s' called for vote to kick '%s' (%s)", Server()->ClientName(ClientID), Server()->ClientName(KickID), pReason);
str_format(aDesc, sizeof(aDesc), "Kick '%s'", Server()->ClientName(KickID));
if (!g_Config.m_SvVoteKickBantime)
str_format(aCmd, sizeof(aCmd), "kick %d Kicked by vote", KickID);
else
{
char aAddrStr[NETADDR_MAXSTRSIZE] = {0};
Server()->GetClientAddr(KickID, aAddrStr, sizeof(aAddrStr));
str_format(aCmd, sizeof(aCmd), "ban %s %d Banned by vote", aAddrStr, g_Config.m_SvVoteKickBantime);
}
}
else if(str_comp_nocase(pMsg->m_Type, "spectate") == 0)
{
if(!g_Config.m_SvVoteSpectate)
{
SendChatTarget(ClientID, "Server does not allow voting to move players to spectators");
return;
}
int SpectateID = str_toint(pMsg->m_Value);
if(SpectateID < 0 || SpectateID >= MAX_CLIENTS || !m_apPlayers[SpectateID] || m_apPlayers[SpectateID]->GetTeam() == TEAM_SPECTATORS)
{
SendChatTarget(ClientID, "Invalid client id to move");
return;
}
if(SpectateID == ClientID)
{
SendChatTarget(ClientID, "You can't move yourself");
return;
}
str_format(aChatmsg, sizeof(aChatmsg), "'%s' called for vote to move '%s' to spectators (%s)", Server()->ClientName(ClientID), Server()->ClientName(SpectateID), pReason);
str_format(aDesc, sizeof(aDesc), "move '%s' to spectators", Server()->ClientName(SpectateID));
str_format(aCmd, sizeof(aCmd), "set_team %d -1 %d", SpectateID, g_Config.m_SvVoteSpectateRejoindelay);
}
if(aCmd[0])
{
SendChat(-1, CGameContext::CHAT_ALL, aChatmsg);
StartVote(aDesc, aCmd, pReason);
pPlayer->m_Vote = 1;
pPlayer->m_VotePos = m_VotePos = 1;
m_VoteCreator = ClientID;
pPlayer->m_LastVoteCall = Now;
}
}
else if(MsgID == NETMSGTYPE_CL_VOTE)
{
if(!m_VoteCloseTime)
return;
if(pPlayer->m_Vote == 0)
{
CNetMsg_Cl_Vote *pMsg = (CNetMsg_Cl_Vote *)pRawMsg;
if(!pMsg->m_Vote)
return;
pPlayer->m_Vote = pMsg->m_Vote;
pPlayer->m_VotePos = ++m_VotePos;
m_VoteUpdate = true;
}
}
else if (MsgID == NETMSGTYPE_CL_SETTEAM && !m_World.m_Paused)
{
CNetMsg_Cl_SetTeam *pMsg = (CNetMsg_Cl_SetTeam *)pRawMsg;
if(pPlayer->GetTeam() == pMsg->m_Team || (g_Config.m_SvSpamprotection && pPlayer->m_LastSetTeam && pPlayer->m_LastSetTeam+Server()->TickSpeed()*3 > Server()->Tick()))
return;
if(pMsg->m_Team != TEAM_SPECTATORS && m_LockTeams)
{
pPlayer->m_LastSetTeam = Server()->Tick();
SendBroadcast("Teams are locked", ClientID);
return;
}
if(pPlayer->m_TeamChangeTick > Server()->Tick())
{
pPlayer->m_LastSetTeam = Server()->Tick();
int TimeLeft = (pPlayer->m_TeamChangeTick - Server()->Tick())/Server()->TickSpeed();
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "Time to wait before changing team: %02d:%02d", TimeLeft/60, TimeLeft%60);
SendBroadcast(aBuf, ClientID);
return;
}
// Switch team on given client and kill/respawn him
if(m_pController->CanJoinTeam(pMsg->m_Team, ClientID))
{
