server info page is fixed, remaining is to set current_server_info

This commit is contained in:
Alfred Eriksson 2008-09-24 14:28:26 +00:00
parent eb21e9d6bb
commit 2f28978237
2 changed files with 141 additions and 97 deletions

View file

@ -176,7 +176,7 @@ void MENUS::ui_draw_checkbox_common(const void *id, const char *text, const char
ui_draw_rect(&c, vec4(1,1,1,0.25f)*button_color_mul(id), CORNER_ALL, 3.0f);
c.y += 2;
ui_do_label(&c, boxtext, 12.0f, 0);
ui_do_label(&t, text, 14.0f, -1);
ui_do_label(&t, text, 14.0f, -1);
}
void MENUS::ui_draw_checkbox(const void *id, const char *text, int checked, const RECT *r, const void *extra)
@ -692,14 +692,117 @@ void MENUS::render_game(RECT main_view)
void MENUS::render_serverinfo(RECT main_view)
{
// count players for server info-box
int num_players = 0;
for(int i = 0; i < snap_num_items(SNAP_CURRENT); i++)
{
SNAP_ITEM item;
snap_get_item(SNAP_CURRENT, i, &item);
if(item.type == NETOBJTYPE_PLAYER_INFO)
{
num_players++;
}
}
// render background
ui_draw_rect(&main_view, color_tabbar_active, CORNER_ALL, 10.0f);
// render motd
RECT view;
RECT view, serverinfo, gameinfo, motd;
float x = 0.0f;
float y = 0.0f;
char buf[1024];
// set view to use for all sub-modules
ui_margin(&main_view, 10.0f, &view);
//void gfx_text(void *font, float x, float y, float size, const char *text, int max_width);
gfx_text(0, view.x, view.y, 16, gameclient.motd->server_motd, -1);
/* serverinfo */
ui_hsplit_t(&view, view.h/2-5.0f, &serverinfo, &motd);
ui_vsplit_l(&serverinfo, view.w/2-5.0f, &serverinfo, &gameinfo);
ui_draw_rect(&serverinfo, vec4(1,1,1,0.25f), CORNER_ALL, 10.0f);
ui_margin(&serverinfo, 5.0f, &serverinfo);
x = 5.0f;
y = 0.0f;
gfx_text(0, serverinfo.x+x, serverinfo.y+y, 32, "Server info", 250.0f);
y += 32.0f+5.0f;
mem_zero(buf, sizeof(buf));
str_format(
buf,
sizeof(buf),
"%s\n\n"
"Address: %s\n"
"Ping: %d\n"
"Version: %s\n"
"Password: %s\n",
current_server_info.name,
config.ui_server_address,
gameclient.snap.local_info->latency,
current_server_info.version,
current_server_info.flags&1 ? "Yes" : "No"
);
gfx_text(0, serverinfo.x+x, serverinfo.y+y, 20, buf, 250.0f);
{
RECT button;
ui_hsplit_b(&serverinfo, 20.0f, &serverinfo, &button);
static int add_fav_button = 0;
if (ui_do_button(&add_fav_button, "Favorite", current_server_info.favorite, &button, ui_draw_checkbox, 0))
{
if(current_server_info.favorite)
client_serverbrowse_removefavorite(current_server_info.netaddr);
else
client_serverbrowse_addfavorite(current_server_info.netaddr);
current_server_info.favorite = !current_server_info.favorite;
}
}
/* gameinfo */
ui_vsplit_l(&gameinfo, 10.0f, 0x0, &gameinfo);
ui_draw_rect(&gameinfo, vec4(1,1,1,0.25f), CORNER_ALL, 10.0f);
ui_margin(&gameinfo, 5.0f, &gameinfo);
x = 5.0f;
y = 0.0f;
gfx_text(0, gameinfo.x+x, gameinfo.y+y, 32, "Game info", 250.0f);
y += 32.0f+5.0f;
mem_zero(buf, sizeof(buf));
str_format(
buf,
sizeof(buf),
"\n\n"
"Gametype: %s\n"
"Map: %s\n"
"Score limit: %d\n"
"Time limit: %d\n"
"\n"
"Players: %d/%d\n",
current_server_info.gametype,
current_server_info.map,
