Use <stdint.h> instead of <cstdint>

This commit is contained in:
heinrich5991 2018-06-05 11:01:39 +02:00
parent ebb9481857
commit 125377bf2d
2 changed files with 6 additions and 6 deletions

View file

@ -4,12 +4,12 @@
#define GAME_SERVER_EVENTHANDLER_H
#if !defined(_MSC_VER) || _MSC_VER >= 1600
#include <cstdint>
#include <stdint.h>
#else
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#endif
//
class CEventHandler

View file

@ -7,7 +7,7 @@
class CDoor;
#if !defined(_MSC_VER) || _MSC_VER >= 1600
#include <cstdint>
#include <stdint.h>
#else
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;