Vote random unfinished map with defined nr of stars

This commit is contained in:
def 2014-10-11 00:41:56 +02:00
parent 3dd24c3dee
commit dcc64f1902
6 changed files with 35 additions and 11 deletions

View file

@ -1048,7 +1048,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
SendChatTarget(ClientID, "Invalid option");
return;
}
if(!m_apPlayers[ClientID]->m_Authed && (strncmp(pOption->m_aCommand, "sv_map ", 7) == 0 || strncmp(pOption->m_aCommand, "change_map ", 11) == 0 || strncmp(pOption->m_aCommand, "random_map", 10) == 0 || strncmp(pOption->m_aCommand, "random_unfinished_map", 10) == 0) && time_get() < m_LastMapVote + (time_freq() * g_Config.m_SvVoteMapTimeDelay))
if(!m_apPlayers[ClientID]->m_Authed && (strncmp(pOption->m_aCommand, "sv_map ", 7) == 0 || strncmp(pOption->m_aCommand, "change_map ", 11) == 0 || strncmp(pOption->m_aCommand, "random_map", 11) == 0 || strncmp(pOption->m_aCommand, "random_unfinished_map", 22) == 0) && time_get() < m_LastMapVote + (time_freq() * g_Config.m_SvVoteMapTimeDelay))
{
char chatmsg[512] = {0};
str_format(chatmsg, sizeof(chatmsg), "There's a %d second delay between map-votes, please wait %d seconds.", g_Config.m_SvVoteMapTimeDelay,((m_LastMapVote+(g_Config.m_SvVoteMapTimeDelay * time_freq()))/time_freq())-(time_get()/time_freq()));
@ -1056,10 +1056,21 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
return;
}
str_format(aChatmsg, sizeof(aChatmsg), "'%s' called vote to change server option '%s' (%s)", Server()->ClientName(ClientID),
pOption->m_aDescription, pReason);
str_format(aDesc, sizeof(aDesc), "%s", pOption->m_aDescription);
str_format(aCmd, sizeof(aCmd), "%s", pOption->m_aCommand);
if((strncmp(pOption->m_aCommand, "random_map", 11) == 0 || strncmp(pOption->m_aCommand, "random_unfinished_map", 22) == 0) && str_length(pReason) == 1 && pReason[0] >= '1' && pReason[0] <= '5')
{
int stars = pReason[0] - '1';
str_format(aCmd, sizeof(aCmd), "%s %d", pOption->m_aCommand, stars);
}
else
{
str_format(aCmd, sizeof(aCmd), "%s", pOption->m_aCommand);
}
m_LastMapVote = time_get();
break;
}
@ -1746,6 +1757,10 @@ void CGameContext::ConRandomMap(IConsole::IResult *pResult, void *pUserData)
int OurMap;
char* pMapName;
char pQuotedMapName[64];
int stars = 0;
if (pResult->NumArguments())
stars = pResult->GetInteger(0);
CVoteOptionServer *pOption = pSelf->m_pVoteOptionFirst;
while(pOption)
@ -1795,7 +1810,12 @@ void CGameContext::ConRandomMap(IConsole::IResult *pResult, void *pUserData)
void CGameContext::ConRandomUnfinishedMap(IConsole::IResult *pResult, void *pUserData)
{
CGameContext *pSelf = (CGameContext *)pUserData;
pSelf->m_pScore->RandomUnfinishedMap(pSelf->m_VoteCreator);
int stars = 0;
if (pResult->NumArguments())
stars = pResult->GetInteger(0);
pSelf->m_pScore->RandomUnfinishedMap(pSelf->m_VoteCreator, stars);
}
void CGameContext::ConRestart(IConsole::IResult *pResult, void *pUserData)
@ -2200,8 +2220,8 @@ void CGameContext::OnConsoleInit()
Console()->Register("tune_zone_leave", "is", CFGFLAG_SERVER, ConTuneSetZoneMsgLeave, this, "which message to display on zone leave; use 0 for normal area");
Console()->Register("pause_game", "", CFGFLAG_SERVER, ConPause, this, "Pause/unpause game");
Console()->Register("change_map", "?r", CFGFLAG_SERVER|CFGFLAG_STORE, ConChangeMap, this, "Change map");
Console()->Register("random_map", "", CFGFLAG_SERVER, ConRandomMap, this, "Random map");
Console()->Register("random_unfinished_map", "", CFGFLAG_SERVER, ConRandomUnfinishedMap, this, "Random unfinished map");
Console()->Register("random_map", "?i", CFGFLAG_SERVER, ConRandomMap, this, "Random map");
Console()->Register("random_unfinished_map", "?i", CFGFLAG_SERVER, ConRandomUnfinishedMap, this, "Random unfinished map");
Console()->Register("restart", "?i", CFGFLAG_SERVER|CFGFLAG_STORE, ConRestart, this, "Restart in x seconds (0 = abort)");
Console()->Register("broadcast", "r", CFGFLAG_SERVER, ConBroadcast, this, "Broadcast message");
Console()->Register("say", "r", CFGFLAG_SERVER, ConSay, this, "Say in chat");