if(m_pController->CanChangeTeam(pPlayer, pMsg->m_Team))
{
pPlayer->m_LastSetTeam = Server()->Tick();
if(pPlayer->GetTeam() == TEAM_SPECTATORS || pMsg->m_Team == TEAM_SPECTATORS)
m_VoteUpdate = true;
pPlayer->SetTeam(pMsg->m_Team);
(void)m_pController->CheckTeamBalance();
pPlayer->m_TeamChangeTick = Server()->Tick();
}
else
SendBroadcast("Teams must be balanced, please join other team", ClientID);
}
else
{
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", Server()->MaxClients()-g_Config.m_SvSpectatorSlots);
SendBroadcast(aBuf, ClientID);
}
}
else if (MsgID == NETMSGTYPE_CL_SETSPECTATORMODE && !m_World.m_Paused)
{
CNetMsg_Cl_SetSpectatorMode *pMsg = (CNetMsg_Cl_SetSpectatorMode *)pRawMsg;
if(pPlayer->GetTeam() != TEAM_SPECTATORS || pPlayer->m_SpectatorID == pMsg->m_SpectatorID || ClientID == pMsg->m_SpectatorID ||
(g_Config.m_SvSpamprotection && pPlayer->m_LastSetSpectatorMode && pPlayer->m_LastSetSpectatorMode+Server()->TickSpeed()*3 > Server()->Tick()))
return;
pPlayer->m_LastSetSpectatorMode = Server()->Tick();
if(pMsg->m_SpectatorID != SPEC_FREEVIEW && (!m_apPlayers[pMsg->m_SpectatorID] || m_apPlayers[pMsg->m_SpectatorID]->GetTeam() == TEAM_SPECTATORS))
SendChatTarget(ClientID, "Invalid spectator id used");
else
pPlayer->m_SpectatorID = pMsg->m_SpectatorID;
}
else if (MsgID == NETMSGTYPE_CL_STARTINFO)
{
if(pPlayer->m_IsReady)
return;
CNetMsg_Cl_StartInfo *pMsg = (CNetMsg_Cl_StartInfo *)pRawMsg;
pPlayer->m_LastChangeInfo = Server()->Tick();
// set start infos
Server()->SetClientName(ClientID, pMsg->m_pName);
Server()->SetClientClan(ClientID, pMsg->m_pClan);
Server()->SetClientCountry(ClientID, pMsg->m_Country);
str_copy(pPlayer->m_TeeInfos.m_SkinName, pMsg->m_pSkin, sizeof(pPlayer->m_TeeInfos.m_SkinName));
pPlayer->m_TeeInfos.m_UseCustomColor = pMsg->m_UseCustomColor;
pPlayer->m_TeeInfos.m_ColorBody = pMsg->m_ColorBody;
pPlayer->m_TeeInfos.m_ColorFeet = pMsg->m_ColorFeet;
m_pController->OnPlayerInfoChange(pPlayer);
// send vote options
CNetMsg_Sv_VoteClearOptions ClearMsg;
Server()->SendPackMsg(&ClearMsg, MSGFLAG_VITAL, ClientID);
CNetMsg_Sv_VoteOptionListAdd OptionMsg;
int NumOptions = 0;
OptionMsg.m_pDescription0 = "";
OptionMsg.m_pDescription1 = "";
OptionMsg.m_pDescription2 = "";
OptionMsg.m_pDescription3 = "";
OptionMsg.m_pDescription4 = "";
OptionMsg.m_pDescription5 = "";
OptionMsg.m_pDescription6 = "";
OptionMsg.m_pDescription7 = "";
OptionMsg.m_pDescription8 = "";
OptionMsg.m_pDescription9 = "";
OptionMsg.m_pDescription10 = "";
OptionMsg.m_pDescription11 = "";
OptionMsg.m_pDescription12 = "";
OptionMsg.m_pDescription13 = "";
OptionMsg.m_pDescription14 = "";
CVoteOptionServer *pCurrent = m_pVoteOptionFirst;
while(pCurrent)
{
switch(NumOptions++)
{
case 0: OptionMsg.m_pDescription0 = pCurrent->m_aDescription; break;
