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bumped the version numbers to 0.5.1
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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#include "generated/nethash.c"
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#define GAME_VERSION "0.5.0"
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#define GAME_VERSION "0.5.1"
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#define GAME_NETVERSION "0.5 " GAME_NETVERSION_HASH
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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static const int VERSIONSRV_PORT = 8302;
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static const unsigned char VERSION_DATA[] = {0x00, 0, 5, 0};
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static const unsigned char VERSION_DATA[] = {0x00, 0, 5, 1};
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static const unsigned char VERSIONSRV_GETVERSION[] = {255, 255, 255, 255, 'v', 'e', 'r', 'g'};
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static const unsigned char VERSIONSRV_VERSION[] = {255, 255, 255, 255, 'v', 'e', 'r', 's'};
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