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Disable OpenGL 3 by default
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@ -406,7 +406,7 @@ MACRO_CONFIG_INT(ClDemoSliceEnd, cl_demo_slice_end, -1, 0, 0, CFGFLAG_SAVE|CFGFL
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MACRO_CONFIG_INT(ClDemoShowSpeed, cl_demo_show_speed, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Show speed meter on change")
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//opengl
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MACRO_CONFIG_INT(GfxOpenGL3, gfx_opengl3, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Use new OpenGL3 with shaders")
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MACRO_CONFIG_INT(GfxOpenGL3, gfx_opengl3, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Use new OpenGL3 with shaders")
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#if !defined(CONF_PLATFORM_MACOSX)
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MACRO_CONFIG_INT(GfxEnableTextureUnitOptimization, gfx_enable_texture_unit_optimization, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Use multiple texture units, instead of only one.")
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#else
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