From 2bbd28bb6d491230f507d575701a8a8644f2d14a Mon Sep 17 00:00:00 2001 From: GreYFoXGTi Date: Wed, 16 Feb 2011 11:57:54 +0200 Subject: [PATCH] Bigger default Quad for Convenient Zoom --- src/game/editor/ed_editor.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp index d298752db..dd95ea0f4 100644 --- a/src/game/editor/ed_editor.cpp +++ b/src/game/editor/ed_editor.cpp @@ -3274,8 +3274,8 @@ void CEditorMap::CreateDefault(int EntitiesTexture) CLayerQuads *pLayer = new CLayerQuads; pLayer->m_pEditor = m_pEditor; CQuad *pQuad = pLayer->NewQuad(); - const int Width = 800000; - const int Height = 600000; + const int Width = 3200000; + const int Height = 2400000; pQuad->m_aPoints[0].x = pQuad->m_aPoints[2].x = -Width; pQuad->m_aPoints[1].x = pQuad->m_aPoints[3].x = Width; pQuad->m_aPoints[0].y = pQuad->m_aPoints[1].y = -Height;