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changed the output level of a console message
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@ -573,7 +573,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
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{
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char aBuf[256];
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str_format(aBuf, sizeof(aBuf), "dropped weird message '%s' (%d), failed on '%s'", m_NetObjHandler.GetMsgName(MsgID), MsgID, m_NetObjHandler.FailedMsgOn());
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Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
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Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf);
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return;
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}
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