Revert "No fucking gunfire sound when using jetpack"

This reverts commit 4a11befaf4.
This commit is contained in:
def 2014-10-26 00:50:10 +02:00
parent 7a5935d298
commit 4ed3ce8070

View file

@ -451,9 +451,7 @@ void CCharacter::FireWeapon()
Msg.AddInt(((int *)&p)[i]);
Server()->SendMsg(&Msg, 0, m_pPlayer->GetCID());
if(!m_Jetpack)
GameServer()->CreateSound(m_Pos, SOUND_GUN_FIRE, Teams()->TeamMask(Team(), -1, m_pPlayer->GetCID()));
GameServer()->CreateSound(m_Pos, SOUND_GUN_FIRE, Teams()->TeamMask(Team(), -1, m_pPlayer->GetCID()));
}
} break;