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don't start playing the music again if we're quitting
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f3ebfae18e
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2785293469
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@ -461,6 +461,9 @@ int *CClient::GetInput(int Tick)
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// ------ state handling -----
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void CClient::SetState(int s)
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{
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if(m_State == IClient::STATE_QUITING)
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return;
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int Old = m_State;
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if(g_Config.m_Debug)
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{
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@ -1842,7 +1845,10 @@ void CClient::Run()
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// panic quit button
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if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyPressed('q'))
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{
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Quit();
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break;
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}
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if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown('d'))
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g_Config.m_Debug ^= 1;
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@ -1403,7 +1403,7 @@ void CMenus::OnStateChange(int NewState, int OldState)
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if(NewState == IClient::STATE_OFFLINE)
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{
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if(OldState >= IClient::STATE_ONLINE)
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if(OldState >= IClient::STATE_ONLINE && NewState < IClient::STATE_QUITING)
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m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f);
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m_Popup = POPUP_NONE;
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if(Client()->ErrorString() && Client()->ErrorString()[0] != 0)
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