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added some space for colour channel translations in the graphic settings as well
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@ -727,8 +727,8 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
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CUIRect Text;
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MainView.HSplitTop(19.0f, &Button, &MainView);
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Button.VMargin(15.0f, &Button);
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Button.VSplitLeft(50.0f, &Text, &Button);
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Button.VSplitRight(5.0f, &Button, 0);
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Button.VSplitLeft(100.0f, &Text, &Button);
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//Button.VSplitRight(5.0f, &Button, 0);
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Button.HSplitTop(4.0f, 0, &Button);
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float k = (*pColorSlider[s]) / 255.0f;
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