mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 10:08:18 +00:00
fixed 1 line merge mistake. fixes #45
This commit is contained in:
parent
ee97bfcad3
commit
2ab15cc752
|
@ -998,6 +998,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
|
|||
|
||||
if(pPlayer->GetTeam()==-1 && pPlayer->m_InfoSaved)
|
||||
SendChatTarget(ClientID,"Use /pause first then you can kill");
|
||||
else
|
||||
{
|
||||
pPlayer->m_LastSetTeam = Server()->Tick();
|
||||
if(pPlayer->GetTeam() == TEAM_SPECTATORS || pMsg->m_Team == TEAM_SPECTATORS)
|
||||
|
|
Loading…
Reference in a new issue