gameclient.snap.gameobj->score_limit,
gameclient.snap.gameobj->time_limit,
gameclient.snap.team_size[0]+gameclient.snap.team_size[1],
current_server_info.max_players
);
gfx_text(0, gameinfo.x+x, gameinfo.y+y, 20, buf, 250.0f);
/* motd */
ui_hsplit_t(&motd, 10.0f, 0, &motd);
ui_draw_rect(&motd, vec4(1,1,1,0.25f), CORNER_ALL, 10.0f);
ui_margin(&motd, 5.0f, &motd);
y = 0.0f;
x = 5.0f;
gfx_text(0, motd.x+x, motd.y+y, 32, "MOTD", -1);
y += 32.0f+5.0f;
gfx_text(0, motd.x+x, motd.y+y, 16, gameclient.motd->server_motd, motd.w);
}
void MENUS::init()
@ -1059,18 +1162,20 @@ void MENUS::on_render()
gfx_texture_set(data->images[IMAGE_BANNER].id);
gfx_quads_begin();
gfx_setcolor(0,0,0,1.0f);
gfx_quads_draw(sw/2, 50, 300, 300/4);
//gfx_quads_setrotation(-pi/4+0.15f);
gfx_quads_drawTL(sw-200-20, 10, 200, 200/4);
gfx_setcolor(1,1,1,1.0f);
gfx_quads_draw(sw/2-2, 50-2, 300, 300/4);
gfx_quads_drawTL(sw-200-20-2, 10-2, 200, 200/4);
gfx_quads_end();
//if((time_get()/(time_freq()/3))&1)
// gfx_text(NULL, sw-150, sh-50, 10.0f, "INSERT COIN", -1);
//void gfx_text(void *font, float x, float y, float size, const char *text, int max_width);
if((time_get()/(time_freq()/3))&1)
gfx_text(NULL, sw-150, 200/4, 10.0f, "INSERT COIN", -1);
}
}
else
{
//render_background();
render();
// render cursor
@ -1097,64 +1202,38 @@ void MENUS::on_render()
num_inputevents = 0;
}
static int texture_blob = -1;
void MENUS::render_background()
static void render_sunrays(float x, float y)
{
//gfx_clear(1,1,1);
//render_sunrays(0,0);
if(texture_blob == -1)
texture_blob = gfx_load_texture("data/blob.png", IMG_AUTO, 0);
vec2 pos(x, y);
float sw = 300*gfx_screenaspect();
float sh = 300;
gfx_mapscreen(0, 0, sw, sh);
RECT s = *ui_screen();
// render background color
gfx_texture_set(-1);
gfx_blend_additive();
gfx_quads_begin();
//vec4 bottom(gui_color.r*0.3f, gui_color.g*0.3f, gui_color.b*0.3f, 1.0f);
//vec4 bottom(0, 0, 0, 1.0f);
vec4 bottom(gui_color.r, gui_color.g, gui_color.b, 1.0f);
vec4 top(gui_color.r, gui_color.g, gui_color.b, 1.0f);
gfx_setcolorvertex(0, top.r, top.g, top.b, top.a);
gfx_setcolorvertex(1, top.r, top.g, top.b, top.a);
gfx_setcolorvertex(2, bottom.r, bottom.g, bottom.b, bottom.a);
gfx_setcolorvertex(3, bottom.r, bottom.g, bottom.b, bottom.a);
gfx_quads_drawTL(0, 0, sw, sh);
const int rays = 10;
gfx_setcolor(1.0f,1.0f,1.0f,0.025f);
for(int r = 0; r < rays; r++)
{
float a = r/(float)rays + client_localtime()*0.015f;
float size = (1.0f/(float)rays)*0.25f;
vec2 dir0(sinf((a-size)*pi*2.0f), cosf((a-size)*pi*2.0f));
vec2 dir1(sinf((a+size)*pi*2.0f), cosf((a+size)*pi*2.0f));
gfx_setcolorvertex(0, 1.0f,1.0f,1.0f,0.025f);
gfx_setcolorvertex(1, 1.0f,1.0f,1.0f,0.025f);
gfx_setcolorvertex(2, 1.0f,1.0f,1.0f,0.0f);
gfx_setcolorvertex(3, 1.0f,1.0f,1.0f,0.0f);
const float range = 1000.0f;
gfx_quads_draw_freeform(
pos.x+dir0.x, pos.y+dir0.y,
pos.x+dir1.x, pos.y+dir1.y,
pos.x+dir0.x*range, pos.y+dir0.y*range,
pos.x+dir1.x*range, pos.y+dir1.y*range);
}
gfx_quads_end();
// render the tiles
gfx_texture_set(-1);
gfx_quads_begin();
float size = 15.0f;
