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client exception for NETMSGTYPE_SV_EXTRAPROJECTILE not vital
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@ -1891,7 +1891,7 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket)
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}
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else
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{
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if((pPacket->m_Flags&NET_CHUNKFLAG_VITAL) != 0)
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if((pPacket->m_Flags&NET_CHUNKFLAG_VITAL) != 0 || Msg == NETMSGTYPE_SV_EXTRAPROJECTILE)
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{
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// game message
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for(int i = 0; i < RECORDER_MAX; i++)
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