Switch cl_showfps 1/2

This commit is contained in:
def 2017-10-20 22:27:53 +02:00
parent 4afe702985
commit 2b7809befd
4 changed files with 5 additions and 5 deletions

@ -1 +1 @@
Subproject commit 9abb67a94170fbf177b1d22ca180c96bd065cab1
Subproject commit 3d28233cbc36a810e3164ace4bb61b62162519e5

View file

@ -321,7 +321,7 @@ void CHud::RenderTextInfo()
float FPS = 1.0f / Client()->RenderFrameTime();
m_AverageFPS = (m_AverageFPS*(1.0f-(1.0f/m_AverageFPS))) + (FPS*(1.0f/m_AverageFPS));
char Buf[512];
if(g_Config.m_ClShowfps == 1)
if(g_Config.m_ClShowfps == 2)
str_format(Buf, sizeof(Buf), "%d", (int)m_AverageFPS);
else
str_format(Buf, sizeof(Buf), "%d", (int)FPS);

View file

@ -54,7 +54,7 @@ void CKillMessages::OnRender()
Graphics()->MapScreen(0, 0, Width*1.5f, Height*1.5f);
float StartX = Width*1.5f-10.0f;
float y = 30.0f + 100.0f * (g_Config.m_ClShowfps + g_Config.m_ClShowpred);
float y = 30.0f + 100.0f * ((g_Config.m_ClShowfps ? 1 : 0) + g_Config.m_ClShowpred);
for(int i = 1; i <= MAX_KILLMSGS; i++)
{

View file

@ -1,4 +1,4 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef GAME_VARIABLES_H
#define GAME_VARIABLES_H
@ -35,7 +35,7 @@ MACRO_CONFIG_INT(ClShowChatFriends, cl_show_chat_friends, 0, 0, 1, CFGFLAG_CLIEN
MACRO_CONFIG_INT(ClShowKillMessages, cl_showkillmessages, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show kill messages")
MACRO_CONFIG_INT(ClShowVotesAfterVoting, cl_show_votes_after_voting, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show votes window after voting")
MACRO_CONFIG_INT(ClShowLocalTimeAlways, cl_show_local_time_always, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Always show local time")
MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame FPS counter. 1: Average FPS 2: Current FPS")
MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame FPS counter. 1: Current FPS 2: Average FPS")
MACRO_CONFIG_INT(ClShowpred, cl_showpred, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame prediction time in milliseconds")
MACRO_CONFIG_INT(ClEyeWheel, cl_eye_wheel, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show eye wheel along together with emotes")
MACRO_CONFIG_INT(ClEyeDuration, cl_eye_duration, 999999, 1, 999999, CFGFLAG_CLIENT|CFGFLAG_SAVE, "How long the eyes emotes last")