mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
Add cl_dummy_resetonswitch
This commit is contained in:
parent
c384098ee7
commit
bbe597ef04
|
@ -178,6 +178,7 @@ public:
|
|||
|
||||
virtual int OnSnapInput(int *pData) = 0;
|
||||
virtual void SendDummyInfo(bool Start) = 0;
|
||||
virtual void ResetDummyInput() = 0;
|
||||
|
||||
virtual const char *GetItemName(int Type) = 0;
|
||||
virtual const char *Version() = 0;
|
||||
|
|
|
@ -472,6 +472,16 @@ void CClient::SendInput()
|
|||
{
|
||||
mem_copy(&DummyInput, &m_aInputs[!g_Config.m_ClDummy][(m_CurrentInput[!g_Config.m_ClDummy]+200-1)%200], sizeof(DummyInput));
|
||||
m_LastDummy = g_Config.m_ClDummy;
|
||||
|
||||
if (g_Config.m_ClDummyResetOnSwitch)
|
||||
{
|
||||
DummyInput.m_Jump = 0;
|
||||
DummyInput.m_Hook = 0;
|
||||
if(DummyInput.m_Fire & 1)
|
||||
DummyInput.m_Fire++;
|
||||
DummyInput.m_Direction = 0;
|
||||
GameClient()->ResetDummyInput();
|
||||
}
|
||||
}
|
||||
|
||||
if(!g_Config.m_ClDummy)
|
||||
|
|
|
@ -69,6 +69,24 @@ void CControls::OnReset()
|
|||
m_OldMouseX = m_OldMouseY = 0.0f;
|
||||
}
|
||||
|
||||
void CControls::ResetDummyInput()
|
||||
{
|
||||
m_LastData[!g_Config.m_ClDummy].m_Direction = 0;
|
||||
if(m_LastData[!g_Config.m_ClDummy].m_Fire & 1)
|
||||
m_LastData[!g_Config.m_ClDummy].m_Fire++;
|
||||
m_LastData[!g_Config.m_ClDummy].m_Hook = 0;
|
||||
m_LastData[!g_Config.m_ClDummy].m_Jump = 0;
|
||||
|
||||
m_InputData[!g_Config.m_ClDummy].m_Direction = 0;
|
||||
if(m_InputData[!g_Config.m_ClDummy].m_Fire & 1)
|
||||
m_InputData[!g_Config.m_ClDummy].m_Fire++;
|
||||
m_InputData[!g_Config.m_ClDummy].m_Hook = 0;
|
||||
m_InputData[!g_Config.m_ClDummy].m_Jump = 0;
|
||||
|
||||
m_InputDirectionLeft[!g_Config.m_ClDummy] = 0;
|
||||
m_InputDirectionRight[!g_Config.m_ClDummy] = 0;
|
||||
}
|
||||
|
||||
void CControls::OnRelease()
|
||||
{
|
||||
//OnReset();
|
||||
|
|
|
@ -44,5 +44,6 @@ public:
|
|||
|
||||
int SnapInput(int *pData);
|
||||
void ClampMousePos();
|
||||
void ResetDummyInput();
|
||||
};
|
||||
#endif
|
||||
|
|
|
@ -104,6 +104,11 @@ const char *CGameClient::Version() { return GAME_VERSION; }
|
|||
const char *CGameClient::NetVersion() { return GAME_NETVERSION; }
|
||||
const char *CGameClient::GetItemName(int Type) { return m_NetObjHandler.GetObjName(Type); }
|
||||
|
||||
void CGameClient::ResetDummyInput()
|
||||
{
|
||||
m_pControls->ResetDummyInput();
|
||||
}
|
||||
|
||||
void CGameClient::OnConsoleInit()
|
||||
{
|
||||
m_pEngine = Kernel()->RequestInterface<IEngine>();
|
||||
|
|
|
@ -240,6 +240,7 @@ public:
|
|||
virtual void OnGameOver();
|
||||
virtual void OnStartGame();
|
||||
|
||||
virtual void ResetDummyInput();
|
||||
virtual const char *GetItemName(int Type);
|
||||
virtual const char *Version();
|
||||
virtual const char *NetVersion();
|
||||
|
|
|
@ -93,6 +93,7 @@ MACRO_CONFIG_INT(DummyColorFeet, dummy_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_C
|
|||
MACRO_CONFIG_STR(DummySkin, dummy_skin, 24, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Dummy skin")
|
||||
MACRO_CONFIG_INT(ClDummy, cl_dummy, 0, 0, 1, CFGFLAG_CLIENT, "0 - player / 1 - dummy")
|
||||
MACRO_CONFIG_INT(ClDummyHammer, cl_dummy_hammer, 0, 0, 1, CFGFLAG_CLIENT, "Whether dummy is hammering for a hammerfly")
|
||||
MACRO_CONFIG_INT(ClDummyResetOnSwitch, cl_dummy_resetonswitch, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Whether dummy should stop pressing keys when you switch")
|
||||
|
||||
// server
|
||||
MACRO_CONFIG_INT(SvWarmup, sv_warmup, 0, 0, 0, CFGFLAG_SERVER, "Number of seconds to do warmup before round starts")
|
||||
|
|
Loading…
Reference in a new issue