ScoreBoard now is different for DDRace only

This commit is contained in:
GreYFoXGTi 2011-01-06 06:45:53 +02:00
parent ddc5dd7ab3
commit 82eac5cf3b
2 changed files with 105 additions and 60 deletions

View file

@ -3,7 +3,6 @@
#include <engine/demo.h>
#include <engine/graphics.h>
#include <engine/textrender.h>
#include <engine/serverbrowser.h>
#include <engine/shared/config.h>
#include <game/generated/protocol.h>
#include <game/generated/client_data.h>
@ -22,7 +21,9 @@ CScoreboard::CScoreboard()
void CScoreboard::ConKeyScoreboard(IConsole::IResult *pResult, void *pUserData, int ClientID)
{
((CScoreboard *)pUserData)->m_Active = pResult->GetInteger(0) != 0;
CScoreboard *pSelf = (CScoreboard *)pUserData;
pSelf->Client()->GetServerInfo(&pSelf->m_pServerInfo);
pSelf->m_Active = pResult->GetInteger(0) != 0;
}
void CScoreboard::OnReset()
@ -109,12 +110,13 @@ void CScoreboard::RenderSpectators(float x, float y, float w)
{
if(Count)
str_append(aBuffer, ", ", sizeof(aBuffer));
if (g_Config.m_ClShowIds)
{
char aId[4];
str_format(aId,sizeof(aId),"%d:",pInfo->m_ClientId);
str_append(aBuffer, aId, sizeof(aBuffer));
}
if(!str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace"))
if (g_Config.m_ClShowIds)
{
char aId[4];
str_format(aId,sizeof(aId),"%d:",pInfo->m_ClientId);
str_append(aBuffer, aId, sizeof(aBuffer));
}
str_append(aBuffer, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, sizeof(aBuffer));
Count++;
}
@ -147,7 +149,6 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
float Offset = 80.0f;
float DataOffset = 130;
float tw = TextRender()->TextWidth(0, 48, pTitle, -1);
if(Team == TEAM_SPECTATORS)
@ -157,12 +158,15 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
else
{
TextRender()->Text(0, x+10, y, 48, pTitle, -1);
/*if(m_pClient->m_Snap.m_pGameobj) // This is Useless
{
char aBuf[128];
int Score = Team == TEAM_RED ? m_pClient->m_Snap.m_pGameobj->m_TeamscoreRed : m_pClient->m_Snap.m_pGameobj->m_TeamscoreBlue;
}*/
if(str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace"))
if(m_pClient->m_Snap.m_pGameobj)
{
char aBuf[128];
int Score = Team == TEAM_RED ? m_pClient->m_Snap.m_pGameobj->m_TeamscoreRed : m_pClient->m_Snap.m_pGameobj->m_TeamscoreBlue;
str_format(aBuf, sizeof(aBuf), "%d", Score);
tw = TextRender()->TextWidth(0, 48, aBuf, -1);
TextRender()->Text(0, x+w-tw-30, y, 48, aBuf, -1);
}
}
y += 54.0f;
@ -192,20 +196,27 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
{
for(int i = 0; i < NumPlayers-k-1; i++)
{
if(m_pClient->m_aClients[paPlayers[i]->m_ClientId].m_Score == 0 || (m_pClient->m_aClients[paPlayers[i]->m_ClientId].m_Score > m_pClient->m_aClients[paPlayers[i+1]->m_ClientId].m_Score && m_pClient->m_aClients[paPlayers[i+1]->m_ClientId].m_Score != 0))
{
const CNetObj_PlayerInfo *pTmp = paPlayers[i];
paPlayers[i] = paPlayers[i+1];
paPlayers[i+1] = pTmp;
}
if((str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace") && (paPlayers[i]->m_Score < paPlayers[i+1]->m_Score)) || (!str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace") && (m_pClient->m_aClients[paPlayers[i]->m_ClientId].m_Score == 0 || (m_pClient->m_aClients[paPlayers[i]->m_ClientId].m_Score > m_pClient->m_aClients[paPlayers[i+1]->m_ClientId].m_Score && m_pClient->m_aClients[paPlayers[i+1]->m_ClientId].m_Score != 0))))
{
const CNetObj_PlayerInfo *pTmp = paPlayers[i];
paPlayers[i] = paPlayers[i+1];
paPlayers[i+1] = pTmp;
}
}
}
// render headlines
TextRender()->Text(0, x+10, y, 24.0f, Localize("Score"), -1);
TextRender()->Text(0, x+125+Offset, y, 24.0f, Localize("Name"), -1);
TextRender()->Text(0, x+w-75, y, 24.0f, Localize("Ping"), -1);
if(!str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace"))
{
TextRender()->Text(0, x+125+Offset, y, 24.0f, Localize("Name"), -1);
TextRender()->Text(0, x+w-75, y, 24.0f, Localize("Ping"), -1);
}
else
{
TextRender()->Text(0, x+125, y, 24.0f, Localize("Name"), -1);
TextRender()->Text(0, x+w-70, y, 24.0f, Localize("Ping"), -1);
}
y += 29.0f;
float FontSize = 35.0f;
@ -241,43 +252,63 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
float FontSizeResize = FontSize;
float Width;
const float ScoreWidth = 150.0f;
const float PingWidth = 60.0f;
// reset time
if(pInfo->m_Score == -9999)
m_pClient->m_aClients[pInfo->m_ClientId].m_Score = 0;
int Time = m_pClient->m_aClients[pInfo->m_ClientId].m_Score;
if(Time > 0)
{
str_format(aBuf, sizeof(aBuf), "%02d:%02d.%02d", Time/6000, Time/100-(Time/6000*60), Time % 100);
if(!str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace"))
{
const float ScoreWidth = 150.0f;
const float PingWidth = 60.0f;
// reset time
if(pInfo->m_Score == -9999)
m_pClient->m_aClients[pInfo->m_ClientId].m_Score = 0;
