diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 28054b28e..eac8e6a9c 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -1020,7 +1020,6 @@ void CCharacter::HandleBroadcast() { char aBroadcast[128]; float Diff = m_CpCurrent[m_CpActive] - pData->m_aBestCpTime[m_CpActive]; - dbg_msg("CHECKPOINT", "%f", Diff); str_format(aBroadcast, sizeof(aBroadcast), "Checkpoint | Diff : %+5.2f", Diff); GameServer()->SendBroadcast(aBroadcast, m_pPlayer->GetCID()); m_CpLastBroadcast = m_CpActive;