case 1: OptionMsg.m_pDescription1 = pCurrent->m_aDescription; break;
case 2: OptionMsg.m_pDescription2 = pCurrent->m_aDescription; break;
case 3: OptionMsg.m_pDescription3 = pCurrent->m_aDescription; break;
case 4: OptionMsg.m_pDescription4 = pCurrent->m_aDescription; break;
case 5: OptionMsg.m_pDescription5 = pCurrent->m_aDescription; break;
case 6: OptionMsg.m_pDescription6 = pCurrent->m_aDescription; break;
case 7: OptionMsg.m_pDescription7 = pCurrent->m_aDescription; break;
case 8: OptionMsg.m_pDescription8 = pCurrent->m_aDescription; break;
case 9: OptionMsg.m_pDescription9 = pCurrent->m_aDescription; break;
case 10: OptionMsg.m_pDescription10 = pCurrent->m_aDescription; break;
case 11: OptionMsg.m_pDescription11 = pCurrent->m_aDescription; break;
case 12: OptionMsg.m_pDescription12 = pCurrent->m_aDescription; break;
case 13: OptionMsg.m_pDescription13 = pCurrent->m_aDescription; break;
case 14:
if(!g_Config.m_SvVoteKick)
{
OptionMsg.m_pDescription14 = pCurrent->m_aDescription;
OptionMsg.m_NumOptions = NumOptions;
Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID);
OptionMsg = CNetMsg_Sv_VoteOptionListAdd();
NumOptions = 0;
OptionMsg.m_pDescription1 = "";
OptionMsg.m_pDescription2 = "";
OptionMsg.m_pDescription3 = "";
OptionMsg.m_pDescription4 = "";
OptionMsg.m_pDescription5 = "";
OptionMsg.m_pDescription6 = "";
OptionMsg.m_pDescription7 = "";
OptionMsg.m_pDescription8 = "";
OptionMsg.m_pDescription9 = "";
OptionMsg.m_pDescription10 = "";
OptionMsg.m_pDescription11 = "";
OptionMsg.m_pDescription12 = "";
OptionMsg.m_pDescription13 = "";
OptionMsg.m_pDescription14 = "";
SendChatTarget(ClientID, "Server does not allow voting to kick players");
return;
}
if(g_Config.m_SvVoteKickMin)
{
int PlayerNum = 0;
for(int i = 0; i < MAX_CLIENTS; ++i)
if(m_apPlayers[i] && m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS)
++PlayerNum;
if(PlayerNum < g_Config.m_SvVoteKickMin)
{
str_format(aChatmsg, sizeof(aChatmsg), "Kick voting requires %d players on the server", g_Config.m_SvVoteKickMin);
SendChatTarget(ClientID, aChatmsg);
return;
}
}
int KickID = str_toint(pMsg->m_Value);
if(KickID < 0 || KickID >= MAX_CLIENTS || !m_apPlayers[KickID])
{
SendChatTarget(ClientID, "Invalid client id to kick");
return;
}
if(KickID == ClientID)
{
SendChatTarget(ClientID, "You can't kick yourself");
return;
}
if(Server()->IsAuthed(KickID))
{
SendChatTarget(ClientID, "You can't kick admins");
char aBufKick[128];
str_format(aBufKick, sizeof(aBufKick), "'%s' called for vote to kick you", Server()->ClientName(ClientID));
SendChatTarget(KickID, aBufKick);
return;
}
str_format(aChatmsg, sizeof(aChatmsg), "'%s' called for vote to kick '%s' (%s)", Server()->ClientName(ClientID), Server()->ClientName(KickID), pReason);
str_format(aDesc, sizeof(aDesc), "Kick '%s'", Server()->ClientName(KickID));
