Fix: Dummy can see 64 players on non-ddnet servers

This commit is contained in:
def 2014-06-04 23:19:05 +02:00
parent a6e8a787ee
commit 458331597e

View file

@ -1758,6 +1758,7 @@ void CClient::ProcessServerPacketDummy(CNetChunk *pPacket)
m_DummyConnected = true;
m_LastDummyConnectTime = GameTick();
g_Config.m_ClDummy = 1;
Rcon("crashmeplx");
}
else if(Msg == NETMSG_SNAP || Msg == NETMSG_SNAPSINGLE || Msg == NETMSG_SNAPEMPTY)
{