More verbose /lock message

This commit is contained in:
def 2013-12-10 00:24:38 +01:00
parent e3559581b2
commit aed599746e

View file

@ -626,7 +626,7 @@ void CGameContext::ConLockTeam(IConsole::IResult *pResult, void *pUserData)
for (int i = 0; i < MAX_CLIENTS; i++)
if (((CGameControllerDDRace*) pSelf->m_pController)->m_Teams.m_Core.Team(i) == Team)
pSelf->SendChatTarget(i, "Your team is now unlocked");
pSelf->SendChatTarget(i, "Your team is now unlocked.");
}
else
{
@ -634,7 +634,7 @@ void CGameContext::ConLockTeam(IConsole::IResult *pResult, void *pUserData)
for (int i = 0; i < MAX_CLIENTS; i++)
if (((CGameControllerDDRace*) pSelf->m_pController)->m_Teams.m_Core.Team(i) == Team)
pSelf->SendChatTarget(i, "Your team is now locked");
pSelf->SendChatTarget(i, "Your team is now locked. After the race started killing will kill everyone in your team.");
}
}
else