if (!g_Config.m_SvVoteKickBantime)
str_format(aCmd, sizeof(aCmd), "kick %d Kicked by vote", KickID);
else
{
char aAddrStr[NETADDR_MAXSTRSIZE] = {0};
Server()->GetClientAddr(KickID, aAddrStr, sizeof(aAddrStr));
str_format(aCmd, sizeof(aCmd), "ban %s %d Banned by vote", aAddrStr, g_Config.m_SvVoteKickBantime);
}
}
pCurrent = pCurrent->m_pNext;
else if(str_comp_nocase(pMsg->m_Type, "spectate") == 0)
{
if(!g_Config.m_SvVoteSpectate)
{
SendChatTarget(ClientID, "Server does not allow voting to move players to spectators");
return;
}
int SpectateID = str_toint(pMsg->m_Value);
if(SpectateID < 0 || SpectateID >= MAX_CLIENTS || !m_apPlayers[SpectateID] || m_apPlayers[SpectateID]->GetTeam() == TEAM_SPECTATORS)
{
SendChatTarget(ClientID, "Invalid client id to move");
return;
}
if(SpectateID == ClientID)
{
SendChatTarget(ClientID, "You can't move yourself");
return;
}
str_format(aChatmsg, sizeof(aChatmsg), "'%s' called for vote to move '%s' to spectators (%s)", Server()->ClientName(ClientID), Server()->ClientName(SpectateID), pReason);
str_format(aDesc, sizeof(aDesc), "move '%s' to spectators", Server()->ClientName(SpectateID));
str_format(aCmd, sizeof(aCmd), "set_team %d -1 %d", SpectateID, g_Config.m_SvVoteSpectateRejoindelay);
}
if(aCmd[0])
{
SendChat(-1, CGameContext::CHAT_ALL, aChatmsg);
StartVote(aDesc, aCmd, pReason);
pPlayer->m_Vote = 1;
pPlayer->m_VotePos = m_VotePos = 1;
m_VoteCreator = ClientID;
pPlayer->m_LastVoteCall = Now;
}
}
if(NumOptions > 0)
else if(MsgID == NETMSGTYPE_CL_VOTE)
{
OptionMsg.m_NumOptions = NumOptions;
Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID);
if(!m_VoteCloseTime)
return;
if(pPlayer->m_Vote == 0)
{
CNetMsg_Cl_Vote *pMsg = (CNetMsg_Cl_Vote *)pRawMsg;
if(!pMsg->m_Vote)
return;
pPlayer->m_Vote = pMsg->m_Vote;
pPlayer->m_VotePos = ++m_VotePos;
m_VoteUpdate = true;
}
}
// send tuning parameters to client
SendTuningParams(ClientID);
// client is ready to enter
pPlayer->m_IsReady = true;
CNetMsg_Sv_ReadyToEnter m;
Server()->SendPackMsg(&m, MSGFLAG_VITAL|MSGFLAG_FLUSH, ClientID);
}
else if (MsgID == NETMSGTYPE_CL_CHANGEINFO)
{
if(g_Config.m_SvSpamprotection && pPlayer->m_LastChangeInfo && pPlayer->m_LastChangeInfo+Server()->TickSpeed()*5 > Server()->Tick())
return;
CNetMsg_Cl_ChangeInfo *pMsg = (CNetMsg_Cl_ChangeInfo *)pRawMsg;
pPlayer->m_LastChangeInfo = Server()->Tick();
// set infos
char aOldName[MAX_NAME_LENGTH];
str_copy(aOldName, Server()->ClientName(ClientID), sizeof(aOldName));
Server()->SetClientName(ClientID, pMsg->m_pName);
if(str_comp(aOldName, Server()->ClientName(ClientID)) != 0)
else if (MsgID == NETMSGTYPE_CL_SETTEAM && !m_World.m_Paused)
{
char aChatText[256];
str_format(aChatText, sizeof(aChatText), "'%s' changed name to '%s'", aOldName, Server()->ClientName(ClientID));
