Merge pull request #150 from timgame/DDRace64

tons of automapper feautures
This commit is contained in:
Dennis Felsing 2015-02-20 07:02:28 +01:00
commit ed73b733e6
4 changed files with 310 additions and 155 deletions

View file

@ -1856,6 +1856,19 @@ int str_format(char *buffer, int buffer_size, const char *format, ...)
return ret;
}
char *str_trim_words(char *str, int words)
{
while (words && *str)
{
if (isspace(*str) && !isspace(*(str + 1)))
{
words--;
}
str++;
}
return str;
}
/* makes sure that the string only contains the characters between 32 and 127 */

View file

@ -784,6 +784,22 @@ int str_length(const char *str);
*/
int str_format(char *buffer, int buffer_size, const char *format, ...);
/*
Function: str_trim_words
Trims specific number of words at the start of a string.
Parameters:
str - String to trim the words from.
words - Count of words to trim.
Returns:
Trimmed string
Remarks:
- The strings are treated as zero-termineted strings.
*/
char *str_trim_words(char *str, int words);
/*
Function: str_sanitize_strong
Replaces all characters below 32 and above 127 with whitespace.

View file

@ -25,6 +25,7 @@ void CAutoMapper::Load(const char* pTileName)
LineReader.Init(RulesFile);
CConfiguration *pCurrentConf = 0;
CRun *pCurrentRun = 0;
CIndexRule *pCurrentIndex = 0;
char aBuf[256];
@ -40,116 +41,208 @@ void CAutoMapper::Load(const char* pTileName)
{
// new configuration, get the name
pLine++;
CConfiguration NewConf;
int ID = m_lConfigs.add(NewConf);
pCurrentConf = &m_lConfigs[ID];
int ConfigurationID = m_lConfigs.add(NewConf);
pCurrentConf = &m_lConfigs[ConfigurationID];
str_copy(pCurrentConf->m_aName, pLine, str_length(pLine));
// add start run
CRun NewRun;
int RunID = pCurrentConf->m_aRuns.add(NewRun);
pCurrentRun = &pCurrentConf->m_aRuns[RunID];
}
else
else if(!str_comp_num(pLine, "NewRun", 6))
{
if(!str_comp_num(pLine, "Index", 5))
// add new run
CRun NewRun;
int RunID = pCurrentConf->m_aRuns.add(NewRun);
pCurrentRun = &pCurrentConf->m_aRuns[RunID];
}
else if(!str_comp_num(pLine, "Index", 5))
{
// new index
int ID = 0;
char aOrientation1[128] = "";
char aOrientation2[128] = "";
char aOrientation3[128] = "";
sscanf(pLine, "Index %d %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3);
CIndexRule NewIndexRule;
NewIndexRule.m_ID = ID;
NewIndexRule.m_Flag = 0;
NewIndexRule.m_RandomValue = 0;
NewIndexRule.m_DefaultRule = true;
if(str_length(aOrientation1) > 0)
{
// new index
int ID = 0;
char aOrientation1[128] = "";
char aOrientation2[128] = "";
char aOrientation3[128] = "";
sscanf(pLine, "Index %d %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3);
CIndexRule NewIndexRule;
NewIndexRule.m_ID = ID;
NewIndexRule.m_Flag = 0;
NewIndexRule.m_RandomValue = 0;
NewIndexRule.m_DefaultRule = true;
if(str_length(aOrientation1) > 0)
{
if(!str_comp(aOrientation1, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation1, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation1, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
if(str_length(aOrientation2) > 0)
{
if(!str_comp(aOrientation2, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation2, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation2, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
if(str_length(aOrientation3) > 0)
{
if(!str_comp(aOrientation3, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation3, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation3, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
