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fixed that refocus is done when using Home-key in a editor edit box. Closes #821
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@ -228,6 +228,7 @@ int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned Str
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if(UI()->LastActiveItem() == pID)
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{
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m_EditBoxActive = 2;
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int Len = str_length(pStr);
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if(Len == 0)
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s_AtIndex = 0;
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@ -971,7 +972,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
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// refocus button
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TB_Bottom.VSplitLeft(50.0f, &Button, &TB_Bottom);
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static int s_RefocusButton = 0;
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if(DoButton_Editor(&s_RefocusButton, "Refocus", m_WorldOffsetX&&m_WorldOffsetY?0:-1, &Button, 0, "[HOME] Restore map focus") || Input()->KeyDown(KEY_HOME))
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if(DoButton_Editor(&s_RefocusButton, "Refocus", m_WorldOffsetX&&m_WorldOffsetY?0:-1, &Button, 0, "[HOME] Restore map focus") || (m_EditBoxActive == 0 && Input()->KeyDown(KEY_HOME)))
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{
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m_WorldOffsetX = 0;
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m_WorldOffsetY = 0;
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@ -3620,6 +3621,9 @@ void CEditor::Render()
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// reset tip
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m_pTooltip = 0;
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if(m_EditBoxActive)
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--m_EditBoxActive;
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// render checker
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RenderBackground(View, ms_CheckerTexture, 32.0f, 1.0f);
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@ -478,6 +478,7 @@ public:
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m_Mode = MODE_LAYERS;
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m_Dialog = 0;
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m_EditBoxActive = 0;
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m_pTooltip = 0;
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m_GridActive = false;
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@ -567,6 +568,7 @@ public:
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int m_Mode;
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int m_Dialog;
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int m_EditBoxActive;
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const char *m_pTooltip;
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bool m_GridActive;
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