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Revert "also predict explosions from crazy shotgun"
This reverts commit 1d21a552e8
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@ -1242,7 +1242,7 @@ void CGameClient::OnPredict()
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if(Item.m_Type == NETOBJTYPE_PROJECTILE)
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{
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CNetObj_Projectile* pProj = (CNetObj_Projectile*) pData;
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if(pProj->m_Type == WEAPON_GRENADE || (pProj->m_Type == WEAPON_SHOTGUN && HasExtraInfo(pProj)))
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if(pProj->m_Type == WEAPON_GRENADE)
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{
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CLocalProjectile NewProj;
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NewProj.Init(this, &World, Collision(), pProj);
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