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Changed the config_variables.h for parsing reasons
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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@ -4,10 +4,8 @@
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// TODO: remove this
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#include "././game/variables.h"
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//===============================
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/* DDRace */
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//MACRO_CONFIG_STR(SvEntities, sv_entities, 64, "Latest", CFGFLAG_SERVER, "The type of entities used") still need to think of a way
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/* DDRace Server*/
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//===============================
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MACRO_CONFIG_INT(SvShotgunBulletSound, sv_shotgun_bullet_sound, 0, 0, 1, CFGFLAG_SERVER, "Annoying Shotgun sound on/off")
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MACRO_CONFIG_INT(SvEndlessSuperHook, sv_endless_super_hook, 0, 0, 1, CFGFLAG_SERVER, "Endless hook for super players on/off")
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MACRO_CONFIG_INT(SvEmotionalTees, sv_emotional_tees, 1, 0, 1, CFGFLAG_SERVER, "Emotional Tees on/off")
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@ -78,7 +76,7 @@ MACRO_CONFIG_INT(SvSqlPort, sv_sql_port, 3306, 0, 65535, CFGFLAG_SERVER, "SQL Da
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MACRO_CONFIG_STR(SvSqlDatabase, sv_sql_database, 16, "teeworlds", CFGFLAG_SERVER, "SQL Database name")
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MACRO_CONFIG_STR(SvSqlPrefix, sv_sql_prefix, 16, "record", CFGFLAG_SERVER, "SQL Database table prefix")
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//=============================== */
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//===============================
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MACRO_CONFIG_STR(PlayerName, player_name, 24, "nameless tee", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Name of the player")
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MACRO_CONFIG_STR(ClanName, clan_name, 32, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "(not used)")
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