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SHIFT+TAB invert completion order
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@ -32,6 +32,7 @@ class CGameConsole : public CComponent
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int m_CompletionChosen;
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int m_CompletionFlagmask;
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float m_CompletionRenderOffset;
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bool m_ReverseTAB;
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bool m_IsCommand;
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char m_aCommandName[IConsole::TEMPCMD_NAME_LENGTH];
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