mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 10:08:18 +00:00
Fix 436
This commit is contained in:
parent
73dc056d04
commit
dcde67b45e
|
@ -219,8 +219,8 @@ void CGameWorld::UpdatePlayerMaps()
|
|||
if (mapc < VANILLA_MAX_CLIENTS - 1)
|
||||
map[mapc] = k;
|
||||
else
|
||||
if (dist[j].first < 4300) // dont bother freeing up space for players which are too far to be displayed anyway
|
||||
demand++;
|
||||
//if (dist[j].first < 4300) // dont bother freeing up space for players which are too far to be displayed anyway
|
||||
demand++;
|
||||
}
|
||||
for (int j = MAX_CLIENTS - 1; j > VANILLA_MAX_CLIENTS - 2; j--)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue