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Further improvement on ranks formatting
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c36b7efe1d
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@ -772,7 +772,7 @@ void CSqlScore::ShowTeamRankThread(void *pUser)
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if(g_Config.m_SvHideScore)
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str_format(aBuf, sizeof(aBuf), "Your team time: %02d:%05.02f", (int)(Time/60), Time-((int)Time/60*60));
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else
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str_format(aBuf, sizeof(aBuf), "%d. %02d:%05.02f %s, requested by %s", Rank, (int)(Time/60), Time-((int)Time/60*60), aNames, pData->m_aRequestingPlayer);
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str_format(aBuf, sizeof(aBuf), "%d. [%02d:%05.02f] %s, requested by %s", Rank, (int)(Time/60), Time-((int)Time/60*60), aNames, pData->m_aRequestingPlayer);
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pData->m_pSqlData->GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf, pData->m_ClientID);
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}
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@ -867,7 +867,7 @@ void CSqlScore::ShowTeamTop5Thread(void *pUser)
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if (Row == aCuts[CutPos])
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{
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str_format(aBuf, sizeof(aBuf), "%d. %02d:%05.2f %s", Rank, (int)(Time/60), Time-((int)Time/60*60), aNames);
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str_format(aBuf, sizeof(aBuf), "%d. [%02d:%05.2f] %s", Rank, (int)(Time/60), Time-((int)Time/60*60), aNames);
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pData->m_pSqlData->GameServer()->SendChatTarget(pData->m_ClientID, aBuf);
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CutPos++;
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aNames[0] = '\0';
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@ -941,7 +941,7 @@ void CSqlScore::ShowRankThread(void *pUser)
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if(g_Config.m_SvHideScore)
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str_format(aBuf, sizeof(aBuf), "Your time: %02d:%05.2f", (int)(Time/60), Time-((int)Time/60*60));
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else
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str_format(aBuf, sizeof(aBuf), "%d. %02d:%05.2f %s, requested by %s", Rank, (int)(Time/60), Time-((int)Time/60*60), pData->m_pSqlData->m_pResults->getString("Name").c_str(), pData->m_aRequestingPlayer);
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str_format(aBuf, sizeof(aBuf), "%d. [%02d:%05.2f] %s, requested by %s", Rank, (int)(Time/60), Time-((int)Time/60*60), pData->m_pSqlData->m_pResults->getString("Name").c_str(), pData->m_aRequestingPlayer);
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pData->m_pSqlData->GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf, pData->m_ClientID);
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}
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@ -1022,7 +1022,7 @@ void CSqlScore::ShowTop5Thread(void *pUser)
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{
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Time = (float)pData->m_pSqlData->m_pResults->getDouble("Time");
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Rank = (float)pData->m_pSqlData->m_pResults->getInt("rank");
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str_format(aBuf, sizeof(aBuf), "%d. %02d:%05.2f %s", Rank, (int)(Time/60), Time-((int)Time/60*60), pData->m_pSqlData->m_pResults->getString("Name").c_str());
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str_format(aBuf, sizeof(aBuf), "%d. [%02d:%05.2f] %s", Rank, (int)(Time/60), Time-((int)Time/60*60), pData->m_pSqlData->m_pResults->getString("Name").c_str());
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pData->m_pSqlData->GameServer()->SendChatTarget(pData->m_ClientID, aBuf);
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//Rank++;
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}
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@ -1347,7 +1347,7 @@ void CSqlScore::ShowPointsThread(void *pUser)
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pData->m_pSqlData->m_pResults->next();
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int count = (int)pData->m_pSqlData->m_pResults->getInt("Points");
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int rank = (int)pData->m_pSqlData->m_pResults->getInt("rank");
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str_format(aBuf, sizeof(aBuf), "%d. %s Points: %d, requested by %s", rank, pData->m_pSqlData->m_pResults->getString("Name").c_str(), count, pData->m_aRequestingPlayer);
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str_format(aBuf, sizeof(aBuf), "%d. [%d pts] %s, requested by %s", rank, count, pData->m_pSqlData->m_pResults->getString("Name").c_str(), pData->m_aRequestingPlayer);
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pData->m_pSqlData->GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf, pData->m_ClientID);
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}
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@ -1406,11 +1406,11 @@ void CSqlScore::ShowTopPointsThread(void *pUser)
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pData->m_pSqlData->m_pResults = pData->m_pSqlData->m_pStatement->executeQuery(aBuf);
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// show top points
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pData->m_pSqlData->GameServer()->SendChatTarget(pData->m_ClientID, "-------- Top Points --------");
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pData->m_pSqlData->GameServer()->SendChatTarget(pData->m_ClientID, "------- Points Top 5 -------");
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while(pData->m_pSqlData->m_pResults->next())
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{
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str_format(aBuf, sizeof(aBuf), "%d. %s Points: %d", pData->m_pSqlData->m_pResults->getInt("rank"), pData->m_pSqlData->m_pResults->getString("Name").c_str(), pData->m_pSqlData->m_pResults->getInt("Points"));
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str_format(aBuf, sizeof(aBuf), "%d. [%d pts] %s", pData->m_pSqlData->m_pResults->getInt("rank"), pData->m_pSqlData->m_pResults->getInt("Points"), pData->m_pSqlData->m_pResults->getString("Name").c_str());
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pData->m_pSqlData->GameServer()->SendChatTarget(pData->m_ClientID, aBuf);
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}
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pData->m_pSqlData->GameServer()->SendChatTarget(pData->m_ClientID, "-------------------------------");
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