Disable Threaded Sound loading by default (might crash?)

This commit is contained in:
def 2014-02-17 23:13:42 +01:00
parent d1493d8c3e
commit 1287cc3f20

View file

@ -26,7 +26,7 @@ MACRO_CONFIG_INT(ClShowVotesAfterVoting, cl_show_votes_after_voting, 0, 0, 1, CF
MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame FPS counter")
MACRO_CONFIG_INT(ClAirjumpindicator, cl_airjumpindicator, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Load sound files threaded")
MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Load sound files threaded")
MACRO_CONFIG_INT(ClWarningTeambalance, cl_warning_teambalance, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Warn about team balance")