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removed dbg_msg
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@ -1020,7 +1020,6 @@ void CCharacter::HandleBroadcast()
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{
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char aBroadcast[128];
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float Diff = m_CpCurrent[m_CpActive] - pData->m_aBestCpTime[m_CpActive];
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dbg_msg("CHECKPOINT", "%f", Diff);
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str_format(aBroadcast, sizeof(aBroadcast), "Checkpoint | Diff : %+5.2f", Diff);
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GameServer()->SendBroadcast(aBroadcast, m_pPlayer->GetCID());
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m_CpLastBroadcast = m_CpActive;
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