// add the index rule object and make it current
int ArrayID = pCurrentConf->m_aIndexRules.add(NewIndexRule);
pCurrentIndex = &pCurrentConf->m_aIndexRules[ArrayID];
if(!str_comp(aOrientation1, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation1, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation1, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
else if(!str_comp_num(pLine, "Pos", 3) && pCurrentIndex)
if(str_length(aOrientation2) > 0)
{
int x = 0, y = 0;
char aValue[128];
int Value = CPosRule::EMPTY;
bool IndexValue = false;
if(!str_comp(aOrientation2, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation2, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation2, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
sscanf(pLine, "Pos %d %d %127s", &x, &y, aValue);
if(str_length(aOrientation3) > 0)
{
if(!str_comp(aOrientation3, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation3, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation3, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
if(!str_comp(aValue, "FULL"))
Value = CPosRule::FULL;
else if(!str_comp_num(aValue, "INDEX", 5))
{
sscanf(pLine, "Pos %*d %*d INDEX %d", &Value);
IndexValue = true;
// add the index rule object and make it current
int IndexRuleID = pCurrentRun->m_aIndexRules.add(NewIndexRule);
pCurrentIndex = &pCurrentRun->m_aIndexRules[IndexRuleID];
}
else if(!str_comp_num(pLine, "Pos", 3) && pCurrentIndex)
{
int x = 0, y = 0;
char aValue[128];
int Value = CPosRule::NORULE;
array<CIndexInfo> NewIndexList;
sscanf(pLine, "Pos %d %d %127s", &x, &y, aValue);
if(!str_comp(aValue, "EMPTY"))
{
Value = CPosRule::EMPTY;
}
else if(!str_comp(aValue, "FULL"))
{
Value = CPosRule::FULL;
}
else if(!str_comp(aValue, "INDEX") || !str_comp(aValue, "NOTINDEX"))
{
if(!str_comp(aValue, "INDEX"))
Value = CPosRule::INDEX;
else
Value = CPosRule::NOTINDEX;
int pWord = 4;
while(true) {
int ID = 0;
char aOrientation1[128] = "";
char aOrientation2[128] = "";
char aOrientation3[128] = "";
char aOrientation4[128] = "";
sscanf(str_trim_words(pLine, pWord), "%d %127s %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3, aOrientation4);
CIndexInfo NewIndexInfo;
NewIndexInfo.m_ID = ID;
NewIndexInfo.m_Flag = 0;
if(!str_comp(aOrientation1, "OR")) {
NewIndexList.add(NewIndexInfo);
pWord += 2;
continue;
} else if(str_length(aOrientation1) > 0) {
if(!str_comp(aOrientation1, "XFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation1, "YFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation1, "ROTATE"))
NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
} else {
NewIndexList.add(NewIndexInfo);
break;
}
if(!str_comp(aOrientation2, "OR")) {
NewIndexList.add(NewIndexInfo);
pWord += 3;
continue;
} else if(str_length(aOrientation2) > 0) {
if(!str_comp(aOrientation2, "XFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation2, "YFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation2, "ROTATE"))
NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
} else {
NewIndexList.add(NewIndexInfo);
break;
}
if(!str_comp(aOrientation3, "OR")) {
NewIndexList.add(NewIndexInfo);
pWord += 4;
continue;
} else if(str_length(aOrientation3) > 0) {
if(!str_comp(aOrientation3, "XFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation3, "YFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation3, "ROTATE"))
NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
} else {
NewIndexList.add(NewIndexInfo);
break;
}
if(!str_comp(aOrientation4, "OR")) {
NewIndexList.add(NewIndexInfo);