float offset_time = fmod(client_localtime()*0.15f, 2.0f);
for(int y = -2; y < (int)(sw/size); y++)
for(int x = -2; x < (int)(sh/size); x++)
{
gfx_setcolor(0,0,0,0.045f);
gfx_quads_drawTL((x-offset_time)*size*2+(y&1)*size, (y+offset_time)*size, size, size);
}
gfx_quads_end();
// render border fade
gfx_texture_set(texture_blob);
gfx_quads_begin();
gfx_setcolor(0,0,0,0.5f);
gfx_quads_drawTL(-100, -100, sw+200, sh+200);
gfx_quads_end();
// restore screen
{RECT screen = *ui_screen();
gfx_mapscreen(screen.x, screen.y, screen.w, screen.h);}
gfx_blend_normal();
}
#if 0
static int texture_mountains = -1;
static int texture_sun = -1;
static int texture_grass = -1;
@ -1187,7 +1266,6 @@ public:
speed = 150.0f + (rand()/(float)RAND_MAX) * 50.0f;
time = (rand()/(float)RAND_MAX) * 5.0f;
jumptime = 0;
update(0);
new_jump();
}
@ -1224,38 +1302,6 @@ public:
static const int NUM_TEES = 35;
static TEE tees[NUM_TEES];
static void render_sunrays(float x, float y)
{
vec2 pos(x, y);
gfx_texture_set(-1);
gfx_blend_additive();
gfx_quads_begin();
const int rays = 10;
gfx_setcolor(1.0f,1.0f,1.0f,0.025f);
for(int r = 0; r < rays; r++)
{
float a = r/(float)rays + client_localtime()*0.015f;
float size = (1.0f/(float)rays)*0.25f;
vec2 dir0(sinf((a-size)*pi*2.0f), cosf((a-size)*pi*2.0f));
vec2 dir1(sinf((a+size)*pi*2.0f), cosf((a+size)*pi*2.0f));
gfx_setcolorvertex(0, 1.0f,1.0f,1.0f,0.025f);
gfx_setcolorvertex(1, 1.0f,1.0f,1.0f,0.025f);
gfx_setcolorvertex(2, 1.0f,1.0f,1.0f,0.0f);
gfx_setcolorvertex(3, 1.0f,1.0f,1.0f,0.0f);
const float range = 1000.0f;
gfx_quads_draw_freeform(
pos.x+dir0.x, pos.y+dir0.y,
pos.x+dir1.x, pos.y+dir1.y,
pos.x+dir0.x*range, pos.y+dir0.y*range,
pos.x+dir1.x*range, pos.y+dir1.y*range);
}
gfx_quads_end();
gfx_blend_normal();
}
void MENUS::render_background()
{
gfx_clear(1,1,1);
@ -1365,7 +1411,6 @@ void MENUS::render_background()
tee->update(client_frametime());
ANIMSTATE state;
mem_zero(&state, sizeof(state));
state.set(&data->animations[ANIM_BASE], 0);
if(tee->pos.y < -0.0001f)
@ -1401,5 +1446,3 @@ void MENUS::render_background()
gfx_quads_end();
}*/
}
#endif

View file

@ -25,8 +25,8 @@ class MENUS : public COMPONENT
static void ui_draw_checkbox_common(const void *id, const char *text, const char *boxtext, const RECT *r);
static void ui_draw_checkbox(const void *id, const char *text, int checked, const RECT *r, const void *extra);
static void ui_draw_checkbox_number(const void *id, const char *text, int checked, const RECT *r, const void *extra);
static int ui_do_edit_box(void *id, const RECT *rect, char *str, int str_size, float font_size, bool hidden=false);
static float ui_do_scrollbar_v(const void *id, const RECT *rect, float current);
static float ui_do_scrollbar_h(const void *id, const RECT *rect, float current);
@ -81,6 +81,7 @@ class MENUS : public COMPONENT
void render_serverinfo(RECT main_view);
// found in menus_browser.cpp
SERVER_INFO current_server_info; // should this be here?
int selected_index;
void render_serverbrowser_serverlist(RECT view);
void render_serverbrowser_serverdetail(RECT view);