SendChat(-1, CGameContext::CHAT_ALL, aChatText);
CNetMsg_Cl_SetTeam *pMsg = (CNetMsg_Cl_SetTeam *)pRawMsg;
if(pPlayer->GetTeam() == pMsg->m_Team || (g_Config.m_SvSpamprotection && pPlayer->m_LastSetTeam && pPlayer->m_LastSetTeam+Server()->TickSpeed()*3 > Server()->Tick()))
return;
if(pMsg->m_Team != TEAM_SPECTATORS && m_LockTeams)
{
pPlayer->m_LastSetTeam = Server()->Tick();
SendBroadcast("Teams are locked", ClientID);
return;
}
if(pPlayer->m_TeamChangeTick > Server()->Tick())
{
pPlayer->m_LastSetTeam = Server()->Tick();
int TimeLeft = (pPlayer->m_TeamChangeTick - Server()->Tick())/Server()->TickSpeed();
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "Time to wait before changing team: %02d:%02d", TimeLeft/60, TimeLeft%60);
SendBroadcast(aBuf, ClientID);
return;
}
// Switch team on given client and kill/respawn him
if(m_pController->CanJoinTeam(pMsg->m_Team, ClientID))
{
if(m_pController->CanChangeTeam(pPlayer, pMsg->m_Team))
{
pPlayer->m_LastSetTeam = Server()->Tick();
if(pPlayer->GetTeam() == TEAM_SPECTATORS || pMsg->m_Team == TEAM_SPECTATORS)
m_VoteUpdate = true;
pPlayer->SetTeam(pMsg->m_Team);
(void)m_pController->CheckTeamBalance();
pPlayer->m_TeamChangeTick = Server()->Tick();
}
else
SendBroadcast("Teams must be balanced, please join other team", ClientID);
}
else
{
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", Server()->MaxClients()-g_Config.m_SvSpectatorSlots);
SendBroadcast(aBuf, ClientID);
}
}
else if (MsgID == NETMSGTYPE_CL_SETSPECTATORMODE && !m_World.m_Paused)
{
CNetMsg_Cl_SetSpectatorMode *pMsg = (CNetMsg_Cl_SetSpectatorMode *)pRawMsg;
if(pPlayer->GetTeam() != TEAM_SPECTATORS || pPlayer->m_SpectatorID == pMsg->m_SpectatorID || ClientID == pMsg->m_SpectatorID ||
(g_Config.m_SvSpamprotection && pPlayer->m_LastSetSpectatorMode && pPlayer->m_LastSetSpectatorMode+Server()->TickSpeed()*3 > Server()->Tick()))
return;
pPlayer->m_LastSetSpectatorMode = Server()->Tick();
if(pMsg->m_SpectatorID != SPEC_FREEVIEW && (!m_apPlayers[pMsg->m_SpectatorID] || m_apPlayers[pMsg->m_SpectatorID]->GetTeam() == TEAM_SPECTATORS))
SendChatTarget(ClientID, "Invalid spectator id used");
else
pPlayer->m_SpectatorID = pMsg->m_SpectatorID;
}
else if (MsgID == NETMSGTYPE_CL_CHANGEINFO)
{
if(g_Config.m_SvSpamprotection && pPlayer->m_LastChangeInfo && pPlayer->m_LastChangeInfo+Server()->TickSpeed()*5 > Server()->Tick())
return;
CNetMsg_Cl_ChangeInfo *pMsg = (CNetMsg_Cl_ChangeInfo *)pRawMsg;
pPlayer->m_LastChangeInfo = Server()->Tick();
// set infos
char aOldName[MAX_NAME_LENGTH];
str_copy(aOldName, Server()->ClientName(ClientID), sizeof(aOldName));
Server()->SetClientName(ClientID, pMsg->m_pName);
if(str_comp(aOldName, Server()->ClientName(ClientID)) != 0)
{
char aChatText[256];