pWord += 5;
continue;
} else {
NewIndexList.add(NewIndexInfo);
break;
}
}
}
CPosRule NewPosRule = {x, y, Value, IndexValue};
if(Value != CPosRule::NORULE) {
CPosRule NewPosRule = {x, y, Value, NewIndexList};
pCurrentIndex->m_aRules.add(NewPosRule);
}
else if(!str_comp_num(pLine, "Random", 6) && pCurrentIndex)
{
sscanf(pLine, "Random %d", &pCurrentIndex->m_RandomValue);
}
else if(!str_comp_num(pLine, "NoDefaultRule", 13) && pCurrentIndex)
{
pCurrentIndex->m_DefaultRule = false;
}
}
else if(!str_comp_num(pLine, "Random", 6) && pCurrentIndex)
{
sscanf(pLine, "Random %d", &pCurrentIndex->m_RandomValue);
}
else if(!str_comp_num(pLine, "NoDefaultRule", 13) && pCurrentIndex)
{
pCurrentIndex->m_DefaultRule = false;
}
}
}
// add default rule for Pos 0 0 if there is none
for (int h = 0; h < m_lConfigs.size(); ++h)
for (int g = 0; g < m_lConfigs.size(); ++g)
{
for(int i = 0; i < m_lConfigs[h].m_aIndexRules.size(); ++i)
for (int h = 0; h < m_lConfigs[g].m_aRuns.size(); ++h)
{
bool Found = false;
for(int j = 0; j < m_lConfigs[h].m_aIndexRules[i].m_aRules.size(); ++j)
for(int i = 0; i < m_lConfigs[g].m_aRuns[h].m_aIndexRules.size(); ++i)
{
CPosRule *pRule = &m_lConfigs[h].m_aIndexRules[i].m_aRules[j];
if(pRule && pRule->m_X == 0 && pRule->m_Y == 0)
bool Found = false;
for(int j = 0; j < m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules.size(); ++j)
{
Found = true;
break;
CPosRule *pRule = &m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules[j];
if(pRule && pRule->m_X == 0 && pRule->m_Y == 0)
{
Found = true;
break;
}
}
if(!Found && m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_DefaultRule)
{
array<CIndexInfo> NewIndexList;
CPosRule NewPosRule = {0, 0, CPosRule::FULL, NewIndexList};
m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules.add(NewPosRule);
}
}
if(!Found && m_lConfigs[h].m_aIndexRules[i].m_DefaultRule)
{
CPosRule NewPosRule = {0, 0, CPosRule::FULL, false};
m_lConfigs[h].m_aIndexRules[i].m_aRules.add(NewPosRule);
}
}
}
@ -177,74 +270,93 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID)
CConfiguration *pConf = &m_lConfigs[ConfigID];
if(!pConf->m_aIndexRules.size())
return;
// for every run: copy tiles, automap, overwrite tiles
for(int h = 0; h < pConf->m_aRuns.size(); ++h) {
CRun *pRun = &pConf->m_aRuns[h];
CLayerTiles newLayer(pLayer->m_Width, pLayer->m_Height);
CLayerTiles newLayer(pLayer->m_Width, pLayer->m_Height);
for(int y = 0; y < pLayer->m_Height; y++)
for(int x = 0; x < pLayer->m_Width; x++)
{
CTile *in = &pLayer->m_pTiles[y*pLayer->m_Width+x];
CTile *out = &newLayer.m_pTiles[y*pLayer->m_Width+x];
out->m_Index = in->m_Index;
out->m_Flags = in->m_Flags;
}
// auto map !
int MaxIndex = pLayer->m_Width*pLayer->m_Height;
for(int y = 0; y < pLayer->m_Height; y++)
for(int x = 0; x < pLayer->m_Width; x++)
{
CTile *pTile = &(newLayer.m_pTiles[y*pLayer->m_Width+x]);
m_pEditor->m_Map.m_Modified = true;
if(y == 0 || y == pLayer->m_Height-1 || x == 0 || x == pLayer->m_Width-1)
continue;
for(int i = 0; i < pConf->m_aIndexRules.size(); ++i)
// copy tiles
for(int y = 0; y < pLayer->m_Height; y++) {
for(int x = 0; x < pLayer->m_Width; x++)
{
bool RespectRules = true;
for(int j = 0; j < pConf->m_aIndexRules[i].m_aRules.size() && RespectRules; ++j)
{
CPosRule *pRule = &pConf->m_aIndexRules[i].m_aRules[j];
int CheckIndex = (y+pRule->m_Y)*pLayer->m_Width+(x+pRule->m_X);
if(CheckIndex < 0 || CheckIndex >= MaxIndex)
RespectRules = false;
else
{
if(pRule->m_IndexValue)
{
if(pLayer->m_pTiles[CheckIndex].m_Index != pRule->m_Value)
