Bigger default Quad for Convenient Zoom

This commit is contained in:
GreYFoXGTi 2011-02-16 11:57:54 +02:00
parent 6904956a14
commit 2bbd28bb6d

View file

@ -3274,8 +3274,8 @@ void CEditorMap::CreateDefault(int EntitiesTexture)
CLayerQuads *pLayer = new CLayerQuads;
pLayer->m_pEditor = m_pEditor;
CQuad *pQuad = pLayer->NewQuad();
const int Width = 800000;
const int Height = 600000;
const int Width = 3200000;
const int Height = 2400000;
pQuad->m_aPoints[0].x = pQuad->m_aPoints[2].x = -Width;
pQuad->m_aPoints[1].x = pQuad->m_aPoints[3].x = Width;
pQuad->m_aPoints[0].y = pQuad->m_aPoints[1].y = -Height;