str_format(aChatText, sizeof(aChatText), "'%s' changed name to '%s'", aOldName, Server()->ClientName(ClientID));
SendChat(-1, CGameContext::CHAT_ALL, aChatText);
}
Server()->SetClientClan(ClientID, pMsg->m_pClan);
Server()->SetClientCountry(ClientID, pMsg->m_Country);
str_copy(pPlayer->m_TeeInfos.m_SkinName, pMsg->m_pSkin, sizeof(pPlayer->m_TeeInfos.m_SkinName));
pPlayer->m_TeeInfos.m_UseCustomColor = pMsg->m_UseCustomColor;
pPlayer->m_TeeInfos.m_ColorBody = pMsg->m_ColorBody;
pPlayer->m_TeeInfos.m_ColorFeet = pMsg->m_ColorFeet;
m_pController->OnPlayerInfoChange(pPlayer);
}
else if (MsgID == NETMSGTYPE_CL_EMOTICON && !m_World.m_Paused)
{
CNetMsg_Cl_Emoticon *pMsg = (CNetMsg_Cl_Emoticon *)pRawMsg;
if(g_Config.m_SvSpamprotection && pPlayer->m_LastEmote && pPlayer->m_LastEmote+Server()->TickSpeed()*3 > Server()->Tick())
return;
pPlayer->m_LastEmote = Server()->Tick();
SendEmoticon(ClientID, pMsg->m_Emoticon);
}
else if (MsgID == NETMSGTYPE_CL_KILL && !m_World.m_Paused)
{
if(pPlayer->m_LastKill && pPlayer->m_LastKill+Server()->TickSpeed()*3 > Server()->Tick())
return;
pPlayer->m_LastKill = Server()->Tick();
pPlayer->KillCharacter(WEAPON_SELF);
}
Server()->SetClientClan(ClientID, pMsg->m_pClan);
Server()->SetClientCountry(ClientID, pMsg->m_Country);
str_copy(pPlayer->m_TeeInfos.m_SkinName, pMsg->m_pSkin, sizeof(pPlayer->m_TeeInfos.m_SkinName));
pPlayer->m_TeeInfos.m_UseCustomColor = pMsg->m_UseCustomColor;
pPlayer->m_TeeInfos.m_ColorBody = pMsg->m_ColorBody;
pPlayer->m_TeeInfos.m_ColorFeet = pMsg->m_ColorFeet;
m_pController->OnPlayerInfoChange(pPlayer);
}
else if (MsgID == NETMSGTYPE_CL_EMOTICON && !m_World.m_Paused)
else
{
CNetMsg_Cl_Emoticon *pMsg = (CNetMsg_Cl_Emoticon *)pRawMsg;
if(MsgID == NETMSGTYPE_CL_STARTINFO)
{
if(pPlayer->m_IsReady)
return;
if(g_Config.m_SvSpamprotection && pPlayer->m_LastEmote && pPlayer->m_LastEmote+Server()->TickSpeed()*3 > Server()->Tick())
return;
CNetMsg_Cl_StartInfo *pMsg = (CNetMsg_Cl_StartInfo *)pRawMsg;
pPlayer->m_LastChangeInfo = Server()->Tick();
pPlayer->m_LastEmote = Server()->Tick();
// set start infos
Server()->SetClientName(ClientID, pMsg->m_pName);
Server()->SetClientClan(ClientID, pMsg->m_pClan);
Server()->SetClientCountry(ClientID, pMsg->m_Country);
str_copy(pPlayer->m_TeeInfos.m_SkinName, pMsg->m_pSkin, sizeof(pPlayer->m_TeeInfos.m_SkinName));
pPlayer->m_TeeInfos.m_UseCustomColor = pMsg->m_UseCustomColor;
pPlayer->m_TeeInfos.m_ColorBody = pMsg->m_ColorBody;
pPlayer->m_TeeInfos.m_ColorFeet = pMsg->m_ColorFeet;
m_pController->OnPlayerInfoChange(pPlayer);
SendEmoticon(ClientID, pMsg->m_Emoticon);
}
else if (MsgID == NETMSGTYPE_CL_KILL && !m_World.m_Paused)
{
if(pPlayer->m_LastKill && pPlayer->m_LastKill+Server()->TickSpeed()*3 > Server()->Tick())
return;
// send vote options
CNetMsg_Sv_VoteClearOptions ClearMsg;