RespectRules = false;
}
else
{
if(pLayer->m_pTiles[CheckIndex].m_Index > 0 && pRule->m_Value == CPosRule::EMPTY)
RespectRules = false;
if(pLayer->m_pTiles[CheckIndex].m_Index == 0 && pRule->m_Value == CPosRule::FULL)
RespectRules = false;
}
}
}
if(RespectRules &&
(pConf->m_aIndexRules[i].m_RandomValue <= 1 || (int)((float)rand() / ((float)RAND_MAX + 1) * pConf->m_aIndexRules[i].m_RandomValue) == 1))
{
pTile->m_Index = pConf->m_aIndexRules[i].m_ID;
pTile->m_Flags = pConf->m_aIndexRules[i].m_Flag;
}
CTile *in = &pLayer->m_pTiles[y*pLayer->m_Width+x];
CTile *out = &newLayer.m_pTiles[y*pLayer->m_Width+x];
out->m_Index = in->m_Index;
out->m_Flags = in->m_Flags;
}
}
for(int y = 0; y < pLayer->m_Height; y++)
for(int x = 0; x < pLayer->m_Width; x++)
{
CTile *in = &newLayer.m_pTiles[y*pLayer->m_Width+x];
CTile *out = &pLayer->m_pTiles[y*pLayer->m_Width+x];
out->m_Index = in->m_Index;
out->m_Flags = in->m_Flags;
// auto map
int MaxIndex = pLayer->m_Width*pLayer->m_Height;
for(int y = 0; y < pLayer->m_Height; y++)
for(int x = 0; x < pLayer->m_Width; x++)
{
CTile *pTile = &(newLayer.m_pTiles[y*pLayer->m_Width+x]);
m_pEditor->m_Map.m_Modified = true;
for(int i = 0; i < pRun->m_aIndexRules.size(); ++i)
{
bool RespectRules = true;
for(int j = 0; j < pRun->m_aIndexRules[i].m_aRules.size() && RespectRules; ++j)
{
CPosRule *pRule = &pRun->m_aIndexRules[i].m_aRules[j];
int CheckIndex = (y+pRule->m_Y)*pLayer->m_Width+(x+pRule->m_X);
if(CheckIndex < 0 || CheckIndex >= MaxIndex)
RespectRules = false;
else
{
if(pRule->m_Value == CPosRule::EMPTY)
{
if(pLayer->m_pTiles[CheckIndex].m_Index > 0)
RespectRules = false;
}
else if(pRule->m_Value == CPosRule::FULL)
{
if(pLayer->m_pTiles[CheckIndex].m_Index == 0)
RespectRules = false;
}
else if(pRule->m_Value == CPosRule::INDEX)
{
bool PosRuleTest = false;
for(int i = 0; i < pRule->m_aIndexList.size(); ++i) {
if(pLayer->m_pTiles[CheckIndex].m_Index == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_Flag || pLayer->m_pTiles[CheckIndex].m_Flags == pRule->m_aIndexList[i].m_Flag))
PosRuleTest = true;
}
if(!PosRuleTest)
RespectRules = false;
}
else if(pRule->m_Value == CPosRule::NOTINDEX)
{
bool PosRuleTest = true;
for(int i = 0; i < pRule->m_aIndexList.size(); ++i) {
if(pLayer->m_pTiles[CheckIndex].m_Index == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_Flag || pLayer->m_pTiles[CheckIndex].m_Flags == pRule->m_aIndexList[i].m_Flag))
PosRuleTest = false;
}
if(!PosRuleTest)
RespectRules = false;
}
}
}
if(RespectRules &&
(pRun->m_aIndexRules[i].m_RandomValue <= 1 || (int)((float)rand() / ((float)RAND_MAX + 1) * pRun->m_aIndexRules[i].m_RandomValue) == 1))
{
pTile->m_Index = pRun->m_aIndexRules[i].m_ID;
pTile->m_Flags = pRun->m_aIndexRules[i].m_Flag;
}
}
}
// overwrite tiles
for(int y = 0; y < pLayer->m_Height; y++) {
for(int x = 0; x < pLayer->m_Width; x++)
{
CTile *in = &newLayer.m_pTiles[y*pLayer->m_Width+x];
CTile *out = &pLayer->m_pTiles[y*pLayer->m_Width+x];
out->m_Index = in->m_Index;
out->m_Flags = in->m_Flags;
}
}
}
}

View file

@ -5,17 +5,26 @@
class CAutoMapper
{
struct CIndexInfo
{
int m_ID;
int m_Flag;
};
struct CPosRule
{
int m_X;
int m_Y;
int m_Value;
bool m_IndexValue;
array<CIndexInfo> m_aIndexList;
enum
{
EMPTY=0,
FULL
NORULE=0,
EMPTY,
FULL,
INDEX,
NOTINDEX
};
};
@ -28,9 +37,14 @@ class CAutoMapper
bool m_DefaultRule;
};
struct CConfiguration
struct CRun
{
array<CIndexRule> m_aIndexRules;
};
struct CConfiguration
{
array<CRun> m_aRuns;
char m_aName[128];
};