Add error message in case of invalid argument for /timer

This commit is contained in:
necropotame 2017-03-15 12:20:40 +01:00
parent e4345307c1
commit 4027b3dc01

View file

@ -1272,6 +1272,8 @@ void CGameContext::ConTime(IConsole::IResult *pResult, void *pUserData)
pSelf->SendBroadcast(aBuftime, pResult->m_ClientID);
}
static const char s_aaMsg[3][128] = {"game/round timer.", "broadcast.", "both game/round timer and broadcast."};
void CGameContext::ConSetTimerType(IConsole::IResult *pResult, void *pUserData)
{
CGameContext *pSelf = (CGameContext *) pUserData;
@ -1283,6 +1285,8 @@ void CGameContext::ConSetTimerType(IConsole::IResult *pResult, void *pUserData)
if (!pPlayer)
return;
char aBuf[128];
if(pResult->NumArguments() > 0)
{
int OldType = pPlayer->m_TimerType;
@ -1325,15 +1329,19 @@ void CGameContext::ConSetTimerType(IConsole::IResult *pResult, void *pUserData)
pPlayer->m_TimerType = CPlayer::TIMERTYPE_BROADCAST;
}
}
else
{
str_format(aBuf, sizeof(aBuf), "Unknown \"%s\" parameter. Accepted values: gametimer, broadcast, both, none, cycle", pResult->GetString(0));
pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "timer", aBuf);
return;
}
if((OldType == CPlayer::TIMERTYPE_BROADCAST || OldType == CPlayer::TIMERTYPE_GAMETIMER_AND_BROADCAST) && (pPlayer->m_TimerType == CPlayer::TIMERTYPE_GAMETIMER || pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE))
pSelf->SendBroadcast("", pResult->m_ClientID);
}
char aBuf[128];
const char msg[3][128] = {"game/round timer.", "broadcast.", "both game/round timer and broadcast."};
if(pPlayer->m_TimerType <= CPlayer::TIMERTYPE_GAMETIMER_AND_BROADCAST && pPlayer->m_TimerType >= CPlayer::TIMERTYPE_GAMETIMER)
str_format(aBuf, sizeof(aBuf), "Timer is displayed in %s", msg[pPlayer->m_TimerType]);
str_format(aBuf, sizeof(aBuf), "Timer is displayed in %s", s_aaMsg[pPlayer->m_TimerType]);
else if(pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE)
str_format(aBuf, sizeof(aBuf), "Timer isn't displayed.");