From 125377bf2dcef0c60d38070ef2d923aa949fc1ce Mon Sep 17 00:00:00 2001 From: heinrich5991 Date: Tue, 5 Jun 2018 11:01:39 +0200 Subject: [PATCH] Use `` instead of `` --- src/game/server/eventhandler.h | 10 +++++----- src/game/server/gamecontroller.h | 2 +- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/game/server/eventhandler.h b/src/game/server/eventhandler.h index dab7d60ab..0dc838d62 100644 --- a/src/game/server/eventhandler.h +++ b/src/game/server/eventhandler.h @@ -4,12 +4,12 @@ #define GAME_SERVER_EVENTHANDLER_H #if !defined(_MSC_VER) || _MSC_VER >= 1600 - #include +#include #else - typedef __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef __int64 int64_t; - typedef unsigned __int64 uint64_t; +typedef __int32 int32_t; +typedef unsigned __int32 uint32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; #endif // class CEventHandler diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h index 30bec3eee..c502dcafc 100644 --- a/src/game/server/gamecontroller.h +++ b/src/game/server/gamecontroller.h @@ -7,7 +7,7 @@ class CDoor; #if !defined(_MSC_VER) || _MSC_VER >= 1600 -#include +#include #else typedef __int32 int32_t; typedef unsigned __int32 uint32_t;