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Don't stop movement after opening player list
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@ -218,7 +218,7 @@ int CControls::SnapInput(int *pData)
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m_InputData[g_Config.m_ClDummy].m_PlayerFlags = PLAYERFLAG_IN_MENU;
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else
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{
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if(m_InputData[g_Config.m_ClDummy].m_PlayerFlags != PLAYERFLAG_PLAYING)
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if(m_InputData[g_Config.m_ClDummy].m_PlayerFlags == PLAYERFLAG_CHATTING)
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{
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CServerInfo Info;
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GameClient()->Client()->GetServerInfo(&Info);
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