int Time = m_pClient->m_aClients[pInfo->m_ClientId].m_Score;
if(Time > 0)
{
str_format(aBuf, sizeof(aBuf), "%02d:%02d.%02d", Time/6000, Time/100-(Time/6000*60), Time % 100);
while((Width = TextRender()->TextWidth(0, FontSizeResize, aBuf, -1)) > ScoreWidth)
--FontSizeResize;
TextRender()->Text(0, x+ScoreWidth-Width, y+(FontSize-FontSizeResize)/2, FontSizeResize, aBuf, -1);
}
FontSizeResize = FontSize;
while(TextRender()->TextWidth(0, FontSizeResize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1) > w-163.0f-Offset-PingWidth)
--FontSizeResize;
if (g_Config.m_ClShowIds)
{
char aId[64] = "";
str_format(aId, sizeof(aId),"%d:", pInfo->m_ClientId);
str_append(aId, m_pClient->m_aClients[pInfo->m_ClientId].m_aName,sizeof(aId));
TextRender()->Text(0, x+128.0f+Offset, y+(FontSize-FontSizeResize)/2, FontSizeResize, aId, -1);
}
else
TextRender()->Text(0, x+128.0f+Offset, y+(FontSize-FontSizeResize)/2, FontSizeResize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1);
FontSizeResize = FontSize;
str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Latency, -9999, 9999));
while((Width = TextRender()->TextWidth(0, FontSizeResize, aBuf, -1)) > PingWidth)
--FontSizeResize;
}
else
{
const float ScoreWidth = 60.0f;
const float PingWidth = 60.0f;
str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Score, -9999, 9999));
while((Width = TextRender()->TextWidth(0, FontSizeResize, aBuf, -1)) > ScoreWidth)
--FontSizeResize;
TextRender()->Text(0, x+ScoreWidth-Width, y+(FontSize-FontSizeResize)/2, FontSizeResize, aBuf, -1);
}
FontSizeResize = FontSize;
while(TextRender()->TextWidth(0, FontSizeResize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1) > w-163.0f-Offset-PingWidth)
--FontSizeResize;
if (g_Config.m_ClShowIds)
{
char aId[64] = "";
str_format(aId, sizeof(aId),"%d:", pInfo->m_ClientId);
str_append(aId, m_pClient->m_aClients[pInfo->m_ClientId].m_aName,sizeof(aId));
TextRender()->Text(0, x+128.0f+Offset, y+(FontSize-FontSizeResize)/2, FontSizeResize, aId, -1);
}
else
TextRender()->Text(0, x+128.0f+Offset, y+(FontSize-FontSizeResize)/2, FontSizeResize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1);
FontSizeResize = FontSize;
str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Latency, -9999, 9999));
while((Width = TextRender()->TextWidth(0, FontSizeResize, aBuf, -1)) > PingWidth)
--FontSizeResize;
FontSizeResize = FontSize;
while(TextRender()->TextWidth(0, FontSizeResize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1) > w-163.0f-PingWidth)
--FontSizeResize;
TextRender()->Text(0, x+128.0f, y+(FontSize-FontSizeResize)/2, FontSizeResize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1);
FontSizeResize = FontSize;
str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Latency, -9999, 9999));
while((Width = TextRender()->TextWidth(0, FontSizeResize, aBuf, -1)) > PingWidth)
--FontSizeResize;
}
TextRender()->Text(0, x+w-35.0f-Width, y+(FontSize-FontSizeResize)/2, FontSizeResize, aBuf, -1);
// render avatar
@ -292,14 +323,22 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
else RenderTools()->SelectSprite(SPRITE_FLAG_RED, SPRITE_FLAG_FLIP_X);
float size = 64.0f;
IGraphics::CQuadItem QuadItem(x+55+DataOffset, y-15, size/2, size);
IGraphics::CQuadItem QuadItem;
if(!str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace"))
QuadItem = IGraphics::CQuadItem(x+55+DataOffset, y-15, size/2, size);
else
QuadItem = IGraphics::CQuadItem(x+55, y-15, size/2, size);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
CTeeRenderInfo TeeInfo = m_pClient->m_aClients[pInfo->m_ClientId].m_RenderInfo;
TeeInfo.m_Size *= TeeSizeMod;
RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1,0), vec2(x+50+DataOffset, y+28+TeeOffset));
if(!str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace"))
RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1,0), vec2(x+50+DataOffset, y+28+TeeOffset));
else
RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1,0), vec2(x+90, y+28+TeeOffset));
y += LineHeight;
@ -361,7 +400,11 @@ void CScoreboard::OnRender()
Graphics()->MapScreen(0, 0, Width, Height);
float w = 750.0f;
float w;
if(!str_comp_nocase(m_pServerInfo.m_aGameType, "DDRace"))
w = 750.0f;
else
w = 650.0f;
if(m_pClient->m_Snap.m_pGameobj && !(m_pClient->m_Snap.m_pGameobj->m_Flags&GAMEFLAG_TEAMS))
{

View file

@ -3,6 +3,7 @@
#ifndef GAME_CLIENT_COMPONENTS_SCOREBOARD_H
#define GAME_CLIENT_COMPONENTS_SCOREBOARD_H
#include <game/client/component.h>
#include <engine/serverbrowser.h>
class CScoreboard : public CComponent
{
@ -14,6 +15,7 @@ class CScoreboard : public CComponent
static void ConKeyScoreboard(IConsole::IResult *pResult, void *pUserData, int ClientID);
bool m_Active;
CServerInfo m_pServerInfo;
public:
CScoreboard();