Server()->SendPackMsg(&ClearMsg, MSGFLAG_VITAL, ClientID);
pPlayer->m_LastKill = Server()->Tick();
pPlayer->KillCharacter(WEAPON_SELF);
CNetMsg_Sv_VoteOptionListAdd OptionMsg;
int NumOptions = 0;
OptionMsg.m_pDescription0 = "";
OptionMsg.m_pDescription1 = "";
OptionMsg.m_pDescription2 = "";
OptionMsg.m_pDescription3 = "";
OptionMsg.m_pDescription4 = "";
OptionMsg.m_pDescription5 = "";
OptionMsg.m_pDescription6 = "";
OptionMsg.m_pDescription7 = "";
OptionMsg.m_pDescription8 = "";
OptionMsg.m_pDescription9 = "";
OptionMsg.m_pDescription10 = "";
OptionMsg.m_pDescription11 = "";
OptionMsg.m_pDescription12 = "";
OptionMsg.m_pDescription13 = "";
OptionMsg.m_pDescription14 = "";
CVoteOptionServer *pCurrent = m_pVoteOptionFirst;
while(pCurrent)
{
switch(NumOptions++)
{
case 0: OptionMsg.m_pDescription0 = pCurrent->m_aDescription; break;
case 1: OptionMsg.m_pDescription1 = pCurrent->m_aDescription; break;
case 2: OptionMsg.m_pDescription2 = pCurrent->m_aDescription; break;
case 3: OptionMsg.m_pDescription3 = pCurrent->m_aDescription; break;
case 4: OptionMsg.m_pDescription4 = pCurrent->m_aDescription; break;
case 5: OptionMsg.m_pDescription5 = pCurrent->m_aDescription; break;
case 6: OptionMsg.m_pDescription6 = pCurrent->m_aDescription; break;
case 7: OptionMsg.m_pDescription7 = pCurrent->m_aDescription; break;
case 8: OptionMsg.m_pDescription8 = pCurrent->m_aDescription; break;
case 9: OptionMsg.m_pDescription9 = pCurrent->m_aDescription; break;
case 10: OptionMsg.m_pDescription10 = pCurrent->m_aDescription; break;
case 11: OptionMsg.m_pDescription11 = pCurrent->m_aDescription; break;
case 12: OptionMsg.m_pDescription12 = pCurrent->m_aDescription; break;
case 13: OptionMsg.m_pDescription13 = pCurrent->m_aDescription; break;
case 14:
{
OptionMsg.m_pDescription14 = pCurrent->m_aDescription;
OptionMsg.m_NumOptions = NumOptions;
Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID);
OptionMsg = CNetMsg_Sv_VoteOptionListAdd();
NumOptions = 0;
OptionMsg.m_pDescription1 = "";
OptionMsg.m_pDescription2 = "";
OptionMsg.m_pDescription3 = "";
OptionMsg.m_pDescription4 = "";
OptionMsg.m_pDescription5 = "";
OptionMsg.m_pDescription6 = "";
OptionMsg.m_pDescription7 = "";
OptionMsg.m_pDescription8 = "";
OptionMsg.m_pDescription9 = "";
OptionMsg.m_pDescription10 = "";
OptionMsg.m_pDescription11 = "";
OptionMsg.m_pDescription12 = "";
OptionMsg.m_pDescription13 = "";
OptionMsg.m_pDescription14 = "";
}
}
pCurrent = pCurrent->m_pNext;
}
if(NumOptions > 0)
{
OptionMsg.m_NumOptions = NumOptions;
Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID);
}
// send tuning parameters to client
SendTuningParams(ClientID);
// client is ready to enter
pPlayer->m_IsReady = true;
CNetMsg_Sv_ReadyToEnter m;
Server()->SendPackMsg(&m, MSGFLAG_VITAL|MSGFLAG_FLUSH, ClientID);
}
}
}