View file

@ -59,7 +59,7 @@ public:
virtual void ShowTopPoints(IConsole::IResult *pResult, int ClientID, void *pUserData, int Debut=1) = 0;
virtual void ShowPoints(int ClientID, const char* pName, bool Search=false) = 0;
virtual void RandomUnfinishedMap(int ClientID) = 0;
virtual void RandomUnfinishedMap(int ClientID, int stars) = 0;
virtual void SaveTeam(int Team, const char* Code, int ClientID) = 0;
virtual void LoadTeam(const char* Code, int ClientID) = 0;

View file

@ -321,7 +321,7 @@ void CFileScore::ShowPoints(int ClientID, const char* pName, bool Search)
GameServer()->SendChatTarget(ClientID, aBuf);
}
void CFileScore::RandomUnfinishedMap(int ClientID)
void CFileScore::RandomUnfinishedMap(int ClientID, int stars)
{
char aBuf[512];
str_format(aBuf, sizeof(aBuf), "Random unfinished map not supported in file based servers");

View file

@ -79,7 +79,7 @@ public:
virtual void ShowTopPoints(IConsole::IResult *pResult, int ClientID, void *pUserData, int Debut);
virtual void ShowPoints(int ClientID, const char* pName, bool Search);
virtual void RandomUnfinishedMap(int ClientID);
virtual void RandomUnfinishedMap(int ClientID, int stars);
virtual void SaveTeam(int Team, const char* Code, int ClientID);
virtual void LoadTeam(const char* Code, int ClientID);
};

View file

@ -1477,7 +1477,10 @@ void CSqlScore::RandomUnfinishedMapThread(void *pUser)
pData->m_pSqlData->ClearString(pData->m_aName);
char aBuf[512];
str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and not exists (select * from %s_race where Name = \"%s\" and %s_race.Map = %s_maps.Map) order by RAND() limit 1;", pData->m_pSqlData->m_pPrefix, g_Config.m_SvServerType, pData->m_pSqlData->m_pPrefix, pData->m_aName, pData->m_pSqlData->m_pPrefix, pData->m_pSqlData->m_pPrefix);
if(pData->m_Num)
str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and Stars = \"%d\" and not exists (select * from %s_race where Name = \"%s\" and %s_race.Map = %s_maps.Map) order by RAND() limit 1;", pData->m_pSqlData->m_pPrefix, g_Config.m_SvServerType, pData->m_Num, pData->m_pSqlData->m_pPrefix, pData->m_aName, pData->m_pSqlData->m_pPrefix, pData->m_pSqlData->m_pPrefix);
else
str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and not exists (select * from %s_race where Name = \"%s\" and %s_race.Map = %s_maps.Map) order by RAND() limit 1;", pData->m_pSqlData->m_pPrefix, g_Config.m_SvServerType, pData->m_pSqlData->m_pPrefix, pData->m_aName, pData->m_pSqlData->m_pPrefix, pData->m_pSqlData->m_pPrefix);
pData->m_pSqlData->m_pResults = pData->m_pSqlData->m_pStatement->executeQuery(aBuf);
if(pData->m_pSqlData->m_pResults->rowsCount() != 1)
@ -1516,9 +1519,10 @@ void CSqlScore::RandomUnfinishedMapThread(void *pUser)
lock_release(gs_SqlLock);
}
void CSqlScore::RandomUnfinishedMap(int ClientID)
void CSqlScore::RandomUnfinishedMap(int ClientID, int stars)
{
CSqlScoreData *Tmp = new CSqlScoreData();
Tmp->m_Num = stars;
Tmp->m_ClientID = ClientID;
str_copy(Tmp->m_aName, GameServer()->Server()->ClientName(ClientID), MAX_NAME_LENGTH);
Tmp->m_pSqlData = this;

View file

@ -89,7 +89,7 @@ public:
virtual void ShowPoints(int ClientID, const char* pName, bool Search = false);
virtual void ShowTopPoints(IConsole::IResult *pResult, int ClientID,
void *pUserData, int Debut = 1);
virtual void RandomUnfinishedMap(int ClientID);
virtual void RandomUnfinishedMap(int ClientID, int stars);
virtual void SaveTeam(int Team, const char* Code, int ClientID);
virtual void LoadTeam(const char* Code, int ClientID);
static void agoTimeToString(int agoTime, char agoString[]);