changed the output level of a console message

This commit is contained in:
oy 2011-03-31 21:46:01 +02:00
parent 85e9fb1e63
commit 32876b9ba7

View file

@ -573,7 +573,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
{
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "dropped weird message '%s' (%d), failed on '%s'", m_NetObjHandler.GetMsgName(MsgID), MsgID, m_NetObjHandler.FailedMsgOn());
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf);
return;
}