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More verbose /lock message
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@ -626,7 +626,7 @@ void CGameContext::ConLockTeam(IConsole::IResult *pResult, void *pUserData)
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for (int i = 0; i < MAX_CLIENTS; i++)
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if (((CGameControllerDDRace*) pSelf->m_pController)->m_Teams.m_Core.Team(i) == Team)
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pSelf->SendChatTarget(i, "Your team is now unlocked");
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pSelf->SendChatTarget(i, "Your team is now unlocked.");
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}
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else
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{
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@ -634,7 +634,7 @@ void CGameContext::ConLockTeam(IConsole::IResult *pResult, void *pUserData)
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for (int i = 0; i < MAX_CLIENTS; i++)
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if (((CGameControllerDDRace*) pSelf->m_pController)->m_Teams.m_Core.Team(i) == Team)
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pSelf->SendChatTarget(i, "Your team is now locked");
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pSelf->SendChatTarget(i, "Your team is now locked. After the race started killing will kill everyone in your team.");
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}
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}
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else
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