move kill messages down when fps is shown

This commit is contained in:
Tim Schumacher 2016-02-12 15:53:57 +01:00
parent 42a68636b5
commit 7276aeb15b

View file

@ -55,6 +55,8 @@ void CKillMessages::OnRender()
Graphics()->MapScreen(0, 0, Width*1.5f, Height*1.5f);
float StartX = Width*1.5f-10.0f;
float y = 20.0f;
if(g_Config.m_ClShowfps)
y = 150.0f;
for(int i = 1; i <= MAX_KILLMSGS; i++)
{