fixed dm wincheck

This commit is contained in:
oy 2011-07-04 18:30:24 +02:00
parent 7648ba3024
commit b153003b0b

View file

@ -662,7 +662,7 @@ bool IGameController::CanChangeTeam(CPlayer *pPlayer, int JoinTeam)
void IGameController::DoWincheck()
{
if(m_GameOverTick == -1 && !m_Warmup)
if(m_GameOverTick == -1 && !m_Warmup && !GameServer()->m_World.m_ResetRequested)
{
if(IsTeamplay())
{